* Adds helpers for apc. (#74651)
## About The Pull Request
I asked someone in discord if it was worth it, they said it was, from
what i remember at least.
## Why It's Good For The Game
More comfort with apc's for mappers.
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Co-authored-by: san7890 <the@ san7890.com>
* Adds helpers for apc.
* wew
* wew
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Co-authored-by: Helg2 <93882977+Helg2@users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
* [MDB IGNORE] Fix High Capacity APC Inheritance (#69526)
Doing some mapping work downstream and I noticed there were both directional and non directional high caps. Code dived to figure out which was the valid one to use and found the directional high caps were not actually inheriting the upgraded power cells do to bad name structure. Corrected inheritance structure. Updated Kilo and Icebox to use directional high caps as standard and updated several ruin and gateway missions to standard directional high caps
* [MDB IGNORE] Fix High Capacity APC Inheritance
Co-authored-by: ORCACommander <orcacommander1@gmail.com>
* increase roundstart power available to SM rooms (#66393)
Swap the normal APC cell for a high grade one for all maps SM rooms to allow more time to setup the SM
* [NO GBP]increase roundstart power available to SM rooms
Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>