mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 05:00:55 +01:00
Merge pull request #2318 from Giacom/killing_me_softly
Tidied up the robotics computer code.
This commit is contained in:
@@ -8,87 +8,67 @@
|
||||
icon_state = "robot"
|
||||
req_access = list(access_robotics)
|
||||
circuit = /obj/item/weapon/circuitboard/robotics
|
||||
|
||||
var/id = 0.0
|
||||
var/temp = null
|
||||
var/status = 0
|
||||
var/timeleft = 60
|
||||
var/stop = 0.0
|
||||
var/screen = 0 // 0 - Main Menu, 1 - Cyborg Status, 2 - Kill 'em All! -- In text
|
||||
|
||||
/obj/machinery/computer/robotics/proc/can_control(var/mob/user, var/mob/living/silicon/robot/R)
|
||||
if(!istype(R))
|
||||
return 0
|
||||
if(istype(user, /mob/living/silicon/ai))
|
||||
if (R.connected_ai != user)
|
||||
return 0
|
||||
if(istype(user, /mob/living/silicon/robot))
|
||||
if (R != user)
|
||||
return 0
|
||||
if(R.scrambledcodes)
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/machinery/computer/robotics/attack_hand(var/mob/user as mob)
|
||||
if(..())
|
||||
return
|
||||
interact(user)
|
||||
|
||||
/obj/machinery/computer/robotics/interact(var/mob/user as mob)
|
||||
if (src.z > 6)
|
||||
user << "\red <b>Unable to establish a connection</b>: \black You're too far away from the station!"
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat
|
||||
if (src.temp)
|
||||
dat = "<TT>[src.temp]</TT><BR><BR><A href='?src=\ref[src];temp=1'>Clear Screen</A>"
|
||||
else
|
||||
if(screen == 0)
|
||||
//dat += "<h3>Cyborg Control Console</h3><BR>"
|
||||
dat += "<A href='?src=\ref[src];screen=1'>1. Cyborg Status</A><BR>"
|
||||
dat += "<A href='?src=\ref[src];screen=2'>2. Emergency Full Destruct</A><BR>"
|
||||
if(screen == 1)
|
||||
for(var/mob/living/silicon/robot/R in mob_list)
|
||||
if(istype(user, /mob/living/silicon/ai))
|
||||
if (R.connected_ai != user)
|
||||
continue
|
||||
if(istype(user, /mob/living/silicon/robot))
|
||||
if (R != user)
|
||||
continue
|
||||
if(R.scrambledcodes)
|
||||
continue
|
||||
var/robots = 0
|
||||
for(var/mob/living/silicon/robot/R in mob_list)
|
||||
if(!can_control(user, R))
|
||||
continue
|
||||
robots++
|
||||
dat += "[R.name] |"
|
||||
if(R.stat)
|
||||
dat += " Not Responding |"
|
||||
else if (!R.canmove)
|
||||
dat += " Locked Down |"
|
||||
else
|
||||
dat += " Operating Normally |"
|
||||
if (!R.canmove)
|
||||
else if(R.cell)
|
||||
dat += " Battery Installed ([R.cell.charge]/[R.cell.maxcharge]) |"
|
||||
else
|
||||
dat += " No Cell Installed |"
|
||||
if(R.module)
|
||||
dat += " Module Installed ([R.module.name]) |"
|
||||
else
|
||||
dat += " No Module Installed |"
|
||||
if(R.connected_ai)
|
||||
dat += " Slaved to [R.connected_ai.name] |"
|
||||
else
|
||||
dat += " Independent from AI |"
|
||||
if (istype(user, /mob/living/silicon))
|
||||
if(issilicon(user) && is_special_character(user) && !R.emagged)
|
||||
dat += "<A href='?src=\ref[src];magbot=\ref[R]'>(<font color=blue><i>Hack</i></font>)</A> "
|
||||
dat += "<A href='?src=\ref[src];stopbot=\ref[R]'>(<font color=green><i>[R.canmove ? "Lockdown" : "Release"]</i></font>)</A> "
|
||||
dat += "<A href='?src=\ref[src];killbot=\ref[R]'>(<font color=red><i>Destroy</i></font>)</A>"
|
||||
dat += "<BR>"
|
||||
|
||||
dat += "[R.name] |"
|
||||
if(R.stat)
|
||||
dat += " Not Responding |"
|
||||
else if (!R.canmove)
|
||||
dat += " Locked Down |"
|
||||
else
|
||||
dat += " Operating Normally |"
|
||||
if (!R.canmove)
|
||||
else if(R.cell)
|
||||
dat += " Battery Installed ([R.cell.charge]/[R.cell.maxcharge]) |"
|
||||
else
|
||||
dat += " No Cell Installed |"
|
||||
if(R.module)
|
||||
dat += " Module Installed ([R.module.name]) |"
|
||||
else
|
||||
dat += " No Module Installed |"
|
||||
if(R.connected_ai)
|
||||
dat += " Slaved to [R.connected_ai.name] |"
|
||||
else
|
||||
dat += " Independent from AI |"
|
||||
if (istype(user, /mob/living/silicon))
|
||||
if(issilicon(user) && is_special_character(user) && !R.emagged)
|
||||
dat += "<A href='?src=\ref[src];magbot=\ref[R]'>(<font color=blue><i>Hack</i></font>)</A> "
|
||||
dat += "<A href='?src=\ref[src];stopbot=\ref[R]'>(<font color=green><i>[R.canmove ? "Lockdown" : "Release"]</i></font>)</A> "
|
||||
dat += "<A href='?src=\ref[src];killbot=\ref[R]'>(<font color=red><i>Destroy</i></font>)</A>"
|
||||
dat += "<BR>"
|
||||
dat += "<A href='?src=\ref[src];screen=0'>(Return to Main Menu)</A><BR>"
|
||||
if(screen == 2)
|
||||
if(!src.status)
|
||||
dat += {"<BR><B>Emergency Robot Self-Destruct</B><HR>\nStatus: Off<BR>
|
||||
\n<BR>
|
||||
\nCountdown: [src.timeleft]/60 <A href='?src=\ref[src];reset=1'>\[Reset\]</A><BR>
|
||||
\n<BR>
|
||||
\n<A href='?src=\ref[src];eject=1'>Start Sequence</A><BR>
|
||||
\n<BR>
|
||||
\n<A href='?src=\ref[user];mach_close=computer'>Close</A>"}
|
||||
else
|
||||
dat = {"<B>Emergency Robot Self-Destruct</B><HR>\nStatus: Activated<BR>
|
||||
\n<BR>
|
||||
\nCountdown: [src.timeleft]/60 \[Reset\]<BR>
|
||||
\n<BR>\n<A href='?src=\ref[src];stop=1'>Stop Sequence</A><BR>
|
||||
\n<BR>
|
||||
\n<A href='?src=\ref[user];mach_close=computer'>Close</A>"}
|
||||
dat += "<A href='?src=\ref[src];screen=0'>(Return to Main Menu)</A><BR>"
|
||||
if(!robots)
|
||||
dat += "No Cyborg Units detected within access parameters."
|
||||
|
||||
//user << browse(dat, "window=computer;size=400x500")
|
||||
//onclose(user, "computer")
|
||||
var/datum/browser/popup = new(user, "computer", "Cyborg Control Console", 400, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
@@ -98,123 +78,48 @@
|
||||
/obj/machinery/computer/robotics/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
|
||||
usr.set_machine(src)
|
||||
|
||||
if (href_list["eject"])
|
||||
src.temp = {"Destroy Robots?<BR>
|
||||
<BR><B><A href='?src=\ref[src];eject2=1'>\[Swipe ID to initiate destruction sequence\]</A></B><BR>
|
||||
<A href='?src=\ref[src];temp=1'>Cancel</A>"}
|
||||
if (href_list["temp"])
|
||||
src.temp = null
|
||||
|
||||
else if (href_list["eject2"])
|
||||
var/obj/item/weapon/card/id/I = usr.get_active_hand()
|
||||
if (istype(I, /obj/item/device/pda))
|
||||
var/obj/item/device/pda/pda = I
|
||||
I = pda.id
|
||||
if (istype(I))
|
||||
if(src.check_access(I))
|
||||
if (!status)
|
||||
message_admins("\blue [key_name_admin(usr)] has initiated the global cyborg killswitch!")
|
||||
log_game("\blue [key_name(usr)] has initiated the global cyborg killswitch!")
|
||||
src.status = 1
|
||||
src.start_sequence()
|
||||
src.temp = null
|
||||
else if (href_list["killbot"])
|
||||
if(src.allowed(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["killbot"])
|
||||
if(can_control(usr, R))
|
||||
var/choice = input("Are you certain you wish to detonate [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm" && can_control(usr, R) && !..())
|
||||
if(R.mind && R.mind.special_role && R.emagged)
|
||||
R << "Extreme danger. Termination codes detected. Scrambling security codes and automatic AI unlink triggered."
|
||||
R.ResetSecurityCodes()
|
||||
else
|
||||
message_admins("\blue [key_name_admin(usr)] detonated [R.name]!")
|
||||
log_game("\blue [key_name(usr)] detonated [R.name]!")
|
||||
R.self_destruct()
|
||||
else
|
||||
usr << "\red Access Denied."
|
||||
|
||||
else
|
||||
usr << "\red Access Denied."
|
||||
else if (href_list["stopbot"])
|
||||
if(src.allowed(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["stopbot"])
|
||||
if(can_control(usr, R))
|
||||
var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm" && can_control(usr, R) && !..())
|
||||
message_admins("\blue [key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
|
||||
log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
|
||||
R.SetLockdown(!R.lockcharge)
|
||||
R << "[!R.lockcharge ? "<span class='notice'>Your lockdown has been lifted!" : "<span class='alert'>You have been locked down!"]</span>"
|
||||
|
||||
else if (href_list["stop"])
|
||||
src.temp = {"
|
||||
Stop Robot Destruction Sequence?<BR>
|
||||
<BR><A href='?src=\ref[src];stop2=1'>Yes</A><BR>
|
||||
<A href='?src=\ref[src];temp=1'>No</A>"}
|
||||
else
|
||||
usr << "\red Access Denied."
|
||||
|
||||
else if (href_list["stop2"])
|
||||
src.stop = 1
|
||||
src.temp = null
|
||||
src.status = 0
|
||||
else if (href_list["magbot"])
|
||||
if(issilicon(usr) && is_special_character(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["magbot"])
|
||||
if(istype(R) && !R.emagged && R.connected_ai == usr && !R.scrambledcodes && can_control(usr, R))
|
||||
log_game("[key_name(usr)] emagged [R.name] using robotic console!")
|
||||
R.emagged = 1
|
||||
if(R.mind.special_role)
|
||||
R.verbs += /mob/living/silicon/robot/proc/ResetSecurityCodes
|
||||
|
||||
else if (href_list["reset"])
|
||||
src.timeleft = 60
|
||||
|
||||
else if (href_list["temp"])
|
||||
src.temp = null
|
||||
else if (href_list["screen"])
|
||||
switch(href_list["screen"])
|
||||
if("0")
|
||||
screen = 0
|
||||
if("1")
|
||||
screen = 1
|
||||
if("2")
|
||||
screen = 2
|
||||
else if (href_list["killbot"])
|
||||
if(src.allowed(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["killbot"])
|
||||
if(R)
|
||||
var/choice = input("Are you certain you wish to detonate [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm")
|
||||
if(R && istype(R))
|
||||
if(R.mind && R.mind.special_role && R.emagged)
|
||||
R << "Extreme danger. Termination codes detected. Scrambling security codes and automatic AI unlink triggered."
|
||||
R.ResetSecurityCodes()
|
||||
|
||||
else
|
||||
message_admins("\blue [key_name_admin(usr)] detonated [R.name]!")
|
||||
log_game("\blue [key_name(usr)] detonated [R.name]!")
|
||||
R.self_destruct()
|
||||
else
|
||||
usr << "\red Access Denied."
|
||||
|
||||
else if (href_list["stopbot"])
|
||||
if(src.allowed(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["stopbot"])
|
||||
if(R && istype(R)) // Extra sancheck because of input var references
|
||||
var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm")
|
||||
if(R && istype(R))
|
||||
message_admins("\blue [key_name_admin(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
|
||||
log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [R.name]!")
|
||||
R.canmove = !R.canmove
|
||||
if (R.lockcharge)
|
||||
R.SetLockdown(0)
|
||||
R << "Your lockdown has been lifted!"
|
||||
else
|
||||
R.SetLockdown(1)
|
||||
R << "You have been locked down!"
|
||||
|
||||
else
|
||||
usr << "\red Access Denied."
|
||||
|
||||
else if (href_list["magbot"])
|
||||
if(issilicon(usr) && is_special_character(usr))
|
||||
var/mob/living/silicon/robot/R = locate(href_list["magbot"])
|
||||
if(R && !R.emagged && R.connected_ai == usr && !R.scrambledcodes)
|
||||
var/choice = input("Are you certain you wish to hack [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm")
|
||||
if(R && istype(R))
|
||||
// message_admins("\blue [key_name_admin(usr)] emagged [R.name] using robotic console!")
|
||||
log_game("[key_name(usr)] emagged [R.name] using robotic console!")
|
||||
R.emagged = 1
|
||||
if(R.mind.special_role)
|
||||
R.verbs += /mob/living/silicon/robot/proc/ResetSecurityCodes
|
||||
|
||||
src.add_fingerprint(usr)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/robotics/proc/start_sequence()
|
||||
|
||||
do
|
||||
if(src.stop)
|
||||
src.stop = 0
|
||||
return
|
||||
src.timeleft--
|
||||
sleep(10)
|
||||
while(src.timeleft)
|
||||
|
||||
for(var/mob/living/silicon/robot/R in mob_list)
|
||||
if(!R.scrambledcodes)
|
||||
R.self_destruct()
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
update_items()
|
||||
if (src.stat != DEAD) //still using power
|
||||
use_power()
|
||||
process_killswitch()
|
||||
process_locks()
|
||||
update_canmove()
|
||||
handle_fire()
|
||||
|
||||
@@ -286,26 +284,6 @@
|
||||
src.module_state_3:screen_loc = ui_inv3
|
||||
|
||||
|
||||
/mob/living/silicon/robot/proc/process_killswitch()
|
||||
if(killswitch)
|
||||
killswitch_time --
|
||||
if(killswitch_time <= 0)
|
||||
if(src.client)
|
||||
src << "\red <B>Killswitch Activated"
|
||||
killswitch = 0
|
||||
spawn(5)
|
||||
gib()
|
||||
|
||||
/mob/living/silicon/robot/proc/process_locks()
|
||||
if(weapon_lock)
|
||||
uneq_all()
|
||||
weaponlock_time --
|
||||
if(weaponlock_time <= 0)
|
||||
if(src.client)
|
||||
src << "\red <B>Weapon Lock Timed Out!"
|
||||
weapon_lock = 0
|
||||
weaponlock_time = 120
|
||||
|
||||
//Robots on fire
|
||||
/mob/living/silicon/robot/handle_fire()
|
||||
if(..())
|
||||
|
||||
@@ -49,10 +49,6 @@
|
||||
var/datum/effect/effect/system/spark_spread/spark_system//So they can initialize sparks whenever/N
|
||||
var/jeton = 0
|
||||
|
||||
var/killswitch = 0
|
||||
var/killswitch_time = 60
|
||||
var/weapon_lock = 0
|
||||
var/weaponlock_time = 120
|
||||
var/lawupdate = 1 //Cyborgs will sync their laws with their AI by default
|
||||
var/lockcharge //Boolean of whether the borg is locked down or not
|
||||
var/speed = 0 //Cause sec borgs gotta go fast //No they dont!
|
||||
@@ -805,10 +801,6 @@
|
||||
|
||||
|
||||
/mob/living/silicon/robot/proc/installed_modules()
|
||||
if(weapon_lock)
|
||||
src << "\red Weapon lock active, unable to use modules! Count:[weaponlock_time]"
|
||||
return
|
||||
|
||||
if(!module)
|
||||
pick_module()
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user