tesla grille nerf (#20412)

This commit is contained in:
PKPenguin321
2016-09-13 09:07:47 +12:00
committed by oranges
parent 1bf519c28b
commit f2b6543c1b
+2 -2
View File
@@ -271,9 +271,9 @@
if(dist <= 3)
closest_mob = A
if(closest_mob)
var/shock_damage = C.powernet.avail * 0.08
var/shock_damage = C.powernet.avail * 0.0002//setting shock damage for later. equals 1/5000 the power in the grid
src.Beam(closest_mob, icon_state="lightning[rand(1,12)]", icon='icons/effects/effects.dmi', time=5)
closest_mob.electrocute_act(shock_damage, src, 1, tesla_shock = 1)//ZAP for 1/5000 of the amount of power, which is from 15-25 with 200000W
closest_mob.electrocute_act(shock_damage, src, 1)//ZAP, damage should be about 40 with 200000W
playsound(src.loc, 'sound/magic/LightningShock.ogg', 100, 1, extrarange = 5)
take_damage(tforce)