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[MIRROR] Adds basic game logging to Protolathe-variant construction and deconstruction (#1155)
* Adds basic game logging to Protolathe-variant construction and deconstruction (#54160) * Adds basic game logging to Protolathe-variant construction and deconstruction Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
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@@ -19,3 +19,14 @@
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)
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production_animation = "protolathe_n"
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allowed_buildtypes = PROTOLATHE
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/obj/machinery/rnd/production/protolathe/deconstruct(disassembled)
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log_game("Protolathe of type [type] [disassembled ? "disassembled" : "deconstructed"] by [key_name(usr)] at [get_area_name(src, TRUE)]")
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return ..()
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/obj/machinery/rnd/production/protolathe/Initialize(mapload)
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if(!mapload)
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log_game("Protolathe of type [type] constructed by [key_name(usr)] at [get_area_name(src, TRUE)]")
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return ..()
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