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Lets the GMM sell materials again (#5553)
## About The Pull Request Title. You can once again get material money cubes. Money is back on the menu. ## Why It's Good For The Game People can already sell materials to the cargo budget as is by wrapping them up in a locker and shipping it off. If people want to cheese the system for Big Money, they might as well have access to the machine intended for this. There's a bazillion other ways of getting obscene amounts of credits (fish gen + powerator lol), it's a fun feature, and I don't see a reason for it to remain disabled entirely. ## Proof Of Testing Removed the comment which disabled it so if it compiles it works. <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 add: The GMM can sell materials once more. /🆑
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@@ -50,13 +50,6 @@
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if(!isstack(exportable))
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return
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// BUBBER EDIT ADDITION BEGIN - GMM can't sell materials
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balloon_alert(user, "export not available!")
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return ITEM_INTERACT_FAILURE
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// BUBBER EDIT ADDITION END - GMM can't sell materials
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// BUBBER EDIT REMOVAL BEGIN - GMM can't sell materials
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/*
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if(!is_operational)
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balloon_alert(user, "no power!")
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return ITEM_INTERACT_FAILURE
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@@ -83,8 +76,6 @@
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qdel(exportable)
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use_energy(active_power_usage)
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return ITEM_INTERACT_SUCCESS
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*/
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// BUBBER EDIT REMOVAL END - GMM can't sell materials
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/obj/machinery/materials_market/power_change()
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. = ..()
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