Commit Graph
56 Commits
Author SHA1 Message Date
980c176345 Butts + Bellies (#5674)
## About The Pull Request
Adds butts (up to size 8) and bellies (up to size 9)

Check out what they look like in the Proof of Testing.
## Why It's Good For The Game
It allows for a lot more customization and spicy content, making way for
the potential for new emotes using these genitals to be added. While I
can understand that some people may be against this, I honestly feel it
is no different than any of the hyper genitals or regular genitals we
already have. If the size is somehow an issue despite us having other
hyper genitals, I can reduce the max size.
## Proof Of Testing
See below. Hyper and NSFW warning.
<details>
<summary>Screenshots/Videos</summary>


https://github.com/user-attachments/assets/24dde7a9-98e8-49f8-aee2-118da5dfe2c4

<img width="1426" height="397" alt="image"
src="https://github.com/user-attachments/assets/87e8d620-960f-407c-a816-cdc82073070a"
/>

<img width="1435" height="406" alt="image"
src="https://github.com/user-attachments/assets/27791cf5-a753-491b-8622-1c3f6dabd81c"
/>

</details>

## Changelog
🆑
add: Added new genitals: Bellies + Butts
/🆑

---------

Co-authored-by: Roxy <94389951+SapphoQueer@users.noreply.github.com>
2026-05-29 14:41:17 +02:00
JinsheeandGitHub 36bc0b59a8 [PORT] Broodmother & Beak (Tiny) sprites (#5621)
## About The Pull Request

This ports the Spider (Splurt) and Beak (Tiny) sprites from Splurt. I
was unable to find the original authors of the respective sprites.

This PR is being done upon request.

## Why It's Good For The Game

Customization........................ oh yeah babeyt!

## Proof Of Testing



https://github.com/user-attachments/assets/d1f53c4c-dae1-4aa5-af02-b5da84979d4a



## Changelog
🆑
add: Added Broodmother taur body
add: Added Beak (Tiny) snout
/🆑
2026-05-20 15:19:40 +02:00
AlexisandGitHub e509977210 Wasteland Mutant Parts - Fallout Inspired Mutant Parts (#5571)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
- Adds two sets of deathclaw themed horns labeled as Mutant Lizard and
Mutant Lizard (Inverted).
- Adds a night stalker tail labeled as Hybrid Coyote (Large)

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
More customization, plus I've already seen people playing these kinds of
characters so giving them the mutant parts for it is nice.
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing
See the videos below.
<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>

Mutant Lizard Horns + Hybrid Coyote (Large)


https://github.com/user-attachments/assets/4652d812-686c-4f8e-88e4-dd59bc3107d6

Inverted Mutant Lizard Horns


https://github.com/user-attachments/assets/28348854-3174-4af3-b88d-17b8deddffe2

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added two new sets of horns: Mutant Lizard and Mutant Lizard
(Inverted).
add: Added one new tail: Hybrid Coyote (Large).
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->
2026-05-14 16:04:35 +02:00
lukevaleandGitHub 3ed01837aa Inari Tail (#5451)
This adds in two tails, the Inari 10 tailed kitsune. An extremely large
set of tails. Probably best to not use these in departments like sec or
medical, but if you are so inclined to do so, simply by wagging it'll
swap to the single tailed variant. Which means that if you want to be
generous, you can run excitable, so if someone wants your tails to get
out of the way they can simply headpat you.

The alternative is added in as the oversized fluff tail, a general use
canine tail of large size.
This is simply more options of customization. While it can be admittedly
a bit large, it's mostly for flavor and people who it won't really be an
issue with. If anything it'll be more problematic to THEM. And the
single tail has been something I wanted for a while, something a bit
more then the fox tails, but not like the snake tail.
Ran on a local to make sure it compiles and works fine.
<details>
<img width="165" height="175" alt="image"
src="https://github.com/user-attachments/assets/6fd3aceb-717c-4fe5-a0ef-dc3fa12687b2"
/>
<img width="175" height="171" alt="image"
src="https://github.com/user-attachments/assets/f11da42d-5cc4-4318-a96d-907b42d9e796"
/>
<img width="184" height="161" alt="image"
src="https://github.com/user-attachments/assets/95d939c4-93c0-4b89-b946-73f78b13f9d3"
/>
<img width="160" height="158" alt="image"
src="https://github.com/user-attachments/assets/66ebaba1-b034-4232-bccc-da185c3b5084"
/>
<img width="259" height="195" alt="image"
src="https://github.com/user-attachments/assets/d2df19ef-5d77-47e7-b7e1-d0795dc3a2b8"
/>
<img width="180" height="175" alt="image"
src="https://github.com/user-attachments/assets/3763cc94-853a-453d-97e8-2c8eae47674e"
/>


</details>

## Changelog
🆑
add: Inari Kitsune tail
add: Oversized Fluff tail
/🆑
2026-05-03 05:13:10 +02:00
Nuk5513andGitHub 0a71efc47f Haydee Snout + Loincloth port (#5272)
## About The Pull Request

This pull requests ports over the Haydee snout over from Splurt, as well
as the loincloths from Nova.

## Why It's Good For The Game

mmm pretty sprites

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

The loincloth & the Haydee snout used in a character

yes i'm using the haydee snout for a better xeno head

<img width="205" height="557" alt="image"
src="https://github.com/user-attachments/assets/afb854df-0217-433f-a1ee-c3c657c8a57c"
/>

</details>

## Changelog

🆑
add: A "new" Haydee snout, as well as loincloth as an option for
underwear.
/🆑
2026-02-22 03:33:12 +01:00
AlexisandGitHub 38d479333f Arms 2 - The long awaited sequel (#5215)
## About The Pull Request
Adds two new sets of (non-functional) wings. Second Arms
(Non-Functional) and Second Arms (Greyscale - Nonfunctional). For all
those who have characters with four arms. Screenshots can be found in
Proof Of Testing.
## Why It's Good For The Game
People can have their OCs with more than two arms without breaking the
balance of the game.
## Proof Of Testing
See the attached screenshots below.
<details>
<summary>Screenshots/Videos</summary>
<img width="269" height="356" alt="image"
src="https://github.com/user-attachments/assets/d7351417-7478-4abe-91d3-bd59f0aa7ab4"
/>

<img width="121" height="101" alt="image"
src="https://github.com/user-attachments/assets/df851cb2-4a60-4671-8944-28a82f421770"
/>

</details>

## Changelog
🆑
add: Added two new sets of 'wings': Second Arms (Non-Functional) and
Second Arms (Greyscale - Nonfunctional)!
/🆑
2026-02-07 20:22:26 +02:00
RoxyandGitHub 8f6d0d82cd Ports splurt's eastern dragon markings/ears/tail/snout (#5211)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Title
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
More customization = good + a friend asked me to port it
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing
<img width="68" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/c1158b3a-546b-493d-9bdb-9c66c2c89878"
/>
<img width="67" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/95b89d6c-065a-4ac4-a7a0-38c6b7d3ae7f"
/>
<img width="64" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/4ae486ad-370d-496f-aca9-aee7c1e46365"
/>
<img width="66" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/2a2bd56b-a6fb-4271-a65e-40af7d084339"
/>




<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added the eastern dragon tail, snout, ears, and markings.
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->
2026-02-03 23:46:31 -05:00
JinsheeandGitHub 7009919e9f [BUG DLC] The 3rd Mantis Arm Variant (#4868)
## About The Pull Request

Adds another variant for the Mantis arms (wings) that lays over the
basesprite, mimicking the harpy (top) wings.

## Why It's Good For The Game

Another layer of customization for our favorite blorbos

## Proof Of Testing



https://github.com/user-attachments/assets/f8454d1f-9850-427f-b4c8-888257902aeb



## Changelog

🆑
add: Added Mantis (Top) Wing option
/🆑
2025-10-30 11:39:10 -04:00
sunnyandGitHub 1a9a7dafa9 Fixes "Wisteria Antennae" being unselectable (#4790)
## About The Pull Request
Title. Someone did an oopsie, and used "wisteria" as their horns name,
meaning the wisteria antennae couldn't be used.
## Why It's Good For The Game
Please, my bug looks bald.
## Proof Of Testing
<img width="960" height="577" alt="image"
src="https://github.com/user-attachments/assets/47239ff2-8bd8-41cc-a437-e5152bffc2a3"
/>
<details>
<summary>Screenshots/Videos
</summary>

</details>
2025-10-06 22:03:29 +03:00
lukevaleandGitHub 00dfb7907c [Feature] Adds Chemlight's markings, tail, ears, and generic alts. (#4754)
## About The Pull Request
Adds in 2 tails, a new pair of tall ears, 2 tauric tails, and 3 sets of
markings. Primarily designed for Chemlight, but public use, with some
good parts that I'd think some people would love to use.

## Why It's Good For The Game

<!-- Please add a short description of why you think these changes would
benefit the game and the roleplay atmosphere of the server. If you can't
justify it in words, it might not be worth adding. -->

It adds more selections to the Taur list, with a highly requested model
that is of the quality standard of the codebase, which will impact in
the variety of characters in our community.

The generic alts of the tail and Taur are both really wonderful. The
taur has a custom made lay down sprite that's more then just
accordioning. The ears are generic, and fit canines quite happily. The
tail is a mix between the fox tail, with a split instead of a colored
tip. Which we don't have anything like as of yet. The belly trim marking
alone is wonderful on it's own, and the Chemlight and Chembright could
see some use for those who like how it looks on their character.

## Proof of Testing

<!-- Include any screenshots/videos/debugging steps of the code
functioning successfully, between the </summary> and </details> code
blocks. -->
<!-- To our mappers and spriters: Posting screenshots of content INSIDE
EDITORS (aseprite, PDN, SDMM, ect) is NOT valid proof of testing. Please
make sure that you COMPILE the game and provide PROOF you tested your
edits. -->

<details>
<summary>Screenshots/Videos</summary>
  
<img width="321" height="254" alt="Screenshot 2025-09-28 124839"
src="https://github.com/user-attachments/assets/12703639-8fee-4ac5-a63d-6c02c969a299"
/>
<img width="310" height="240" alt="Screenshot 2025-09-28 124945"
src="https://github.com/user-attachments/assets/ce43ba85-8edc-432d-a294-ca3c59260629"
/>
<img width="318" height="265" alt="Screenshot 2025-09-28 125023"
src="https://github.com/user-attachments/assets/0829f39f-3186-49f1-b383-da6fb9d0af88"
/>
<img width="386" height="225" alt="Screenshot 2025-09-28 125032"
src="https://github.com/user-attachments/assets/d52f76c6-1a2f-4a34-ba4e-a66e91fa291d"
/>
<img width="343" height="224" alt="Screenshot 2025-09-28 125047"
src="https://github.com/user-attachments/assets/4190f244-2e87-42e5-a93b-b8f6f79a945f"
/>
<img width="266" height="230" alt="Screenshot 2025-09-28 125100"
src="https://github.com/user-attachments/assets/3f7a5e50-753b-4b40-b951-53b4dd30d7a9"
/>
<img width="392" height="234" alt="Screenshot 2025-09-28 125303"
src="https://github.com/user-attachments/assets/6e96c374-f266-4550-ba4a-f93d7d0a185a"
/>
<img width="500" height="242" alt="Screenshot 2025-09-28 125313"
src="https://github.com/user-attachments/assets/79d06dbb-4102-4b3b-bf22-6884fddb714a"
/>
<img width="355" height="252" alt="Screenshot 2025-09-28 125617"
src="https://github.com/user-attachments/assets/601a77a8-8cb4-4e66-aff8-107db4fc68f3"
/>
<img width="499" height="248" alt="Screenshot 2025-09-28 125630"
src="https://github.com/user-attachments/assets/cc866d84-b4ea-43b6-aef1-bff425cda091"
/>
<img width="405" height="296" alt="Screenshot 2025-09-28 125643"
src="https://github.com/user-attachments/assets/6b27a3a6-4f31-4e21-9288-e1aaa7394f6a"
/>
<img width="565" height="239" alt="Screenshot 2025-09-28 125652"
src="https://github.com/user-attachments/assets/4cd177e0-8169-4c5b-b7b9-dae4d975a518"
/>
<img width="513" height="191" alt="Screenshot 2025-09-28 125741"
src="https://github.com/user-attachments/assets/4aefb5f9-1c56-4b8a-a483-54adea4377d7"
/>
<img width="292" height="236" alt="Screenshot 2025-09-28 125928"
src="https://github.com/user-attachments/assets/6dae7857-19d1-4c44-8219-89abd2fa40c5"
/>
<img width="313" height="207" alt="Screenshot 2025-09-28 125953"
src="https://github.com/user-attachments/assets/3b9548f9-13b1-4c9d-80da-a17c462d3f2a"
/>


</details>

## Changelog
🆑
add: Adds 3 new markings, Belly trim, Chemlight, and Chembright.
add: Adds two new tails, chemlight, and striped tail.
add: Adds two new taurs, chemlight, and striped canine.
add: Adds a new set of tall ears for those canines looking to get those
ear scritches.
/🆑
2025-10-01 14:18:56 -04:00
CephaloandGitHub 809c12d4bd Insectoid Stuff (#4737)
## About The Pull Request

This PR adds some more customization, I was testing how to make more
stuff and it turned out pretty well!

This PR adds:

An insectoid Crest as horns
Half Spider Arm variant, instead of the 4 one.
Adds two marking sets
Chitin forearm armor and chitin shoulderpads!

## Why It's Good For The Game

More customization :)

## Proof Of Testing

It worksssss

<details>
<summary>Screenshots/Videos</summary>
<img width="325" height="405" alt="image"
src="https://github.com/user-attachments/assets/6e72012b-428c-449b-901b-c180c974683d"
/>
<img width="182" height="326" alt="image"
src="https://github.com/user-attachments/assets/35d20211-902c-4a06-85e3-8d2810e8beb8"
/>
<img width="224" height="340" alt="image"
src="https://github.com/user-attachments/assets/7f16011d-ef90-4270-b753-61fea8263897"
/>

</details>

## Changelog

🆑
add: Adds a new insect crest (as a horn), new insect half arms (wings)
and new chitin markings!
/🆑
2025-09-28 08:40:25 -04:00
lukevaleandGitHub 15ef22e0a4 Ports Kitsune Ann and adds a kitsune taur (#4734)
As the name says, ports over the kitsune and fox ann tails from Nova (Or
splurt whoever made it first), which is a high quality alternative to
the existing kitsune sprites. Very nice.
The kitsune taur is a kitbash of the foxtaur from virgo and the kitsune
Ann tails.
More customization is always nice, especially for a set of tails and
features that are very common in the bubber sphere.
<img width="153" height="152" alt="Screenshot 2025-09-25 201741"
src="https://github.com/user-attachments/assets/8ad77b9c-c6ac-482e-be36-de6f208f7a29"
/>
<img width="207" height="176" alt="Screenshot 2025-09-25 200910"
src="https://github.com/user-attachments/assets/ba2c96c1-86c4-47aa-9de3-d5ad8959b0cc"
/>
<img width="168" height="207" alt="Screenshot 2025-09-25 200914"
src="https://github.com/user-attachments/assets/b903228e-cda8-4b73-9e0e-f2c773c5d66c"
/>
<img width="179" height="170" alt="Screenshot 2025-09-25 200918"
src="https://github.com/user-attachments/assets/aa4c4753-2b27-4808-b8b2-c936c28fc0d3"
/>
<img width="139" height="192" alt="Screenshot 2025-09-25 200921"
src="https://github.com/user-attachments/assets/70169e60-c14f-48c7-a3ea-6d9dd977ca7b"
/>
<img width="232" height="320" alt="Screenshot 2025-09-25 201051"
src="https://github.com/user-attachments/assets/8d9af2c8-cc27-4dde-ba55-3a9ed77f7f8c"
/>
<img width="216" height="272" alt="Screenshot 2025-09-25 201055"
src="https://github.com/user-attachments/assets/dc6d4ea2-028d-48db-8ffe-6f795cad9483"
/>
<img width="248" height="325" alt="Screenshot 2025-09-25 201101"
src="https://github.com/user-attachments/assets/c6fce8ea-f133-4d6d-adcf-7aefaed1d251"
/>
<img width="200" height="304" alt="Screenshot 2025-09-25 201104"
src="https://github.com/user-attachments/assets/aee77db0-5152-4cc6-94ab-2d43c626e7c4"
/>
<img width="269" height="318" alt="Screenshot 2025-09-25 201153"
src="https://github.com/user-attachments/assets/9eb89db5-6913-4f88-8523-7a2820aefade"
/>
<img width="217" height="336" alt="Screenshot 2025-09-25 201156"
src="https://github.com/user-attachments/assets/b18be40d-863e-46e8-8bd6-86f58d2505d3"
/>
<img width="272" height="306" alt="Screenshot 2025-09-25 201159"
src="https://github.com/user-attachments/assets/512b293c-cf99-4810-8f67-ff3f04695253"
/>
<img width="233" height="297" alt="Screenshot 2025-09-25 201203"
src="https://github.com/user-attachments/assets/6027808f-8cf5-4179-9e9d-5a62f5201fa7"
/>
<img width="209" height="188" alt="Screenshot 2025-09-25 201730"
src="https://github.com/user-attachments/assets/18d2d6c4-0c9d-4d7f-846c-2f3315289a54"
/>
<img width="167" height="170" alt="Screenshot 2025-09-25 201733"
src="https://github.com/user-attachments/assets/cf212466-0f51-4f13-88b0-75108d40dc5d"
/>
<img width="194" height="189" alt="Screenshot 2025-09-25 201738"
src="https://github.com/user-attachments/assets/28e06bf3-b2f5-40b7-882a-bd142d3477b1"
/>

https://gyazo.com/07de471bde5dca66e663ecfb97970d3c
https://gyazo.com/55810a3f8c59cd11eede566b8af22c83
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Kitsune Ann, and Fox ann
add: Fox taur and a alt belly colorable
/🆑
2025-09-28 08:39:01 -04:00
TylandGitHub 902f6d320b 32x64 ears (#4591)
## About The Pull Request

I've added `ears32x64.dm` and `ears32x64.dmi`, and also ported the 32x64
ears from SPLURT while I was there.

## Why It's Good For The Game

Spriters can now sprite big and tall ears, giving some more room for
customisation.

## Proof Of Testing

<img width="400" alt="immagine"
src="https://github.com/user-attachments/assets/a1323a89-210b-4f4a-8b57-509e0899018f"
/>

<img width="150" alt="PinClipart com_night-sky-clipart_20766"
src="https://github.com/user-attachments/assets/99452373-4da7-4bde-b114-122d653f6ea4"
/>

</details>

## Changelog

🆑
add: Added a set of tall ears, ported from SPLURT.
image: Added compatibility for taller (32x64) ears.
/🆑
2025-09-12 09:12:42 -04:00
Bridget (Yaki)andGitHub 85c205feb9 Adds some new (colourable!) tailmaw variants (#4567)
## About The Pull Request
Adds three new (wagging) tailmaw variants: coloured head, striped, and a
combo of the two!
## Why It's Good For The Game
More variety is always good, especially character creation variety!
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>
<img width="340" height="333" alt="image"
src="https://github.com/user-attachments/assets/83c92430-82bb-4e94-9eb0-f8efcb349bd3"
/>
<img width="339" height="341" alt="image"
src="https://github.com/user-attachments/assets/ac50538d-9499-4e9c-8cf5-52cea4d1e3dc"
/>
<img width="336" height="341" alt="image"
src="https://github.com/user-attachments/assets/a7eacab3-801e-4543-9236-6207eea72462"
/>


https://github.com/user-attachments/assets/d1f9762c-2a20-458e-915b-5242d24e1087
</details>

## Changelog
🆑
add: Added three tailmaw variants: Coloured Head, Striped, and a combo
of the two.
/🆑
2025-09-01 10:14:25 -07:00
eb5ef8dc33 Ports Wendigo parts! (#4565)
## About The Pull Request
Taken from https://github.com/SPLURT-Station/S.P.L.U.R.T-tg/pull/480

Sprites were made by the original PR author, Maggotbait

<img width="627" height="227" alt="image"
src="https://github.com/user-attachments/assets/76ff9a22-0ded-40d2-b100-ef9043d1a5a6"
/>

## Why It's Good For The Game
More good-looking customization options, just in time for Halloween (or
about two months early).
## Proof Of Testing
See the attached video.
<details>
<summary>Screenshots/Videos</summary>


https://github.com/user-attachments/assets/5c67b902-8789-4d59-a685-2b889308745c


</details>

## Changelog
🆑
add: Added the cryptid horns, fluff, snout, and markings from
S.P.L.U.R.T
/🆑

---------

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2025-08-31 13:20:41 -07:00
๑ïandGitHub 1b83218b49 Adds few "Large Cat" tails & Skin tone markings (#4573)
## About The Pull Request
Customization is nice, the markings in particular allow you to implement
diverse skin tones, rather than leaving it in a dull greyish shade.
## Proof Of Testing
<details>
<summary>Large Cat Tails</summary>



https://github.com/user-attachments/assets/94fb808a-a331-41d6-b39d-d4938de75c8a



</details>
<details>
<summary>Skin tone Markings</summary>

<img width="1000" height="1000" alt="1"
src="https://github.com/user-attachments/assets/7c5b0c33-0ec2-4a9f-ac03-a338f7ab0db8"
/>


</details>

## Changelog
🆑 Smol42
add: Added 5 new tails and markings
/🆑
2025-08-31 12:20:56 -07:00
JinsheeandGitHub 7e195d8415 Shadekin Fluffy Ear Gradient (#4488)
## About The Pull Request

As per popular request, adds a gradient variant to the Fluffy shadekin
ears

## Why It's Good For The Game

insert funny video/imaeg here

## Proof Of Testing

<img width="265" height="141" alt="image"
src="https://github.com/user-attachments/assets/7d1f0fd5-5c1b-4225-8ac3-144afa9526ef"
/>
<img width="259" height="154" alt="image"
src="https://github.com/user-attachments/assets/19affbef-3414-4578-a116-5fb4a777387c"
/>


## Changelog
🆑
add: Added Shadekin Fluffy Gradient
/🆑
2025-08-21 12:12:59 -07:00
CephaloandGitHub 3bfe64f052 Synthetic Shark and Moth snouts (#4438)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

This PR adds a new Synthetic Shark snout and a Synthetic Moth snout! No
longer will synthetic sharks look wonky or need to use lizard zynthetic
snouts! And now, synthetic moths are now possible- yippie!!!
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

more customization good :3
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing

it works! screenshots below
<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>
<img width="263" height="522" alt="image"
src="https://github.com/user-attachments/assets/0b4d021c-7f7a-422a-8dca-981ed5646c2b"
/>
<img width="271" height="534" alt="image"
src="https://github.com/user-attachments/assets/79e04d22-985b-426e-b4c8-9ab30132c9fa"
/>
<img width="309" height="571" alt="image"
src="https://github.com/user-attachments/assets/f1348063-7eb2-4120-b4f5-6ebd25d4f7e5"
/>
<img width="269" height="466" alt="image"
src="https://github.com/user-attachments/assets/fd9f1fe9-0a19-42f4-975f-4e4ff5dc1a0f"
/>

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added new synthetic shark and moth snouts!
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->
2025-08-15 12:13:47 -07:00
Roxy 4c62a21b1a Fixes for #92061 2025-08-12 13:50:57 -04:00
57897528a6 New Shadekin Tail + Ears (#4325)
## About The Pull Request

This adds a lot of new ears, and a new 64x32 tail sprite. To facilitate
the addition of this sprite, I have also relabeled one of the 64x32
sprite folders to reduce clutter. This has not altered the functionality
of the sprites contained within. The sprites are ported from the Goob
Station codebase on SS14, which are further ported from a place called
"EE".

## Why It's Good For The Game

Customization!

## Proof Of Testing



https://github.com/user-attachments/assets/6edbb375-c6b7-4f27-9172-4fca1078144a


## Changelog
🆑
add: Added new Shadekin Ear options
add: Added a new Shadekin tail
/🆑

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2025-08-09 22:24:37 -04:00
JinsheeandGitHub b8e376f530 Greyscaled Moth Wings + Antennae (#4323)
SPEED MERGE MY CHANGES.

## About The Pull Request

This adds separate greyscaled options for both Moth Wings and Moth
Antennae.

## Why It's Good For The Game

Customization. This was done upon request.

## Proof Of Testing


https://github.com/user-attachments/assets/09bae4f2-cdf8-4b27-8ecd-d6cdcbc62838

## Changelog

🆑
add: Added new Greyscale Moth Wings
add: Added new Greyscale Moth Antennae
add: Added "Burnt Off" Moth Wings
/🆑
2025-08-09 22:13:39 -04:00
RoxyandGitHub 56dce87784 renames the guilmon + renamon parts to toraxen + cyvian by headmin request (#4295)
## About The Pull Request
One of our server rules is that you can't play species from other canons
1:1 so it's a bit misleading to have parts named after them. Headmin
wanted them to be renamed. Will probably do the same for eevee+scolipede
when they come up with names for it. Leaving the datum names the same
and the like so it's still clear what it's meant to be if you decide to
codedive.

## Why It's Good For The Game
code follows standards set by server rules this is a good thing

## Proof Of Testing
yeah it works

<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

🆑
code: Renames the guilmon + renamon parts to toraxen + cyvian
respectively.
/🆑
2025-07-25 09:47:45 -07:00
d9ed30007e New robotic/protean wings - Virtualized wings (#3918)
## About The Pull Request

There's a lack of cool wings for my protean and synth players, and I got
told *nicely* to make some (This is a call for help)

So yeah, cool robotic wings

Here's the aseprite sprites

![image](https://github.com/user-attachments/assets/8ce9c8e1-1d98-4756-b547-4123df007837)\

Also adds the wings to the wing types on the chest so you dont get angel
wings when you drink the potion

## Why It's Good For The Game

See about section.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/94c7ed0b-8a75-4176-aa57-2a06dc033c4d)

</details>

## Changelog

🆑
add: New wing type - virtualized wings
image: Sprites for said wings
/🆑

---------

Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
2025-06-16 20:30:53 -04:00
a4691d3a6b Beehive Behinds (#3788)
## About The Pull Request
Adds a new tail sprite for Big Bee Abdomens.
## Why It's Good For The Game
🐝 <- cute
## Proof Of Testing

![GIF 11-May-25 11-01-51
AM](https://github.com/user-attachments/assets/34bea4c9-6905-4fe6-8cbd-394e8825ea91)

## Changelog
🆑
add: Added a big bee thorax thing to the tail sprites.
/🆑

---------

Co-authored-by: Shadow-Quill <44811257+Shadow-Quill@users.noreply.github.com>
2025-05-11 16:04:51 -04:00
Lasshy KorshBotandGitHub 005a3c934f Ports JUST the SPLURT Genital Sprites, NO ASS. NO BELLY. (#3643)
## About The Pull Request
i mean waht do you want me to say
## Why It's Good For The Game
COLORABLE NIPPLES!!!!!
## Proof Of Testing
This is just a slice of my old code, it runs fine.
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Added new SPLURT penis/balls/breasts sprites
/🆑
2025-04-28 14:24:21 -07:00
c29d36ada5 Fish Ass: ports over large shark tails from CHOMP (#3448)
## About The Pull Request

see title
if you want to see who made the sprites, follow the accreditation chain:
https://github.com/CHOMPStation2/CHOMPStation2/pull/9926

it doesn't fully use all the sprites, because our system here is so much
clunkier to use - if someone wants they can probably bash out several
more tail variants by copying and rearranging the existing sprites

## Why It's Good For The Game

people wanted them, gushed over them in #suggestions, and then no one
did anything, so...
also, 🦈

## Proof Of Testing

yeah i compiled it, they finally showed up in game, thanks #coder-longue

## Changelog

🆑
add: 4 new tail options
image: new tail sprites
/🆑

---------

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2025-04-07 00:04:27 +00:00
3c30dfbaff Shadekin Ear Gradient (#3429)
## About The Pull Request
Adds a new ear type: Shadekin Gradient
## Why It's Good For The Game

Makes Healer happy

## Proof Of Testing


![image](https://github.com/user-attachments/assets/16b3910e-68fa-4caf-8678-2e1f4632ecd9)

![image](https://github.com/user-attachments/assets/c3f7eb88-24b2-4aed-804a-075df5917517)

## Changelog

🆑
add: Added new ear type: Shadekin Gradient
/🆑

---------

Co-authored-by: Jinshee <manastra2536@gmail.com>
2025-04-03 10:50:24 -06:00
JinsheeandGitHub c83b14b15d Porting New Bug Customization + IPC Screens (#3415) 2025-04-02 22:32:45 -06:00
ae44c0047a Requested Snout, Frills, Horns, and Marking (#3353)
## About The Pull Request

Most of these are ported from Shiptest on request. In total, 1 new
snout, 4 new frills, 5 new horns, and 1 new head marking.

## Why It's Good For The Game

Makes [anonymous requester] happy!

## Proof Of Testing



https://github.com/user-attachments/assets/67824f8b-2e08-44d9-b0c6-73db3e564055


## Changelog

🆑
add: Added Horns: Simple (New), Broken (New), Ram (New), Lightning, and
Brimstone
add: Added Frills: Droopy, Frillhawk, Neck Frills (New), Neck Frills
(Fuller New)
add: Added Markings: Dome
add: Added Snouts: Extra Sharp
/🆑

---------

Co-authored-by: Jinshee <manastra2536@gmail.com>
2025-03-22 16:34:58 +00:00
WaterpigandGitHub fc13f045a3 Fixes missing attribution (#3361)
Woops my bad
2025-03-22 15:40:43 +00:00
JinsheeandGitHub 73f11f5b36 Senator Maintainer, Another Jinshee Sprite PR Has Hit The Repo (#3360)
## About The Pull Request

Ports 5 sprites by @Sweettoothart from Iris Station. One new wing, one
snout, two ears, and one horn.

## Why It's Good For The Game

Makes roachwitharoach happy

![image](https://github.com/user-attachments/assets/41e6cc19-c90f-4933-b3f2-19e0c6fc8418)


## Proof Of Testing



https://github.com/user-attachments/assets/e63099ed-64bc-4ad8-9bde-2064cf9c1a68


## Changelog

🆑
add: Added Pinioned Wings, Masked Wing Snout, Headwing Ears, and Winged
Messenger Horns
/🆑
2025-03-22 16:09:32 +01:00
fb4a7e4652 Bandaged Shadekin Ears! (#3346)
## About The Pull Request

Adds 2 new Shadekin ears, both complementing different directions. 

## Why It's Good For The Game

Makes Trinket happy

## Proof Of Testing



https://github.com/user-attachments/assets/23dbaa86-ad84-4ff7-827a-7cf750fcd061



## Changelog

🆑
add: Added 2 new shadekin ears
/🆑

Co-authored-by: Jinshee <manastra2536@gmail.com>
2025-03-19 21:24:39 -04:00
6cfdcd084d Adds requested Pig/Boar character sprites. (#3164)
## About The Pull Request

This PR ports a pig/boar sprite set from Nova Sector
(https://github.com/NovaSector/NovaSector/pull/4548) because I was asked
to and the sprites look cool. The new additions to your character
creator are:

- 2 Snouts. One with and without tusks.
- 2 Peg leg types. Variants of big legs so they're found under the taur
setting.
- Floppy ears.

## Why It's Good For The Game

### 🐗

## Proof Of Testing

works on my local. all additional sprites are under `modular_zubbers`.
permission and attribution from the sprite artist is at the [sprites
channel from Bubberstation's
Discord.](https://discord.com/channels/1059199070016655462/1184264879041949726/1336007669403615304)

<details>
<summary>Screenshots/Videos</summary>


![Sprite accessories with example
characters](https://camo.githubusercontent.com/308b8080fe045668fdb6bf4474544716e1935106d16dabb5a2143dc23671fd2c/68747470733a2f2f692e696d6775722e636f6d2f587255726867392e706e67)
Left (top-down):
 
 * Floppy (ears)
 * Porcine (snout)
 * Porcine + Tusks (snout)
 * Big Legs, Stanced Pegs (taur)
* Big Legs, Pegs (taur) -- front and back sprites omitted because
they're the same
 
Right (top-down):

* Example of floppy ears, stanced biglegs pegfeet, and boar snout. Boar
guy
* Example of non-stanced biglegs pegfeet, and pig snout. Honduran white
bat guy

</details>

## Changelog

🆑 iskawhiskers, shayoki
add: new sprite accessories: floppy (ears), big legs with pegfeet (taur
legs), porcine and porcine + tusks (snout)
/🆑

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2025-03-08 03:46:08 +00:00
WaterpigandGitHub aefd850547 Adds cleavage and synth joints markings (#2799)
## About The Pull Request

See name and proof of testing. Sprites by Cepha, and she is given full
credit as the code isn't really noteworthy.

Also organizes marking files into one place

## Why It's Good For The Game

Allows for more creativity when making characters, especially with the
synth joints allowing for some clever synth humanoid designs.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

Markings put on nonsynthetic lizard because I am lazy

![image](https://github.com/user-attachments/assets/e8757b34-120e-46e9-abd9-4c600a5a46c3)

</details>

## Changelog
🆑 Cepha
add: Cleavage marking
add: Synth joints marking
/🆑
2025-01-06 04:39:31 -07:00
ArrisFairburneandGitHub aab90eaa34 Adding a "snaggletooth" type snout (#2826)
## About The Pull Request

Adds a new option for "snaggletooth" type snouts. These have visible
top-jaw teeth sticking out over the bottom jaw.
## Why It's Good For The Game

Having a snout with visible jagged teeth is a good option for reptilian
characters, especially for dragon and crocodile-type looks.
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/c7fb41ef-cb23-4112-8678-05bd4d910f5f)


![image](https://github.com/user-attachments/assets/b5c481b9-0912-4607-af26-bbad525ffb33)


![image](https://github.com/user-attachments/assets/cc962c9a-b50b-4b8f-8911-4dfaf9171a36)


![image](https://github.com/user-attachments/assets/b77ca258-cc36-4d65-8fdd-f942b2e7b213)

</details>

## Changelog
🆑
add:Added a snout option with a visible snaggletooth on it.
/🆑
2025-01-04 18:20:19 -05:00
1af85bc4f1 New snout: Mandibles (#2589)
## About The Pull Request
Adds a new snout, sprite-work courtesy of Iska
https://github.com/NovaSector/NovaSector/pull/1754

## Why It's Good For The Game
Insert a video of a spider here

## Proof Of Testing
Trust me! (Have I ever failed you before?)

## Changelog

🆑
add: Added new snout "Mandibles (Top)"
/🆑

Co-authored-by: Jinshee <manastra2536@gmail.com>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com>
2024-12-01 17:05:04 +00:00
ce5f3d6618 Moves Lizard Full Stub horns to beard because of overlay issues. (#2590)
## About The Pull Request

Moves Lizard Full Stub horns to beard because of overlay issues.
The horn option of it would overlay over masks, looking silly.

## Why It's Good For The Game

Fixes good. 

## Proof Of Testing

it just werks.


## Changelog

🆑 BurgerBB
fix: Moves Lizard Full Stub horns to beard because of overlay issues.
/🆑

Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com>
2024-12-01 05:37:32 +02:00
BurgerLUAandGitHub 8b244b25c2 Adds a new snout option for lizards along with a horn option. (#2370)
## About The Pull Request

Adds a new snout option for lizards along with a horn option.
Specifically, "Full Stubby" horns, and "Full and Thick" snout.

## Why It's Good For The Game

:)

## Proof Of Testing

It just works.

## Changelog

🆑 BurgerBB
add: Adds a new snout option for lizards along with a horn option.
/🆑
2024-11-10 10:02:51 +00:00
95ba7767ec Adding Jackal tail (#2311)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

Taking a tail from another server and porting it over here

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

Adding new tail sprites

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->


## Why It's Good For The Game
More customization, more fun
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing


![image](https://github.com/user-attachments/assets/ff4616c3-c16c-4492-a741-a3fa9ab68044)

![image](https://github.com/user-attachments/assets/a3fc1878-6301-4e49-a294-ded519811b08)

![image](https://github.com/user-attachments/assets/bae55883-9d2a-4a93-a763-e7ee7ebdfdcd)

![image](https://github.com/user-attachments/assets/a29916d2-7947-44c7-8d3b-26fbb19bd6d4)

![image](https://github.com/user-attachments/assets/461664b9-576a-4284-a929-9bf42855eabe)


<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>
Set above for screenshots of the new customization option. Was mainly
using this to start learning the code base and see if I could get my
development environment set up. Things are looking good on that end
</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Black-Backed Jackal tail
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->

---------

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2024-11-02 21:05:22 +00:00
f02e0f7584 Gecko Tail! (my branch was out of date) (#2309)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

yeah i https://github.com/Bubberstation/Bubberstation/pull/2300

## Why It's Good For The Game

## Proof Of Testing

check last pr

## Changelog

🆑
add: New gecko tail!
/🆑

Co-authored-by: Jinshee <manastra2536@gmail.com>
Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2024-11-01 16:50:27 +00:00
99ba3fd1da Bangle Sprites & ONE Laser Sound (#2173)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
An effort to diversify and enhance the sprites of Sec weaponry. See
[this](https://github.com/Skyrat-SS13/Skyrat-tg/pull/23424#issuecomment-1722751802)
for my extensive reasoning and breakdown of _why_ I believe this to be
the correct course of action.

To clarify what's changed:

1. The Marksman Rifle
2. The LMG
3. The Carbine
4. The Battle Rifle
5. The Sindano
6. The Renoster


![372653181-71647083-077c-4c57-848c-dcfddba96161](https://github.com/user-attachments/assets/f1ceff9c-ff57-42bd-82de-19e3b0a89187)


I have not tested this PR. **Through faith alone**, the sprites will
prevail.

## Why It's Good For The Game
Because the original sprites all had the same silhouette and
color-scheme and were in need of significant change.

## Proof Of Testing
I did no testing. Reference this:

![image](https://github.com/user-attachments/assets/0aea935c-294b-4b64-887c-c987199a37a0)

![Sprite-0003](https://github.com/user-attachments/assets/681b7e6d-0d2b-42e2-b1e4-59cf72332473)


## Changelog
This bounces off of
[this.](https://github.com/Bubberstation/Bubberstation/pull/2168).

Finally added carbine sprite.

🆑 Bangle

image: added/modified/removed some icons or images

/🆑

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Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-10-11 17:47:21 -06:00
eeaca8db1f Changes protogen snout and adds a new "cat" snout (#2175)
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## About The Pull Request

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resprites the protogen snout to look like a visor, rather than a snout
Adds a new snout, called the Cat snout.
<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
Makes the protogen visor eye candy and not doodoo dogshit, as well as
adding a new "Cat" snout. More customization is always good.
<!-- Argue for the merits of your changes and how they benefit the game,
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## Proof Of Testing

![image](https://github.com/user-attachments/assets/548d556e-fe42-4f6d-ac0f-569b7dd7e398)

![image](https://github.com/user-attachments/assets/cc4e6857-09d2-44e3-a1ab-2adcc62e4776)


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## Changelog
Changes protogen snout sprite
Adds a new Cat snout.
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🆑
Added: New cat snout
image: added/modified/removed some icons or images: Changed protogen
snout sprite.
🆑

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Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2024-10-06 19:46:24 -07:00
Doom_TailandGitHub e11a8f1c09 Vanity Night (#2039)
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request process. -->

## About The Pull Request

Created several new hairstyles, a snout, and a frill. Ported over an
additional hairstyle from Coyote Bayou server.


![new_content](https://github.com/user-attachments/assets/a58f4d97-78bf-496d-ba59-717a2300fab1)

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

More character customization.

## Proof Of Testing

Tested changes myself and everything seems to be in order.

## Changelog

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🆑
add: Added twisted, twisted long, wicked, and inari hairstyles.
add: Added cervine snout.
add: Added naja hood frill.
/🆑

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2024-09-01 14:33:27 -06:00
ba87a35e96 Deer (#1979)
## About The Pull Request

This PR adds five new antler types made by me. And un-whitelists a
clothing set by request.

## Why It's Good For The Game

More variety for deer and related characters with antlers will have more
options to choose from, over the little selection there was.
Additionally, the player 'Leafy' requested their donator items to no
longer have restrictions. This also fulfills the long awaited request
from the player 'ironknight' to fix the whitelist for their jacket.

Screenshots and local tests:


![prev_short](https://github.com/user-attachments/assets/fb46c9f9-3b0e-4953-9a5e-a125771836f8)
Short Antlers


![prev_complex](https://github.com/user-attachments/assets/dcd20c5f-809f-4879-8801-99f7b95fc9cd)
Complex Antlers


![prev_large](https://github.com/user-attachments/assets/a028ed20-2dbc-4aff-8621-9ce7c034a015)

Large Antlers


![prev_regal](https://github.com/user-attachments/assets/e54ce862-7bc2-4a76-9394-ba29611e5f61)
Regal Antlers


![prev_monarch](https://github.com/user-attachments/assets/9e1d8ef9-e3df-455e-84f6-6eaf3e627f9f)
Monarch Antlers


![image](https://github.com/user-attachments/assets/2e0f36e7-0a8c-4885-a33b-46c8c7e6442c)
wow


## Changelog

🆑
add: Five more new antler types.
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-08-24 10:57:50 +02:00
WaterpigandGitHub b358698099 Fixes Harpy Wings (#1981)
## About The Pull Request

Woops we overrode the default path UmU

## Why It's Good For The Game

Bugfix

## Proof Of Testing

I tested it trust me

## Changelog

🆑
fix: Harpy wings now display correctly
/🆑
2024-08-21 11:02:06 +00:00
f438413b8c Halo, for angel characters. (#1591)
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## About The Pull Request


![image](https://github.com/Bubberstation/Bubberstation/assets/102828457/2898deea-47c3-450a-8268-eb8896954efa)

The Sprite is from Aurora, though I found it in the Virgo base.
<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

Demonic-like characters are pretty popular. Their unfallen counterparts
on the other hand? Not so much.
I think having a halo might help with some of that. 

As a note, I couldn't get the behind sprite to look right. If you know
how to fix that. Free GBP.

Why horns? I had no idea what else fit.  I felt ears were too much.

## Proof Of Testing

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## Changelog

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🆑
add: A Halo is a new 'horn' option for angel characters. 
/🆑

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---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-06-04 11:27:20 +02:00
97cc8c86cf Every donator request. Finally. (#1537)
## About The Pull Request

This PR is meant to add toys, clothes, markings and more cosmetics
requested by donators of Bubberstation.
This was a task I assigned myself to take on for a long while. I decided
to push this out in a PR to track progress.

Artists: Crumpaloo, Casey/Keil, Wolf751, bitsynapse.

<details>
<summary>Full list of additions</summary>
<br> -Blovy's plush, bottle, and suit. ✓
<br> -Farren's markings, hair, tail, wings, more. ✧ (semi-complete. but
mostly good to go.)
<br> -Astroturf's plush. ✓
<br> -exfil's wings. ✓
<br> -patriot210's clothing set ✓
<br> -detrender's in-hand item ✓
<br> -ironknight060's clothing set and item. ✓
<br> -Gavla's birthday plush ✓
<br> -Big deer hand sprites ✓
<br> -Andrew Mower's plush ✓
<br> -Ringing bell collars (needs more modularization) ✓
<br>
<br>
<br>ignore the commits from May 1, 2024. I am bad at github.
</details>

## Why It's Good For The Game

Supporters of the server should receive in-game things as thanks.

## Proof Of Testing

Every commit is tested on my local beforehand before it is pushed. 



https://github.com/Bubberstation/Bubberstation/assets/96078776/833dbf4b-b63b-4205-8299-65ec7f170e81



https://github.com/Bubberstation/Bubberstation/assets/96078776/48ba3d2d-24ff-4535-b7d4-4b4f644627f2



https://github.com/Bubberstation/Bubberstation/assets/96078776/2b4ba30c-d7f4-4b6c-92d2-dcf5df7c78b2



![image
(6)](https://github.com/Bubberstation/Bubberstation/assets/96078776/c86c45de-661c-433a-a7fd-cb5a0ecb06e7)


## Changelog

🆑 Shayoki, Crumpaloo, Keila, Wolf751, bitsynapse.
add: Donator toys and clothes have arrived.

---------

Co-authored-by: Otome <darkwolfinsanity@gmail.com>
Co-authored-by: projectkepler-RU <99981766+projectkepler-ru@users.noreply.github.com>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
Co-authored-by: Bubberbot <151680451+Bubberbot@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
Co-authored-by: Swiftfeather <jackwars4@gmail.com>
Co-authored-by: Cursor <102828457+theselfish@users.noreply.github.com>
2024-06-03 08:45:16 +00:00
KyogonandGitHub a30408bb5a New horn sprite - Biter's Horns (#1555)
## About The Pull Request

Adds in a new set of horns to character customization, the Biter's
Horns.
This is a very self indulgent addition, as these are Kyo's true horns
that I decided to sprite and add on a whim due to the lack of anything
fitting for her.

That's it, it's just those new horns.

## Why It's Good For The Game

I've needed proper horns for Kyo for a while, so I made them myself.
They'll be publically available too, so hey, anyone else who wants to
use Kyo's horns can!

## Proof Of Testing

Tested and the menu shows it, sprite is visible. Very minor addition,
not much room for error.

![image](https://github.com/Bubberstation/Bubberstation/assets/30851775/bd0b7439-347f-4192-a90a-777240dc1fff)

![image](https://github.com/Bubberstation/Bubberstation/assets/30851775/3cfc1ac6-30b0-4487-b6ac-063b55afc406)


## Changelog
🆑
add: Adds Kyo's true horns, named Biter's Horns.
/🆑
2024-05-24 09:12:26 +02:00
be99d655ec some hairs and a cool mot wing (#1440)
## About The Pull Request

adds 3 hairstyles, 2 of which are edits of existing hairstyles (bedhead
and spicy) and a third one that is a cool shortish horse mane

also adds a cool wing (citheronia) from sojourn station, now in a
colorable version and with the front trimmed a little so your leggies
and lower torso can show when facing south!


## Why It's Good For The Game

💅💅💅💅💅

## Proof Of Testing


![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/190899f1-5ebc-437b-8fb2-4304fe564c46)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/042f42c2-9002-4391-bd18-7aa6df0e1a9b)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/babcbd8a-cfde-49cc-a73f-bbcc9a26851c)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/2ba06ab3-6b30-4e50-9387-3f9f2b835e3f)


## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
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🆑
add: 3 new hairstyles! Bedhead (+hairline) that fixes the hairline of
Bedhead, an alt color version of Spicy and a brand new, short horse
mane.
add: A colorable version of the Citheronia wings from Sojourn Station,
also with the front part trimmed so the legs and torso can show a
little.
/🆑

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---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-05-03 18:47:22 +00:00
PhazeJumpandGitHub 90519bf5d8 adds three new moff wings (#1396)
bluespace, strawberry and clockwork

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## About The Pull Request

On Moffer's request, I have ported three new moff wings, making both PRs
I made to this server wing sprite ports.
These sprites were found on BeeStation. Credits:
https://github.com/BeeStation/BeeStation-Hornet/pull/10167
Honestly, these do look amazing and considering we need MORE MOTHS on
the station, we **absolutely** need these here.
Now go with those clockwork wings and make your cute moth do some coc-
_dies_
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your PR mention it. -->

## Why It's Good For The Game

Moff wings. Need I say more?
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especially if they are controversial and/or far reaching. If you can't
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## Proof Of Testing


![bluespacemoff](https://github.com/Bubberstation/Bubberstation/assets/51271713/eaab5942-dcfb-4303-89f8-9c6f052d4481)

![strawberrymoff](https://github.com/Bubberstation/Bubberstation/assets/51271713/5c663b27-a3c7-4db1-995b-e77124460995)

![clockworkmoff](https://github.com/Bubberstation/Bubberstation/assets/51271713/758bea5f-545f-49e4-b25f-1c696b27c7b9)
yes, the UK socks stay on during sex

<!-- Compile and run your code locally. Make sure it works. This is the
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## Changelog

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🆑
add: wings: Moth (Bluespace)
add: wings: Moth (Strawberry)
add: wings: Moth (Clockwork)
/🆑

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2024-04-24 16:40:20 +00:00