Commit Graph

2218 Commits

Author SHA1 Message Date
Tenebrosity
0851b341da - Removes the throwtapsound var from items. It was unnecessary.
- Thrown items play throwhitsound on impact. If no throwhitsound is defined, they play hitsound instead. If that isn't defined, they play genhit.ogg. The latter fixes \#2508. The volume of the sound is dependant on the item's throwforce and/or weight class.

- Adds 15 throwforce to the fireaxe, which previously had only 1.
2014-01-29 10:51:14 +13:00
fleure
6908a7194b Merge pull request #2501 from Tenebrosity/fallsounds
Adds sounds to falling over
2014-01-28 11:44:49 -08:00
fleure
fba7c32a5c Merge pull request #2455 from Rolan7/Issue297_Gib_Fix
Issue 297 Gibbing in pipes fix
2014-01-26 10:56:26 -08:00
fleure
aed37f1498 Merge pull request #2425 from adrix89/Seer_change
see_invisible rework  in life
2014-01-26 10:45:26 -08:00
fleure
9cd4d36db9 Merge pull request #2495 from Jordie0608/bluecarpareslower
Holocarp, like normal but cooler and less corpsey.
2014-01-26 09:46:53 -08:00
fleure
277a33c184 Merge pull request #2482 from Tenebrosity/throwsounds
Thrown objects play throwhitsound
2014-01-24 11:37:06 -08:00
fleure
e8573cc416 Merge pull request #2373 from RobRichards1997/14/01/2014-Bug-Fixes
Robotic Repair Missing fixes [Fixes #2326]
2014-01-24 11:17:54 -08:00
fleure
7abb6d1af4 Merge pull request #2484 from Giacom/bloody_hands_so_real
You can now properly clean your hands of blood. Fixes #2258.
2014-01-24 11:15:32 -08:00
Jordie0608
b143783881 Holocarp, like normal but cooler and less corpsey. 2014-01-25 04:11:10 +11:00
Tenebrosity
5965772782 Adds sounds to falling over
Resting and buckling are still silent.
2014-01-24 15:12:24 +13:00
Tenebrosity
e4739afc44 Item throwtapsound var for forceless objects 2014-01-23 23:07:24 +13:00
Tenebrosity
b77434b1cb Items now have a throwhitsound var
If throwhitsound isn't defined, a thrown item calls the hitsound
instead. If that isn't defined, no sound is played.

Circular saw now calls pierce.ogg as its throwhitsound instead of its
hitsound.
2014-01-23 16:37:54 +13:00
Giacomand
4b51e6d386 Merge branch 'master' of https://github.com/tgstation/-tg-station into pr/2371 2014-01-22 20:01:11 +00:00
Giacomand
6a497b98ad Added the SetEmagged proc, for cyborgs, and replaced code to use it.
Added get_inactive_modules and get_usable_modules procs to use while looping through the cyborg's modules.
The cyborg's storage screen will now shrink if there is an empty row.
Added a new on_emag proc for modules, which is called when the module is emagged. Miner borgs use it to replace their borg drill for a diamond one.
Fixes a runtime where there is no client to update the hud.
Fixes a bug where if you emag a cyborg with no module and when they choose a miner they do not receive their diamond drill.
2014-01-22 20:00:39 +00:00
Giacomand
86d4d5307a You can now properly clean your hands of blood. Fixes #2258.
When you touch an item, to spread the blood, it would take the "bloody_hands" to 0; which is checked if true while you wash your hands. I limited it to only go down to 1, so it will still be true unless you wash your hands.
Fixed an issue where blood_DNA was being cleared before the blood_hands variable was being set to 0. Now you can properly hide your bloody hands with gloves and when you take them off the hands will still be bloody.
Removed an unused variable.
Set the bloody_hands_mob to null where it was appropriate.
The amount of blood you can transfer to other items, when you touch them, will be a little random for variety.
Revive() will now heal your hallos damage.
2014-01-22 17:42:36 +00:00
Tenebrosity
da8838d411 Throw impacts play the thrown object's hitsound 2014-01-23 02:29:39 +13:00
Cheridan
290180dec8 Merge pull request #2387 from MrPerson/Animation_OLD
Mobs use animate() to rotate
2014-01-21 20:39:12 -08:00
Cheridan
b583b83608 Merge pull request #2466 from Incoming5643/slimetime
Slime refactoring fixes
2014-01-21 20:17:00 -08:00
Incoming
eb8454006f Fixes dark purple, dark blue, and light pink slimes not working right because of their spaces 2014-01-21 20:00:30 -05:00
MrPerson
9058921972 Merge branch 'master' of https://github.com/tgstation/-tg-station into Animation_OLD
Conflicts:
	code/game/objects/items/weapons/shields.dm
	code/modules/events/ninja.dm
	code/modules/mob/living/carbon/human/update_icons.dm

No more cloakers, no more cloak_stacks. Also removed that silly "I'll make an icon and then make an image of that icon" bullshit.
2014-01-21 15:19:27 -08:00
Incoming
bb767ead76 Another minor fix to the slime refactor commit. Splitting adult slimes weren't surviving correctly. Revive to the rescue. 2014-01-20 23:08:59 -05:00
Cheridan
e0680a509e Merge pull request #2449 from Razharas/SlimesAndWindows
Fixes metr-err- i mean slimes
2014-01-20 17:25:31 -08:00
Incoming
a0752b8665 Fixes an oversight in slime reproduction 2014-01-20 18:20:12 -05:00
Rolan7
5d931d70ef Larvae who chestburst while their host is swallowed are now properly added to stomach_contents, so they can be regurgitated. As are the gibs from the gibbing.
Tidied up the loop in alien_powers.dm
2014-01-20 15:43:43 -05:00
fleure
f3ca9c0c2c Merge pull request #2446 from Petethegoat/walkspeed
Speeds up walking from 7 delay to 4.
2014-01-20 10:54:36 -08:00
Pete Goodfellow
a462177c8e Adjusts movement_delay() for aliens, to use inheritance!
Speeds up drones, they are now the same speed as sentinels.
2014-01-20 18:31:57 +00:00
Cheridan
70e5618cb0 Merge pull request #2375 from Giacom/remove_icon_operations_from_premises
[501] Refactored the code to remove most icon operations for changing an icon's colour.
2014-01-19 16:06:25 -08:00
Razharas
63e9192fe7 Fixes metr-err- i mean slimes
Fixes #225
2014-01-20 02:29:36 +04:00
Pete Goodfellow
fd4df85045 Changed legcuffs to use slowdown instead of forcing the user to walk. 2014-01-19 20:17:23 +00:00
Pete Goodfellow
9df2455cfb Speeds up walking from 7 delay to 4. Removes the hardcoded walk/running delays, and uses the config options instead. 2014-01-19 19:44:11 +00:00
adrix89
70c97d7917 Added one more else to glasses 2014-01-19 13:47:24 +02:00
adrix89
5e7cbf0486 Fix to seer rune.
More clear comment
2014-01-19 13:40:03 +02:00
MrPerson
adbb273221 Merge pull request #2419 from KazeEspada/goodbyespaceworms2014
removes space worms
2014-01-18 23:24:22 -08:00
fleure
41af5a264f Merge pull request #2414 from Razharas/BorgsMASTA!!--SPAAAAAAAAAAAAAAAKU!!
Fixes borgs sparking when hit with 0 damage items
2014-01-18 17:28:52 -08:00
fleure
65729c6500 Merge pull request #2418 from hornygranny/necrophilia
Animal necrophilia removed
2014-01-18 17:23:58 -08:00
MrPerson
5f1b76dd99 Lock aliens lying to 90 degrees.
Make them use the sleep sprites when unconscious.

Lock mobs laying down to either NORTH or SOUTH.
2014-01-18 13:41:43 -08:00
adrix89
7939e94137 Change cult see and drug checks for see_invisible 2014-01-18 15:17:15 +02:00
Cheridan
9468c30e05 Merge pull request #2374 from tgstation/501
Merging 501 with Master.
2014-01-17 21:33:46 -08:00
KazeEspada
f693f58e49 removes space worms :(. They are in a better place now. 2014-01-17 19:32:31 -07:00
Hornygranny
401455f1d0 Fixes animal necrophilia 2014-01-17 17:07:52 -08:00
Giacomand
d664e5265c Cleaning up and a new discovery, for me, means you don't have to unsanitize the color. 2014-01-18 00:25:33 +00:00
Razharas
44a48654c3 Fixes borgs sparking when hit with 0 damage items
Fixes #1710
2014-01-18 03:55:50 +04:00
Miauw
6704a9948d Merge branch 'master' of https://github.com/tgstation/-tg-station into dalawisfluid 2014-01-16 19:46:04 +01:00
MrPerson
5c3daf3a45 Increased speed of animate calls to 2.
Added a pixel_y component to better align laying down with current laying down and look more like lying on the floor rather than floating in the air.
2014-01-16 10:22:26 -08:00
Giacomand
aceb4b22e1 Removed the icon color blend operations from human's update_icons().
Changed all the hair/facial_hair/eye sprites to use a white base.
Changed the preview screen, in the preference menu, to use ICON_MULTIPLY to be able to use the new white sprites.
Removed the unused and broken cloaking item.
Ninjas now use the alpha variable, removed most of the checks for it.
Updated the documentation a bit.
Added some helper procs for later.
2014-01-16 14:33:50 +00:00
fleure
088e9fb80a Merge pull request #2354 from Incoming5643/slimetime
Slime Mob Refactor
2014-01-16 06:20:03 -08:00
MrPerson
393204012a Wow RobRichards thanks for making Jenkins cry 2014-01-15 20:31:59 -08:00
MrPerson
5987de4804 Redo on that merge into master, my bad. 2014-01-15 20:12:52 -08:00
MrPerson
9a562efb35 Update to master (branch was way out of date) 2014-01-15 19:34:35 -08:00
MrPerson
2f90172273 Give mob/living a cloak_stacks list. If there's anything in this list, cloak the mob upon the next update_transform().
Give all mob/living/carbon a shared update_transform(). Larva have their own because they're special.
2014-01-15 19:23:57 -08:00