Commit Graph

231 Commits

Author SHA1 Message Date
actioninja
04596cbfea wtf bro 2019-08-05 03:14:51 -07:00
kevinz000
c6d710d40e VV refactors 2 - Actually not indefinitely WIP (#45217)
About The Pull Request

The thing other than ruining maps that I was working on
Refactors VV to use a more standard way of doing topic dropdown options rather than a huge if/else chain
Marking datums is now a right click option
Moves a few files around too/few procs
Why It's Good For The Game

Makes it easier to add more VV dropdown options in the future, and moving href list keys to defines make misspelling them harder.
Changelog

cl
add: Oh yeah also added a "return value of proccall" option for VV var editing.
refactor: View Variables has been refactored. It should now be easier to make VV dropdown options.
/cl
2019-08-03 14:43:26 +12:00
AffectedArc07
97eb9ee907 Makes the taskbar icon the TG thing 2019-05-29 12:48:48 +01:00
Tad Hardesty
fc2cf38b4d Include BYOND build when using Report Issue button (#43545) 2019-04-15 12:39:43 +02:00
Tad Hardesty
1cae58aeab Fix weird padding issues on Character Setup screen (#43544) 2019-04-10 12:14:27 +02:00
Rob Bailey
930e9dc501 [READY] Darkmode fixes (#43252)
* better darkmode v1

* ever better colors

* slightly improved tip color + fixed scrolly bug

* updates skin.dmf as well as some small color tweaks

* slightly tweaked more readable info and admin shit

* span_class fix

* merges ooc fixes

* whoops

* MC and ticket screen fix

* no default darkmode

* skin fixes

* more obnoxious adminpm

* more obnoxious adminshit

* skin revert to ensure proper light theme.

* prevents weirdness with default whiteness
2019-03-22 08:56:17 +13:00
Kmc2000
6b6537cccd Adds toggleable darkmode to the game! (#43072)
* Adds toggleable darkmode to the game! (Use the toggle darkmode verb if you want to use light mode)

* Removes a random linechange

* Undo unintentional changes

* Changes some forced font tags to use spans, which won't break darkmode.

* Fixes up some problems I found while testing
Darkmode is no longer default (this caused some issues with people getting a broken chat)

* Darkmode sucks less now

* Darkmode button now works again
2019-03-21 11:02:41 +13:00
Tad Hardesty
2bc2e7fe31 Add a type annotation to represent proc paths 2019-03-05 21:09:12 -08:00
Kierany9
14fa6040e5 Assimilation 2.0: Not quite a big enough PR to be worthy of the 2.0 title but almost (#42607)
* one

* ???

* big

* sprites

* it is done

* oofs

* no more bad jokes

* location -> reception

* i forgot a feature lmao

* yo lemme nerf this op power

* adjust removal and makes panic less insane

* hey i forgot another feature

* one mind removals

* *laser eyes meme*

* Disables multiple one minds for real this time
2019-02-12 20:02:23 -05:00
kevinz000
620db42963 Refactors the Preferences window to use appearances (#41978)
Instead of using expensive getFlatIcon() calls, character previews are now shown using appearance clones in a second map window.

Its creating a secondary map and adding mut_appearances as screen objs on that map.

There are 1 set of dummy objects per client, it also only creates them while the preview window is open and garbage collects them when it's closed.

Because it creates the MA from the main preview dummy mob, the dummy mob's appearance remains a seperate object and they don't affect each other
2018-12-30 00:11:26 +13:00
Garen Crownguard
dda81b7764 shift E & B keybinding stuff (#41386) 2018-11-11 11:53:02 -05:00
XDTM
89fe484b6d Phobia trigger words are highlighted in pulsing red/black (#40885)
* Phobia trigger words are highlighted in pulsing red/black

* .

* !

* >:(

* fixes

* fixes 2
2018-10-23 14:49:05 +02:00
Kierany9
5ef054e605 Assimilation Update (#40769)
* new objectives + qol

* beep

* oof

* one line

* prevent kill objectives from having the same target as assimilate objectives

* Free objectivev

* code review

* fix

* yes
2018-10-16 15:14:33 +02:00
XDTM
0b813b63b5 [Ready]Adds hypnosis and the hypnotic stupor brain trauma (#40362)
cl XDTM
add: Added a new severe brain trauma: hypnotic stupor. Victims of hypnotic stupor occasionally fall into a trance, and upon hearing a sentence they'll focus on it to the point of obsession, until it is replaced by a new hypnosis or the trauma is cured.
/cl

Adds the potential for some fancy rp gameplay. The idea is that they should take a passing message way too seriously, while leaving room for interpretation to the player. Hearing an isolated "greytide" over the radio might prompt a player to take up arms against the rampaging greyshirts, another might interpret it as having to become the greytide. Someone who realizes what's up might use this to give clear orders to the victim, although they'll only last until the following trance.

I plan on adding more methods to inflict hypnosis with the same trance->"focus on a sentence" mechanics, perhaps as a traitor/CMO pendulum item, or as a wizard/cult spell.
2018-09-29 10:07:43 +12:00
oranges
189479d766 Makes asay brighter orange (#39552) 2018-08-05 00:30:05 -04:00
oranges
2fc303ecfb All adminsay now uses the adminobserver colour (#39511)
This makes it more distinguishable for admins
2018-08-03 13:40:09 -04:00
vuonojenmustaturska
4786ff1e76 Update interface.dm 2018-03-28 13:37:35 -05:00
Qustinnus
5140cff38c [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] (#35475)
Floyd / Qustinnus (Sprites by Ausops, Some moodlets by Ike709)

add: Adds mood, which can be found by clicking on the face icon on your screen.
add: Adds various moodlets which affect your mood. Try eating your favourite food, playing an arcade game, reading a book, or petting a doggo to increase your moo. Also be sure to take care of your hunger on a regular basis, like always.
add: Adds config option to disable/enable mood.
add: Indoor area's now have a beauty var defined by the amount of cleanables in them, (We can later expand this to something like rimworld, where structures could make rooms more beautiful). These also affect mood. (Janitor now has gameplay purpose besides slipping and removing useless decals)
remove: Removes hunger slowdown, replacing it with slowdown by being depressed
imageadd: Icons for mood states and depression states


What this PR is

This PR adds a system that allows player to gain and lose moodlets based on events occuring to, and around them. These events then give the player a mood value based on what it is. For example a hug could give you +1 mood, while being stabbed in the eye with a screwdriver can give -5 mood. All these moodlets together determine the mood of your character which currently affects the following things:

    Movement speed - If you are very sad you move slower. Replacing movement slow from hunger. (hunger now instead affects mood)
    Screen blur - If you are sad you gain an overlay that slightly blurs the screen, increasing in severity as you get sadder.
    Interaction / do after speed - If you are sad or happy your interaction speed with things such as handcuffs is changed. with a 25% longer time if you are sad, or 10% shorter time if you are extremely happy.
    Hunger rate - You gain hunger slower if you are very happy.
2018-03-08 14:15:57 +13:00
uraniummeltdown
49516c97de changes chatbar font-size to be smaller
adds auto-OOC and Me buttons, makes all buttons look more button-like by making them not flat
2018-02-22 16:46:24 +05:00
AnturK
619b273ed3 html_interface removal and crew monitoring console refactor. (#35431)
Quick changes list:

    html_interface gone
    unused card interface gone
    minimap gone from crew console(subsystem not disabled in case something else wants to use it)
    ui_host() now takes user parameter
    Some assets moved around.

Fixes #22124
2018-02-16 09:31:21 +13:00
Jordan Brown
17673e639c Adds client version to ingame reporting 2018-01-29 09:50:41 -05:00
Jordan Brown
e25f34da76 Makes report issue handle null round IDs and server names (#34124)
* Makes report issue handle null round IDs and server names

* What Leo said

* Add missing bracket

* Parenthesis intensify
2018-01-17 09:28:00 +13:00
tortellinitony
2fcdcafced Makes a hotkey for asay 2018-01-08 17:55:18 -05:00
XDTM
71f6ee67be [Ready] Adds abductor Mind Interface Devices, and a gland HUD (#33209)
* Adds abductor Mind Interface Devices, and a gland HUD

* .
2017-12-18 20:30:20 -06:00
Emmett Gaines
278d25fdfd Quick access hotkeys for backpack and belt (#33501)
* quick access hotkeys for backpack and belt

* fix for mousetrap bombs

* adds help text
2017-12-16 23:17:39 -05:00
ShizCalev
d79d92e1ae Standardizes deconversion message (#33547)
* Standardizes deconversion message

* More cleanup

* Reverted tooltips

* Standardized all flavour_texts

* Cleaned up redundant classes
2017-12-17 12:49:42 +13:00
MoreRobustThanYou
d3aacc2a54 [READY] Monkey mode overhaul (#32916)
* Monkey mode overhaul

* Fix some runtimes

* Clean up code a bit

* Woops!

* WOOPS #2

* Fix stuff.

* Antag datum!

* Fixes

* Fix a runtime

* Fix leaders not being monkeyfied

* ...

* Logging

* Monkey major/minor victory

* Ventcrawling, etc etc

* REEEE

* Forgot a "user".

* handle ninjanomnom's review

* .
2017-12-16 13:34:51 +13:00
AnturK
cd3643fe60 Fixes canceling on rule/report/forum buttons (#33509)
* Fixes report issue cancel

* Other buttons to while i'm at it.
2017-12-14 04:41:28 -05:00
Dax Dupont
80ec17243e Makes sillicon chat more visible (#33222)
Made it green on black

Forgot to remove it at the bold thingy
2017-12-06 07:20:06 -05:00
ninjanomnom
7b7b67edd8 In-code key handling system 2017-11-30 07:40:27 -05:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
deathride58
4589e9c2bd Lets you press Ctrl+H (or just H in hotkey mode) to stop pulling (#31848) 2017-10-19 07:40:30 -02:00
Jordan Brown
d55bd40f91 Issues created with the report issue button will contain the round ID (#30998)
* Issues created with the report issue button will contain the round ID

* Update interface.dm

* More url encoding

* URL ENCODE THE PLANET!

* Server name

* Fix trevis

* Too many god damn fucking brackets here
2017-10-04 12:27:57 +13:00
Jordan Brown
4178c209f1 Configuration datum refactor (#30763)
* Configuration datum refactor

* More WIP

* New easier on the eyes format

* More WIP

* Finished config.txt

* Fucktons more WIP

* The end of conversion draws near...

* Add all this shit

* Done converting entries finally

* Hunting down compile errors

* More WIP

* MORE CONVERSIONS

* More WIP

* More WIP

* Oh shit only 90 errors this time!

* IT COMPILES!!!

* Fixes world start runtimes
2017-09-29 15:36:51 +13:00
Pirmais
6ac3ac4376 Fixes the wiki button 2017-08-15 12:20:21 +03:00
Kyle Spier-Swenson
f2cf4c2f5c [ready]Makes bIcon better (#29690)
Goonchat will use the asset cache, you now have to specify who to send the icons too.

Goonchat will now load icons in the background, displaying them once they load. this prevents the message from being delayed while the icons are sent.

Icons that aren't preloaded using the asset cache system will not render on ie8 clients. This is because of a ie8 bug that prevents changes on runtime created images from rendering.
2017-08-14 10:40:50 +12:00
MoreRobustThanYou
95e19b85a5 Update interface.dm 2017-08-10 11:35:03 -04:00
MoreRobustThanYou
57c7d7a579 The wiki button now asks what page you want to be taken to
ported from paradise
2017-08-09 13:47:13 -04:00
Jordan Brown
ef96559701 Removes cortical borers 2017-06-26 11:21:08 -04:00
Leo
9d45a6db23 Merge pull request #28670 from MrStonedOne/fixcidrandomizer
Makes oldchat show while goonchat loads, sends preload messages there.
2017-06-22 21:49:41 -03:00
Ashe Higgs
cbdcd08691 Malf AI module refactor and small additions (#28334)
* Refactors malf AI modules to modern standards

* Updates the goonchat stylesheet

* Moves air and fire alarm overrides

* squash commits!

* Fixes some things

* Review, fixes

* does the thing!

* Requested changes
2017-06-21 15:35:03 -04:00
MrStonedOne
7a13937fc7 Makes oldchat show while goonchat loads, sends preload messages there. 2017-06-21 00:51:28 -07:00
Kyle Spier-Swenson
31e41d9f21 Proper fix for icon scaling preferences (#28475) 2017-06-15 22:57:41 -03:00
Jordan Brown
f4ffde7a09 Merge branch 'master' of https://github.com/tgstation/tgstation into goonchatv3 2017-06-08 12:54:27 -04:00
Jordan Brown
b6538c50e2 Fixes, css, removes changefont 2017-06-08 12:52:25 -04:00
Jordan Brown
5bbbd26739 Merge branch 'master' into goonchatv3 2017-06-07 20:06:46 -04:00
Jordan Brown
3073d0dc8c Fixes datum verbs 2017-06-07 16:08:52 -04:00
Jordan Brown
e6bfb7f449 Refactors datum verbs to be general (#28109) 2017-06-06 22:21:26 -03:00
Cyberboss
ffbdc49188 Merge branch 'master' of https://github.com/tgstation/tgstation into goonchatv3 2017-05-08 09:23:55 -04:00
Joan Lung
ca815ef61f Merge pull request #23201 from MrStonedOne/clientimprovements
[READY]DATUM VERBS AND TOP MENUS!
2017-05-07 18:07:35 -04:00