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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 04:26:03 +01:00
Tailed species now gain a negative moodlet for having their tail lost (#56959)
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@@ -315,6 +315,25 @@
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mood_change = -3
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timeout = 90 SECONDS
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/datum/mood_event/tail_lost
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description = "<span class='boldwarning'>My tail!! Why?!</span>\n"
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mood_change = -8
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timeout = 10 MINUTES
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/datum/mood_event/tail_balance_lost
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description = "<span class='warning'>I feel off-balance without my tail.</span>\n"
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mood_change = -2
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/datum/mood_event/tail_regained_right
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description = "<span class='warning'>My tail is back, but that was traumatic...</span>\n"
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mood_change = -2
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timeout = 5 MINUTES
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/datum/mood_event/tail_regained_wrong
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description = "<span class='boldwarning'>Is this some kind of sick joke?! This is NOT the right tail.</span>\n"
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mood_change = -12 // -8 for tail still missing + -4 bonus for being frakenstein's monster
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timeout = 5 MINUTES
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/datum/mood_event/burnt_wings
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description = "<span class='boldwarning'>MY PRECIOUS WINGS!!</span>\n"
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mood_change = -10
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@@ -458,6 +458,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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C.dna.species.mutant_bodyparts -= "wings"
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C.dna.features["wings"] = "None"
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C.update_body()
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clear_tail_moodlets(C)
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C.remove_movespeed_modifier(/datum/movespeed_modifier/species)
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@@ -2026,6 +2027,63 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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/datum/species/proc/is_wagging_tail(mob/living/carbon/human/H)
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return FALSE
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/*
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* This proc is called when a mob loses their tail.
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*
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* tail_owner - the owner of the tail (who holds our species datum)
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* lost_tail - the tail that was removed
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* on_species_init - whether or not this was called when the species was initialized, or if it was called due to an ingame means (like surgery)
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*/
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/datum/species/proc/on_tail_lost(mob/living/carbon/human/tail_owner, obj/item/organ/tail/lost_tail, on_species_init = FALSE)
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SEND_SIGNAL(tail_owner, COMSIG_CLEAR_MOOD_EVENT, "right_tail_regained")
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SEND_SIGNAL(tail_owner, COMSIG_CLEAR_MOOD_EVENT, "wrong_tail_regained")
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stop_wagging_tail(tail_owner)
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// If it's initializing the species, don't add moodlets
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if(on_species_init)
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return
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// If we don't have a set tail, don't bother adding moodlets
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if(!mutant_organs.len)
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return
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SEND_SIGNAL(tail_owner, COMSIG_ADD_MOOD_EVENT, "tail_lost", /datum/mood_event/tail_lost)
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SEND_SIGNAL(tail_owner, COMSIG_ADD_MOOD_EVENT, "tail_balance_lost", /datum/mood_event/tail_balance_lost)
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/*
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* This proc is called when a mob gains a tail.
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*
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* tail_owner - the owner of the tail (who holds our species datum)
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* lost_tail - the tail that was added
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* on_species_init - whether or not this was called when the species was initialized, or if it was called due to an ingame means (like surgery)
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*/
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/datum/species/proc/on_tail_regain(mob/living/carbon/human/tail_owner, obj/item/organ/tail/found_tail, on_species_init = FALSE)
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SEND_SIGNAL(tail_owner, COMSIG_CLEAR_MOOD_EVENT, "tail_lost")
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SEND_SIGNAL(tail_owner, COMSIG_CLEAR_MOOD_EVENT, "tail_balance_lost")
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// If it's initializing the species, don't add moodlets
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if(on_species_init)
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return
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// If we don't have a set tail, don't add moodlets
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if(!mutant_organs.len)
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return
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if(found_tail.type in mutant_organs)
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SEND_SIGNAL(tail_owner, COMSIG_ADD_MOOD_EVENT, "right_tail_regained", /datum/mood_event/tail_regained_right)
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else
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SEND_SIGNAL(tail_owner, COMSIG_ADD_MOOD_EVENT, "wrong_tail_regained", /datum/mood_event/tail_regained_wrong)
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/*
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* Clears all tail related moodlets when they lose their species.
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*
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* former_tail_owner - the mob that was once a species with a tail and now is a different species
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*/
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/datum/species/proc/clear_tail_moodlets(mob/living/carbon/human/former_tail_owner)
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SEND_SIGNAL(former_tail_owner, COMSIG_CLEAR_MOOD_EVENT, "tail_lost")
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SEND_SIGNAL(former_tail_owner, COMSIG_CLEAR_MOOD_EVENT, "tail_balance_lost")
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SEND_SIGNAL(former_tail_owner, COMSIG_CLEAR_MOOD_EVENT, "right_tail_regained")
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SEND_SIGNAL(former_tail_owner, COMSIG_CLEAR_MOOD_EVENT, "wrong_tail_regained")
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stop_wagging_tail(former_tail_owner)
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/datum/species/proc/start_wagging_tail(mob/living/carbon/human/H)
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/datum/species/proc/stop_wagging_tail(mob/living/carbon/human/H)
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@@ -58,7 +58,7 @@
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mutantears = /obj/item/organ/ears
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if(H.dna.features["tail_human"] == "Cat")
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var/obj/item/organ/tail/cat/tail = new
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tail.Insert(H, drop_if_replaced = FALSE)
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tail.Insert(H, special = TRUE, drop_if_replaced = FALSE)
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else
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mutant_organs = list()
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return ..()
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@@ -40,7 +40,13 @@
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foodtypes = RAW | MEAT | GROSS,\
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volume = reagent_vol,\
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after_eat = CALLBACK(src, .proc/OnEatFrom))
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/*
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* Insert the organ into the select mob.
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*
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* M - the mob who will get our organ
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* special - "quick swapping" an organ out - when TRUE, the mob will be unaffected by not having that organ for the moment
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* drop_if_replaced - if there's an organ in the slot already, whether we drop it afterwards
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*/
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/obj/item/organ/proc/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
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if(!iscarbon(M) || owner == M)
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return
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@@ -64,7 +70,12 @@
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A.Grant(M)
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STOP_PROCESSING(SSobj, src)
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//Special is for instant replacement like autosurgeons
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/*
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* Remove the organ from the select mob.
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*
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* M - the mob who owns our organ, that we're removing the organ from.
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* special - "quick swapping" an organ out - when TRUE, the mob will be unaffected by not having that organ for the moment
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*/
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/obj/item/organ/proc/Remove(mob/living/carbon/M, special = FALSE)
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owner = null
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if(M)
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@@ -8,17 +8,20 @@
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slot = ORGAN_SLOT_TAIL
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var/tail_type = "None"
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/obj/item/organ/tail/Remove(mob/living/carbon/human/H, special = 0)
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..()
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if(H && H.dna && H.dna.species)
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H.dna.species.stop_wagging_tail(H)
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/obj/item/organ/tail/Insert(mob/living/carbon/human/tail_owner, special = FALSE, drop_if_replaced = TRUE)
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. = ..()
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tail_owner?.dna?.species?.on_tail_regain(tail_owner, src, special)
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/obj/item/organ/tail/Remove(mob/living/carbon/human/tail_owner, special = FALSE)
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. = ..()
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tail_owner?.dna?.species?.on_tail_lost(tail_owner, src, special)
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/obj/item/organ/tail/cat
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name = "cat tail"
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desc = "A severed cat tail. Who's wagging now?"
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tail_type = "Cat"
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/obj/item/organ/tail/cat/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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/obj/item/organ/tail/cat/Insert(mob/living/carbon/human/H, special = FALSE, drop_if_replaced = TRUE)
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..()
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if(istype(H))
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var/default_part = H.dna.species.mutant_bodyparts["tail_human"]
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@@ -26,7 +29,7 @@
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H.dna.features["tail_human"] = H.dna.species.mutant_bodyparts["tail_human"] = tail_type
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H.update_body()
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/obj/item/organ/tail/cat/Remove(mob/living/carbon/human/H, special = 0)
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/obj/item/organ/tail/cat/Remove(mob/living/carbon/human/H, special = FALSE)
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..()
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if(istype(H))
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H.dna.features["tail_human"] = "None"
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@@ -45,7 +48,7 @@
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. = ..()
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color = "#"+ random_color()
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/obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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/obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = FALSE, drop_if_replaced = TRUE)
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..()
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if(istype(H))
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// Checks here are necessary so it wouldn't overwrite the tail of a lizard it spawned in
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@@ -58,7 +61,7 @@
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H.dna.features["spines"] = H.dna.species.mutant_bodyparts["spines"] = spines
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H.update_body()
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/obj/item/organ/tail/lizard/Remove(mob/living/carbon/human/H, special = 0)
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/obj/item/organ/tail/lizard/Remove(mob/living/carbon/human/H, special = FALSE)
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..()
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if(istype(H))
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H.dna.species.mutant_bodyparts -= "tail_lizard"
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@@ -84,7 +87,7 @@
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tail_type = "Monkey"
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icon_state = "severedmonkeytail"
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/obj/item/organ/tail/monkey/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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/obj/item/organ/tail/monkey/Insert(mob/living/carbon/human/H, special = FALSE, drop_if_replaced = TRUE)
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..()
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if(istype(H))
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if(!("tail_monkey" in H.dna.species.mutant_bodyparts))
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@@ -92,7 +95,7 @@
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H.dna.features["tail_monkey"] = tail_type
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H.update_body()
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/obj/item/organ/tail/monkey/Remove(mob/living/carbon/human/H, special = 0)
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/obj/item/organ/tail/monkey/Remove(mob/living/carbon/human/H, special = FALSE)
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..()
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if(istype(H))
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H.dna.features["tail_monkey"] = "None"
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