Merge pull request #6638 from paprka/beamexplody

Fixes disabler beams exploding fuel tanks
This commit is contained in:
tkdrg
2014-12-29 10:37:43 -03:00
+4 -3
View File
@@ -97,9 +97,10 @@
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
..()
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
explosion(src.loc,-1,0,2, flame_range = 2)
if((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE))
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
explosion(src.loc,-1,0,2, flame_range = 2)
/obj/structure/reagent_dispensers/fueltank/blob_act()