Rockdtben
d3f2befb54
Merge pull request #2293 from Faerdan/master
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NanoUI Update
2014-01-11 13:42:32 -08:00
Cheridan
d2a92b3063
Merge pull request #2260 from Giacom/recycler_emag
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[MAP] Re-added the recycler's emag functionality and changed it so that it does massive brute damage and eats the person's equipped items
2014-01-11 12:27:13 -08:00
Giacom
c8120da49c
Merge pull request #2283 from YotaXP/list2text-refactor
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Optimized and refactored list2text, text2list, and replacetext.
2014-01-11 10:11:13 -08:00
YotaXP
cb0516f909
Corrected my own grammar failings.
2014-01-11 12:51:42 -05:00
Aranclanos
baa86c8819
Merge pull request #2305 from Giacom/removed_set_background
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Disabled the game using "set background" by making all instances of it use a define
2014-01-11 08:14:15 -08:00
Giacom
c1d228a96e
Merge pull request #2282 from Cheridan/Magic
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Upgradeable Laser Pointers!
2014-01-11 06:09:19 -08:00
Giacomand
26d7a263bf
Merge branch 'master' of https://github.com/tgstation/-tg-station into pr/2251
2014-01-11 14:06:36 +00:00
Giacomand
1a41abc609
The wire dialog will now properly close.
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Refactored some of the code into procs.
Small feature: bombs tick louder when they are 10 seconds or less left, nuclear bombs were given the same treatment but with 20 seconds.
Fixed a bug with the syndicate bomb wire datum not using the CanUse().
2014-01-11 14:05:51 +00:00
Giacom
03eea5642c
Merge pull request #2257 from errorage/2014_01_06_borg_module_ui_update
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Cyborg module selection UI update
2014-01-11 04:33:03 -08:00
Giacom
7b5e401ee6
Merge pull request #2275 from JJRcop/nuke-toy
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Adds new nuke toy
2014-01-11 04:22:20 -08:00
Cheridan
c10d9b2611
fixing my fixes
2014-01-10 14:10:30 -06:00
Giacomand
f1e7637bab
Disabled the game using set background by making all instances of it use a define, which can be changed in code/_compile_options.dm
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Testing has revealed that it reduces the sluggishness of the game, though it will spike from lag when the singularity is loose. Thanks to ChuckTheSheep for suggesting it.
Server owners who want to keep set background enabled can do so by changing the define.
2014-01-10 18:32:28 +00:00
Giacom
4304107d26
Merge pull request #2242 from ChuckTheSheep/Morgue-Changes
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Morgue Changes
2014-01-10 08:19:33 -08:00
Giacomand
5d177d8079
Merge branch 'master' of https://github.com/tgstation/-tg-station into recycler_emag
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Conflicts:
maps/tgstation.2.1.2.dmm
Fixed the map of the mineral machinery input/output bugs.
2014-01-10 13:19:56 +00:00
Aranclanos
769e9dd9a7
Merge pull request #2137 from Rumia29/23/12/2013-rdaltuniform
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Adds an alt RD uniform to the RDs locker
2014-01-10 00:52:09 -08:00
Aranclanos
3d6eb6dd3d
Fixed tables not working
2014-01-09 18:54:54 -03:00
Mark Aherne (Faerdan)
fef1a108fb
Merge branch 'master' of https://github.com/tgstation/-tg-station
2014-01-09 01:03:40 +00:00
Mark Aherne (Faerdan)
53b2d2e928
NanoUI Update
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* Refactored the code used in the ui_interact procs to be neater and easy to understand (also less code duplication). Updated all existing ui_interact procs to match.
* Rebuilt (and simplified) template rendering system, removed data-linking (the use of carets "^" in templates) and the need to send the full data structure every update (just send whatever you want now, it's fully dynamic). Updated all existing templates to match.
* Restructured HTML and JavaScript to increase compatibility with IE (this fixes "blank uis" for many users).
* Increased the number of error messages to help diagnose issues.
* Multiple performance improvements, especially when updating an open ui.
* Added the ability to update a ui for an individual user (nanomanager update_user_uis proc, used for things like realtime messages in Bay's PDA).
* Added a "Loading..." notice to the UI. If this stays then your JavaScript isn't enabled.
* Removed redundant wip apc.tmpl file.
* Added a link to the online docs in TemplatesGuide.txt.
2014-01-09 01:02:13 +00:00
ChuckTheSheep
8e050332d6
Cleans up the for() and list handling in update.
2014-01-08 18:12:17 -05:00
Giacom
cac61b9d0c
Merge pull request #2273 from Razharas/WhyAIsDontHaveMentalInterfaceFailuresIDontKnow
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Fixes AI being carded issue
2014-01-08 11:00:53 -08:00
Cheridan
397b2f07e8
fixes
2014-01-08 10:42:12 -06:00
JJRcop
0ef530326a
Minor nuke toy edit
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Moved the user.visible_message call out of spawn()
Removed the now obsolete sleep() call and put the delay in spawn()
2014-01-08 09:52:00 -05:00
Cheridan
46aefa1671
Merge pull request #2272 from ChuckTheSheep/OOC-color-selection
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OOC Color Default In Input
2014-01-07 23:39:25 -08:00
YotaXP
f98a57b750
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
2014-01-07 22:15:25 -05:00
Cheridan
937ac275ff
Upgradeable Laser Pointers!
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Laser pointers can be upgraded with laser stock parts, which increases the odds of hitting a target.
Whee!
2014-01-07 19:54:51 -06:00
Incoming
7418700cce
Adds a badmin bomb that lets you var edit the explosion (for pure firebombs and stupid huge explosions [remember to toggle the bombcap first])
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Changes how wire shuffling works to cut down on abandoned wires.
Removes a rogue processing_objects I missed before
2014-01-07 20:50:25 -05:00
JJRcop
01f229a60d
Adds "surround" arg to playsound, which enables 3D sound
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Defaulted to on
Also changes the toy nuke to use it
2014-01-07 17:45:12 -05:00
Razharas
e468ea24d1
I dont have one so no idea hows it spelled
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Fuck you grammer
2014-01-07 22:01:08 +04:00
Razharas
a4780069d3
Merge branch 'master' of https://github.com/tgstation/-tg-station into WhyAIsDontHaveMentalInterfaceFailuresIDontKnow
2014-01-07 21:58:16 +04:00
Cheridan
0665ff4125
Merge pull request #2264 from Giacom/disposal_outlet_runtimefix
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Fixes the disposal outlet runtiming.
2014-01-07 08:42:21 -08:00
Cheridan
afd6b5fa22
Merge pull request #2266 from fleure/janradio
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Gives janitor service headset
2014-01-07 08:37:24 -08:00
JJRcop
1300e3ebf3
Adds a visible_message to the nuke toy when it is used
2014-01-07 11:20:19 -05:00
Cheridan
1a58a3cf86
Merge pull request #2265 from fleure/watertank
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Reduced watertank slowdown slightly
2014-01-07 08:16:10 -08:00
Cheridan
34fad5272b
Merge pull request #2262 from Razharas/NoIReallyCant
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Fixes cloning not working properly
2014-01-07 07:44:44 -08:00
Giacom
9602bd2c14
Merge pull request #2256 from Aranclanos/RRpls
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Half of the runtimes of four days here
2014-01-07 06:24:57 -08:00
Giacom
dbfb8ca052
Merge pull request #2254 from Razharas/Text2PathFix
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Fix of mech fabricator
2014-01-07 06:24:12 -08:00
Razharas
ca0423ee9c
Fixes AI being carded when not in the core
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Yep thats it
Fixes #1862
Fixes #2271
2014-01-07 11:55:34 +04:00
ChuckTheSheep
b5ba90cc6f
OOC Color Default In Input
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Added the "default" field in the input when selecting an OOC color so
that it starts on the current color instead of black.
2014-01-07 01:04:45 -05:00
ChuckTheSheep
676dc5269a
Moved Login/Logout to their defined files
2014-01-06 21:25:10 -05:00
ChuckTheSheep
9f314fcb07
Made the Login/out()s involved under mob
2014-01-06 21:20:36 -05:00
ChuckTheSheep
1d7858d54f
Fixes regarding path case
2014-01-06 18:01:28 -05:00
Cheridan
58159a00ad
Merge pull request #2105 from RobRichards1997/20/12/2013-Poker_Tables
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Poker tables
2014-01-06 14:35:03 -08:00
JJRcop
94ef52e1cd
Adds new nuke toy, plays nuke sound when attack_self'd
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Cooldown of 5 minutes
2014-01-06 16:46:12 -05:00
Cheridan
49da9996ef
Merge pull request #2228 from Incoming5643/LOGDEMSPELLS
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[Maniac Mansion] Adds attack logging to learning spells from one time use spellbooks
2014-01-06 13:40:04 -08:00
Giacom
a219896082
Merge pull request #2241 from ChuckTheSheep/explosiveoptimization
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Explosion Optimizations
2014-01-06 13:07:05 -08:00
Giacomand
a5b440d296
Added a stat check before say().
2014-01-06 20:27:59 +00:00
Fleure
c50255107a
Gives janitor service headset
2014-01-06 18:51:22 +00:00
Fleure
333d0ed045
Reduced watertank slowdown slightly
2014-01-06 18:26:06 +00:00
Giacomand
f0a8e2bc76
Fixes the disposal outlet runtiming. The removed code, which was causing the runtime, wasn't even doing anything and was just setting "throwing" to 2 for no reason.
2014-01-06 18:20:59 +00:00
Giacomand
539f3e0483
All non-carbon mobs will still be gibbed, robots will survive with their MMI.
2014-01-06 17:45:38 +00:00