duncathan salt
19fc2d952a
Merge pull request #13392 from Razharas/GrabLogs
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Added logs to when someone tries to click something with a grab
2015-12-03 10:04:42 -06:00
Jordie
428ad00bb4
Merge pull request #13395 from neersighted/nano_touchup
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Fix NanoUI for admin ghosts.
2015-12-03 14:24:43 +11:00
Nerd Lord
6bd6b7ccf5
Conflixed
2015-12-02 20:30:38 -05:00
Nerd Lord
b16ed6d5b8
oldcode deserves to die
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juggernaut reflection uses the apply damage proc correctly instead of checking if the damage type is brute or burn
2015-12-02 17:50:21 -05:00
Nerd Lord
a54356f460
Removes terrible, unnecessary bullet_act() from constructs, replacing it with the proper damage_coeff list.
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I'd bet money it was there just so ebows couldn't damage constructs.
2015-12-02 17:43:59 -05:00
Bjorn Neergaard
1d60873949
Fix NanoUI for admin ghosts.
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Also, rename the base state file.
2015-12-02 12:53:36 -06:00
Razharas
52fd90b9e4
Added logs to when someone tries to click something with a grab, like table/cryo
2015-12-02 19:04:44 +03:00
Jordie
399accf949
Merge pull request #13347 from neersighted/pull_release
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Allow you to stop pulling by pulling the same object again.
2015-12-02 15:53:18 +11:00
Nerd Lord
0174352a05
YOU CAN'T REPAIR DENTS THAT DON'T EXIST
2015-12-01 23:16:21 -05:00
Nerd Lord
9f35e17513
Gives artificers feedback when healing another construct, showing how much health it has.
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Constructs can into space.
Fixes cult flooring not lining up with normal floors, I don't care if you're evil, this is just wrong.
Fixes a juggernaut back spine being not glowy enough.
2015-12-01 23:05:41 -05:00
Razharas
e091d35439
Merge pull request #13334 from AnturK/botfix
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Bot fixes
2015-12-01 21:00:23 +03:00
Bjorn Neergaard
8b77dd0de1
Finally get this pulling check right
2015-12-01 08:37:38 -06:00
Bjorn Neergaard
2a7be3c878
Fix swapped check
2015-12-01 07:30:20 -05:00
Bjorn Neergaard
c523dfcb85
Allow you to stop pulling by pulling the same object again.
2015-11-30 22:27:41 -05:00
Kyle Spier-Swenson
2d9ecd54a9
FIXES DEAD CHAT QUICK MERGE PLS
2015-11-30 17:26:58 -08:00
Cheridan
0a62f392e5
Merge pull request #13299 from MrStonedOne/patch-75
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Gives deadchat the (f) follow link.
2015-11-30 13:23:40 -06:00
AnturK
a8ea3e25c1
Fixes player medbot overdoses
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Makes braindead bots get back to work.
2015-11-30 16:52:25 +01:00
AnturK
b216ffe457
Fixes Player bots moving while deactivated
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Fixes Player bot radios
Removes unused HEADSET_SECURE radio mode
Adds secbot/ed209 stuns to attack log
Allows player mulebots to drop the cargo by resisting
2015-11-30 14:07:38 +01:00
Cheridan
c2d4f17fb7
Merge pull request #13297 from YotaXP/swarmer-crystal
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Make swarmers drop a bluespace crystal
2015-11-30 01:44:57 -06:00
Cheridan
5e9017977d
Merge pull request #13298 from neersighted/attack_anim
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Improve Attack animations
2015-11-29 23:17:02 -06:00
Cheridan
3f231755cf
Merge pull request #13295 from KorPhaeron/wj_hates_fun
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Removes simple xenomorphs from gold slime cores
2015-11-29 18:07:09 -06:00
Cheridan
126e2ce5e3
Merge pull request #13289 from phil235/HostileAnimalProjectileFix
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Hostile Animal Projectile Fix
2015-11-29 17:25:24 -06:00
YotaXP
3c005616d5
Make swarmers drop ARTIFICIAL bluespace crystals.
2015-11-29 16:18:42 -05:00
Remie Richards
edfb957bd2
Merge pull request #13088 from as334/master
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Plasmamen fixes
2015-11-29 19:17:11 +00:00
as334
0048a5b2a7
Fuck this, fuck you
2015-11-29 14:10:46 -05:00
as334
dc98e67f05
Just fuck my shit up fam
2015-11-29 13:48:58 -05:00
duncathan salt
a9cfc6eb8a
Merge pull request #13288 from AnturK/topicfix
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Fixes AI canUseTopic
2015-11-29 12:35:03 -06:00
duncathan salt
f7eae879d2
Merge pull request #13004 from Shadowlight213/mobbuffs
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buffs syndicate simple mobs
2015-11-29 12:33:09 -06:00
duncathan salt
9e9ccf9474
Merge pull request #13268 from Anonus/teachingsofnarsie
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Cult theme update
2015-11-29 12:23:07 -06:00
Nerd Lord
fba1c1129a
fine, fine fuck okay sure
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don't sacrifice dogs, okay? nar-sie has standards, of a sort
2015-11-29 13:11:18 -05:00
Jordie
3fce4f80be
Merge pull request #13246 from KorPhaeron/stop_getting_shot_godamn
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Allows you to forcibly recall your guardian/parasite
2015-11-29 21:07:29 +11:00
Jordie
aa672d3e95
Merge pull request #13230 from JJRcop/i12317
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Fixes changeling hivemind download
2015-11-29 21:07:18 +11:00
Jordie
38eddb1421
Merge pull request #13179 from AnturK/academy
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Wizard Academy Away Update
2015-11-29 21:06:34 +11:00
Jordie
da0c466f82
Merge pull request #13149 from Firecage/toolspeed
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Adds toolspeed
2015-11-29 21:06:15 +11:00
Shadowlight213
2247efb278
Adds armor penatration.
2015-11-29 01:59:22 -08:00
as334
611fb49c1c
Wake me up inside
2015-11-29 00:58:30 -05:00
Kyle Spier-Swenson
7ef8162640
Minor fuckup with deadchat (F) links breaking compiling
2015-11-28 19:50:39 -08:00
Kyle Spier-Swenson
dbacbfd0f4
Gives deadchat the (f) follow link.
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I realllllllllly want to make this use M.Hear() rather then a istype check but it has a lot of args i don't understand how to implement.
If you think it's worth it to fake a say call to Hear(), I'll take suggestions on how to implement that.
(remember: all mob types have a potential to hear dead chat, as admins can always hear it, so we'd have to take into account all mob's overrides to Hear())
Side note: fixes admins not hearing deadchat while in lobby when enabled.
2015-11-28 19:43:32 -08:00
Bjorn Neergaard
f52cf6fd2a
Improve Attack animations
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Ported my own animations from Bay.
Also improved code for /atom/movable/do_attack_animation.
2015-11-28 21:29:24 -06:00
Cheridan
4a408a5cff
Merge pull request #13237 from bgobandit/facehuggersfuck
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Fixes facehugger-related bugs.
2015-11-28 21:08:37 -06:00
YotaXP
fadcfa83bb
Make swarmers drop bluespace crystals.
2015-11-28 22:01:59 -05:00
KorPhaeron
a8d7e38b54
No xenos in gold cores
2015-11-28 18:34:04 -06:00
Nerd Lord
1e6bb6c29c
Updates construct sprites for consistency.
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This doesn't mean they have better lighting, just that they're consistent for the most part(sorry wj it's not that good)
2015-11-28 19:33:34 -05:00
phil235
6ba4e75b69
The ammo casings dropped by hostile ranged mobs are now empty as they should. (Courtesy of Bear1ake)
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Fixes hostile ranged mobs's projectile auto-tracking the target.
Rework OpenFire() and Shoot() procs of simple_animal/hostile a bit to be less shitty.
2015-11-28 23:01:42 +01:00
AnturK
4be6a64717
Fixes AI canUseTopic
2015-11-28 22:59:06 +01:00
AnturK
b14e9133d2
Academy Update
2015-11-28 12:35:41 +01:00
AnturK
9fd9e5c21d
Makes user explicit in spell code
2015-11-28 12:35:40 +01:00
Razharas
e715e1cc57
Merge pull request #13195 from neersighted/nanoui_update
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[WIP|DNM] Update NanoUI
2015-11-28 14:17:49 +03:00
Nerd Lord
cdd93677f9
Corgis no longer do anything special when being sacrificed. Fuck that.
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Removes sac_act for being entirely unused.
2015-11-27 23:05:54 -05:00
Nerd Lord
1414070115
Cult theme update;
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Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00