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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-10 23:54:14 +01:00
Misc fixes (#19375)
* Misc fixes * river * delta * waterfall * cloudburst * thunderstorm
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@@ -1,11 +1,11 @@
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/obj/structure/flora
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burn_state = FLAMMABLE
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burntime = 30
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anchored = 1
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//trees
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/obj/structure/flora/tree
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name = "tree"
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anchored = 1
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density = 1
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pixel_x = -16
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layer = FLY_LAYER
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@@ -17,14 +17,14 @@
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if(W.sharpness && W.force > 0)
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if(W.hitsound)
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playsound(get_turf(src), W.hitsound, 100, 0, 0)
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user.visible_message("<span class='notice'>[user] begins to cut down [src] with [W].</span>","<span class='notice'>You begin to cut down [src] with [W].</span>", "You hear the sound of cutting a tree.")
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user.visible_message("<span class='notice'>[user] begins to cut down [src] with [W].</span>","<span class='notice'>You begin to cut down [src] with [W].</span>", "You hear the sound of sawing.")
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if(do_after(user, 1000/W.force, target = user)) //5 seconds with 20 force, 8 seconds with a hatchet, 20 seconds with a shard.
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if(cut)
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return
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user.visible_message("<span class='notice'>[user] falls [src] with the [W].</span>","<span class='notice'>You fall [src] with the [W].</span>", "You hear the sound of a tree falling.")
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user.visible_message("<span class='notice'>[user] fells [src] with the [W].</span>","<span class='notice'>You fell [src] with the [W].</span>", "You hear the sound of a tree falling.")
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playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
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icon_state = "tree_stump"
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name = "stump"
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name += " stump"
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cut = TRUE
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for(var/i=1 to log_amount)
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new /obj/item/weapon/grown/log/tree(get_turf(src))
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@@ -71,7 +71,6 @@
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/obj/structure/flora/grass
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name = "grass"
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icon = 'icons/obj/flora/snowflora.dmi'
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anchored = 1
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gender = PLURAL //"this is grass" not "this is a grass"
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/obj/structure/flora/grass/brown
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@@ -114,7 +113,6 @@
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name = "bush"
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icon = 'icons/obj/flora/ausflora.dmi'
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icon_state = "firstbush_1"
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anchored = 1
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/obj/structure/flora/ausbushes/New()
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if(icon_state == "firstbush_1")
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@@ -279,7 +277,6 @@
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icon_state = "basalt"
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desc = "A volcanic rock"
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icon = 'icons/obj/flora/rocks.dmi'
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anchored = 1
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burn_state = FIRE_PROOF
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density = 1
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@@ -8,12 +8,10 @@
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anchored = TRUE
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density = FALSE
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opacity = 0
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var/deconstructible = 1
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var/deconstructible = TRUE
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/obj/structure/fluff/attackby(obj/item/I, mob/living/user, params)
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if(istype(I, /obj/item/weapon/wrench))
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if(!deconstructible)
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return
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if(istype(I, /obj/item/weapon/wrench) && deconstructible)
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user.visible_message("<span class='notice'>[user] starts disassembling [src]...</span>", "<span class='notice'>You start disassembling [src]...</span>")
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playsound(user, 'sound/items/Ratchet.ogg', 50, 1)
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if(!do_after(user, 50, target = src))
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@@ -64,7 +62,9 @@
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desc = "A towering basalt sculpture of a proud and regal drake. Its eyes are six glowing gemstones."
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icon = 'icons/effects/64x64.dmi'
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icon_state = "drake_statue"
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pixel_x = -16
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density = TRUE
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deconstructible = FALSE
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/obj/structure/fluff/drake_statue/falling //A variety of statue in disrepair; parts are broken off and a gemstone is missing
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desc = "A towering basalt sculpture of a drake. Cracks run down its surface and parts of it have fallen off."
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