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Lizard Gas Rework, Fixes & More (#5802)
## About The Pull Request A big update that reworks the Lizard's Gas Station, that fixes existing issues and makes the role overall more interesting. A third spawner is added, which is the Manager, who will be held to a higher standard, and is expected to be in charge of interactions between Lizard's Gas and other factions, along with controlling the budget. The manager spawns in with slightly more equipment that better allow them to protect themselves, their workers, and the station itself from danger. (A unique outfit for them is also planned, but it is still a WIP) Lizard's Gas will now have their own unique budget, which is mostly for fluff, but is also intended to be used for tracking the profits, paying the workers, and for making orders through trade - as an express console (like Tarkon or Persistence) would be counterproductive as the ghost role is intended to interact with others. Entirely new map layout, highly inspired by European service stations. This reworked layout has the following features: - A bigger shopfront, with shutters and direct connection to the employee only areas. - Store area itself made bigger, with a greater variety of goods on sale, along with a pair of flatpacked quantum pads. - The removal of the old shed outside of the gas station itself, which held the majority of equipment. - A garage, being the new dedicated workspace. Now holds most of the equipment that was in the shed. - A utility closet, containing the rest of the equipment, along with a big air tank and an SMES that actually works. - A CCTV system for the gas station, so you can view both what is outside and inside from relative safety. - A proper break room, for the employees, with privacy and access to the CCTV. - A nice fancy office, for the manager, with privacy and additional ways to contact other factions (holopad and fax machine), and of course access to the CCTV. - Air conditioning, could you imagine having to work on lavaland or an icemoon without it? Three new biogenerator machines that are (currently) entirely unique to Lizard's Gas, these combine some of the functionalities of other already existing biogens, while adding much more to them to create additional incentives to both play the roles and interact with them. These could potentially be added to other ghost roles in the future, as they are intended to cover for the lack of access to certain machinery or just general lack of space or extra hands to achieve the desired outcome. The medical biogenerator specifically is also meant to cover for negative quirks that normally would result in a quick death due to the lack of access to the quirk specific medicines, or to simply treat most common injuries on lavaland - making the role accessible to way more player characters. Also currently _planned_: - New power generators, fueled by wood and biomass. - New outfit for the manager. - Fixing the prefab shutters, as their animation is broken and their sprite could use more work and additional frames. ## Why It's Good For The Game The intention is to give the gas station the means to easily be self-sufficient, along with the right tools to connect themselves to a trading partner of their choosing without being intrusive - a cargo teleporter and a pair of quantum pads. This will allow Lizard's Gas to establish a direct link with others, allowing there to be much more interactions between it and their partner of choosing with much more ease, but still requiring the other side to assist by setting up their own cargo teleporter and deploying the quantum pad on their end. Also, being a neutral faction in a (literal) hotspot, they could act as an interesting hub for interactions between other factions or themselves. Here's a much more detailed breakdown of the issues being solved: - Spawn reliance - A bad spawn entirely dictates who you can and will be able to interact with, for a ghost role which is guaranteed to spawn, the spawn location shouldn't play this much of a factor. As such, Lizard's Gas now is provided a pair of flatpacked quantum pads and a cargo teleporter to be able to cooperate with any other entity to establish a quantum pad link (Communication being done by fax or PDA). Using the Cargo Teleporter allows the Quantum Pads to be set up without needing someone to actually manually to the Gas Station. - Quirks - Certain quirks that rely on medicines completely screw you, as getting more will require a full chemical setup, such as Phobia, Brain Degeneration, or the worst offender: Asthma. This is solved by the medical biogen added to Lizard Gas. - Husked = Roundremoved - If you somehow managed to get husked, or suffer a serious infection, you are pretty much dead dead. With your only real options is being taken to the station, or praying the Persistence players somehow stumble upon your dead body. To solve that issue without giving Lizard Gas a full chem setup, they instead can just make synthflesh patches with one of the biogens. - Bad Piping & Cables - The original map had serious issues with the piping, such as certain devices not being connected, being useless, or just going through walls when it is unnecessary, the worst offender was the oxygen recycler which is meant to suck in oxygen from lavaland not even working. Cables wise, the SMES was only able to draw power, and not output any of it. - No Theft Prevention - Coming across Lizard Gas previously without knowing about it could easily result in people accidentally stealing from the Ghost Role, as most of their supplies were completely out in the open and protected by two notes left on the floor. All of those supplies are now moved inside. - No Unique Access - Anyone could wander into the Gas Station if it was unbolted, and then enter the back areas and snatch whatever they wanted, which is even more of an issue when they are now provided with three unique machines that are fairly powerful. Giving the doors special access only provided to the Gas Station workers fixes that before it is even an issue. Along with fixing the aforementioned issues, there are quite a few additions that are meant to provide the following benefits: - Interaction Incentives - Now that it is more accessible, Lizard Gas required a bit more of a unique 'stock' to provide to people visiting it, and since none of them operate any plasma-fueled vehicles, the next best thing is selling them items for convenience, at a store, a convenience store if you will. With the three new machines, Lizard Gas will have access to a lot of products they can mass produce on the spot using only biomass. They can make you a burger on the spot! Sure, it tastes very synthetic and not that high quality, but it is produced on the spot. Most of the other products are already available in Company Imports, but this will be an option to trade for it for cheaper, player interaction is a good thing! - Neutral Hub - Being able to link themselves up other locations using a Cargo Teleporter and a pair of Quantum Pads allows the Lizard Gas workers to link up with the Station, Tarkon, and the Persistence - as long as there is someone else on the other end with a Cargo Teleporter as well. This allows all three groups a Neutral ground to be in, hopefully allowing for more interactions between players without having to worry about antags, while also being able to return to their workplace quickly and with ease. - Third Spawn - Adding a Manager, which fits thematically, and is expected to be held to higher standards. Now Lizard's Gas is a three slot Ghost Role! ## Proof Of Testing <details> <summary>Screenshots/Videos</summary> Comparisons! **Old Lizard Gas:** <img width="799" height="799" alt="StrongDMM_VGH8uAiA9r" src="https://github.com/user-attachments/assets/1f72c14c-b070-4871-9058-bb7a540768c0" /> **New Lizard Gas (Icebox):** <img width="1356" height="1017" alt="dreamseeker_KLV97bjWii" src="https://github.com/user-attachments/assets/8b09df34-a64b-42a3-8af0-70de6b74fcd1" /> <img width="1356" height="1017" alt="dreamseeker_OAcImdnaPf" src="https://github.com/user-attachments/assets/86f6a343-3979-4ed6-a5eb-7e8db9ad4cc8" /> **New Lizard Gas (Lavaland):** <img width="1360" height="1017" alt="dreamseeker_N0k7u5zD8i" src="https://github.com/user-attachments/assets/3848a851-2213-44f2-bfac-eb2133f68526" /> <img width="1356" height="1017" alt="dreamseeker_dedS1dHqaB" src="https://github.com/user-attachments/assets/d928713e-8bef-40eb-acfc-dbb3ba8d5cfd" /> **The new machines & Contents:** <img width="275" height="138" alt="dreamseeker_NpTCSRoj6k" src="https://github.com/user-attachments/assets/06579bbe-11eb-4972-9fba-b5df4b30c51b" /> <img width="1189" height="973" alt="yLPMyfBjkU" src="https://github.com/user-attachments/assets/5174833f-bc91-43b6-a472-873e94c4e93b" /> <img width="1189" height="711" alt="lRgw4dVQux" src="https://github.com/user-attachments/assets/8d6cf74e-5e3e-4110-b6b5-ae1800a8f97b" /> <img width="1189" height="679" alt="7myy2173s3" src="https://github.com/user-attachments/assets/c949851c-f487-47a5-9bf5-4db6c2b62e7f" /> </details> ## Changelog 🆑 Moldb, Cerberushopeless, Dr.arielpro & Projectkepler-RU add: Added 3 new unique biomass based machinery intended for ghost roles only. They are functionally similar to cargo-orderable biogens (Organic Ration Printer, Organic Material Printer, Colonial Supply Core, Wall Med-Station) but are consolidated into much more specific roles, while also adding additional items to their lists. add: Added an additional spawner to Lizard's Gas, in the form of a manager role. add: Gave Lizard's Gas their own budget card, which can only be spent through trading with others. Their card is actually capable of withdrawals. image: New sprites used by the new biogens, taking direct inspiration from pre-existing machines to fit in nicely. map: Near complete rework of the Lizard Gas station, making it much more roomy and more akin to an European service station. /🆑 --------- Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
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@@ -1,2 +1,11 @@
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#define ACCESS_BLACKSMITH "blacksmith"
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#define ACCESS_NTREP "representative"
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/// Lizard Gas access, due to the intention of the role interact with station roles and even other ghost roles.
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#define REGION_LZGAS "Lizard Gas Station"
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#define REGION_ACCESS_LZGAS list( \
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ACCESS_LZGAS, \
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)
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// Access Helpers
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#define ACCESS_LZGAS 9512
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@@ -9,3 +9,7 @@
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//This is needed for Tarkon to have their own cargo express console/powerator
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#define ACCOUNT_TAR "TAR"
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#define ACCOUNT_TAR_NAME "Tarkon Budget"
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//This is for Lizard Gas so they have a uniform account for storing profits, giving out paychecks, and purchases.
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#define ACCOUNT_LIZ "LIZ"
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#define ACCOUNT_LIZ_NAME "Lizard Gas Station Budget"
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@@ -0,0 +1,18 @@
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//I'm tired. This is defines for mech fabs.
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#define RND_SUBCATEGORY_MECHFAB_CYBORG_MODULES_RESEARCH "/Research Cyborgs"
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// Colonial Marine Resequencer Categories
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#define RND_CATEGORY_CMR_APPAREL "Apparel/Clothing"
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#define RND_CATEGORY_CMR_EQUIPMENT "Gear"
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#define RND_CATEGORY_CMR_MATERIALS "Material"
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// DeForest Brand Bio-Regenerator Categories
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#define RND_CATEGORY_DFBBR_MEDICAL "First Aid"
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#define RND_CATEGORY_DFBBR_MEDICINE "Medicines"
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#define RND_CATEGORY_DFBBR_INJECTORS "Autoinjectors"
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// SmartFridge Organic Fabricator Categories
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#define RND_CATEGORY_SFOF_INGREDIENT "Products"
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#define RND_CATEGORY_SFOF_CONDIMENTS "Condiments"
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#define RND_CATEGORY_SFOF_CONSUMABLES "Food/Drinks"
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#define RND_CATEGORY_SFOF_LUXURIES "Luxury"
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@@ -1,2 +0,0 @@
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//I'm tired. This is defines for mech fabs.
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#define RND_SUBCATEGORY_MECHFAB_CYBORG_MODULES_RESEARCH "/Research Cyborgs"
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@@ -14,7 +14,8 @@ SUBSYSTEM_DEF(economy)
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ACCOUNT_CAR = ACCOUNT_CAR_NAME,
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ACCOUNT_CMD = ACCOUNT_CMD_NAME, // SKYRAT EDIT
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ACCOUNT_INT = ACCOUNT_INT_NAME, // BUBBER EDIT
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ACCOUNT_TAR = ACCOUNT_TAR_NAME, // END BUBBER EDIT
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ACCOUNT_TAR = ACCOUNT_TAR_NAME,
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ACCOUNT_LIZ = ACCOUNT_LIZ_NAME, // END BUBBER EDIT
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ACCOUNT_SEC = ACCOUNT_SEC_NAME)
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var/list/departmental_accounts = list()
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@@ -0,0 +1,102 @@
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/// Unique machines intended for Lizard Gas, to provide them with cheap and easy to obtain items that normally they wouldn't be able to obtain,
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/// this includes first aid equipment, medicines, certain food items, clothes, and some materials. These essentially act as 'upgraded' versions
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/// of the unique biogens that can be ordered. Hopefully gives Lizard Gas more reason to be played and most importantly - enjoyed.
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/// Honestly, could be used for other ghost roles to make them a bit more unique or to cover a certain weakness, as long as it makes sense.
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/// Colonial Marine Resequencer - essentially combines the organic materials printer and clothing options from the colonial supply core.
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/obj/item/circuitboard/machine/biogenerator/lizard_gas_colonial
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name = "Colonial Marine Resequencer"
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build_path = /obj/machinery/biogenerator/lizard_gas_colonial
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icon = 'modular_zubbers/icons/obj/machines/resequencer.dmi'
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icon_state = "circuitboard"
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req_components = list(
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/datum/stock_part/matter_bin = 1,
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/datum/stock_part/servo = 1,
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/obj/item/stack/cable_coil = 1,
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/obj/item/stack/sheet/glass = 1)
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/obj/machinery/biogenerator/lizard_gas_colonial
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name = "Colonial Marine Resequencer"
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desc = "A derivative of the Type 34 'Colonial Supply Core,' colloquially known as the 'Gencrate/CSC'. \
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The Gencrate is at its core a matter resequencer, a highly specialized subtype of biogenerator which performs a sort of transmutation using organic \
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compounds; normally from large-scale crops or waste product. This one has been heavily modified to focus on making clothing, accessories, and also \
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a variety of materials to make up for the unreliable rate of deliveries, at the cost of not being able to make the other items it is well \
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known for producing."
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icon = 'modular_zubbers/icons/obj/machines/resequencer.dmi'
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circuit = /obj/item/circuitboard/machine/biogenerator/lizard_gas_colonial
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efficiency = 1
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productivity = 1
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max_items = 35
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show_categories = list(
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RND_CATEGORY_CMR_APPAREL,
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RND_CATEGORY_CMR_EQUIPMENT,
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RND_CATEGORY_CMR_MATERIALS,
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)
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/// DeForest Brand Bio-Regenerator - just a better version of the Wall Med-Station, and not installed on a wall.
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/obj/item/circuitboard/machine/biogenerator/lizard_gas_medvendor
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name = "DeForest Brand Bio-Regenerator"
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build_path = /obj/machinery/biogenerator/lizard_gas_medvendor
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icon = 'modular_zubbers/icons/obj/machines/bioregenerator.dmi'
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icon_state = "circuitboard"
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req_components = list(
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/datum/stock_part/matter_bin = 1,
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/datum/stock_part/servo = 1,
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/obj/item/stack/cable_coil = 1,
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/obj/item/stack/sheet/glass = 1)
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/obj/machinery/biogenerator/lizard_gas_medvendor
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name = "DeForest Brand Bio-Regenerator"
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desc = "An advanced machine seen in frontier outposts and colonies capable of turning organic plant matter into \
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various emergency medical supplies and injectors. This is one of the more advanced models that were sold in \
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limited supply, being designed for harsher and more dangerous frontiers."
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icon = 'modular_zubbers/icons/obj/machines/bioregenerator.dmi'
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circuit = /obj/item/circuitboard/machine/biogenerator/lizard_gas_medvendor
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efficiency = 1
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productivity = 1
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max_items = 35
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show_categories = list(
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RND_CATEGORY_DFBBR_MEDICAL,
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RND_CATEGORY_DFBBR_MEDICINE,
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RND_CATEGORY_DFBBR_INJECTORS,
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RND_CATEGORY_DEFOREST_BLOOD,
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)
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/// SmartFridge Organic Fabricator - Rations printer, but actually more useful than a biogen.
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/obj/item/circuitboard/machine/biogenerator/lizard_gas_smartfridge
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name = "SmartFridge Organic Fabricator"
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build_path = /obj/machinery/biogenerator/lizard_gas_smartfridge
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icon = 'modular_zubbers/icons/obj/machines/smartfridge_fab.dmi'
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icon_state = "circuitboard"
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req_components = list(
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/datum/stock_part/matter_bin = 1,
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/datum/stock_part/servo = 1,
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/obj/item/stack/cable_coil = 1,
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/obj/item/stack/sheet/glass = 1)
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/obj/machinery/biogenerator/lizard_gas_smartfridge
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name = "SmartFridge Organic Fabricator"
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desc = "An advanced machine seen in frontier outposts and colonies capable of turning organic plant matter into \
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various foods or ingredients. The best friend of a chef where deliveries are inconsistent or simply don't exist. \
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This model has been customized further to provide a much larger variety of food, it contains an expanded stock of \
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items, and ready to cook ingredients for making large quantities of food in a moment's notice."
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icon = 'modular_zubbers/icons/obj/machines/smartfridge_fab.dmi'
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circuit = /obj/item/circuitboard/machine/biogenerator/lizard_gas_smartfridge
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efficiency = 1
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productivity = 1
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max_items = 35
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show_categories = list(
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RND_CATEGORY_SFOF_INGREDIENT,
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RND_CATEGORY_SFOF_CONDIMENTS,
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RND_CATEGORY_SFOF_CONSUMABLES,
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RND_CATEGORY_SFOF_LUXURIES,
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RND_CATEGORY_AKHTER_FOODRICATOR_UTENSILS,
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)
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// Telescreen, because you can't set custom networks without creating linter errors.
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/obj/machinery/computer/security/telescreen/lizgas
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name = "Lizard Gas CCTV Monitor"
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desc = "A telescreen that connects to the gas station's camera network."
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network = list("lizardgas")
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/security/telescreen/lizgas, 32)
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@@ -24,3 +24,28 @@
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icon_state = "card_rainbow"
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trim = /datum/id_trim/away/lizardgas
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wildcard_slots = WILDCARD_LIMIT_GREY
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/// Experimental faction budget cards, essentially budget cards you can withdraw from, intended for ghost roles.
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/obj/item/card/id/faction_budget
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name = "departmental card (ERROR)"
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desc = "Provides access to the departmental budget."
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icon_state = "budgetcard"
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var/department_ID = ACCOUNT_CIV
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var/department_name = ACCOUNT_CIV_NAME
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registered_age = null
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/obj/item/card/id/faction_budget/Initialize(mapload)
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. = ..()
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var/datum/bank_account/department_account = SSeconomy.get_dep_account(department_ID)
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if(department_account)
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set_account(department_account)
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name = "departmental card ([department_name])"
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desc = "Provides access to the [department_name]."
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SSeconomy.dep_cards += src
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/obj/item/card/id/faction_budget/Destroy()
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SSeconomy.dep_cards -= src
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return ..()
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/obj/item/card/id/faction_budget/update_label()
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return
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@@ -2,3 +2,13 @@
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var/list/access_list = ..()
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access_list += ACCESS_BLACKSMITH
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return access_list
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// Lizard Gas access helper
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/obj/effect/mapping_helpers/airlock/access/all/lizard_gas
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layer = DOOR_ACCESS_HELPER_LAYER
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icon_state = "access_helper"
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/obj/effect/mapping_helpers/airlock/access/all/lizard_gas/get_access()
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var/list/access_list = ..()
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access_list += ACCESS_LZGAS
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return access_list
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@@ -41,3 +41,32 @@
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return
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hermit.mind?.teach_crafting_recipe(/datum/crafting_recipe/research_paper)
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to_chat(hermit, span_notice("You learn the recipe for the <b>research paper</b>, giving you the ability to craft everything from nothing."))
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/// Manager and departmental ID additions
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#define ROLE_LZGAS "Lizard Gas Station Manager"
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/obj/effect/mob_spawn/ghost_role/human/lavaland_gasstation/manager
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name = "Gas Station Manager"
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prompt_name = "a gas station manager"
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outfit = /datum/outfit/lavaland_gasstation/manager
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you_are_text = "You are the branch manager of a Lizard's Gas Station close to a mining facility."
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flavour_text = "Years of working at Lizard's Gas finally paid off, and you been promoted to a Branch Manager! Sadly, your employer, failed to realize that there are hostile megafauna and tribes in the area, so make sure that you can defend yourself and your employees. Also sell stuff to people, occasionally."
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important_text = "Care for your employees, they are irreplaceable! Do NOT let your workplace get damaged! Do not abandon it either! Being the manager, you are held to a higher standard."
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/datum/outfit/lavaland_gasstation/manager
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name = "Lizard Gas Station Manager"
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back = /obj/item/storage/backpack/satchel/leather
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backpack_contents = list(
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/obj/item/storage/box/survival = 1,
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/obj/item/crowbar = 1,
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/obj/item/knife/combat/survival = 1,
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/obj/item/gun/ballistic/automatic/pistol/m1911 = 1,
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/obj/item/ammo_box/magazine/m45 = 3,
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)
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/obj/item/card/id/faction_budget/lizgas
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department_ID = ACCOUNT_LIZ
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department_name = ACCOUNT_LIZ_NAME
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icon_state = "srv_budget" // Green just like our lizard.
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#undef ROLE_LZGAS
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@@ -0,0 +1,306 @@
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// Designs for the Colonial Marine Resequencer
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// Completely removes the provision and medicine categories, as this version is focused on materials and clothing.
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//// Apparel ////
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// Jumpsuits
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/datum/design/cmf_colonial_under
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name = "Colonial Uniform"
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id = "cmf_slavic_under"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 100)
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build_path = /obj/item/clothing/under/colonial
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category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
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/datum/design/cmf_frontier_jumpsuit
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name = "Frontier Jumpsuit"
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id = "cmf_frontier_jumpsuit"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/clothing/under/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
// Boots
|
||||
|
||||
/datum/design/cmf_frontier_boots
|
||||
name = "Heavy Frontier Boots"
|
||||
id = "cmf_frontier_boots"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/clothing/shoes/jackboots/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_colonial_boots
|
||||
name = "Colonial Half-Boots"
|
||||
id = "cmf_slavic_boots"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/clothing/shoes/jackboots/colonial
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
// Gloves
|
||||
|
||||
/datum/design/cmf_frontier_gloves
|
||||
name = "Frontier Gloves"
|
||||
id = "cmf_frontier_gloves"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/clothing/gloves/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_cool_gloves
|
||||
name = "Black Gloves"
|
||||
id = "cmf_slavic_gloves"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/clothing/gloves/color/black
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
// Suit items
|
||||
|
||||
/datum/design/cmf_colonial_cloak
|
||||
name = "Colonial Cloak"
|
||||
id = "cmf_slavic_cloak"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/clothing/neck/cloak/colonial
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_trench
|
||||
name = "Frontier Trenchcoat"
|
||||
id = "cmf_frontier_trench"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/clothing/suit/jacket/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_jacket
|
||||
name = "Frontier Jacket"
|
||||
id = "cmf_frontier_jacket"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/clothing/suit/jacket/frontier_colonist/short
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_med_jacket
|
||||
name = "Frontier Medical Jacket"
|
||||
id = "cmf_frontier_med_jacket"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 175)
|
||||
build_path = /obj/item/clothing/suit/jacket/frontier_colonist/medical
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_flak
|
||||
name = "Frontier Flak Jacket"
|
||||
id = "cmf_frontier_flak_jacket"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/clothing/suit/frontier_colonist_flak
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_tanker_helmet
|
||||
name = "Frontier Soft Helmet"
|
||||
id = "cmf_frontier_tanker_helmet"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/clothing/head/frontier_colonist_helmet
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
// Hats
|
||||
|
||||
/datum/design/cmf_frontier_cap
|
||||
name = "Frontier Soft Cap"
|
||||
id = "cmf_frontier_cap"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/clothing/head/soft/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_frontier_cap_med
|
||||
name = "Frontier Medical Cap"
|
||||
id = "cmf_frontier_cap_med"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 125)
|
||||
build_path = /obj/item/clothing/head/soft/frontier_colonist/medic
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
/datum/design/cmf_cool_hat
|
||||
name = "Colonial Cap"
|
||||
id = "cmf_slavic_cap"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/clothing/head/hats/colonial
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
// The gas mask
|
||||
|
||||
/datum/design/cmf_frontier_mask
|
||||
name = "Frontier Gas Mask"
|
||||
id = "cmf_frontier_mask"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/clothing/mask/gas/atmos/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_APPAREL)
|
||||
|
||||
//// Equipment ////
|
||||
|
||||
// Belts
|
||||
|
||||
/datum/design/cmf_frontier_chest_rig
|
||||
name = "Frontier Chest Rig"
|
||||
id = "cmf_frontier_chest_rig"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/storage/belt/utility/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_frontier_med_belt
|
||||
name = "Satchel Medical Kit"
|
||||
id = "cmf_frontier_med_belt"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 250)
|
||||
build_path = /obj/item/storage/backpack/duffelbag/deforest_medkit
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_frontier_medtech_belt
|
||||
name = "Medical Technician Kit"
|
||||
id = "cmf_frontier_medtech_belt"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 250)
|
||||
build_path = /obj/item/storage/backpack/duffelbag/deforest_paramedic
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_frontier_medkit
|
||||
name = "Frontier Medical Kit"
|
||||
id = "cmf_frontier_medkit"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/storage/medkit/frontier
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
// Backpacks
|
||||
|
||||
/datum/design/cmf_frontier_backpack
|
||||
name = "Frontier Backpack"
|
||||
id = "cmf_frontier_backpack"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/storage/backpack/industrial/frontier_colonist
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_frontier_satchel
|
||||
name = "Frontier Satchel"
|
||||
id = "cmf_frontier_satchel"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/storage/backpack/industrial/frontier_colonist/satchel
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_frontier_messenger
|
||||
name = "Frontier Messenger Bag"
|
||||
id = "cmf_frontier_messenger"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/storage/backpack/industrial/frontier_colonist/messenger
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
// Small Containers
|
||||
|
||||
/datum/design/cmf_colonial_webbing
|
||||
name = "Slim Colonial Webbing"
|
||||
id = "cmf_slavic_webbing"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 250)
|
||||
build_path = /obj/item/clothing/accessory/colonial_webbing
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_genpouch
|
||||
name = "Empty General Purpose Pouch"
|
||||
id = "cmf_slavic_genpouch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 300)
|
||||
build_path = /obj/item/storage/pouch/cin_general
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_pocket_medkit
|
||||
name = "Empty Pocket First Aid Kit"
|
||||
id = "cmf_slavic_cfap"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 300)
|
||||
build_path = /obj/item/storage/pouch/cin_medkit
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_medipouch
|
||||
name = "Empty Medipen Pouch"
|
||||
id = "cmf_slavic_medipouch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 300)
|
||||
build_path = /obj/item/storage/pouch/cin_medipens
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
/datum/design/cmf_cup
|
||||
name = "Empty Paper Cup"
|
||||
id = "cmf_slavic_cup"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 10)
|
||||
build_path = /obj/item/reagent_containers/cup/glass/coffee/colonial/empty
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_EQUIPMENT)
|
||||
|
||||
//// Materials ////
|
||||
|
||||
/datum/design/cmf_plastic
|
||||
name = "Plastic Sheet"
|
||||
id = "cmf_plastic"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 30)
|
||||
build_path = /obj/item/stack/sheet/plastic
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_leather
|
||||
name = "Sheet of Leather"
|
||||
id = "cmf_leather"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 40)
|
||||
build_path = /obj/item/stack/sheet/leather
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_cloth
|
||||
name = "Cloth"
|
||||
id = "cmf_cloth"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 15)
|
||||
build_path = /obj/item/stack/sheet/cloth
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_cardboard
|
||||
name = "Sheet of Cardboard"
|
||||
id = "cmf_cardboard"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 7.5)
|
||||
build_path = /obj/item/stack/sheet/cardboard
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_paper
|
||||
name = "Sheet of Paper"
|
||||
id = "cmf_paper"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2.5)
|
||||
build_path = /obj/item/paper
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_rolling_paper
|
||||
name = "Sheet of Rolling Paper"
|
||||
id = "cmf_rollingpaper"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.25)
|
||||
build_path = /obj/item/rollingpaper
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
|
||||
/datum/design/cmf_candle
|
||||
name = "Candle"
|
||||
id = "cmf_candle"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 4)
|
||||
build_path = /obj/item/flashlight/flare/candle
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_CMR_MATERIALS)
|
||||
@@ -0,0 +1,348 @@
|
||||
// Designs for the DeForest Brand Bio-Regenerator
|
||||
// Combines the Wall Med-Station with some of the medicines produced by the Colonial Supply Core,
|
||||
// along with adding additional medicines to support certain quirks or treat specific conditions - mostly stuff available in your typical DeForest Med-Vend.
|
||||
|
||||
//// First Aid ////
|
||||
|
||||
// Burn Treatments
|
||||
|
||||
/datum/design/dfbbr_balm
|
||||
name = "Red Sun Balm"
|
||||
id = "dfbbr_sun_balm"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/stack/medical/ointment/red_sun
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_ointment
|
||||
name = "Ointment"
|
||||
id = "dfbbr_ointment"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/stack/medical/ointment
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_aseptic_gauze
|
||||
name = "Sealed Aseptic Gauze"
|
||||
id = "dfbbr_aseptic_gauze"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/stack/medical/wrap/gauze/sterilized
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_mesh
|
||||
name = "Regenerative Mesh"
|
||||
id = "dfbbr_mesh"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/stack/medical/mesh
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_hemo_mesh
|
||||
name = "Hemostatic Mesh"
|
||||
id = "dfbbr_slavic_mesh"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/stack/medical/mesh/bloody
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
// Brute Treatments
|
||||
|
||||
/datum/design/dfbbr_bruise_pack
|
||||
name = "Bruise Packs"
|
||||
id = "dfbbr_bruise_packs"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/stack/medical/bruise_pack
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_bandaid
|
||||
name = "First Aid Bandage"
|
||||
id = "dfbbr_bandaid"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/bandage
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_sutures
|
||||
name = "Sutures"
|
||||
id = "dfbbr_suture"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/stack/medical/suture
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_hemo_sutures
|
||||
name = "Hemostatic Sutures"
|
||||
id = "dfbbr_slavic_suture"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/stack/medical/suture/bloody
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
// Bleed Treatments
|
||||
|
||||
/datum/design/dfbbr_coagulant_f
|
||||
name = "Coagulant-F Packet"
|
||||
id = "dfbbr_coagulant_pack"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/stack/medical/suture/coagulant
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_coagulant_rapid
|
||||
name = "Rapid Coagulant Applicator"
|
||||
id = "dfbbr_coagulant_rapid"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/wound_recovery/rapid_coagulant
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
// Synth Treatments
|
||||
|
||||
/datum/design/dfbbr_synth_patch
|
||||
name = "Robotic Repair Patch"
|
||||
id = "dfbbr_repair_patch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/robotic_patch/synth_repair
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_repair_foam
|
||||
name = "Robotic Repair Spray"
|
||||
id = "dfbbr_repair_foam"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/wound_recovery/robofoam
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_repair_foam_premium
|
||||
name = "Premium Robotic Repair Spray"
|
||||
id = "dfbbr_repair_foam_premium"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/stack/medical/wound_recovery/robofoam_super
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
// Fracture Treatments
|
||||
|
||||
/datum/design/dfbbr_gauze
|
||||
name = "Medical Gauze"
|
||||
id = "dfbbr_slavic_gauze"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/wrap/gauze
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_bone_gel
|
||||
name = "Bone Gel"
|
||||
id = "dfbbr_bone_gel"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/bone_gel
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_surgical_tape
|
||||
name = "Surgical Tape"
|
||||
id = "dfbbr_surgical_tape"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/stack/medical/wrap/sticky_tape/surgical
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
/datum/design/dfbbr_splint_applicator
|
||||
name = "Subdermal Splint Applicator"
|
||||
id = "dfbbr_splint_applicator"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 300)
|
||||
build_path = /obj/item/stack/medical/wound_recovery
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICAL)
|
||||
|
||||
//// Medicine ////
|
||||
|
||||
// Patches
|
||||
|
||||
/datum/design/dfbbr_bruise_patch
|
||||
name = "Bruise Patch"
|
||||
id = "dfbbr_bruise_patch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 250)
|
||||
build_path = /obj/item/reagent_containers/applicator/patch/libital
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_burn_patch
|
||||
name = "Burn Patch"
|
||||
id = "dfbbr_burn_patch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 250)
|
||||
build_path = /obj/item/reagent_containers/applicator/patch/aiuri
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_synthflesh_patch
|
||||
name = "Synthflesh Patch"
|
||||
id = "dfbbr_synthflesh_patch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/applicator/patch/synthflesh
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
// Pills
|
||||
|
||||
/datum/design/dfbbr_amollin_pill
|
||||
name = "Amollin Painkiller"
|
||||
id = "dfbbr_amollin_pill"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/amollin
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_iron_pill
|
||||
name = "Iron Pill"
|
||||
id = "dfbbr_iron_pill"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/iron
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_probital_pill
|
||||
name = "Probital Pill"
|
||||
id = "dfbbr_probital_pill"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/probital
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_epi_pill
|
||||
name = "Epinephrine Pill"
|
||||
id = "dfbbr_epi"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/epinephrine
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_conv_pill
|
||||
name = "Convermol Pill"
|
||||
id = "dfbbr_conv"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/convermol
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_multiver_pill
|
||||
name = "Multiver Pill"
|
||||
id = "dfbbr_multiver"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/multiver
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_potassiodide_pill
|
||||
name = "Potassium Iodide Pill"
|
||||
id = "dfbbr_potassiodide"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/potassiodide
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
// Quirk Related Meds //
|
||||
|
||||
/datum/design/dfbbr_insulin_pill
|
||||
name = "Insulin Pill"
|
||||
id = "dfbbr_insulin"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/insulin
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_psicodine_pill
|
||||
name = "Psicodine Pill"
|
||||
id = "dfbbr_psicodine"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/psicodine
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
// Spacer, working in lavaland... or it is Ice Box. At least it also allows people with the Spacer quirk to visit safely.
|
||||
/datum/design/dfbbr_ondansetron_pill
|
||||
name = "Ondansetron Pill"
|
||||
id = "dfbbr_ondansetron"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/ondansetron
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_sansufentanyl_pill
|
||||
name = "Sansufentanyl Pill"
|
||||
id = "dfbbr_sansufentanyl"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/sansufentanyl
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
// I don't know why you'd do it, but just in case someone plays with the brain degeneration.
|
||||
/datum/design/dfbbr_mannitol_pill
|
||||
name = "Mannitol Pill"
|
||||
id = "dfbbr_mannitol"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 150)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/mannitol
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
/datum/design/dfbbr_neurine_pill
|
||||
name = "Neurine Pill"
|
||||
id = "dfbbr_neurine"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/reagent_containers/applicator/pill/neurine
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
// Asthma, on lavaland, truly a genius move.
|
||||
/datum/design/dfbbr_albuterol_canister
|
||||
name = "Albuterol Canister"
|
||||
id = "dfbbr_albuterol_canister"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/inhaler_canister/albuterol
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_MEDICINE)
|
||||
|
||||
//// Autoinjectors ////
|
||||
|
||||
/datum/design/dfbbr_autoinjector_occuisate
|
||||
name = "Occuisate Sensory Restoration Injector"
|
||||
id = "dfbbr_autoinjector_occuisate"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/hypospray/medipen/deforest/occuisate
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_INJECTORS)
|
||||
|
||||
/datum/design/dfbbr_autoinjector_calopine
|
||||
name = "Calopine Emergency Stabilizant Injector"
|
||||
id = "dfbbr_autoinjector_calopine"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/hypospray/medipen/deforest/calopine
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_INJECTORS)
|
||||
|
||||
/datum/design/dfbbr_autoinjector_halobinin
|
||||
name = "Halobinin Soberant Injector"
|
||||
id = "dfbbr_autoinjector_halobinin"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/hypospray/medipen/deforest/halobinin
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_INJECTORS)
|
||||
|
||||
/datum/design/dfbbr_autoinjector_synthcleaner
|
||||
name = "Synthetic Cleaner Autoinjector"
|
||||
id = "dfbbr_autoinjector_synthcleaner"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/hypospray/medipen/deforest/robot_system_cleaner
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_INJECTORS)
|
||||
|
||||
/datum/design/dfbbr_autoinjector_liquidsolder
|
||||
name = "Synthetic Smart-Solder Autoinjector"
|
||||
id = "dfbbr_autoinjector_liquidsolder"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 500)
|
||||
build_path = /obj/item/reagent_containers/hypospray/medipen/deforest/robot_liquid_solder
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_DFBBR_INJECTORS)
|
||||
@@ -0,0 +1,522 @@
|
||||
// Designs for the SmartFridge Organic Fabricator
|
||||
// A gigantic variety of food and drink items, more expensive than a biogen (twice as, usually), and all artificial. Yummy slop!
|
||||
|
||||
// Ingredients
|
||||
|
||||
/datum/design/smartfridge_fabricator_milk
|
||||
name = "Synthetic Milk"
|
||||
id = "smartfridge_fabricator_milk"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/milk
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_soymilk
|
||||
name = "Synthetic Soy Milk"
|
||||
id = "smartfridge_fabricator_soymilk"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/soymilk
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_kortamilk
|
||||
name = "Synthetic Korta Milk"
|
||||
id = "smartfridge_fabricator_kortamilk"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2.4)
|
||||
make_reagent = /datum/reagent/consumable/korta_milk
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_ethanol
|
||||
name = "Synthetic Ethanol"
|
||||
id = "smartfridge_fabricator_ethanol"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/ethanol
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cream
|
||||
name = "Synthetic Cream"
|
||||
id = "smartfridge_fabricator_cream"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/cream
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_enzyme
|
||||
name = "Synthetic Enzyme"
|
||||
id = "smartfridge_fabricator_enzyme"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/enzyme
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_flour
|
||||
name = "Synthetic Flour"
|
||||
id = "smartfridge_fabricator_flour"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/flour
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_kflour
|
||||
name = "Synthetic Korta Flour"
|
||||
id = "smartfridge_fabricator_kflour"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2.4)
|
||||
make_reagent = /datum/reagent/consumable/korta_flour
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cornstarch
|
||||
name = "Synthetic Corn Starch"
|
||||
id = "smartfridge_fabricator_cornstarch"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/corn_starch
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_rice
|
||||
name = "Synthetic Rice"
|
||||
id = "smartfridge_fabricator_rice"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/rice
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_sugar
|
||||
name = "Synthetic Sugar"
|
||||
id = "smartfridge_fabricator_sugar"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1.2)
|
||||
make_reagent = /datum/reagent/consumable/sugar
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cookingoil
|
||||
name = "Synthetic Cooking Oil"
|
||||
id = "smartfridge_fabricator_cooking_oil"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2)
|
||||
make_reagent = /datum/reagent/consumable/nutriment/fat/oil
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_oliveoil
|
||||
name = "Synthetic Olive Oil"
|
||||
id = "smartfridge_fabricator_olive_oil"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 4)
|
||||
make_reagent = /datum/reagent/consumable/nutriment/fat/oil/olive
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_vinegar
|
||||
name = "Synthetic Vinegar"
|
||||
id = "smartfridge_fabricator_vinegar"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2)
|
||||
make_reagent = /datum/reagent/consumable/vinegar
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_egg
|
||||
name = "Egg"
|
||||
id = "smartfridge_fabricator_egg"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/food/egg
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_chicken
|
||||
name = "Synthetic Chicken"
|
||||
id = "smartfridge_fabricator_chicken"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/meat/slab/chicken
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_meatslab
|
||||
name = "Synthetic Meat"
|
||||
id = "smartfridge_fabricator_meatslab"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/meat/slab/meatproduct
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_patty
|
||||
name = "Synthetic Meat Patty"
|
||||
id = "smartfridge_fabricator_patty"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/food/raw_patty
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_bacon
|
||||
name = "Synthetic Bacon"
|
||||
id = "smartfridge_fabricator_bacon"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/food/meat/rawbacon
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_sausage
|
||||
name = "Synthetic Sausage"
|
||||
id = "smartfridge_fabricator_sausage"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/raw_sausage
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_fillet
|
||||
name = "Synthetic Fish Fillet"
|
||||
id = "smartfridge_fabricator_fillet"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/food/fishmeat
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_butter
|
||||
name = "Butter"
|
||||
id = "smartfridge_fabricator_butter"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/food/butter
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cheese
|
||||
name = "Cheese"
|
||||
id = "smartfridge_fabricator_cheese"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/food/cheese/wedge
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cheese_firm
|
||||
name = "Firm Cheese"
|
||||
id = "smartfridge_fabricator_firm_cheese"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 25)
|
||||
build_path = /obj/item/food/cheese/firm_cheese_slice
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
/datum/design/smartfridge_fabricator_seaweed_sheet
|
||||
name = "Seaweed Sheet"
|
||||
id = "smartfridge_fabricator_seaweedsheet"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 6)
|
||||
build_path = /obj/item/food/seaweedsheet
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_INGREDIENT)
|
||||
|
||||
// Condiments
|
||||
|
||||
/datum/design/smartfridge_fabricator_black_pepper
|
||||
name = "Synthetic Black Pepper"
|
||||
id = "smartfridge_fabricator_black_pepper"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 0.8)
|
||||
make_reagent = /datum/reagent/consumable/blackpepper
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_salt
|
||||
name = "Synthetic Salt"
|
||||
id = "smartfridge_fabricator_salt"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 0.4)
|
||||
make_reagent = /datum/reagent/consumable/salt
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_honey
|
||||
name = "Synthetic Honey"
|
||||
id = "smartfridge_fabricator_honey"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/honey
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_soysauce
|
||||
name = "Synthetic Soy Sauce"
|
||||
id = "smartfridge_fabricator_soysauce"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1)
|
||||
make_reagent = /datum/reagent/consumable/soysauce
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_teriyaki
|
||||
name = "Synthetic Teriyaki Sauce"
|
||||
id = "smartfridge_fabricator_teriyaki"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 4)
|
||||
make_reagent = /datum/reagent/consumable/nutriment/soup/teriyaki
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_ketchup
|
||||
name = "Synthetic Ketchup"
|
||||
id = "smartfridge_fabricator_ketchup"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1)
|
||||
make_reagent = /datum/reagent/consumable/ketchup
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_mayonnaise
|
||||
name = "Synthetic Mayonnaise"
|
||||
id = "smartfridge_fabricator_mayonnaise"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 1)
|
||||
make_reagent = /datum/reagent/consumable/mayonnaise
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_bbqsauce
|
||||
name = "Synthetic BBQ Sauce"
|
||||
id = "smartfridge_fabricator_bbqsauce"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2)
|
||||
make_reagent = /datum/reagent/consumable/bbqsauce
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_hotsauce
|
||||
name = "Synthetic Hotsauce"
|
||||
id = "smartfridge_fabricator_hotsauce"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 2)
|
||||
make_reagent = /datum/reagent/consumable/capsaicin
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
/datum/design/smartfridge_fabricator_coldsauce
|
||||
name = "Synthetic Coldsauce"
|
||||
id = "smartfridge_fabricator_coldsauce"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 4)
|
||||
make_reagent = /datum/reagent/consumable/frostoil
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONDIMENTS)
|
||||
|
||||
// Food/Drinks
|
||||
|
||||
/datum/design/smartfridge_fabricator_bun
|
||||
name = "Bun"
|
||||
id = "smartfridge_fabricator_bun"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 30)
|
||||
build_path = /obj/item/food/bun
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_rroll
|
||||
name = "Rootroll"
|
||||
id = "smartfridge_fabricator_rroll"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 60)
|
||||
build_path = /obj/item/food/rootroll
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_donut
|
||||
name = "Donut"
|
||||
id = "smartfridge_fabricator_donut"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 75)
|
||||
build_path = /obj/item/food/donut/plain
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_jellydonut
|
||||
name = "Jelly Donut"
|
||||
id = "smartfridge_fabricator_jellydonut"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/donut/jelly/plain
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cannedtomatoes
|
||||
name = "Canned Tomatoes"
|
||||
id = "smartfridge_fabricator_cannedtomatoes"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/canned/tomatoes
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cannedbeans
|
||||
name = "Canned Beans"
|
||||
id = "smartfridge_fabricator_cannedbeans"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/canned/beans
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cannedpeaches
|
||||
name = "Canned Peaches"
|
||||
id = "smartfridge_fabricator_cannedpeaches"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/canned/peaches
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cannedtuna
|
||||
name = "Canned Tuna"
|
||||
id = "smartfridge_fabricator_cannedtuna"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/canned/tuna
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_chap
|
||||
name = "CHAP"
|
||||
id = "smartfridge_fabricator_chap"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 200)
|
||||
build_path = /obj/item/food/canned/chap
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cornuto
|
||||
name = "Cornuto"
|
||||
id = "smartfridge_fabricator_cornuto"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/cornuto
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_icecreamsandwich
|
||||
name = "Icecream Sandwich"
|
||||
id = "smartfridge_fabricator_icecreamsandwich"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/icecreamsandwich
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_yoghurt
|
||||
name = "Yoghurt"
|
||||
id = "smartfridge_fabricator_yoghurt"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 4)
|
||||
make_reagent = /datum/reagent/consumable/yoghurt
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_berryblast
|
||||
name = "Berry Blast Smoothie"
|
||||
id = "smartfridge_fabricator_berryblast"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/berry_blast
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_strawberrybanana
|
||||
name = "Strawberry Banana Smoothie"
|
||||
id = "smartfridge_fabricator_strawberrybanana"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/strawberry_banana
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_vanilladream
|
||||
name = "Vanilla Dream Smoothie"
|
||||
id = "smartfridge_fabricator_vanilladream"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/vanilla_dream
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_funkymonkey
|
||||
name = "Funky Monkey Smoothie"
|
||||
id = "smartfridge_fabricator_funkymonkey"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 3)
|
||||
make_reagent = /datum/reagent/consumable/funky_monkey
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_CONSUMABLES)
|
||||
|
||||
// Luxuries
|
||||
|
||||
/datum/design/smartfridge_fabricator_gum
|
||||
name = "Gum"
|
||||
id = "smartfridge_fabricator_gum"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/storage/box/gum
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_gum_wakeup
|
||||
name = "Activin 12 Hour Medicated Gum"
|
||||
id = "smartfridge_fabricator_gum_wakeup"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/storage/box/gum/wake_up
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_energy_bar
|
||||
name = "High Power Energy Bar"
|
||||
id = "smartfridge_fabricator_energy_bar"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/energybar
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_ciggies
|
||||
name = "Cigarettes"
|
||||
id = "smartfridge_fabricator_ciggies"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/storage/fancy/cigarettes/cigpack_uplift
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_engine_fodder
|
||||
name = "Engine Fodder"
|
||||
id = "smartfridge_fabricator_engine_fodder"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/vendor_snacks/moth_bag
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_fueljak_snack
|
||||
name = "Fueljack's Snack"
|
||||
id = "smartfridge_fabricator_fueljak_snack"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/vendor_snacks/moth_bag/fuel_jack
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_ricecracker
|
||||
name = "Rice Crackers"
|
||||
id = "smartfridge_fabricator_ricecracker"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/vendor_snacks/rice_crackers
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_candy
|
||||
name = "Candy Bar"
|
||||
id = "smartfridge_fabricator_candy"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/candy
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_stickorandom
|
||||
name = "Sticko Biscuit"
|
||||
id = "smartfridge_fabricator_stickorandom"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/sticko/random
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_chocolatebar
|
||||
name = "Chocolate Bar"
|
||||
id = "smartfridge_fabricator_chocolatebar"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 100)
|
||||
build_path = /obj/item/food/chocolatebar
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_chips
|
||||
name = "Chips"
|
||||
id = "smartfridge_fabricator_chips"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/chips
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_shrimpchips
|
||||
name = "Shrimp Chips"
|
||||
id = "smartfridge_fabricator_shrimpchips"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/chips/shrimp
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
|
||||
/datum/design/smartfridge_fabricator_cornchipsrandom
|
||||
name = "Boritos Cornchips"
|
||||
id = "smartfridge_fabricator_cornchipsrandom"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(/datum/material/biomass = 50)
|
||||
build_path = /obj/item/food/cornchips/random
|
||||
category = list(RND_CATEGORY_INITIAL, RND_CATEGORY_SFOF_LUXURIES)
|
||||
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|
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|
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|
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@@ -1,7 +1,7 @@
|
||||
//Lizard Gas Station ID
|
||||
/datum/id_trim/away/lizardgas
|
||||
assignment = "Lizard Gas Employee"
|
||||
access = list(ACCESS_FACTION_PUBLIC)
|
||||
access = list(ACCESS_FACTION_PUBLIC, ACCESS_LZGAS)
|
||||
big_pointer = TRUE
|
||||
|
||||
/turf/open/floor/asphalt/icemoon
|
||||
|
||||
+5
-1
@@ -554,7 +554,6 @@
|
||||
#include "code\__DEFINES\~~bubber_defines\mood.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\nanites.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\privacy_policy.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\research_categories.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\robot_defines.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\role_preferences.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\signals.dm"
|
||||
@@ -570,6 +569,7 @@
|
||||
#include "code\__DEFINES\~~bubber_defines\vomit.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\_globalvars\lists\invalid_uplink_item.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\atmospherics\atmos_mob_interaction.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\research\research_categories.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\research\techweb_nodes.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\traits\declarations.dm"
|
||||
#include "code\__DEFINES\~~bubber_defines\traits\nanites.dm"
|
||||
@@ -9304,6 +9304,7 @@
|
||||
#include "modular_zubbers\code\game\machinery\department_balance.dm"
|
||||
#include "modular_zubbers\code\game\machinery\incident_display.dm"
|
||||
#include "modular_zubbers\code\game\machinery\iv_drip.dm"
|
||||
#include "modular_zubbers\code\game\machinery\lizard_gas.dm"
|
||||
#include "modular_zubbers\code\game\machinery\medipen_refiller.dm"
|
||||
#include "modular_zubbers\code\game\machinery\morgue.dm"
|
||||
#include "modular_zubbers\code\game\machinery\syndiepad.dm"
|
||||
@@ -10157,7 +10158,9 @@
|
||||
#include "modular_zubbers\code\modules\reagents\reagent_containers\cups\soda.dm"
|
||||
#include "modular_zubbers\code\modules\recycling\disposal\bin.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\ai_module_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\colonial_marine_resequencer_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\comp_board_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\deforest_brand_bioregen_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\experisci_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\machine_board_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\mechfab_designs.dm"
|
||||
@@ -10165,6 +10168,7 @@
|
||||
#include "modular_zubbers\code\modules\research\designs\misc_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\nerd_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\power_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\smartfridge_organic_fab_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\weapon_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\wiremod_designs.dm"
|
||||
#include "modular_zubbers\code\modules\research\designs\autolathe\security_designs.dm"
|
||||
|
||||
Reference in New Issue
Block a user