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Merge pull request #13004 from Shadowlight213/mobbuffs
buffs syndicate simple mobs
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@@ -11,6 +11,7 @@
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response_disarm = "shoves"
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response_harm = "hits"
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speed = 0
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stat_attack = 1
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maxHealth = 100
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health = 100
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harm_intent_damage = 5
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@@ -41,21 +42,22 @@
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///////////////Sword and shield////////////
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/mob/living/simple_animal/hostile/syndicate/melee
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melee_damage_lower = 20
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melee_damage_upper = 25
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melee_damage_lower = 25
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melee_damage_upper = 30
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icon_state = "syndicatemelee"
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icon_living = "syndicatemelee"
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weapon1 = /obj/item/weapon/melee/energy/sword/saber/red
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weapon2 = /obj/item/weapon/shield/energy
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attacktext = "slashes"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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armour_penetration = 28
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status_flags = 0
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maxHealth = 150
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health = 150
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maxHealth = 170
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health = 170
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/mob/living/simple_animal/hostile/syndicate/melee/bullet_act(obj/item/projectile/Proj)
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if(!Proj) return
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if(prob(65))
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if(prob(50))
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if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
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src.health -= Proj.damage
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else
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