sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it

This commit is contained in:
Dorsisdwarf
2015-06-05 14:05:32 +01:00
parent b6ec3d1036
commit fc88bce4b6
4 changed files with 35 additions and 4 deletions
+8 -1
View File
@@ -268,10 +268,17 @@ var/list/uplink_items = list()
cost = 2
gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
/datum/uplink_item/ammo/bullslug
name = "Drum Magazine - 12g Slugs"
desc = "An additional 8-round slug magazine for use in the Bulldog shotgun. Now 8 times less likely to shoot your pals."
item = /obj/item/ammo_box/magazine/m12g
cost = 2
gamemodes = list(/datum/game_mode/nuclear)
/datum/uplink_item/ammo/bullbuck
name = "Drum Magazine - 12g Buckshot"
desc = "An additional 8-round buckshot magazine for use in the Bulldog shotgun. Front towards enemy."
item = /obj/item/ammo_box/magazine/m12g
item = /obj/item/ammo_box/magazine/m12g/buckshot
cost = 2
gamemodes = list(/datum/game_mode/nuclear)
@@ -278,6 +278,24 @@
item_state = "duffle-syndieammo"
slowdown = 0
/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded/New()
..()
contents = list()
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g(src)
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
new /obj/item/ammo_box/magazine/m12g/stun(src)
new /obj/item/ammo_box/magazine/m12g/dragon(src)
return
/obj/item/weapon/storage/backpack/dufflebag/captain
name = "captain's dufflebag"
desc = "A large dufflebag for holding extra captainly goods."
@@ -31,7 +31,7 @@
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/box/teargas(src)
new /obj/item/weapon/storage/backpack/dufflebag/syndiemed(src)
new /obj/item/weapon/storage/backpack/dufflebag/syndieammo(src)
new /obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
@@ -203,10 +203,11 @@ obj/item/ammo_box/magazine/tommygunm45
icon_state = "a762-[round(ammo_count(),10)]"
/obj/item/ammo_box/magazine/m12g
name = "shotgun magazine (12g buckshot)"
name = "shotgun magazine (12g slugs)"
icon_state = "m12gb"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
ammo_type = /obj/item/ammo_casing/shotgun
origin_tech = "combat=3;syndicate=1"
caliber = "shotgun"
max_ammo = 8
@@ -215,6 +216,11 @@ obj/item/ammo_box/magazine/tommygunm45
..()
icon_state = "[initial(icon_state)]-[Ceiling(ammo_count(0)/8)*8]"
/obj/item/ammo_box/magazine/m12g/buckshot
name = "shotgun magazine (12g buckshot slugs)"
icon_state = "m12gb"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
/obj/item/ammo_box/magazine/m12g/stun
name = "shotgun magazine (12g taser slugs)"
icon_state = "m12gs"