fixes disabler beams exploding fuel tanks

This commit is contained in:
paprka
2014-12-28 03:15:26 -08:00
parent a52cdfd42d
commit 88a0ee34f4
+4 -3
View File
@@ -97,9 +97,10 @@
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
..()
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
explosion(src.loc,-1,0,2, flame_range = 2)
if((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE))
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
explosion(src.loc,-1,0,2, flame_range = 2)
/obj/structure/reagent_dispensers/fueltank/blob_act()