## About The Pull Request
Due to the atmos complexity, this was split off from:
- #90998
This takes the atmos gas mixture from a turf and converts it into a
string for saving via the `map_export` verb. The behavior is as follows:
- Space and wall turfs atmos are skipped
- Rounds all gases to 0.01 decimal for their individual mole value
- Any gases less than 0.01 moles get skipped
This does not keep track of active fires since those have hotspots,
active turfs, etc., which is way more complicated to save. Another
caveat is the amount of characters the map reader needs to write is much
larger since every turf (besides space/walls) will have different atmos
due to mobs breathing, airlocks opening, etc. so I made this setting
into a `SAVE_ATMOS` flag that you can apply when saving.
This also keeps track of air inside of canisters.
## Why It's Good For The Game
Atmospherics changes to the station can now be saved properly.
## Changelog
🆑
qol: `map_export` admin verb can now save atmos for turfs and air
canisters
/🆑
* Map export admin verb/buildmode (#80326)
## About The Pull Request
The base for the PR was taken from
https://github.com/shiptest-ss13/Shiptest/pull/206 and thank them for
that.
The point of this verb is to save pieces of the map to your computer for
further use. It's not that necessary, but rarely, it can be useful.
[Video](https://i.imgur.com/M6mdDTC.mp4)
## Why It's Good For The Game
Transferring buildings from one round to another, preserving the decor
made in the game.
## Changelog
🆑 Vishenka0704
admin: The ability to export a part(or z-level) of the map has been
added.
/🆑
* Map export admin verb/buildmode
---------
Co-authored-by: Yaroslav Nurkov <78199449+AnywayFarus@users.noreply.github.com>