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Sprites!
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@@ -237,10 +237,10 @@
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if("Peacekeeper") //Secborg sprites untill someone gives me some to update with
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module = new /obj/item/weapon/robot_module/peacekeeper(src)
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hands.icon_state = "security"
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icon_state = "secborg"
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animation_length = 28
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modtype = "Sec" //No idea what this does
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hands.icon_state = "peace"
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icon_state = "peaceborg"
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animation_length = 54
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modtype = "Pea"
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src << "<span class='userdanger'>Under ASIMOV, you are an enforcer of the PEACE and preventer of HUMAN HARM. You are not a security module and you are expected to follow orders and prevent harm above all else. Space law means nothing to you.</span>"
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status_flags &= ~CANPUSH
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feedback_inc("cyborg_peacekeeper",1) //I'm assuming this is for logging.
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Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 102 KiB |
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