Adds more ingredients to the chef's grocery console. (#83308)

## About The Pull Request

As title. The chef's grocery console now has twenty four!!! new
orderable options that are commonly used in cooking.

## Why It's Good For The Game

Chefs can spend more of their time playing as a chef and less of their
time not playing as a chef

## Changelog
🆑
add: Nanotrasen has made strides in their frontier sector food networks,
increasing the selection of produce available to chefs.
/🆑
This commit is contained in:
dopamiin0
2024-05-20 00:38:16 -06:00
committed by GitHub
parent ff882b7429
commit f2fcbbb5b4
3 changed files with 108 additions and 0 deletions
@@ -134,3 +134,13 @@
name = "Mothic Pantry Pack"
item_path = /obj/item/storage/box/mothic_cans_sauces
cost_per_order = 120
/datum/orderable_item/milk_eggs/armorfish
name = "Cleaned Armorfish"
item_path = /obj/item/food/fishmeat/armorfish
cost_per_order = 30
/datum/orderable_item/milk_eggs/moonfish
name = "Moonfish"
item_path = /obj/item/food/fishmeat/moonfish
cost_per_order = 30
@@ -95,3 +95,13 @@
name = "Grounding Solution"
item_path = /obj/item/reagent_containers/condiment/grounding_solution
cost_per_order = 30
/datum/orderable_item/reagents/honey
name = "Honey"
item_path = /obj/item/reagent_containers/condiment/honey
cost_per_order = 125 //its high quality honey :)
/datum/orderable_item/reagents/mayonnaise
name = "Mayonnaise"
item_path = /obj/item/reagent_containers/condiment/mayonnaise
cost_per_order = 30
@@ -89,3 +89,91 @@
name = "Pickled Voltvine"
item_path = /obj/item/food/pickled_voltvine
cost_per_order = 5
/datum/orderable_item/veggies/chili
name = "Chili"
item_path = /obj/item/food/grown/chili
/datum/orderable_item/veggies/berries
name = "Berries"
item_path = /obj/item/food/grown/berries
/datum/orderable_item/veggies/pineapple
name = "Pineapple"
item_path = /obj/item/food/grown/pineapple
/datum/orderable_item/veggies/peas
name = "Peas"
item_path = /obj/item/food/grown/peas
/datum/orderable_item/veggies/korta_nut //nanotrasen does not devote as much of their resources to pathetic lizard crops
name = "Korta Nut"
item_path = /obj/item/food/grown/korta_nut
cost_per_order = 15
/datum/orderable_item/veggies/parsnip
name = "Parsnip"
item_path = /obj/item/food/grown/parsnip
/datum/orderable_item/veggies/redbeet
name = "Red Beet"
item_path = /obj/item/food/grown/redbeet
/datum/orderable_item/veggies/orange
name = "Orange"
item_path = /obj/item/food/grown/citrus/orange
/datum/orderable_item/veggies/vanillapod
name = "Vanilla"
item_path = /obj/item/food/grown/vanillapod
cost_per_order = 25 //food items that are treated as mutations in game should be more expensive. groceries shouldnt include ACTUAL mutations but i think real foods are ok
/datum/orderable_item/veggies/sweetkorta
name = "Sweet Korta Nut"
item_path = /obj/item/food/grown/korta_nut/sweet
cost_per_order = 30
/datum/orderable_item/veggies/redonion
name = "Red Onion"
item_path = /obj/item/food/grown/onion/red
cost_per_order = 25
/datum/orderable_item/veggies/peanut
name = "Peanut"
item_path = /obj/item/food/grown/peanut
/datum/orderable_item/veggies/sweetpotato
name = "Sweet Potato"
item_path = /obj/item/food/grown/potato/sweet
cost_per_order = 25
/datum/orderable_item/veggies/oat
name = "Oat"
item_path = /obj/item/food/grown/oat
/datum/orderable_item/veggies/trumpet
name = "Spaceman's Trumpet"
item_path = /obj/item/food/grown/trumpet
cost_per_order = 25
/datum/orderable_item/veggies/banana
name = "Banana"
item_path = /obj/item/food/grown/banana
/datum/orderable_item/veggies/ghostchili
name = "Ghost Chili"
item_path = /obj/item/food/grown/ghost_chili
cost_per_order = 25
/datum/orderable_item/veggies/lemon
name = "Lemon"
item_path = /obj/item/food/grown/citrus/lemon
/datum/orderable_item/veggies/lime
name = "Lime"
item_path = /obj/item/food/grown/citrus/lime
/datum/orderable_item/veggies/toechtauese
name = "Töchtaüse berries"
item_path = /obj/item/food/grown/toechtauese
cost_per_order = 15