Removes plasteel as a custom material for tanks to prevent bugs (#59963)

This commit is contained in:
RandomGamer123
2021-07-04 19:42:29 -04:00
committed by GitHub
parent 13776b7c13
commit f9a2fcfdb0
@@ -10,7 +10,7 @@
density = TRUE
layer = ABOVE_WINDOW_LAYER
custom_materials = list(/datum/material/alloy/plasteel=4000, /datum/material/iron=20000)
custom_materials = list(/datum/material/iron=20000) // plasteel is not a material to prevent two bugs: one where the default pressure is 1.5 times higher as plasteel's material modifier is added, and a second one where the tank names could be "plasteel plasteel" tanks
material_flags = MATERIAL_GREYSCALE | MATERIAL_ADD_PREFIX | MATERIAL_AFFECT_STATISTICS
pipe_flags = PIPING_ONE_PER_TURF
@@ -542,7 +542,6 @@
return
var/obj/machinery/atmospherics/components/tank/new_tank = new(build_location)
var/list/new_custom_materials = list()
new_custom_materials[/datum/material/alloy/plasteel] = 4000
new_custom_materials[material_end_product] = 20000
new_tank.set_custom_materials(new_custom_materials)
to_chat(user, "<span class='notice'>[new_tank] has been sealed and is ready to accept gases.</span>")