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Automatic changelog compile [ci skip]
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@@ -1,6 +0,0 @@
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author: "nevimer"
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delete-after: True
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changes:
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- rscadd: "The Supermatter crystal will now emit rays of light, varying on it's power level and situation."
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- code_imp: "improves a formatting and comment spelling"
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- bugfix: "The Causality field now actually shows up!"
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@@ -1,6 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- rscadd: "checks while inserting stack materials into an RPED and their amounts"
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- code_imp: "sorting of RPED part components to sort stack materials by their ratings"
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- rscdel: "old way of displaying parts when clicking on an machine frame with it\nadd:new way of displaying part info which displays number of parts including for stack materials"
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@@ -1,4 +0,0 @@
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author: "LT3"
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delete-after: True
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changes:
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- bugfix: "Tram signs glow instead of being harsh blocky."
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@@ -1,4 +0,0 @@
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author: "ZephyrTFA"
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delete-after: True
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changes:
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- bugfix: "Strange Reagent is once again Strange! (it works at all)"
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@@ -1,6 +0,0 @@
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author: "flowercuco"
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delete-after: True
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changes:
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- rscadd: "you can saw bread with a saw into bread slices"
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- qol: "added screentip verbs to a bunch of food files"
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- code_imp: "bread and cake now have slice types and all only have one call on the processable.dm proc"
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@@ -1,4 +0,0 @@
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author: "Cenrus, ported by Hardly"
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delete-after: True
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changes:
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- rscadd: "Added *snap emote"
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@@ -1,4 +0,0 @@
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author: "GoldenAlpharex"
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delete-after: True
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changes:
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- bugfix: "Modular computers will now no longer all be called \"processing unit\", and will all have their own unique names once again."
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@@ -1,5 +0,0 @@
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author: "PositiveEntropy"
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delete-after: True
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changes:
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- imageadd: "Updates the Military, Bomber and Letterman Jackets"
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- bugfix: "Fixes the centcom hat, cap and head intern cap, which were using the old sprites."
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@@ -1,4 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- bugfix: "A revived basic mob will stand up again rather than inching around as a living corpse."
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@@ -1,4 +0,0 @@
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author: "CocaColaTastesGood"
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delete-after: True
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changes:
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- bugfix: "Fixes a NTPay exploit."
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@@ -879,3 +879,39 @@
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- qol: added more balloon alerts to custommizable food
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private-tristan:
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- bugfix: icebox kitchen maints is now correctly wired
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2022-11-25:
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Cenrus, ported by Hardly:
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- rscadd: Added *snap emote
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CocaColaTastesGood:
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- bugfix: Fixes a NTPay exploit.
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GoldenAlpharex:
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- bugfix: Modular computers will now no longer all be called "processing unit",
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and will all have their own unique names once again.
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Jacquerel:
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- bugfix: A revived basic mob will stand up again rather than inching around as
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a living corpse.
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LT3:
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- bugfix: Tram signs glow instead of being harsh blocky.
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PositiveEntropy:
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- imageadd: Updates the Military, Bomber and Letterman Jackets
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- bugfix: Fixes the centcom hat, cap and head intern cap, which were using the old
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sprites.
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SyncIt21:
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- rscadd: checks while inserting stack materials into an RPED and their amounts
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- code_imp: sorting of RPED part components to sort stack materials by their ratings
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- rscdel: 'old way of displaying parts when clicking on an machine frame with it
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add:new way of displaying part info which displays number of parts including
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for stack materials'
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ZephyrTFA:
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- bugfix: Strange Reagent is once again Strange! (it works at all)
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flowercuco:
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- rscadd: you can saw bread with a saw into bread slices
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- qol: added screentip verbs to a bunch of food files
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- code_imp: bread and cake now have slice types and all only have one call on the
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processable.dm proc
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nevimer:
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- rscadd: The Supermatter crystal will now emit rays of light, varying on it's power
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level and situation.
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- code_imp: improves a formatting and comment spelling
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- bugfix: The Causality field now actually shows up!
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