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Runs UpdatePaths to condense some map keys (#94312)
## About The Pull Request Tin. I just ran UpdatePaths, which automatically does this. The recent script to root out all the nearspace flaky test causing issues made some changes that were causing every UpdatePaths run to create diffs downstream. ## Why It's Good For The Game Helps with map parity for downstreams. ## Changelog Nothing player-facing
This commit is contained in:
@@ -73,10 +73,6 @@
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/obj/structure/barricade/wooden,
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/turf/template_noop,
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/area/space/nearstation)
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"U" = (
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/obj/structure/lattice,
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/turf/template_noop,
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/area/space/nearstation)
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"W" = (
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/obj/structure/lattice,
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/obj/structure/grille/broken,
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@@ -126,9 +122,9 @@ a
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"}
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(3,1,1) = {"
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a
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U
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U
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U
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C
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C
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C
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J
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x
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g
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@@ -139,12 +135,12 @@ W
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(4,1,1) = {"
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a
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a
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U
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C
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a
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U
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C
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a
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U
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U
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C
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C
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q
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a
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"}
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@@ -153,10 +149,10 @@ a
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a
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a
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a
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U
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C
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a
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a
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U
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C
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a
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"}
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@@ -165,7 +161,7 @@ a
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a
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a
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a
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U
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C
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a
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a
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M
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@@ -346,10 +346,6 @@
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/obj/structure/door_assembly/door_assembly_sec,
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/turf/open/floor/plating/airless,
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/area/ruin/space/has_grav/derelictconstruction)
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"LL" = (
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/obj/structure/lattice,
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/turf/template_noop,
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/area/space/nearstation)
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"Md" = (
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/turf/open/floor/plating/foam,
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/area/ruin/space/has_grav/derelictconstruction)
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@@ -545,9 +541,9 @@ qM
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qM
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qM
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uw
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LL
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DU
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qM
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LL
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DU
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qM
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eu
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qM
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@@ -574,10 +570,10 @@ qM
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qM
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qM
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uw
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LL
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LL
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DU
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DU
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fa
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LL
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DU
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uw
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Ik
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bY
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@@ -603,9 +599,9 @@ qM
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qM
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qM
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Ax
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LL
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DU
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qM
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LL
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DU
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qM
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Ax
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Vq
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@@ -634,8 +630,8 @@ qM
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Wj
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Sw
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Sw
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LL
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LL
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DU
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DU
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Ax
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Md
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ao
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@@ -663,7 +659,7 @@ qM
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uw
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eu
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qM
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LL
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DU
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Sw
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Ax
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gi
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@@ -985,10 +981,10 @@ qR
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Za
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qR
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qR
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LL
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LL
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LL
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LL
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DU
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DU
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DU
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DU
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Ax
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bY
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bY
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