Buildmode now respects your dir for turfs (#57457)

This commit is contained in:
Fikou
2021-03-06 14:44:09 -08:00
committed by GitHub
parent 344f8d8103
commit f62024794b
2 changed files with 4 additions and 2 deletions
+2 -1
View File
@@ -45,7 +45,8 @@
if(ispath(objholder,/turf))
var/turf/T = get_turf(object)
log_admin("Build Mode: [key_name(c)] modified [T] in [AREACOORD(object)] to [objholder]")
T.ChangeTurf(objholder)
T = T.ChangeTurf(objholder)
T.setDir(BM.build_dir)
else if(!isnull(objholder))
var/obj/A = new objholder (get_turf(object))
A.setDir(BM.build_dir)
+2 -1
View File
@@ -62,7 +62,8 @@
for(var/turf/T in block(get_turf(cornerA),get_turf(cornerB)))
if(ispath(objholder,/turf))
T.PlaceOnTop(objholder)
T = T.ChangeTurf(objholder)
T.setDir(BM.build_dir)
else
var/obj/A = new objholder(T)
A.setDir(BM.build_dir)