Added statistics to mining and lavaland

This commit is contained in:
Jack Edge
2016-04-29 09:40:12 +01:00
parent ed53cec0ed
commit fd8f0e425f
3 changed files with 20 additions and 1 deletions
+11
View File
@@ -390,6 +390,10 @@
else
inserted_id.mining_points -= prize.cost
new prize.equipment_path(src.loc)
feedback_add_details("mining_equipment_bought",
"[src.type]|[prize.equipment_path]")
// Add src.type to keep track of free golem purchases
// seperately.
updateUsrDialog()
return
@@ -428,6 +432,8 @@
new /obj/item/weapon/weldingtool/hugetank(src.loc)
if("Advanced Scanner")
new /obj/item/device/t_scanner/adv_mining_scanner(src.loc)
feedback_add_details("mining_voucher_redeemed", selection)
qdel(voucher)
/obj/machinery/mineral/equipment_vendor/ex_act(severity, target)
@@ -488,6 +494,7 @@
/obj/item/device/wormhole_jaunter/attack_self(mob/user)
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
feedback_add_details("jaunter", "U") // user activated
activate(user)
/obj/item/device/wormhole_jaunter/proc/turf_check(mob/user)
@@ -527,11 +534,13 @@
if(triggered)
usr.visible_message("<span class='warning'>The [src] overloads and activates!</span>")
feedback_add_details("jaunter","E") // EMP accidental activation
activate(usr)
/obj/item/device/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(slot_belt) == src)
user << "Your [src] activates, saving you from the chasm!</span>"
feedback_add_details("jaunter","C") // chasm automatic activation
activate(user)
else
user << "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>"
@@ -885,6 +894,7 @@
H.attack_same = 0
loaded = 0
user.visible_message("<span class='notice'>[user] injects [M] with [src], reviving it.</span>")
feedback_add_details("lazarus_injector", "[M.type]")
playsound(src,'sound/effects/refill.ogg',50,1)
icon_state = "lazarus_empty"
return
@@ -1064,6 +1074,7 @@
user << "<span class='warning'>The stabilizer only works on certain types of monster organs, generally regenerative in nature.</span>"
return ..()
C.preserved = 1
feedback_add_details("hivelord_core", "[C.type]|stabilizer") // preserved
user << "<span class='notice'>You inject the [M] with the stabilizer. It will no longer go inert.</span>"
qdel(src)
@@ -87,6 +87,7 @@
user.sight |= SEE_MOBS
icon_state = "lantern"
wisp.orbit(user, 20)
feedback_add_details("wisp_lantern","F") // freed
else
if(wisp.orbiting)
@@ -100,6 +101,7 @@
wisp.loc = src
user << "You return the wisp to the latern."
icon_state = "lantern-blue"
feedback_add_details("wisp_lantern","R") // returned
/obj/item/device/wisp_lantern/New()
..()
@@ -143,6 +145,7 @@
PoolOrNew(/obj/effect/particle_effect/smoke, user.loc)
user.forceMove(get_turf(linked))
feedback_add_details("warp_cube","[src.type]")
PoolOrNew(/obj/effect/particle_effect/smoke, user.loc)
/obj/item/device/warp_cube/red
@@ -215,6 +218,7 @@
/obj/item/device/immortality_talisman/attack_self(mob/user)
if(cooldown < world.time)
feedback_add_details("immortality_talisman","U") // usage
cooldown = world.time + 600
user.visible_message("<span class='danger'>[user] vanishes from reality, leaving a a hole in their place!</span>")
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))
@@ -387,4 +391,4 @@
icon_state = "dragon_boat"
generic_pixel_y = 2
generic_pixel_x = 1
vehicle_move_delay = 1
vehicle_move_delay = 1