Commit Graph
51 Commits
Author SHA1 Message Date
snailomiandGitHub 983ff5c584 New 'Robotic Horse' taur sprites! (#5738)
## About The Pull Request
Adds a new customization option for taurs, a robotic horse chasis.
sprites by Toriate!
## Why It's Good For The Game
moar customization! More Taur customization. It's a very different style
to the synthetic horse options, so I had figured it would be better
suited as it's own option than replacing t

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>
<img width="204" height="132" alt="taur1"
src="https://github.com/user-attachments/assets/dd29964a-fae5-4715-8da1-6481308b19fb"
/>
<img width="268" height="134" alt="taur2"
src="https://github.com/user-attachments/assets/687026d6-2834-4d88-a380-f4caded02f5b"
/>
<img width="267" height="136" alt="taur3"
src="https://github.com/user-attachments/assets/11a12942-5db5-48db-8b6d-8c4d7287ed71"
/>
<img width="263" height="133" alt="taur4"
src="https://github.com/user-attachments/assets/53b0291d-a4cf-4317-b3a9-f4f76be1da50"
/>

</details>

## Changelog
🆑
add: new taur option, "Robotic Horse'
/🆑
2026-06-05 15:19:15 +02:00
JinsheeandGitHub 36bc0b59a8 [PORT] Broodmother & Beak (Tiny) sprites (#5621)
## About The Pull Request

This ports the Spider (Splurt) and Beak (Tiny) sprites from Splurt. I
was unable to find the original authors of the respective sprites.

This PR is being done upon request.

## Why It's Good For The Game

Customization........................ oh yeah babeyt!

## Proof Of Testing



https://github.com/user-attachments/assets/d1f53c4c-dae1-4aa5-af02-b5da84979d4a



## Changelog
🆑
add: Added Broodmother taur body
add: Added Beak (Tiny) snout
/🆑
2026-05-20 15:19:40 +02:00
+37 21b4095dfd [MDB IGNORE] [IDB IGNORE] Upstream Sync - 04/17/2026 (#5453)
Upstream 04/17/2026

fixes https://github.com/Bubberstation/Bubberstation/issues/5549

---------

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2026-05-16 00:56:00 +02:00
AlexisandGitHub fdc778e584 Zombie Markings (#5295)
## About The Pull Request
Anazarh xPokee bang PR. Braaz m!rg brains!!

This PR adds zombie markings per the PR title.
## Why It's Good For The Game
Customization
## Proof Of Testing
See the image below.
<details>
<summary>Screenshots/Videos</summary>
<img width="323" height="322" alt="image"
src="https://github.com/user-attachments/assets/dd2996db-fd11-4b8e-b4f5-f709837dcf62"
/>
</details>

## Changelog
🆑
add: Added new zombie markings.
/🆑
2026-03-08 17:39:36 +01:00
RoxyandGitHub 8f6d0d82cd Ports splurt's eastern dragon markings/ears/tail/snout (#5211)
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not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Title
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
More customization = good + a friend asked me to port it
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing
<img width="68" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/c1158b3a-546b-493d-9bdb-9c66c2c89878"
/>
<img width="67" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/95b89d6c-065a-4ac4-a7a0-38c6b7d3ae7f"
/>
<img width="64" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/4ae486ad-370d-496f-aca9-aee7c1e46365"
/>
<img width="66" height="69" alt="afbeelding"
src="https://github.com/user-attachments/assets/2a2bd56b-a6fb-4271-a65e-40af7d084339"
/>




<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
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and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added the eastern dragon tail, snout, ears, and markings.
/🆑

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your name to the right of the first 🆑 if you want to overwrite your
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2026-02-03 23:46:31 -05:00
1b20ac6697 Gives big legs its own bespoke taur mode (#4944)
## About The Pull Request

Title.
## Why It's Good For The Game

They have paw, which is the COMPLETELY wrong bodytype. This triggers all
sorts of bugs.
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

<img width="659" height="173" alt="image"
src="https://github.com/user-attachments/assets/73bb7457-9e4d-4bdd-9270-246fa03207c4"
/>

</details>

## Changelog
🆑
fix: Big leg taurs no longer use taur sprites
/🆑

---------

Co-authored-by: Alexis <catmc8565@gmail.com>
Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2026-01-07 23:24:17 -05:00
slightlyevilpeanut22andGitHub 5a534dbd01 HIDEFRILLS clothing flag and ability to hide frills in hide mutant parts verb (#4997)
## About The Pull Request
Adds HIDEFRILLS flag for clothing if you need to only hide frills
without hiding ears and lets you hide them through
Show/Hide-Mutant-Parts verb
## Why It's Good For The Game
You couldn't hide them before with that verb and now you can. Not sure
if HIDEFRILLS will be used if HIDEEARS also hides frills but now that's
an option if you need to only hide frills without ears
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>
<img width="276" height="116" alt="1"
src="https://github.com/user-attachments/assets/484474c1-2f8b-409d-b3d4-2713822fd612"
/>

(i varedited gas mask to have HIDEFRILLS flag, this doesn't actually
apply the flag to it in the code)

<img width="364" height="201" alt="2"
src="https://github.com/user-attachments/assets/264c0881-653c-4f0b-9497-f0f7880c46d5"
/>
</details>

## Changelog
🆑
add: Show/Hide-Mutant-Parts verb now can hide lizard frills
add: HIDEFRILLS clothing flag if you need to hide specifically just
frills
/🆑
2025-12-17 13:22:33 -08:00
lukevaleandGitHub 00dfb7907c [Feature] Adds Chemlight's markings, tail, ears, and generic alts. (#4754)
## About The Pull Request
Adds in 2 tails, a new pair of tall ears, 2 tauric tails, and 3 sets of
markings. Primarily designed for Chemlight, but public use, with some
good parts that I'd think some people would love to use.

## Why It's Good For The Game

<!-- Please add a short description of why you think these changes would
benefit the game and the roleplay atmosphere of the server. If you can't
justify it in words, it might not be worth adding. -->

It adds more selections to the Taur list, with a highly requested model
that is of the quality standard of the codebase, which will impact in
the variety of characters in our community.

The generic alts of the tail and Taur are both really wonderful. The
taur has a custom made lay down sprite that's more then just
accordioning. The ears are generic, and fit canines quite happily. The
tail is a mix between the fox tail, with a split instead of a colored
tip. Which we don't have anything like as of yet. The belly trim marking
alone is wonderful on it's own, and the Chemlight and Chembright could
see some use for those who like how it looks on their character.

## Proof of Testing

<!-- Include any screenshots/videos/debugging steps of the code
functioning successfully, between the </summary> and </details> code
blocks. -->
<!-- To our mappers and spriters: Posting screenshots of content INSIDE
EDITORS (aseprite, PDN, SDMM, ect) is NOT valid proof of testing. Please
make sure that you COMPILE the game and provide PROOF you tested your
edits. -->

<details>
<summary>Screenshots/Videos</summary>
  
<img width="321" height="254" alt="Screenshot 2025-09-28 124839"
src="https://github.com/user-attachments/assets/12703639-8fee-4ac5-a63d-6c02c969a299"
/>
<img width="310" height="240" alt="Screenshot 2025-09-28 124945"
src="https://github.com/user-attachments/assets/ce43ba85-8edc-432d-a294-ca3c59260629"
/>
<img width="318" height="265" alt="Screenshot 2025-09-28 125023"
src="https://github.com/user-attachments/assets/0829f39f-3186-49f1-b383-da6fb9d0af88"
/>
<img width="386" height="225" alt="Screenshot 2025-09-28 125032"
src="https://github.com/user-attachments/assets/d52f76c6-1a2f-4a34-ba4e-a66e91fa291d"
/>
<img width="343" height="224" alt="Screenshot 2025-09-28 125047"
src="https://github.com/user-attachments/assets/4190f244-2e87-42e5-a93b-b8f6f79a945f"
/>
<img width="266" height="230" alt="Screenshot 2025-09-28 125100"
src="https://github.com/user-attachments/assets/3f7a5e50-753b-4b40-b951-53b4dd30d7a9"
/>
<img width="392" height="234" alt="Screenshot 2025-09-28 125303"
src="https://github.com/user-attachments/assets/6e96c374-f266-4550-ba4a-f93d7d0a185a"
/>
<img width="500" height="242" alt="Screenshot 2025-09-28 125313"
src="https://github.com/user-attachments/assets/79d06dbb-4102-4b3b-bf22-6884fddb714a"
/>
<img width="355" height="252" alt="Screenshot 2025-09-28 125617"
src="https://github.com/user-attachments/assets/601a77a8-8cb4-4e66-aff8-107db4fc68f3"
/>
<img width="499" height="248" alt="Screenshot 2025-09-28 125630"
src="https://github.com/user-attachments/assets/cc866d84-b4ea-43b6-aef1-bff425cda091"
/>
<img width="405" height="296" alt="Screenshot 2025-09-28 125643"
src="https://github.com/user-attachments/assets/6b27a3a6-4f31-4e21-9288-e1aaa7394f6a"
/>
<img width="565" height="239" alt="Screenshot 2025-09-28 125652"
src="https://github.com/user-attachments/assets/4cd177e0-8169-4c5b-b7b9-dae4d975a518"
/>
<img width="513" height="191" alt="Screenshot 2025-09-28 125741"
src="https://github.com/user-attachments/assets/4aefb5f9-1c56-4b8a-a483-54adea4377d7"
/>
<img width="292" height="236" alt="Screenshot 2025-09-28 125928"
src="https://github.com/user-attachments/assets/6dae7857-19d1-4c44-8219-89abd2fa40c5"
/>
<img width="313" height="207" alt="Screenshot 2025-09-28 125953"
src="https://github.com/user-attachments/assets/3b9548f9-13b1-4c9d-80da-a17c462d3f2a"
/>


</details>

## Changelog
🆑
add: Adds 3 new markings, Belly trim, Chemlight, and Chembright.
add: Adds two new tails, chemlight, and striped tail.
add: Adds two new taurs, chemlight, and striped canine.
add: Adds a new set of tall ears for those canines looking to get those
ear scritches.
/🆑
2025-10-01 14:18:56 -04:00
CephaloandGitHub 809c12d4bd Insectoid Stuff (#4737)
## About The Pull Request

This PR adds some more customization, I was testing how to make more
stuff and it turned out pretty well!

This PR adds:

An insectoid Crest as horns
Half Spider Arm variant, instead of the 4 one.
Adds two marking sets
Chitin forearm armor and chitin shoulderpads!

## Why It's Good For The Game

More customization :)

## Proof Of Testing

It worksssss

<details>
<summary>Screenshots/Videos</summary>
<img width="325" height="405" alt="image"
src="https://github.com/user-attachments/assets/6e72012b-428c-449b-901b-c180c974683d"
/>
<img width="182" height="326" alt="image"
src="https://github.com/user-attachments/assets/35d20211-902c-4a06-85e3-8d2810e8beb8"
/>
<img width="224" height="340" alt="image"
src="https://github.com/user-attachments/assets/7f16011d-ef90-4270-b753-61fea8263897"
/>

</details>

## Changelog

🆑
add: Adds a new insect crest (as a horn), new insect half arms (wings)
and new chitin markings!
/🆑
2025-09-28 08:40:25 -04:00
eb5ef8dc33 Ports Wendigo parts! (#4565)
## About The Pull Request
Taken from https://github.com/SPLURT-Station/S.P.L.U.R.T-tg/pull/480

Sprites were made by the original PR author, Maggotbait

<img width="627" height="227" alt="image"
src="https://github.com/user-attachments/assets/76ff9a22-0ded-40d2-b100-ef9043d1a5a6"
/>

## Why It's Good For The Game
More good-looking customization options, just in time for Halloween (or
about two months early).
## Proof Of Testing
See the attached video.
<details>
<summary>Screenshots/Videos</summary>


https://github.com/user-attachments/assets/5c67b902-8789-4d59-a685-2b889308745c


</details>

## Changelog
🆑
add: Added the cryptid horns, fluff, snout, and markings from
S.P.L.U.R.T
/🆑

---------

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2025-08-31 13:20:41 -07:00
๑ïandGitHub 1b83218b49 Adds few "Large Cat" tails & Skin tone markings (#4573)
## About The Pull Request
Customization is nice, the markings in particular allow you to implement
diverse skin tones, rather than leaving it in a dull greyish shade.
## Proof Of Testing
<details>
<summary>Large Cat Tails</summary>



https://github.com/user-attachments/assets/94fb808a-a331-41d6-b39d-d4938de75c8a



</details>
<details>
<summary>Skin tone Markings</summary>

<img width="1000" height="1000" alt="1"
src="https://github.com/user-attachments/assets/7c5b0c33-0ec2-4a9f-ac03-a338f7ab0db8"
/>


</details>

## Changelog
🆑 Smol42
add: Added 5 new tails and markings
/🆑
2025-08-31 12:20:56 -07:00
nevimer 8176898d7c Merge remote-tracking branch 'TealSeer/dna-upstream-compat' 2025-08-14 16:25:36 -04:00
CephaloandGitHub 53c982d896 New Moth Compatible Hair (#4433)
## About The Pull Request

This PR adds a total of 6 newly sprited hairs, all of them compatible
with and intended for moth use! It adds in the following styles:

>Moth Ponytail 1
>Moth Ponytail 2
>Moth Hair Spiky
>Moth Hair Messy
>Moth Hair Tuft
>Moth Hair Short

## Why It's Good For The Game

More moth customization is epiiiiic :3

## Proof Of Testing

It is tested! Look below for screenshots

<details>
<summary>Screenshots/Videos</summary>
<img width="271" height="538" alt="image"
src="https://github.com/user-attachments/assets/9db1832e-5373-45e3-90bb-a8d44b633726"
/>
<img width="271" height="536" alt="image"
src="https://github.com/user-attachments/assets/a647329a-f786-4dd9-9d18-d0ba929adf75"
/>
<img width="270" height="540" alt="image"
src="https://github.com/user-attachments/assets/c51e546a-2332-4aa2-9c3b-12b5f551b498"
/>
<img width="274" height="532" alt="image"
src="https://github.com/user-attachments/assets/eaff635c-39e4-4dce-ba7c-8ba3d07eff69"
/>
<img width="269" height="534" alt="image"
src="https://github.com/user-attachments/assets/c7b744ae-0762-4848-9c5e-59929573b4b7"
/>
<img width="271" height="536" alt="image"
src="https://github.com/user-attachments/assets/eb0a2f99-f27e-4233-8e0e-f6839ec8ff64"
/>

</details>

## Changelog

🆑
add: Added a total of 6 NEW MOTH COMPATIBLE hairstyles
/🆑
2025-08-14 12:47:15 -04:00
Roxy 4c62a21b1a Fixes for #92061 2025-08-12 13:50:57 -04:00
ExusAandGitHub 3bfd78beba New Bug Taur variants (#4335)
## About The Pull Request
Adds two new buglike taur sprites, generic insect and generic insect
with wings!
## Why It's Good For The Game
More character options. More bugs!
## Proof Of Testing
Compiled, spawned in as a bug and walked around a bit, messed around
with coloring options.
<details>
<summary>Screenshots/Videos</summary>
<img width="195" height="180" alt="bugtaur1"
src="https://github.com/user-attachments/assets/a8fc7ac1-05af-44ab-a4a5-0c474b6b7540"
/>
<img width="195" height="185" alt="bugtaur2"
src="https://github.com/user-attachments/assets/3acf3bd0-0cb5-4c9b-a68f-58b0cb3993a1"
/>
<img width="188" height="181" alt="bugtaur3"
src="https://github.com/user-attachments/assets/2bd4cf0b-28c2-4869-9239-4fabaaf8e493"
/>
<img width="243" height="214" alt="bugtaur4"
src="https://github.com/user-attachments/assets/96f7b57b-fc73-4b2c-9613-d11acf5247be"
/>
<img width="210" height="187" alt="bugtaur5"
src="https://github.com/user-attachments/assets/7cbc063b-e52a-46d5-8654-3c0ac2ce5c0f"
/>
</details>


## Changelog
🆑

image: Added two new taur variants, Insect and Winged Insect

/🆑
2025-08-07 10:49:02 -04:00
AlexisandGitHub 3ab770e64f Ports the Protogen Markings from NovaSector (#4299)
## About The Pull Request
https://github.com/NovaSector/NovaSector/pull/2316
The sprites were (to my knowledge) made by the author of the linked PR,
CandleJaxx. The crotch plate sprite was made by me (xPokee).
## Why It's Good For The Game
More customization for characters is a good thing, at least in my eyes.
## Proof Of Testing
See the image below for all of the markings on my kangaroo protogen.
<details>
<summary>Screenshots/Videos</summary>

<img width="333" height="337" alt="image"
src="https://github.com/user-attachments/assets/dff5f742-b5ef-4e68-885f-3307e9b26bcd"
/>

</details>

## Changelog
🆑
add: added new protogen markings
/🆑
2025-07-26 20:43:45 -04:00
Drifter7371andGitHub ed9a9211b9 Ports Fluffball Hairstyle. (#3962)
## About The Pull Request

Adds a hairstyle.
touched up the modular_zubbers to add it.

## Why It's Good For The Game: 
additional customization option.

## Proof Of Testing

![image](https://github.com/user-attachments/assets/bb2f5d7b-b5d0-48e6-929e-4a2736490026)

![image](https://github.com/user-attachments/assets/8a33052e-fd10-44ab-9235-f1c18b5d8249)

![image](https://github.com/user-attachments/assets/c6539630-35f7-4863-9dc0-09894d12187d)

## Changelog

🆑
image: added a new hairstyle, Fluffball.
/🆑
2025-06-12 09:44:07 -07:00
c130faf989 Synthetic Taurs (#3821)
## About The Pull Request

consolidates all cybernetic / synthetic taur options  into 

`modular_zubbers/code/modules/mob/dead/new_player/sprite_accessories/synthetic.dm`
 
moves `taur_types.dm` to
`modular_zubbers/code/modules/mob/dead/new_player/sprite_accessories/taur_types.dm`
 
Leaves the icons in the same location. Code is the only thing that
moved.

Adds synthetics versions of taur peg and stanced peg legs.
Adds synthetic naga, fat

Moves taur body from modular sky rat to modular zubber
adds a new preference to allow any taur body to be synthetic.

## Why It's Good For The Game

https://github.com/Bubberstation/Bubberstation/pull/3164 added taur peg
legs and stanced versions of said legs, but didn't include synthetic
versions.

## Proof Of Testing

Compiled + visible in character creator. Properly synthetic upon loading
in.
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/4c97ce8c-428c-4835-960e-c9375b5f4ab9)

</details>

## Changelog
🆑
add: Added synthetic versions of Big Legs Pegs, Big Legs Stanced Pegs,
Bunny, and Naga Fat
add: Added a new preference to allow any taur body to be synthetic.
/🆑

---------

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com>
2025-06-01 21:11:51 +03:00
ReturnandGitHub 1cc1a0d89a Adds a new slime tendrils variant (#3896)
## About The Pull Request
This PR adds a new slime tendrils hairstyle with longer bangs over the
eyes!

## Why It's Good For The Game
New customization!

## Proof Of Testing


![image](https://github.com/user-attachments/assets/36784d53-f5d5-457e-8939-5797f88b986b)

## Changelog

🆑 ReturnToZender, JadeCat (sprites)
add: new slime tendrils alt with bangs to cover the eyes
/🆑
2025-05-27 23:15:20 -04:00
63c49db9f1 Adds taur loafing to certain taurs (#3847)
## About The Pull Request

I would say waterpig and i ported it from somewhere but we only "ported"
the sprites, code is by waterpig the sprite porting was me, This PR adds
taur loafing to certain taurs for the more common ones

## Why It's Good For The Game

Loaf

## Proof Of Testing

works on my end

Standing

![image](https://github.com/user-attachments/assets/948e4167-3c43-4d4e-8802-fa3d3a938f7d)
Loaf

![image](https://github.com/user-attachments/assets/17dae904-1929-44c2-8664-d54570c958b9)

also yes cursed Lydia taur i regret it

## Changelog

🆑
add: Some taur bodys can now loaf
image: Taur loafing sprites
/🆑

---------

Co-authored-by: Waterpig <wtryoutube@seznam.cz>
2025-05-25 11:26:38 -06:00
JinsheeandGitHub c6587d9618 Adds New Eye Markings (#3608)
## About The Pull Request

Adds 3 new eye markings, tall, wide, and angled

## Why It's Good For The Game

Customization

## Proof Of Testing


https://github.com/user-attachments/assets/fe1fbc78-9431-4eb0-a0a2-8f1e0e29fd3c



## Changelog

🆑
add: Added tall, wide, and angled eye markings
/🆑
2025-04-25 20:11:26 +03:00
gavlaandGitHub ee1602f0d1 New Bunny Taur legs. (#3604)
## About The Pull Request

This PR brings a new taur body to the character setup screen. Bunny.
The sprite was created by Asheia Lin and I was tasked to make a PR to
bring it to Bubbers.

## Why It's Good For The Game

More taur leg options good.
bnnuy.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

front example

![imaage](https://github.com/user-attachments/assets/7f1b0031-5f67-4ec9-8e1b-d4dfdbada91e)
side example

![iimage](https://github.com/user-attachments/assets/852e18ed-ac26-48e1-b1e2-306b7e8f0a07)
back example

![immage](https://github.com/user-attachments/assets/1184a447-1459-4cf6-b81a-f32a111f70b9)
MODsuit example

![imagge](https://github.com/user-attachments/assets/78ff3203-8e5d-4334-8db4-221eaeb31664)

</details>

## Changelog


🆑 Shayoki, Asheia Lin
add: Added a new taur body for rabbits/bunnies.

/🆑
2025-04-23 14:38:10 -04:00
BoviroandGitHub 4c6b516ca5 Adds top surgery scars as markings (#3549)
## About The Pull Request
Adds transgender top surgery scars as markings. Recolorable for player
creativity.
## Why It's Good For The Game
I saw someone ask for it on the discord. Very simple addition that won't
cause any negative effects.
## Proof Of Testing

![image](https://github.com/user-attachments/assets/fc30548f-7c8f-4f63-b09d-827668af35e3)

![image](https://github.com/user-attachments/assets/a4760a93-22b5-41e9-8d8b-53fbb9f6b936)
Compiles, runs, not much more to it.
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/fc30548f-7c8f-4f63-b09d-827668af35e3)

![image](https://github.com/user-attachments/assets/a4760a93-22b5-41e9-8d8b-53fbb9f6b936)
</details>

## Changelog
🆑
add: Adds top surgery scars as markings on the character creator.
/🆑
2025-04-18 19:01:39 -04:00
1f280422ef Splotches and Chitin Markings! (#3350)
## About The Pull Request

This PR adds two new sets of markings: Splotches, and Chitin.

## Why It's Good For The Game

I love making 3 new feature PRs in a single day!

## Proof Of Testing



https://github.com/user-attachments/assets/a962fa88-6268-4b29-a03d-d53e1002e9fb



## Changelog

🆑
add: Added Splotches markings
add: Added Chitin markings
/🆑

---------

Co-authored-by: Jinshee <manastra2536@gmail.com>
2025-03-22 20:40:13 +01:00
ae44c0047a Requested Snout, Frills, Horns, and Marking (#3353)
## About The Pull Request

Most of these are ported from Shiptest on request. In total, 1 new
snout, 4 new frills, 5 new horns, and 1 new head marking.

## Why It's Good For The Game

Makes [anonymous requester] happy!

## Proof Of Testing



https://github.com/user-attachments/assets/67824f8b-2e08-44d9-b0c6-73db3e564055


## Changelog

🆑
add: Added Horns: Simple (New), Broken (New), Ram (New), Lightning, and
Brimstone
add: Added Frills: Droopy, Frillhawk, Neck Frills (New), Neck Frills
(Fuller New)
add: Added Markings: Dome
add: Added Snouts: Extra Sharp
/🆑

---------

Co-authored-by: Jinshee <manastra2536@gmail.com>
2025-03-22 16:34:58 +00:00
Lasshy KorshBotandGitHub a14727d220 Adds Third Eye Marking (#3325)
## About The Pull Request
This adds a incredibly simple, 1 pixel, "third eye" marking for you
Hylotl's and Salubri's out there.
## Proof Of Testing

Painstakingly made mistakes until it tested completely fine locally
<details>
<summary>Screenshots/Videos</summary>

![5zLx8dWluq](https://github.com/user-attachments/assets/90306ca5-78f6-4a2c-b346-1878f24644fd)


</details>

## Changelog
🆑
add: Third eye marking
/🆑
2025-03-17 19:11:24 +02:00
6cfdcd084d Adds requested Pig/Boar character sprites. (#3164)
## About The Pull Request

This PR ports a pig/boar sprite set from Nova Sector
(https://github.com/NovaSector/NovaSector/pull/4548) because I was asked
to and the sprites look cool. The new additions to your character
creator are:

- 2 Snouts. One with and without tusks.
- 2 Peg leg types. Variants of big legs so they're found under the taur
setting.
- Floppy ears.

## Why It's Good For The Game

### 🐗

## Proof Of Testing

works on my local. all additional sprites are under `modular_zubbers`.
permission and attribution from the sprite artist is at the [sprites
channel from Bubberstation's
Discord.](https://discord.com/channels/1059199070016655462/1184264879041949726/1336007669403615304)

<details>
<summary>Screenshots/Videos</summary>


![Sprite accessories with example
characters](https://camo.githubusercontent.com/308b8080fe045668fdb6bf4474544716e1935106d16dabb5a2143dc23671fd2c/68747470733a2f2f692e696d6775722e636f6d2f587255726867392e706e67)
Left (top-down):
 
 * Floppy (ears)
 * Porcine (snout)
 * Porcine + Tusks (snout)
 * Big Legs, Stanced Pegs (taur)
* Big Legs, Pegs (taur) -- front and back sprites omitted because
they're the same
 
Right (top-down):

* Example of floppy ears, stanced biglegs pegfeet, and boar snout. Boar
guy
* Example of non-stanced biglegs pegfeet, and pig snout. Honduran white
bat guy

</details>

## Changelog

🆑 iskawhiskers, shayoki
add: new sprite accessories: floppy (ears), big legs with pegfeet (taur
legs), porcine and porcine + tusks (snout)
/🆑

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2025-03-08 03:46:08 +00:00
RoxyandWaterpig 7600837c59 Upstream lint fixes (#3186)
Fixes all the failing grep checks in #3157, doesn't fix the define
sanity fails because im tired

![image](https://github.com/user-attachments/assets/b40fc081-a5c9-4f46-9cf5-18ed85199435)
2025-03-05 13:23:05 +01:00
b8213653d2 Adds new sprite option for goliath tentacle-style hair (#3007)
## About The Pull Request
Adds a new hairstyle to the game: "tentahair", which looks like a bunch
of tentacles coming out of a character's head/back.
## Why It's Good For The Game
More character options! (why have I not seen any anthro goliaths yet.)
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/363629f1-9971-4b67-95dd-1230115bdcdf)

![image](https://github.com/user-attachments/assets/fe198e8a-66a4-4461-a792-07095e6dddfb)

![image](https://github.com/user-attachments/assets/1eb4b5e0-555d-410e-aa8b-3c75cc283165)

![image](https://github.com/user-attachments/assets/86ca7d03-3e57-49ae-8963-48cbb90ad070)


</details>

## Changelog
🆑
add: Added a new hairstyle based off of goliath tentacles
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2025-01-26 15:11:22 +01:00
d9394cfa5c Two new hair styles + small hair and synth markings fixes! (#3006)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

ADDS Two new hair styles: Short hair bob and Long hair Smoothy

Both pictured here!:


![image](https://github.com/user-attachments/assets/b47ab9aa-8f28-44ba-8900-e379429d5eeb)


![image](https://github.com/user-attachments/assets/1c0ab720-af95-480d-aeb8-c5aacd0e7e82)

Additionally tweaks Twintails Berly to be compatible with snout sprites

Also tweaks the Synthetic Joint Separation markings to have Hand
variants so it no longer breaks with the hands and displays properly!

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

More customization and fixing some small errors with my previous sprites

<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing

Both new hair styles and the fixes display properly!

<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>

![image](https://github.com/user-attachments/assets/abdbb0b9-ebee-4b2c-9093-eea42590fb18)


![image](https://github.com/user-attachments/assets/26c78e08-11d9-422c-b47b-ac753ed8bcdf)


![image](https://github.com/user-attachments/assets/55e7244f-15ed-405d-9a00-1c687897ba01)


![image](https://github.com/user-attachments/assets/bd84ea27-b054-45d0-a5fd-1303b30c7ed1)
</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Short (Bob) Hair
add: Long Smoothy Hair
fix: Tweaked Ponytails (Berly) to work with snouts
fix: Tweaks Synthetic Joints to display properly
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2025-01-26 13:55:54 +01:00
CupOfMothiumandThe Sharkening 6c2392379f Hair Fixes and Additions <3 (#2953)
## About The Pull Request
This PR does three things: It fixes the Dreadlocks hairstyle as its back
side sprite was misaligned, adds an alternate version of Dreadlocks that
plays nicer with muzzles and non-human faces, and adds a completely new
dreadlock hairstyle sprited by yours truly. (P.S. sorry if I fuck
something up, this is my first PR)
## Why It's Good For The Game
It's a quality of life fix for an underrated hairstyle, and something
that I've heard other people be vocal about as well, so I figured I'd do
something about it. Plus, this adds some extra variety with the extra
hairstyle. <3
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

misaligned sprite (left) vs fixed sprite (right), ears used to show
alignment.

![image](https://github.com/user-attachments/assets/77bf732c-0b8a-4385-bf31-59b890757fd1)

original west-facing sprite vs alternate style's west-facing, avoids
human outline on muzzle

![image](https://github.com/user-attachments/assets/afb1f49f-3c89-40ca-9cb5-15332e1ed4da)

front/back of new hairstyle, Dreadtail (dreads ponytail)

![image](https://github.com/user-attachments/assets/a7310970-ea01-4cdf-b7ff-3307e8a453c6)

![image](https://github.com/user-attachments/assets/eafbc9fe-2c79-49de-9e92-4187fed19633)
</details>

## Changelog
🆑 CupOfMoths
add: Added pretty new hairstyle
add: Added QoL alt of hairstyle
fix: Fixed a misaligned hair sprite
/🆑
2025-01-21 00:33:01 -07:00
260be130d0 adds 'cyclops sclera' marking, a marking that makes the cyclopian eye look less bad (#2804)
## About The Pull Request

unfortunately i wasn't able to get rid of the nose, but this adds the
ability to add a white to the cyclops eye and make it look way less
janky
## Why It's Good For The Game

cyclops looks ugly and i want to try and make it look potentially look
less ugly because i believe in the representation for my cyclops girls
out there in the bronx
## Proof Of Testing
## Changelog
🆑
add: cyclops sclera marking
image: cyclops sclera marking
/🆑

---------

Co-authored-by: Waterpig <wtryoutube@seznam.cz>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2025-01-08 11:48:24 +01:00
WaterpigandGitHub aefd850547 Adds cleavage and synth joints markings (#2799)
## About The Pull Request

See name and proof of testing. Sprites by Cepha, and she is given full
credit as the code isn't really noteworthy.

Also organizes marking files into one place

## Why It's Good For The Game

Allows for more creativity when making characters, especially with the
synth joints allowing for some clever synth humanoid designs.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

Markings put on nonsynthetic lizard because I am lazy

![image](https://github.com/user-attachments/assets/e8757b34-120e-46e9-abd9-4c600a5a46c3)

</details>

## Changelog
🆑 Cepha
add: Cleavage marking
add: Synth joints marking
/🆑
2025-01-06 04:39:31 -07:00
zeroisthebiggayandGitHub 2bb508b86b adds the 'fringe' hair gradient, a hair gradient that gradientizes your fringe (#2803)
## About The Pull Request

adds the 'fringe' hair gradient, a hair gradient that gradientizes your
fringe
## Why It's Good For The Game

customization. good!!!!!!!!!!
## Proof Of Testing


![image](https://github.com/user-attachments/assets/692346ca-8060-4eb0-9bd1-fa5d9d4fc650)

## Changelog
🆑
add: fringe hair gradient
image: fringe hair gradient
/🆑
2025-01-06 10:59:29 +01:00
Rowan LeaandGitHub 087f4d4c86 Adds Edgerunner hair, a mohawk/quiff style from MonkeStation (#2768)
## About The Pull Request
Adds the Edgerunner hairstyle from MonkeStation.

## Why It's Good For The Game
The current pick of mohawks, pomps, and quiff aren't exactly.. great,
especially when scaled.


![dreamseeker_2024-12-13_23-24-52](https://github.com/user-attachments/assets/7a7fbd8d-3982-4609-95ed-4a2e11a6bb4c)

This adds a nicer one!

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/4dc8f4ae-5f93-4346-b67a-8e0b98d6b8c9)

</details>

## Changelog
🆑
add: Added Edgerunner hairstyle for us punks
/🆑
2024-12-24 14:00:41 -08:00
ce5f3d6618 Moves Lizard Full Stub horns to beard because of overlay issues. (#2590)
## About The Pull Request

Moves Lizard Full Stub horns to beard because of overlay issues.
The horn option of it would overlay over masks, looking silly.

## Why It's Good For The Game

Fixes good. 

## Proof Of Testing

it just werks.


## Changelog

🆑 BurgerBB
fix: Moves Lizard Full Stub horns to beard because of overlay issues.
/🆑

Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com>
2024-12-01 05:37:32 +02:00
WaterpigandGitHub c85748ce1b Two new hair sprites by Cepha (#2436)
## About The Pull Request

See name, adds two new hair sprites, bestowed upon us by Cepha


![HairShortSide](https://github.com/user-attachments/assets/ad2c9ed9-444a-4aa3-b0d7-16b351443e70)


![HAIRSTYLES](https://github.com/user-attachments/assets/2644d729-dee9-4fa2-a8e0-68093c9adc19)
## Why It's Good For The Game

More char customization
## Proof Of Testing

I forgot a screenshot put I had a shark equip both no problem

## Changelog

🆑 Majkl-J and Cepha
add: Ponytails (Berly) hair added
add: Short (Side) hair added
/🆑
2024-11-16 06:56:56 +00:00
SpefoandGitHub 96d6e256dc Add new three types of well shaded socks (#2189)
## About The Pull Request
Adds three new types of shaded socks
maintainers from merging your PR! -->
Three of them have shading, two has like temperature cool and warm. One
without.. all of them are recolourable


## Why It's Good For The Game
Flat sock bad, shaded sock good

## Proof Of Testing

![proof1](https://github.com/user-attachments/assets/bf293c8c-7b5d-4865-ac0b-282a905eafff)

![proof2](https://github.com/user-attachments/assets/266b8c41-bddb-4a90-9554-7ce198c29a64)

![proof3](https://github.com/user-attachments/assets/793d4d6c-28ed-42f9-ac53-db04303cfb05)
---

![socks1](https://github.com/user-attachments/assets/dd75a586-4441-48c7-9344-b0d3ad1394ac)

![socks2](https://github.com/user-attachments/assets/b9ea1b87-ec08-4ac3-b690-86fd1e0b3b5f)

![socks3](https://github.com/user-attachments/assets/e40945e5-866f-467c-beae-0eefc4271373)

![socks4](https://github.com/user-attachments/assets/440ad609-117a-477c-8874-2bee76ce5f7a)

![socks5](https://github.com/user-attachments/assets/e355c8ec-22e2-4b8d-be0c-1a4ce361d51b)



(There are also different height variations, but i don't feel like
recompiling and waiting 20 minutes just to show them now, if requested I
will do so)
2024-10-09 16:50:54 -04:00
Doom_TailandGitHub e11a8f1c09 Vanity Night (#2039)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

Created several new hairstyles, a snout, and a frill. Ported over an
additional hairstyle from Coyote Bayou server.


![new_content](https://github.com/user-attachments/assets/a58f4d97-78bf-496d-ba59-717a2300fab1)

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

More character customization.

## Proof Of Testing

Tested changes myself and everything seems to be in order.

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added twisted, twisted long, wicked, and inari hairstyles.
add: Added cervine snout.
add: Added naja hood frill.
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->
2024-09-01 14:33:27 -06:00
91a6d6f8c5 Adds anime eyes (#1895)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
This PR adds anime eyes as markings, so that players can have slightly
cooler looking eyes. Original sprites modified from Sojourn Station.
Basic

![image](https://github.com/user-attachments/assets/b274e572-945b-48ee-8133-aa1437803cb9)
Eyes Inner

![image](https://github.com/user-attachments/assets/fa720737-7c5f-43c4-b901-4380c0fb8ada)
Eyes Outer

![image](https://github.com/user-attachments/assets/c249a5ec-ff59-49bc-82cb-103c4c5785b6)
Both Eyes Inner and Eyes Outer

![image](https://github.com/user-attachments/assets/61508a90-2720-4481-a585-1f1bfcccd8ab)

<!-- Describe The Pull Request. Please be sure every change is
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merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
I can have my eyes visible while wearing a hat :) Akula moment
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
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## Proof Of Testing
Trust me bro, it compiles
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## Changelog

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🆑 ReturnToZender (code)
add: Anime eye sprites
/🆑

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---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-08-12 11:12:36 +02:00
ReturnandGitHub b100df8ae6 Deer snout 2: Electric Boogaloo (#1894)
## About The Pull Request
This adds a deer snout from Sojourn station

## Why It's Good For The Game
My snout too big

## Proof Of Testing

![image](https://github.com/user-attachments/assets/5631a658-c090-403a-88cc-528aa50419e7)

## Changelog

🆑 ReturnToZender (code), APWill (Sprites)
add: Deer snout to the character creator
/🆑
2024-08-03 16:13:28 +02:00
Doom_TailandGitHub 282aed92ea Ported tongue blep animations from F13 codebase (#1799)
Credit goes to Ekizius for the lizard tongue flicks.

## About The Pull Request

Added new animated tongues to the beard slot. Credit goes to Ekizius for
the lizard tongue flicks.


![image](https://github.com/user-attachments/assets/3f0f82c9-3e79-484a-a0a5-a6ef101ff10b)

## Why It's Good For The Game

More customization and cool tongues.

## Proof Of Testing

I've tested this on my machine and everything seems to be in order.

## Changelog

🆑
image: added new beard icons
/🆑
2024-07-17 10:35:15 +02:00
CursorandGitHub 540f738872 Clown-Date: Hair and Markings (#1776)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
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request process. -->

## About The Pull Request
Title. 
<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

More options for Clown Characters.


![image](https://github.com/Bubberstation/Bubberstation/assets/102828457/b4a56bee-6c71-4575-8dda-8aa661e07a5b)

## Proof Of Testing

<!-- Compile and run your code locally. Make sure it works. This is the
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## Changelog

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🆑
add: Clown Hair! Woo! Markings too!
/🆑

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2024-07-14 16:35:56 +02:00
33aeffd25b Killing the Module Folder with a Chainsaw and taking it's skin for a mask. (#1624)
## About The Pull Request

Title. This WILL break shit. Probably. Help me sweet Jesus.

## Why It's Good For The Game

House of Leaves is less confusing than our file structure.

## Proof Of Testing


## Changelog

🆑
fix: MASSIVE File Structure clean-up.
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-06-12 18:59:14 +02:00
CursorandGitHub 9980e3c92e Improves the server by adding more Marge (#1578)
## About The Pull Request




![image](https://github.com/Bubberstation/Bubberstation/assets/102828457/d1b4d8c8-6ba0-4f8b-a9f2-4c2a4a1fa8f7)

## Why It's Good For The Game


![image](https://github.com/Bubberstation/Bubberstation/assets/102828457/46f76e71-2f3d-4a61-bc60-c27217a3e221)
By using a team of expert analyticians they all agreed on two things;
One, if I left without causing any further trouble they wouldn't call
Security, and two, Bubberstation is lacking a severe amount of Marge.
This PR will hopefully improve Marge statistics by 15.6% in the next
quarter.

## Proof Of Testing


![image](https://github.com/Bubberstation/Bubberstation/assets/102828457/dcef8d50-782d-4cd4-9daa-1eca71e2761f)


## Changelog

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🆑
add: Marge has breached containment.
/🆑

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2024-06-11 16:17:36 +02:00
97cc8c86cf Every donator request. Finally. (#1537)
## About The Pull Request

This PR is meant to add toys, clothes, markings and more cosmetics
requested by donators of Bubberstation.
This was a task I assigned myself to take on for a long while. I decided
to push this out in a PR to track progress.

Artists: Crumpaloo, Casey/Keil, Wolf751, bitsynapse.

<details>
<summary>Full list of additions</summary>
<br> -Blovy's plush, bottle, and suit. ✓
<br> -Farren's markings, hair, tail, wings, more. ✧ (semi-complete. but
mostly good to go.)
<br> -Astroturf's plush. ✓
<br> -exfil's wings. ✓
<br> -patriot210's clothing set ✓
<br> -detrender's in-hand item ✓
<br> -ironknight060's clothing set and item. ✓
<br> -Gavla's birthday plush ✓
<br> -Big deer hand sprites ✓
<br> -Andrew Mower's plush ✓
<br> -Ringing bell collars (needs more modularization) ✓
<br>
<br>
<br>ignore the commits from May 1, 2024. I am bad at github.
</details>

## Why It's Good For The Game

Supporters of the server should receive in-game things as thanks.

## Proof Of Testing

Every commit is tested on my local beforehand before it is pushed. 



https://github.com/Bubberstation/Bubberstation/assets/96078776/833dbf4b-b63b-4205-8299-65ec7f170e81



https://github.com/Bubberstation/Bubberstation/assets/96078776/48ba3d2d-24ff-4535-b7d4-4b4f644627f2



https://github.com/Bubberstation/Bubberstation/assets/96078776/2b4ba30c-d7f4-4b6c-92d2-dcf5df7c78b2



![image
(6)](https://github.com/Bubberstation/Bubberstation/assets/96078776/c86c45de-661c-433a-a7fd-cb5a0ecb06e7)


## Changelog

🆑 Shayoki, Crumpaloo, Keila, Wolf751, bitsynapse.
add: Donator toys and clothes have arrived.

---------

Co-authored-by: Otome <darkwolfinsanity@gmail.com>
Co-authored-by: projectkepler-RU <99981766+projectkepler-ru@users.noreply.github.com>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
Co-authored-by: Bubberbot <151680451+Bubberbot@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
Co-authored-by: Swiftfeather <jackwars4@gmail.com>
Co-authored-by: Cursor <102828457+theselfish@users.noreply.github.com>
2024-06-03 08:45:16 +00:00
be99d655ec some hairs and a cool mot wing (#1440)
## About The Pull Request

adds 3 hairstyles, 2 of which are edits of existing hairstyles (bedhead
and spicy) and a third one that is a cool shortish horse mane

also adds a cool wing (citheronia) from sojourn station, now in a
colorable version and with the front trimmed a little so your leggies
and lower torso can show when facing south!


## Why It's Good For The Game

💅💅💅💅💅

## Proof Of Testing


![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/190899f1-5ebc-437b-8fb2-4304fe564c46)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/042f42c2-9002-4391-bd18-7aa6df0e1a9b)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/babcbd8a-cfde-49cc-a73f-bbcc9a26851c)

![image](https://github.com/Bubberstation/Bubberstation/assets/129433703/2ba06ab3-6b30-4e50-9387-3f9f2b835e3f)


## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
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🆑
add: 3 new hairstyles! Bedhead (+hairline) that fixes the hairline of
Bedhead, an alt color version of Spicy and a brand new, short horse
mane.
add: A colorable version of the Citheronia wings from Sojourn Station,
also with the front part trimmed so the legs and torso can show a
little.
/🆑

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---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-05-03 18:47:22 +00:00
iskawhiskersandGitHub 1d9196046f Re-do of previous PR "Add two colourable variations of "monster mouth" body marking, greyscale variation of "Body weight"" (#1249)
## About The Pull Request

Adds two variants of Monster mouth (both colourable, one shifted for eye
use), two gendered variants of Body weight with greyscale. Re-do of the
previous pull request; moved to modular_zubbers instead of
modular_skyrat.

Not tested

## Why It's Good For The Game

sprites

## Proof Of Testing

If it compiles it works

## Changelog

🆑
image: added monster2_head, monster3_head, weight2_chest_m,
weight2_chest_f
/🆑
2024-03-12 19:17:08 +01:00
c49213c782 More body markings! (#1257)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Adds the following markings, available for any species (except
digitigrade havers, I couldn't be bothered):

`Chestplate, hip, elbow, shoulder, glove, sleeve, sock, longsock,
vertical stripe, fangs, lips, facemask, facedisc`

Mostly aimed at humans/FBPs, but any species can use them.

Will conflict with #1249 . Considering that this PR adds ~~more
markings, it's more important~~ a new body_marking file for
`modular_zubbers`, with a dedicated `icon`, it should be merged first.


![изображение](https://github.com/Bubberstation/Bubberstation/assets/132131722/6c59bd0f-39e9-44d7-9db3-ef0639508327)


## Why It's Good For The Game


![изображение](https://github.com/Bubberstation/Bubberstation/assets/132131722/7a72f995-f86e-4526-b3e3-9cab27da5b40)


![изображение](https://github.com/Bubberstation/Bubberstation/assets/132131722/93fb4dd0-1913-477a-a09e-f694346aa569)

Not enough markings.

## Proof Of Testing

Every single added marking, each a different color.


![65d79c94a757fac1](https://github.com/Bubberstation/Bubberstation/assets/132131722/f1fc370b-d8ab-4b5e-8607-88c8d89b549e)


![2a389ebe2329d738](https://github.com/Bubberstation/Bubberstation/assets/132131722/7ce21349-5649-4480-92ea-ae0e12689bda)


![e24ff07726a0fc65](https://github.com/Bubberstation/Bubberstation/assets/132131722/3647ffb0-59a9-4362-a681-ab9ac7247479)

Markings being put to good use (demipanda, woahhh)


![изображение](https://github.com/Bubberstation/Bubberstation/assets/132131722/3d4f3857-d8d4-499d-b3e4-204590b87926)


## Changelog

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🆑 Kegdo
add: more markings: Chestplate, hip, elbow, shoulder, glove, sleeve,
sock, longsock, vertical stripe, fangs, lips, facemask, facedisc.
/🆑

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---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-03-12 16:27:36 +01:00
nevimer 35e2783f47 wtf is this dogshit - removes offensive naming 2023-09-01 03:37:01 -04:00