Cheridan
6f1ba9a669
Merge pull request #17008 from ChangelingRain/shivertile
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Floor tiles have slightly random placement
2016-04-20 22:42:11 -05:00
Cheridan
fb02af044a
Merge pull request #16995 from ChangelingRain/thisiswhathappenswhenyoumergewithoutanyonecheckingmyworkkor
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Fixes cyborg screwdriver and wirecutters having no icon
2016-04-20 18:03:30 -05:00
Cheridan
ec001cf1d9
Merge pull request #16952 from Core0verload/meme-out
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i was the antiskub all along
2016-04-20 17:56:59 -05:00
Cheridan
c53887e4c1
Merge pull request #16987 from ChangelingRain/overlay
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Makes a few things use temporary overlays
2016-04-20 12:11:58 -05:00
Nerd Lord
30c5fc412c
Floor tiles have slightly random placement
2016-04-19 23:28:49 -04:00
Nerd Lord
fb274886f9
regardless of what you do this is disgusting
2016-04-19 15:44:30 -04:00
Nerd Lord
fd243de33d
kor's fault
2016-04-19 15:40:02 -04:00
duncathan salt
b85e10f00a
Merge pull request #16929 from kevinz000/safegriefing
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Admin Detection Multitool
2016-04-19 08:52:36 -06:00
Nerd Lord
ff44a04f3b
Makes a few things use the temporary overlays instead of doing stuff manually
2016-04-19 10:28:40 -04:00
c0
c9926867d1
Final Solution for one shitty meme
2016-04-19 11:02:56 +03:00
kevinz000
e446c5b411
Definesarenice
2016-04-18 23:40:30 -07:00
Jack Edge
a5600abd26
Use drone dufflebag sprites
2016-04-19 00:03:24 +01:00
Nerd Lord
c06c81a3a6
fuck sprite conflicts
2016-04-18 16:30:07 -04:00
Nerd Lord
bab446dcd2
New tool inhand sprites
2016-04-18 16:15:23 -04:00
Cheridan
d671bf573c
Merge pull request #16858 from nullbear/Chemical-Explosives
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Adds Chemical Explosives
2016-04-18 02:35:56 -05:00
Cheridan
e7f7704099
Merge pull request #16921 from RandomMarine/theclothening
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Biogenerated cloth stacks.
2016-04-18 02:27:36 -05:00
Cheridan
842d50cef2
Merge pull request #16831 from zenek123/master
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Makes vodka able to clean floors
2016-04-18 02:06:54 -05:00
kevinz000
6bd271b299
Itried
2016-04-17 20:26:55 -07:00
Joan Lung
a88f498701
Merge pull request #16918 from coiax/drone-duffles
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Drones start with preloaded engineering dufflebags
2016-04-17 15:49:57 -04:00
coiax
884d85e519
Adjusted dufflebag contents
2016-04-17 20:21:23 +01:00
kevinz000
815807ae20
Lessens search range as it doesn't need to look in the entire world
2016-04-17 01:10:37 -07:00
Joan Lung
6c16bc874a
Merge pull request #16843 from PKPenguin321/krow-macaw
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Adds Krav Maga
2016-04-17 00:02:48 -04:00
PKPenguin321
ac3e7e18dd
final style changes
2016-04-16 20:30:18 -07:00
kevinz000
715d4b22b9
Revert "Revert "Admin Detection Multitool""
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This reverts commit 7dc3e70f1e .
2016-04-16 20:08:36 -07:00
kevinz000
7dc3e70f1e
Revert "Admin Detection Multitool"
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This reverts commit 2e49750322 .
2016-04-16 20:07:59 -07:00
kevinz000
2e49750322
Admin Detection Multitool
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Allows for griefing to be done in safety :^)
2016-04-16 20:07:42 -07:00
RandomMarine
76212a5fb9
Implements cloth stacks
2016-04-16 12:56:37 -07:00
RandomMarine
82e39d6a85
Implements cloth stacks
2016-04-16 11:11:16 -07:00
Jack Edge
db5f08adf0
Fixed indentation issues
2016-04-16 18:29:44 +01:00
Jack Edge
683aa9b26f
Drones start with preloaded engineering dufflebags
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🆑 coiax
rscadd: Drones now start with a spacious dufflebag full of tools, so they will stop stealing the captain's
/🆑
2016-04-16 18:09:28 +01:00
Incoming
22c9a1e14d
Removes the blatantly copyrighted sans and papyrus action figures and the blatantly copyrighted sounds attached to them.
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As a bonus this also makes the project work in the stable 509 build again.
@ChangelingRain NO.
2016-04-16 00:19:35 -04:00
Joan Lung
262c0688de
Merge pull request #16845 from Shadowlight213/Bluemag
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Adds bluespace emag as a badmin item
2016-04-15 20:26:02 -04:00
PKPenguin321
2ecb556e94
addresses minor feedback, fixes implant
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krav maga implant now works 100%
trailing returns and a useless if() removed
2016-04-14 22:49:29 -07:00
PKPenguin321
ea3fea4d63
fixes dna injector bug
2016-04-14 12:45:05 -07:00
Cheridan
2f52e7daf9
Merge pull request #16829 from erwgd/LetUsMakeDinnerware
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New autolathe category for kitchen+bar items
2016-04-14 11:56:21 -05:00
Cheridan
95b41dfaee
Merge pull request #16851 from coiax/helpimonfire
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Using fire extinguisher in help intent is helpful
2016-04-14 11:47:17 -05:00
coiax
7f328ba077
Added ORIGINAL CONTENT skeleton toys that chatter when you play with them ( #16792 )
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* Step one, aquire voices for skeletons
* Moved sounds to their own folder
* Added samples of up to ten phomemes long for papyrus
* Added samples of up to ten sans phomemes
* Add skeleton talking
Skeletons now produce audible sound effects representing their distinctive
speech.
* Skeletons now respect punctuation in their chatter
Except for semi-colons, due to HTML escapes of the ' character.
* Lowered volume of skeleton phomemes
* Use Dunc's regex for parsing messages
* Added sans and papyrus toy sprites
Spriting is hard. But I think I managed to crush the images down to fit
in our 32x32 box.
* Generic talking action figures
Talking action figures like the owl figure and the griffin figure are
now generic, and have a pool of messages to pick from. This allows us to
make our TOTALLY ORIGINAL skeleton toys.
* Added the toys to the prize list
No point making these if you can't get them.
* Moved skeleton vocalising code into toys
* Fixes runtimes and bugs with skeleton talk
Remaking the regex each time makes sure it gives output everytime,
and we've also put a check that the item in the list is actually
a number before calling max() that was causing a runtime previously.
* Restored original form of skeleton span picking
Remie's was better.
* More messages for skeleton toys
I think that's probably enough to satisfy me.
* Changed for loop to new style
2016-04-14 09:30:33 -04:00
Joan Lung
d8a724f1c4
Merge pull request #16806 from coiax/airlock-painter
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Airlock painter now printable in autolathe; plus meme suicides
2016-04-14 09:29:10 -04:00
Joan Lung
b19a638af3
Merge pull request #16805 from KorPhaeron/gravity
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Fixes gravity in new areas
2016-04-14 09:21:43 -04:00
Jack Edge
54675eb415
Only call get lungs once
2016-04-14 08:27:59 +01:00
Cheridan
7eb6ed727e
Merge pull request #16838 from Shadowlight213/implantlogging
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Explosive implant logging and general improvements.
2016-04-13 18:11:30 -05:00
Jack Edge
6aa77cc95d
Removed unneeded seperation
2016-04-13 22:13:02 +01:00
Jack Edge
51b41fc124
Use correct variable names and correct proc calls
2016-04-13 22:09:26 +01:00
nullbear
df32979866
Adds Chemical Explosives
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see changelog for details
2016-04-13 13:09:41 -07:00
Jack Edge
64f5f1a08e
Removed check preventing self target extinguisher
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The comment on this code segment implies it's to stop the fire
extinguisher from going off when put in a bag. Except it doesn't go
off when put in a bag, even without this code check.
As such, it was stopping self targeting with a fire extinguisher.
Make sure the safety is off though!
2016-04-13 18:17:00 +01:00
AnturK
4b7f274e3f
Merge pull request #16742 from Core0verload/master
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Cargo Exports (and a very basic economy system)
2016-04-13 17:41:05 +02:00
Jack Edge
cafd76c7f2
Handled case where someone lost their lungs
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We won't remove your lungs if you don't have any. But how did you
manage to lose them in this tiny window, you horrible person?
2016-04-13 11:33:25 +01:00
Jack Edge
01a3d0e761
Added help to extinguisher/attack but bugged
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It's not triggering the afterattack proc to spray the water...
2016-04-13 11:25:11 +01:00
Shadowlight213
5ebf9be9ab
Grammar
2016-04-12 21:02:49 -07:00
KorPhaeron
05cdcabb48
Gravity Fix
2016-04-12 22:13:23 -05:00