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CRITICAL blobbernaut fix
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@@ -83,7 +83,7 @@
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if(!B)
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src << "<span class='warning'>You must be on a factory blob!</span>"
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return
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if(B.health < B.maxhealth*0.8) //if it's at less than 60% of its health, you can't blobbernaut it
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if(B.health < B.maxhealth*0.8) //if it's at less than 80% of its health, you can't blobbernaut it
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src << "<span class='warning'>This factory blob is too damaged to produce a blobbernaut.</span>"
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return
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if(!can_buy(20))
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@@ -257,4 +257,4 @@
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owner << "<b>You are a blob!</b>"
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owner << "You will shortly burst, and should find a quiet place to do so, out of sight of the station."
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owner << "Alternatively, you could burst near a place that would hinder the station, such as telecomms or science."
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owner << "Once you burst, you can get additional information by <b>pressing this button again.</b>"
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owner << "Once you burst, you can get additional information by <b>pressing this button again.</b>"
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