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Merge pull request #8309 from phil235/BurgerSpriteFix
Fixes burger and sandwich ingredient stacking and sprites.
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@@ -109,12 +109,14 @@
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I.pixel_x = rand(-1,1)
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I.pixel_y = rand(-1,1)
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if(INGREDIENTS_STACK)
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I.pixel_y = ingredients.len
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I.pixel_x = rand(-1,1)
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I.pixel_y = 2 * ingredients.len - 1
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if(INGREDIENTS_STACKPLUSTOP)
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I.pixel_y = ingredients.len
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I.pixel_x = rand(-1,1)
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I.pixel_y = 2 * ingredients.len - 1
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overlays.Cut(ingredients.len)
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var/image/TOP = new(icon, "[icon_state]_top")
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TOP.pixel_y = ingredients.len + 4
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TOP.pixel_y = 2 * ingredients.len + 3
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overlays += I
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overlays += TOP
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return
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@@ -233,12 +235,12 @@
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BS.reagents.trans_to(src, BS.reagents.total_volume)
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ingMax = ingredients.len //can't add more ingredients after that
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var/image/TOP = new(icon, "[BS.icon_state]")
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TOP.pixel_y = ingredients.len + 4
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TOP.pixel_y = 2 * ingredients.len + 3
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overlays += TOP
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if(istype(BS, /obj/item/weapon/reagent_containers/food/snacks/breadslice/custom))
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var/image/O = new(icon, "[initial(BS.icon_state)]_filling")
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O.color = BS.filling_color
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O.pixel_y = ingredients.len + 4
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O.pixel_y = 2 * ingredients.len + 3
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overlays += O
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qdel(BS)
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return
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Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 93 KiB |
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Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
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