[MIRROR] Adjusts Layering of Broken/Burnt Floor Helpers [MDB IGNORE] (#14499)

* Adjusts Layering of Broken/Burnt Floor Helpers (#67958)

Small QoL thing for mappers. Mapping Helpers automatically go on the highest plane possible, POINT_LAYER. This would result in broken/burnt flooring having the following appearance in map editors:

This is just weird clutter that doesn't particularly look good. So, I just switched both of those subtypes to the same layer that we use for cleanable decal effects, just for nice visual clarify. Here's what that looks like:

* Adjusts Layering of Broken/Burnt Floor Helpers

Co-authored-by: san7890 <the@san7890.com>
This commit is contained in:
SkyratBot
2022-06-25 01:27:58 +01:00
committed by GitHub
co-authored by san7890
parent 27ed5f8338
commit f73da29113
+2
View File
@@ -706,6 +706,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
icon = 'icons/turf/damaged.dmi'
icon_state = "damaged1"
late = TRUE
layer = ABOVE_NORMAL_TURF_LAYER
/obj/effect/mapping_helpers/broken_floor/Initialize(mapload)
.=..()
@@ -721,6 +722,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
icon = 'icons/turf/damaged.dmi'
icon_state = "floorscorched1"
late = TRUE
layer = ABOVE_NORMAL_TURF_LAYER
/obj/effect/mapping_helpers/burnt_floor/Initialize(mapload)
.=..()