Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2024-07-04 00:23:43 +00:00
parent 77b6c2b95d
commit f71fed44d3
35 changed files with 92 additions and 157 deletions
@@ -1,7 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "omni crowbar tool interaction for replacing tiles has been fixed"
- bugfix: "techfab screentip does not runtime when you hover over it with an omnitool multitool"
- bugfix: "medi borgs can do brain surgery again"
- code_imp: "improved multitool & general tool code for some machines"
@@ -1,4 +0,0 @@
author: "ArcaneDefence"
delete-after: True
changes:
- rscadd: "You can now microwave station pets that you can pick up, with predictable outcomes"
@@ -1,4 +0,0 @@
author: "MTandi"
delete-after: True
changes:
- rscadd: "Added Pipe Scrubber portable atmos machine"
@@ -1,5 +0,0 @@
author: "jlsnow301"
delete-after: True
changes:
- rscadd: "Added a bitrunning deathmatch map: Island Brawl. Both ghosts and runners get many more spawns than normal."
- bugfix: "Lowered the static vision time in domain load in."
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- refactor: "Bayonet attachment is now a component."
@@ -1,5 +0,0 @@
author: "carlarctg"
delete-after: True
changes:
- qol: "Transhumanist and prosthetic limb no longer conflict. If you pick the same limb for both it uses the weaker prosthetic (dumbass)"
- code_imp: "Made the name for prosthetic limb global list more intelligible"
@@ -1,5 +0,0 @@
author: "ViktorKoL"
delete-after: True
changes:
- rscadd: "the Feast of Owls now leaves more dramatic messages in your chat"
- sound: "the Feast of Owls now has a little theme"
@@ -1,4 +0,0 @@
author: "Profakos"
delete-after: True
changes:
- bugfix: "Instruments enhanced with portable tuning can perform the rites that have been granted"
@@ -1,4 +0,0 @@
author: "Paxilmaniac"
delete-after: True
changes:
- image: "The sprites for the projectile dampener field have been updated"
@@ -1,5 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "plumbing machinery should have consistent volumes throughout the course of its operations"
- bugfix: "plumbing iv drop now only accepts reagents from ducts but won't put reagents back into it i.e. it only has a input pipe"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- code_imp: "improved mouse drag & drop code"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- code_imp: "Improves cpu performance of transferring & removing reagents"
@@ -1,5 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- balance: "removed tasers, the unfirable turret gun, death wand, polymorph wands and the enchanted modsuit from lootbox loot tables"
- bugfix: "lootbox guns should now mostly not have syndicate firing pins so you can actually use them"
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- rscadd: "Humonkeys and random corpse spawns now look more... human."
@@ -1,8 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- bugfix: "deathmatch OSHA Violator map has actually functioning field gens now"
- bugfix: "being polymorphed in deathmatch does not count you dead"
- bugfix: "deathmatch cyborgs may not talk in binary"
- qol: "deathmatch map names are sorted alphabetically"
- spellcheck: "deathmatch final destination clown and chef loadouts have been renamed to avoid confusion"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- image: "Some gloves have received new sprites"
@@ -1,4 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- rscadd: "254 new vox lines"
@@ -1,7 +0,0 @@
author: "00-Steven"
delete-after: True
changes:
- code_imp: "Moved bedsheet interactions to the item interaction code. Please report any issues."
- bugfix: "Bedsheets adjust their offset to match that of the living they're tucking in."
- sound: "Bedsheets use the cloth drop/pickup sounds instead of being silent."
- qol: "You can tuck someone in telekinetically."
@@ -1,4 +0,0 @@
author: "jlsnow301"
delete-after: True
changes:
- bugfix: "Bitrunning hacker aliases are now much more permissive"
@@ -1,4 +0,0 @@
author: "Bisar"
delete-after: True
changes:
- bugfix: "Dastardly clowns will no longer be able to get counted for three times the steps by moving diagonally."
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- bugfix: "Mending touch no longer damages non-humans"
@@ -1,4 +0,0 @@
author: "Ben10Omintrix"
delete-after: True
changes:
- bugfix: "fixes not being able to clean microwaves"
@@ -1,4 +0,0 @@
author: "LT3"
delete-after: True
changes:
- sound: "Changed blood filter cycle sound"
@@ -1,5 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- rscadd: "mecha wire that shoots you or anyone nearby if pulsed or cut"
- bugfix: "mecha shock wire shocks you"
@@ -1,7 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "Fixed toggleable screen colors for glasses."
- code_imp: "De-hardcoded, refactored the above, now-fixed feature."
- rscadd: "Pumpkin hardhats and the hood of the flash suit now affect the color of your screen."
- rscadd: "Prism glasses, obtainable through xenobiology crossbreeding, now also affect the color of your screen."
@@ -1,4 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- qol: "You no longer need to reach the very edge of the game screen to reach the maximum zoom range when scoped."
@@ -1,5 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "material container won't consume the contents of an item if that item itself is rejected for any reason"
- qol: "you can use any storage medium & not just bags/boxes to dump stuff into material containers"
@@ -1,5 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- rscdel: "You can no longer get turned into a dullahan by a genetic meltdown"
- refactor: "Refactored genetic meltdown code into datums, making it more extendable."
@@ -1,4 +0,0 @@
author: "Ben10Omintrix"
delete-after: True
changes:
- bugfix: "fixes mansus grasp not clearing runes"
@@ -1,4 +0,0 @@
author: "MTandi"
delete-after: True
changes:
- image: "Fixed the cargo crate having wrong stripe width in open state"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- image: "Updated diamond stacks to fit its \"unstacked\" version."
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "you can hold your wound while resting via ctrl click"
@@ -1,4 +0,0 @@
author: "Thunder12345"
delete-after: True
changes:
- bugfix: "Birdshot's AI core no longer has windoors concealed under open shutters."
@@ -1,4 +0,0 @@
author: "jlsnow301"
delete-after: True
changes:
- bugfix: "Reverts the fully interactive lootpanel, please just refresh it if you want to see new contents"
+92
View File
@@ -209,3 +209,95 @@
- bugfix: Fixed mending touch being bad
mc-oofert:
- bugfix: portascrubbers also scrub the tile theyre on
2024-07-04:
00-Steven:
- code_imp: Moved bedsheet interactions to the item interaction code. Please report
any issues.
- bugfix: Bedsheets adjust their offset to match that of the living they're tucking
in.
- sound: Bedsheets use the cloth drop/pickup sounds instead of being silent.
- qol: You can tuck someone in telekinetically.
ArcaneDefence:
- rscadd: You can now microwave station pets that you can pick up, with predictable
outcomes
Ben10Omintrix:
- bugfix: fixes mansus grasp not clearing runes
- bugfix: fixes not being able to clean microwaves
Bisar:
- bugfix: Dastardly clowns will no longer be able to get counted for three times
the steps by moving diagonally.
Ghommie:
- bugfix: Fixed toggleable screen colors for glasses.
- code_imp: De-hardcoded, refactored the above, now-fixed feature.
- rscadd: Pumpkin hardhats and the hood of the flash suit now affect the color of
your screen.
- rscadd: Prism glasses, obtainable through xenobiology crossbreeding, now also
affect the color of your screen.
- qol: You no longer need to reach the very edge of the game screen to reach the
maximum zoom range when scoped.
LT3:
- sound: Changed blood filter cycle sound
MTandi:
- image: Fixed the cargo crate having wrong stripe width in open state
- rscadd: Added Pipe Scrubber portable atmos machine
Melbert:
- rscadd: Humonkeys and random corpse spawns now look more... human.
Paxilmaniac:
- image: The sprites for the projectile dampener field have been updated
Profakos:
- bugfix: Instruments enhanced with portable tuning can perform the rites that have
been granted
SmArtKar:
- image: Some gloves have received new sprites
- bugfix: Mending touch no longer damages non-humans
- rscdel: You can no longer get turned into a dullahan by a genetic meltdown
- refactor: Refactored genetic meltdown code into datums, making it more extendable.
- image: Updated diamond stacks to fit its "unstacked" version.
- refactor: Bayonet attachment is now a component.
SyncIt21:
- bugfix: omni crowbar tool interaction for replacing tiles has been fixed
- bugfix: techfab screentip does not runtime when you hover over it with an omnitool
multitool
- bugfix: medi borgs can do brain surgery again
- code_imp: improved multitool & general tool code for some machines
- bugfix: you can hold your wound while resting via ctrl click
- bugfix: material container won't consume the contents of an item if that item
itself is rejected for any reason
- qol: you can use any storage medium & not just bags/boxes to dump stuff into material
containers
- code_imp: improved mouse drag & drop code
- code_imp: Improves cpu performance of transferring & removing reagents
- bugfix: plumbing machinery should have consistent volumes throughout the course
of its operations
- bugfix: plumbing iv drop now only accepts reagents from ducts but won't put reagents
back into it i.e. it only has a input pipe
Thunder12345:
- bugfix: Birdshot's AI core no longer has windoors concealed under open shutters.
ViktorKoL:
- rscadd: the Feast of Owls now leaves more dramatic messages in your chat
- sound: the Feast of Owls now has a little theme
carlarctg:
- qol: Transhumanist and prosthetic limb no longer conflict. If you pick the same
limb for both it uses the weaker prosthetic (dumbass)
- code_imp: Made the name for prosthetic limb global list more intelligible
jlsnow301:
- bugfix: Reverts the fully interactive lootpanel, please just refresh it if you
want to see new contents
- rscadd: 'Added a bitrunning deathmatch map: Island Brawl. Both ghosts and runners
get many more spawns than normal.'
- bugfix: Lowered the static vision time in domain load in.
- bugfix: Bitrunning hacker aliases are now much more permissive
mc-oofert:
- rscadd: 254 new vox lines
- balance: removed tasers, the unfirable turret gun, death wand, polymorph wands
and the enchanted modsuit from lootbox loot tables
- bugfix: lootbox guns should now mostly not have syndicate firing pins so you can
actually use them
- bugfix: deathmatch OSHA Violator map has actually functioning field gens now
- bugfix: being polymorphed in deathmatch does not count you dead
- bugfix: deathmatch cyborgs may not talk in binary
- qol: deathmatch map names are sorted alphabetically
- spellcheck: deathmatch final destination clown and chef loadouts have been renamed
to avoid confusion
- rscadd: mecha wire that shoots you or anyone nearby if pulsed or cut
- bugfix: mecha shock wire shocks you