Commit Graph

6234 Commits

Author SHA1 Message Date
SkyratBot
0efe89a6fb [MIRROR] Converts space carps to GAGS (#5356)
* Converts space carps to GAGS (#58710)

* Converts space carps to GAGS

Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
2021-04-30 13:09:48 +01:00
SkyratBot
8910335f3c [MIRROR] Changes a sentence written in first person to second person (#5355)
* Changes a sentence written in first person to second person (#58789)

* Changes a sentence written in first person to second person

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
2021-04-30 13:09:32 +01:00
SkyratBot
8d75246582 [MIRROR] Fixes gunboots shooting the wearer (#5345)
* Fixes gunboots shooting the wearer (#58651)

For whatever reason, gunboots could immediately shoot the person wearing them when they fired. This obviously isn't ideal, so this fixes that. Once the bullet has ricocheted off something, of course, they're once again fair game to be hit. This also kills the projectile_shooter component because it was pointless
Fixes: #58242 (Bullets fired from gunboots hit the wearer)

As if the trail of people trying to kill you for wearing this isn't bad enough, you don't need the shoes themselves doing you in

* Fixes gunboots shooting the wearer

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-04-30 13:05:56 +01:00
SkyratBot
1ad10582db [MIRROR] The shivering symptom now actually chills you like it says it does instead of heating you up (#5342)
* The shivering symptom now actually chills you like it says it does instead of heating you up (#58181)

* ice ice baby

* broader species compatibility

* are you HAPPY NOW?

* should make the code compile

* Apply suggestions from code review

Co-authored-by: Aki Ito <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>

* The shivering symptom now actually chills you like it says it does instead of heating you up

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Aki Ito <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>
2021-04-30 13:03:48 +01:00
SkyratBot
bd3105ebf6 [MIRROR] Buff the hallucination symptom's stats. (#5313)
* Buff the hallucination symptom's stats (#58770)

* Buff the hallucination symptom's stats.

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
2021-04-29 13:52:57 +01:00
SkyratBot
681ecc7577 [MIRROR] Fixes infinite wiz shielded hardsuit charges (#5299)
* woops (#58757)

I was an idiot in #57797 and forgot to make the rune wizards can buy to add shield charges to their shielded hardsuits actually delete after being used, allowing you to use one rune infinitely. Oops! This PR fixes that.

No more invincible wizards

* Fixes infinite wiz shielded hardsuit charges

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-04-29 03:04:47 +01:00
SkyratBot
d7c91d7c94 Removes Crystal Invasion (#5276)
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-04-28 21:41:37 +01:00
Gandalf
c616bd70e6 Update lavaland.dm (#5278) 2021-04-28 15:27:35 +01:00
SkyratBot
8d8113fc65 [MIRROR] Fixes Silverscale pirates being unable to access their own turrets (#5281)
* Turret moment (#58746)

Co-authored-by: Enricode <SgtHunk@ users.noreply.github.com>

* Fixes Silverscale pirates being unable to access their own turrets

Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
Co-authored-by: Enricode <SgtHunk@ users.noreply.github.com>
2021-04-28 15:27:18 +01:00
Gandalf
c437a34fe0 TGUI hardset (#5252)
* FFFF

* AAA

* FUCK WE MISSED THIS PR

* Update interface.dm
2021-04-27 17:13:22 +01:00
SkyratBot
5b8a38af3a [MIRROR] Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (#5244)
* Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (#58015)

* Adds explosion SFX to the blastcannon and explosive compressor

- Extracts the explosion SFX and screenshake proc from the SSexplosions explosion handling proc and lets the explosive compressor and blastcannon use it.

* Miscellaneous changes

- Adds defines for the internal explosion arglist keys
- Reverses the values of the explosion severity defines
- Changes almost everything that uses `/proc/explosion` to use named arguments

- Removes a whole bunch of argname = 0 in explosion calls.

* Removes named callback arguments.

* Changes the explosion signals to just use the arguments list

Adds a simple framework to let objects respond to explosions occurring inside of them.

Changes a whole bunch of explosions to use the object being exploded as the origin of the explosion rather than the turf the object is on.

Makes the explosive compressor and blastcannon actually use the TTVs they are given.

Adds support for things responding to internal explosions.
Less snowflake code for the explosive compressor and blastcannon calculating bomb range.*
Less confusing explosion severity defines.
Less opaque explosion arguments

*does not guarantee that the solution to letting them actually use the TTV is any less snowflake.

* Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-04-27 01:53:17 +01:00
SkyratBot
374b0194fe [MIRROR] freezes addictions and sanity during death (#5207)
* freezes addictions and sanity during death

* Update life.dm

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-27 00:00:42 +01:00
SkyratBot
4ff4b5d15b [MIRROR] Convert jumpsuits, jumpskirts and sneakers to GAGS (#5181)
* Convert jumpsuits, jumpskirts and sneakers to GAGS (#58514)

* Convert jumpsuits, jumpskirts and sneakers to GAGS

* Update maint_loot_common.dm

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-26 23:59:18 +01:00
SkyratBot
2a36b0851c [MIRROR] fixes transformation code runtiming (maybe fixes monkey fever???) (#5215)
* fixes transformation code runtiming (maybe fixes monkey fever???) (#58642)

transformation code didnt check if the lists with strings had anything in them, causing a runtime from pick()

* fixes transformation code runtiming (maybe fixes monkey fever???)

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-04-26 12:01:14 +01:00
SkyratBot
7b28cda141 [MIRROR] Fixes not losing burden with mutation loss (#5213)
* what the fuck lol (#58695)

Fixes not losing burden with mutation loss

* Fixes not losing burden with mutation loss

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-04-26 12:00:35 +01:00
SkyratBot
9bf108236a [MIRROR] Fix mindbreaker toxin not completely stopping Reality Dissociation Syndrome (#5203)
* Make mindbreaker cure RDS (#58671)

Currently, mindbreaker toxin is supposed to suppress hallucinations, but the reagent itself still applies hallucination to the user which is counted towards handling hallucinations before it gets purged by the quirk.

It's annoying that the one thing advertised that should fix hallucinations with RDS doesn't work.

* Fix mindbreaker toxin not completely stopping Reality Dissociation Syndrome

Co-authored-by: Urumasi <Urumasi@email.cz>
2021-04-26 11:58:28 +01:00
SkyratBot
c9cee159a5 [MIRROR] Add Show Hiddenprints action to VV on atoms (#5212)
* Add Show Hiddenprints action to VV on atoms (#58657)

This displays the hiddenprint log from /datum/component/forensics in a simple to view form, sorted by last touch. I didn't make it fancy, it's very bare bones.

I could have refactored hiddenprints to use lists in lists, which would make getting data out a lot easier, but I worry about the additional memory overhead on every atom that gets touched, so I left it as strings in lists. I did reformat it a little bit, however, to make it simpler to sort, and it looks a little nicer. Namely moving the timestamp in front of the name.

It can help a lot in admin investigations on whodunnit. Right now they have to look at the forensics component, and that's if they even know about it. This way it is discoverable by using the VV tool.

* Add Show Hiddenprints action to VV on atoms

Co-authored-by: Jonathan Rubenstein <jrubcop@gmail.com>
2021-04-26 11:55:11 +01:00
SkyratBot
b95c094a63 [MIRROR] Fixes GAGS generated icons having no width or height value (#5179)
* Fixes GAGS generated icons having no width or height value (#58567)

* Fixes GAGS generated icons having no width or height value

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-25 21:20:42 +01:00
SkyratBot
2ab15aecb5 [MIRROR] Remove all gamemodes except Dynamic (#5173)
* Remove all gamemodes except Dynamic

* qaaaaaaaa

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-25 21:20:30 +01:00
SkyratBot
9bb5f256f4 [MIRROR] Fixes Dead Dogs Responding to Commands (#5168)
* Fixed an issue where dogs would respond to commands if dead (#58629)

* Fixes Dead Dogs Responding to Commands

Co-authored-by: Moose1002 <33578674+Moose1002@users.noreply.github.com>
2021-04-25 03:30:45 +01:00
SkyratBot
16f36bf0cb [MIRROR] [s] Fixes uplink discount exploit. (#5149)
* [s] Fixes uplink discount exploit. (#58625)

* epic

* split em

* early return

* [s] Fixes uplink discount exploit.

Co-authored-by: Seth Scherer <supernovaa41@protonmail.com>
2021-04-24 03:21:19 +01:00
SkyratBot
084921405b [MIRROR] Full Auto Update: no crit firing, no spamclicking, more autofire, more balance (#5099)
* Full Auto Update: no crit firing, no spamclicking, more autofire, more balance

* aaa

* Update fullauto.dm

* aaaaa

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-23 22:21:53 +01:00
SkyratBot
8ca47fe624 [MIRROR] High-danger plants like deathnettles now require botanical gloves to hold instead of any glove type (#5118)
* High-danger plants like deathnettles now require botanical gloves to hold instead of any glove type (#58503)

* High-danger plants like deathnettles now require botanical gloves to hold instead of any glove type

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-04-23 13:49:36 +01:00
SkyratBot
4440140319 [MIRROR] The CE can now buy the BYOS (#5079)
* The CE can now buy the BYOS (#58389)

* The CE can now buy the BYOS

* aaa

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-22 01:27:04 +01:00
SkyratBot
bcf838e256 [MIRROR] VoG nerf/fix (#5080)
* VoG nerf/fix (#58491)

* nerf/fix

fixes cooldowns and nerfs stun timers

* Update code/datums/voice_of_god_command.dm

Co-authored-by: Fikou <piotrbryla@ onet.pl>

* Update code/datums/voice_of_god_command.dm

Co-authored-by: Fikou <piotrbryla@ onet.pl>

* Update code/datums/voice_of_god_command.dm

Co-authored-by: Fikou <piotrbryla@ onet.pl>

Co-authored-by: Fikou <piotrbryla@ onet.pl>

* VoG nerf/fix

Co-authored-by: InsaneRed <47158596+InsaneRed@users.noreply.github.com>
Co-authored-by: Fikou <piotrbryla@ onet.pl>
2021-04-22 01:16:58 +01:00
SkyratBot
41196908e2 [MIRROR] Renames GAS to GAGS (#5071)
* Renames GAS to GAGS (#58488)

* Renames GAS to GAGS

* Adds a hypen to Auto-Generated

Co-authored-by: Fikou <piotrbryla@ onet.pl>

Co-authored-by: Fikou <piotrbryla@ onet.pl>

* Renames GAS to GAGS

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
Co-authored-by: Fikou <piotrbryla@ onet.pl>
2021-04-21 18:34:19 +01:00
SkyratBot
d5bf2b0b4e [MIRROR] Converts screwdrivers to GAS (#5058)
* Converts screwdrivers to GAS (#58453)

* Basic GAS setup

* Compile fix

* Fixes, inhands, belt icons

* New procs

* New version of GAGS

* Inhand for subtypes

* Typo fix

* Converts screwdrivers to GAS

Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
2021-04-21 05:53:17 +01:00
BluBerry016
615fb16faa De-Multizify the Iceminer arena (#5003) 2021-04-20 18:26:35 +01:00
SkyratBot
e9d852bcd0 [MIRROR] Swaps the layer and result columns in the greyscale debug menu (#5043)
* Accidentally swapped the two (#58515)

* Swaps the layer and result columns in the greyscale debug menu

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-20 16:29:32 +01:00
SkyratBot
ff1ed23942 [MIRROR] Fix connect_loc not reconnecting turf changes (#5040)
* Fixes connect_loc not reconnecting turf changes (#58507)

* Fix connect_loc not reconnecting turf changes

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-04-20 16:28:25 +01:00
SkyratBot
4a7fe34e03 [MIRROR] Fixes pop restricted uplink items not properly unlocking (#5039)
* Fixes pop restricted uplink items not properly unlocking (#58542)

Makes it so if you become a traitor when specific items are pop locked, they will update accordingly as the population increases.

* Fixes pop restricted uplink items not properly unlocking

Co-authored-by: Seth Scherer <supernovaa41@protonmail.com>
2021-04-20 16:28:20 +01:00
Gandalf
abfb646aa2 Removes assaultops (#4952)
* aAAA

* aaa
2021-04-18 20:47:10 +02:00
SkyratBot
d94b559a0a [MIRROR] Fixes incorrect strip logs leaving out the stripper (#5004)
* fixes incorrect strip name (#58497)

* Fixes incorrect strip logs leaving out the stripper

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-04-18 14:26:21 +01:00
SkyratBot
29c9908e09 [MIRROR] Adds icon state configuration to GAS (#4990)
* Adds icon state configuration to GAS (#58487)

Relatively simple change that allows you to specify icon states in greyscale config so as to allow generating icon files with multiple states. This is a requisite for GAS to work with icon smoothing.

Also a couple bits of additional warnings and documentation.

* Adds icon state configuration to GAS

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-18 01:24:43 +01:00
SkyratBot
129f09b657 [MIRROR] Hollowpoints and similar attacks/weapons double existing armor, not add total armor, to the their targets (#4984)
* Hollowpoints and similar attacks/weapons double existing armor, not add total armor, to the their targets (#58114)

* Hollowpoints and similar attacks/weapons double existing armor, not add total armor, to the their targets

* a

* Update tools.dmi

* Update tools.dmi

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-17 17:18:04 +01:00
SkyratBot
fa8e5628e6 [MIRROR] Move eyestabbing to an element, rather than as part of core combat code (#4964)
* Move eyestabbing to an element, rather than as part of core combat code

* Update item_attack.dm

* Update item_attack.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-17 01:57:45 +01:00
SkyratBot
c0a0c8055c Fixes edge cases revolving who can strip and who can't (#58445) (#4946)
Fixes all simple mobs being able to strip, as well as being able to strip when your hands are blocked (e.g. cuffed).

Fixes #58260.

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-04-16 13:25:55 +02:00
SkyratBot
a08d398675 [MIRROR] Renews Maintenance Drones (#4868)
* Renews Maintenance Drones

* And these have conflicts too, but you can't see them

* Skyrat Map Updates (Adding Supermatter Room Area)

Co-authored-by: Jonathan Rubenstein <jrubcop@gmail.com>
Co-authored-by: Funce <funce.973@gmail.com>
2021-04-16 13:04:21 +02:00
SkyratBot
1fa8f89cd1 [MIRROR] Converts wirecutters to GAS (#4927)
* Converts wirecutters to GAS (#58307)

* New wirecutters Greyscale

* New procs use

* Converts wirecutters to GAS

Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-15 17:13:49 +01:00
SkyratBot
acdbc8a6c4 [MIRROR] Makes the GAS system only update the icon when it has changed (#4924)
* Makes the GAS system only update the icon when it has changed (#58337)

* Makes the GAS system only update the icon when it has changed

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-15 16:22:45 +01:00
SkyratBot
b178b1c0b1 [MIRROR] Teensy tiny improvements for freerunning (#4916)
* Teensy tiny improvements for freerunning (#58187)

Since climb_time is multiplied by 0.8, climb_stun should also be. Not much point in taking it if whoever is chasing you can still arrive with you stunned on the table and simply pull you off it. If this is too much taken off in total, in my opinion, the stun time should be adjusted, rather than the climb time.
Also reduces the ZImpactDamage knockdown multiplier. Right now both with freerunning and without you get knocked down the same amount, now with it you're actually better at catching yourself on those z level falls and so suffer less of a knockdown.

* Teensy tiny improvements for freerunning

Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
2021-04-15 16:21:56 +01:00
SkyratBot
e581359337 [MIRROR] Nerfs addiction withdrawal time (#4915)
* Nerfs addiction withdrawal time (#58172)

Currently takes 1 second before withdrawal starts, which is enough to start withdrawal while still using the drug. I changed it to 1 minute before you need your fix again (old addiction was 30 seconds but could be microdosed).

Also buffed junkie pills to 3u and nerfed addiction requirement to 1u, from 2u (effctively still 2u since addiction tends to check after the 2u has already been metabolized).

Also clears disgust from opiods after quenching your addiction, because otherwise you're gonna spent the next 20 minutes being vomitlocked in place

* Nerfs addiction withdrawal time

Co-authored-by: Time-Green <timkoster1@hotmail.com>
2021-04-15 16:21:49 +01:00
SkyratBot
a8434238c5 [MIRROR] Adds keybinds for moving up/down z-levels (#4893)
* Adds keybinds for moving up/down z-levels (#58345)

* movin' on up

* removes unnecessary lines

* Adds keybinds for moving up/down z-levels

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-04-13 16:00:21 +01:00
SkyratBot
11b0ecb06d [MIRROR] fixes honorbound gods smiting under incorrect circumstances (#4888)
* fixes honorbound gods smiting under incorrect circumstances (#58343)

* fixes honorbound gods smiting under incorrect circumstances

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-04-13 14:10:18 +01:00
SkyratBot
2a26d1a54d [MIRROR] Four New Sects, small rethemes to first 3 (#4832)
* Four New Sects, small rethemes to first 3

* Update species.dm

* Update species.dm

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-13 12:27:21 +01:00
SkyratBot
ef50ca23cb [MIRROR] Ports Cryopods (#4880)
* Ports Cryopods (#58025)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Kokonut <38844529+maxymax13@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* Ports Cryopods

* aaaa

* Update cryopod.dm

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Kokonut <38844529+maxymax13@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-13 11:53:56 +01:00
SkyratBot
16d386f45d [MIRROR] refactors pods, new helper for spawning items from pods through code (#4879)
* refactors pods, new helper for spawning items from pods through code (#58222)

* refactors pods, new helper for spawning items from pods through code

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-04-13 11:43:10 +01:00
SkyratBot
cf1f3fa06e [MIRROR] Refactor /obj/item/food/chewable into a chewable element (#4855)
* Refactor /obj/item/food/chewable into a chewable element (#58243)

* Refactor /obj/item/food/chewable into a chewable component

* Element, always process

* Refactor /obj/item/food/chewable into a chewable element

* Update maint_loot_trash.dm

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-13 01:32:21 +01:00
SkyratBot
f33641ccea [MIRROR] Gives the slippery component a default whitelist of allowed slots (#4853)
* Gives the slippery component a default whitelist of allowed slots (#58267)

* Gives the slippery component a default whitelist of allowed slots

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-04-12 22:09:47 +01:00
SkyratBot
ee9a63178e [MIRROR] Adds a phobia of guns (#4851)
* Adds a phobia of guns (#58308)

* Adds a phobia of guns

Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
2021-04-12 22:09:06 +01:00