Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2023-01-01 00:40:47 +00:00
parent cc597fa95d
commit f5c6da8a01
31 changed files with 80 additions and 134 deletions
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- qol: "you can see your combat mode status as a simple or basic mob, and you can see your health as a basic mob"
- qol: "status panel updates three times as fast"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Rats will once again attempt to attack windows or other dense objects separating them from their targets."
@@ -1,4 +0,0 @@
author: "theOOZ"
delete-after: True
changes:
- rscadd: "Adds a language category to the OPFOR loadout selection"
@@ -1,5 +0,0 @@
author: "fikou"
delete-after: True
changes:
- rscdel: "chaos holoparasite"
- rscadd: "gaseous holoparasite, it can expel various gases from its body and stabilizes the users temperature"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- admin: "New mapping verb to load lazy templates as needed. In your admin tab under the Mapping category."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "War can once again be declared"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "throwing no longer gets canceled if theres a mob buckled to the thrown thing"
@@ -1,6 +0,0 @@
author: "Guillaume Prata"
delete-after: True
changes:
- rscadd: "Geneticists figured out how to infuse goliath DNA into humanoids! (Many monkeys were harmed in the process!)"
- rscadd: "Goliath eyes for nightvision, lungs to breath at lavaland safely, heart to protect you from ash storms and the brain which turns one of your arms into a tendril hammer."
- rscadd: "Tendril hammer: Your arm becomes a giant mass of plate and tendril but it won't fit on gloves anymore. While slow to swing around, you can obliterate fauna/megafauna with it, 20 base dmg + 80 bonus damage to fauna/megafauna with a bonus knockback."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- refactor: "Refractors the frog into a basic mob"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "The nuke ops base begins lazy loading as soon as the first hijack stage is completed so as to avoid upwards of 30 second delays on the shuttle docking after the timer hits 00:00 due to server lag."
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Starlight is more potent now, and slightly blue"
- rscadd: "The lights from fire alarms will be dimmer and lower range, with alarms themselves being brighter. Hopefully it vibes"
@@ -1,4 +0,0 @@
author: "Paxilmaniac"
delete-after: True
changes:
- rscdel: "The weapon token system, with associated vendor and tokens, has been removed because we don't actually use it anymore."
@@ -1,4 +0,0 @@
author: "Zonespace27"
delete-after: True
changes:
- bugfix: "You can now make full-tile wooden barricades again"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- qol: "Ghosts are freely able to go between abductor ships now."
@@ -1,6 +0,0 @@
author: "Jolly"
delete-after: True
changes:
- balance: "[Void Raptor] Adjusted some R-Walls in the Det and Lawyers offices, as well as outside of sec adjacent to the main hall."
- bugfix: "[Void Raptor] Head of Security's office is properly encased in R-Walls."
- bugfix: "[Void Raptor] Fixed what should've been R-Walls around security as well as what should've been standard walls"
@@ -1,6 +0,0 @@
author: "Jolly"
delete-after: True
changes:
- balance: "[Void Raptor] Adjacent walls around science have been made into R-Walls. The walls affect either border public maintenance, or a public hallway/area."
- bugfix: "[Void Raptor] Sciences pet is now secured behind regular glass panes instead of reinforced. Unless it genetically mutates and kills everyone, the extreme containment procedure was deemed unnecessary."
- bugfix: "[Void Raptor] The glass panes around the break area were made regular. Science Guards, please stop using them to ricochet rubber bullets."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- qol: "the metastation custodial closet can now be found using the navigate verb"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "New station traits can vary how large and comfortable the station escape pods are."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- imageadd: "The wendigo has been resprited"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "indestructible windows cant be destroyed by ingame means anymore"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Basicmobs can no longer shoot mobs inside indestructibles"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "There is no longer a floating camera on RuntimeStation"
@@ -1,9 +0,0 @@
author: "LT3, LemonInTheDark"
delete-after: True
changes:
- bugfix: "Fixes cyborg hats offsetting physically over their head"
- bugfix: "Fixes solar trackers offsetting wrong, and panels not using plane offsets"
- bugfix: "Fixes reflector parts Z fighting with their neighbours"
- bugfix: "Fixes burgers layering wrong"
- bugfix: "Fixes tram hit and delamination counters"
- bugfix: "Fixes paper bin rendering"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- balance: "Instant Summons will now violently tear out embedded objects as they are summoned, and will drag embedee to you if nearby."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixed pellet clouds (buckshot, improv shells) dealing insane wounds to armored people"
@@ -1,4 +0,0 @@
author: "SomeRandomOwl"
delete-after: True
changes:
- bugfix: "Fixed the mapping helpers for department guards to require department access"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- admin: "Added a new chat category for prayers. Filter them out, move them to their own pane, live your best life"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "atmos control can detect distro & waste loop sensors"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "CTF downtown's red hat store's beret is now red again rather than green."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Fixes missing hop ticket incremement button at icebox"
+80
View File
@@ -0,0 +1,80 @@
2023-01-01:
Guillaume Prata:
- rscadd: Geneticists figured out how to infuse goliath DNA into humanoids! (Many
monkeys were harmed in the process!)
- rscadd: Goliath eyes for nightvision, lungs to breath at lavaland safely, heart
to protect you from ash storms and the brain which turns one of your arms into
a tendril hammer.
- rscadd: 'Tendril hammer: Your arm becomes a giant mass of plate and tendril but
it won''t fit on gloves anymore. While slow to swing around, you can obliterate
fauna/megafauna with it, 20 base dmg + 80 bonus damage to fauna/megafauna with
a bonus knockback.'
Jolly:
- balance: '[Void Raptor] Adjacent walls around science have been made into R-Walls.
The walls affect either border public maintenance, or a public hallway/area.'
- bugfix: '[Void Raptor] Sciences pet is now secured behind regular glass panes
instead of reinforced. Unless it genetically mutates and kills everyone, the
extreme containment procedure was deemed unnecessary.'
- bugfix: '[Void Raptor] The glass panes around the break area were made regular.
Science Guards, please stop using them to ricochet rubber bullets.'
- balance: '[Void Raptor] Adjusted some R-Walls in the Det and Lawyers offices,
as well as outside of sec adjacent to the main hall.'
- bugfix: '[Void Raptor] Head of Security''s office is properly encased in R-Walls.'
- bugfix: '[Void Raptor] Fixed what should''ve been R-Walls around security as well
as what should''ve been standard walls'
LT3, LemonInTheDark:
- bugfix: Fixes cyborg hats offsetting physically over their head
- bugfix: Fixes solar trackers offsetting wrong, and panels not using plane offsets
- bugfix: Fixes reflector parts Z fighting with their neighbours
- bugfix: Fixes burgers layering wrong
- bugfix: Fixes tram hit and delamination counters
- bugfix: Fixes paper bin rendering
Paxilmaniac:
- rscdel: The weapon token system, with associated vendor and tokens, has been removed
because we don't actually use it anymore.
SkyratBot:
- bugfix: fixed pellet clouds (buckshot, improv shells) dealing insane wounds to
armored people
- bugfix: Basicmobs can no longer shoot mobs inside indestructibles
- bugfix: indestructible windows cant be destroyed by ingame means anymore
- balance: Instant Summons will now violently tear out embedded objects as they
are summoned, and will drag embedee to you if nearby.
- bugfix: atmos control can detect distro & waste loop sensors
- rscadd: Starlight is more potent now, and slightly blue
- rscadd: The lights from fire alarms will be dimmer and lower range, with alarms
themselves being brighter. Hopefully it vibes
- bugfix: CTF downtown's red hat store's beret is now red again rather than green.
- qol: Ghosts are freely able to go between abductor ships now.
- qol: the metastation custodial closet can now be found using the navigate verb
- admin: Added a new chat category for prayers. Filter them out, move them to their
own pane, live your best life
- bugfix: There is no longer a floating camera on RuntimeStation
- bugfix: Rats will once again attempt to attack windows or other dense objects
separating them from their targets.
- rscadd: New station traits can vary how large and comfortable the station escape
pods are.
- refactor: Refractors the frog into a basic mob
- bugfix: The nuke ops base begins lazy loading as soon as the first hijack stage
is completed so as to avoid upwards of 30 second delays on the shuttle docking
after the timer hits 00:00 due to server lag.
- qol: you can see your combat mode status as a simple or basic mob, and you can
see your health as a basic mob
- qol: status panel updates three times as fast
- bugfix: Fixes missing hop ticket incremement button at icebox
- admin: New mapping verb to load lazy templates as needed. In your admin tab under
the Mapping category.
- imageadd: The wendigo has been resprited
- bugfix: throwing no longer gets canceled if theres a mob buckled to the thrown
thing
- bugfix: War can once again be declared
SomeRandomOwl:
- bugfix: Fixed the mapping helpers for department guards to require department
access
Zonespace27:
- bugfix: You can now make full-tile wooden barricades again
fikou:
- rscdel: chaos holoparasite
- rscadd: gaseous holoparasite, it can expel various gases from its body and stabilizes
the users temperature
theOOZ:
- rscadd: Adds a language category to the OPFOR loadout selection