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Hitsound for rods
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@@ -12,6 +12,7 @@
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m_amt = 1875
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max_amount = 60
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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/obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob)
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..()
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@@ -66,4 +67,4 @@
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return
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/obj/item/stack/rods/cyborg/
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m_amt = 0
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m_amt = 0
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