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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-17 11:05:16 +01:00
sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it
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@@ -268,10 +268,17 @@ var/list/uplink_items = list()
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/ammo/bullslug
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name = "Drum Magazine - 12g Slugs"
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desc = "An additional 8-round slug magazine for use in the Bulldog shotgun. Now 8 times less likely to shoot your pals."
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item = /obj/item/ammo_box/magazine/m12g
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullbuck
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name = "Drum Magazine - 12g Buckshot"
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desc = "An additional 8-round buckshot magazine for use in the Bulldog shotgun. Front towards enemy."
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item = /obj/item/ammo_box/magazine/m12g
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item = /obj/item/ammo_box/magazine/m12g/buckshot
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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@@ -278,6 +278,24 @@
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item_state = "duffle-syndieammo"
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slowdown = 0
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/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded
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desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
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/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/ammo_box/magazine/m12g/buckshot(src)
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new /obj/item/ammo_box/magazine/m12g/stun(src)
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new /obj/item/ammo_box/magazine/m12g/dragon(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/captain
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name = "captain's dufflebag"
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desc = "A large dufflebag for holding extra captainly goods."
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@@ -31,7 +31,7 @@
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new /obj/item/weapon/storage/box/flashbangs(src)
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new /obj/item/weapon/storage/box/teargas(src)
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new /obj/item/weapon/storage/backpack/dufflebag/syndiemed(src)
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new /obj/item/weapon/storage/backpack/dufflebag/syndieammo(src)
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new /obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded(src)
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new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
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new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
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new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
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@@ -203,10 +203,11 @@ obj/item/ammo_box/magazine/tommygunm45
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icon_state = "a762-[round(ammo_count(),10)]"
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/obj/item/ammo_box/magazine/m12g
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name = "shotgun magazine (12g buckshot)"
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name = "shotgun magazine (12g slugs)"
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icon_state = "m12gb"
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ammo_type = /obj/item/ammo_casing/shotgun/buckshot
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ammo_type = /obj/item/ammo_casing/shotgun
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origin_tech = "combat=3;syndicate=1"
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caliber = "shotgun"
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max_ammo = 8
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@@ -215,6 +216,11 @@ obj/item/ammo_box/magazine/tommygunm45
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..()
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icon_state = "[initial(icon_state)]-[Ceiling(ammo_count(0)/8)*8]"
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/obj/item/ammo_box/magazine/m12g/buckshot
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name = "shotgun magazine (12g buckshot slugs)"
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icon_state = "m12gb"
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ammo_type = /obj/item/ammo_casing/shotgun/buckshot
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/obj/item/ammo_box/magazine/m12g/stun
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name = "shotgun magazine (12g taser slugs)"
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icon_state = "m12gs"
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