Material Resprites by Imaginos & PestoVerde (#72652)

imageadd: New material and ore sprites by PestoVerde & Imaginos
This commit is contained in:
Wallem
2023-01-12 20:14:34 -05:00
committed by GitHub
parent 74069f815a
commit feb7a65ca1
7 changed files with 1 additions and 5 deletions
@@ -99,7 +99,6 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "diamond"
sheettype = "diamond"
mats_per_unit = list(/datum/material/diamond=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/carbon = 20)
point_value = 25
merge_type = /obj/item/stack/sheet/mineral/diamond
@@ -125,7 +124,6 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
singular_name = "uranium sheet"
sheettype = "uranium"
mats_per_unit = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/uranium = 20)
point_value = 20
merge_type = /obj/item/stack/sheet/mineral/uranium
@@ -244,7 +242,6 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
singular_name = "bananium sheet"
sheettype = "bananium"
mats_per_unit = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/consumable/banana = 20)
point_value = 50
merge_type = /obj/item/stack/sheet/mineral/bananium
@@ -80,7 +80,6 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list( \
mats_per_unit = list(/datum/material/runedmetal = MINERAL_MATERIAL_AMOUNT)
sheettype = "runed"
merge_type = /obj/item/stack/sheet/runed_metal
novariants = TRUE
grind_results = list(/datum/reagent/iron = 5, /datum/reagent/blood = 15)
material_type = /datum/material/runedmetal
has_unique_girder = TRUE
@@ -340,7 +340,6 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
armor_type = /datum/armor/mineral_wood
resistance_flags = FLAMMABLE
merge_type = /obj/item/stack/sheet/mineral/wood
novariants = TRUE
material_type = /datum/material/wood
grind_results = list(/datum/reagent/cellulose = 20) //no lignocellulose or lignin reagents yet,
walltype = /turf/closed/wall/mineral/wood
@@ -9,6 +9,7 @@
max_amount = 50
item_flags = NOBLUDGEON
merge_type = /obj/item/stack/telecrystal
novariants = FALSE
/obj/item/stack/telecrystal/attack(mob/target, mob/user)
if(target == user) //You can't go around smacking people with crystals to find out if they have an uplink or not.
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