Commit Graph

28 Commits

Author SHA1 Message Date
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
ShizCalev
45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
ShizCalev
c79aeb9cc0 Var cleanup (#29168) 2017-07-11 16:32:32 -03:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Lzimann
3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
XDTM
7d1a67d0c8 Abductor tools and tool sound refactor. (#22125)
* Everything in the PR

* I'm taking that as a yes
2016-12-14 18:09:41 +13:00
Joan Lung
a3be7a9226 Refactors toolspeed to be a multiplier instead of a divisor 2016-12-09 16:55:51 -05:00
Remie Richards
fda2c699fc Automatic conversion via Regex 2016-06-11 18:37:48 +01:00
Joan Lung
2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
oranges
947e2c5c19 Fix an antipattern when using canUseTopic
remove redundant range checks that are checked in the fixed canUseTopic
2016-05-22 00:23:47 +00:00
phil235
0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
Buggy123
c3257ff8fb Corrected syntax error 2016-01-16 18:19:06 -05:00
Buggy123
01cb4cb340 Reflectors now give back the materials used to construct it when deconstructed. 2016-01-16 18:12:40 -05:00
Jordie
da0c466f82 Merge pull request #13149 from Firecage/toolspeed
Adds toolspeed
2015-11-29 21:06:15 +11:00
Cheridan
2abaa2b0f1 Merge pull request #13045 from KorPhaeron/laserbox
Fixes reflector structure being on a low layer
2015-11-28 20:42:21 -06:00
KorPhaeron
4245481019 Lower layer but still higher than it was 2015-11-28 18:48:42 -06:00
Firecage
c933363062 Adds the toolspeed var and adds it to most usages of tools which has a timer 2015-11-21 19:24:14 +02:00
KorPhaeron
668521f195 Fixes reflector layer 2015-11-15 19:40:46 -06:00
phil235
e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
duncathan salt
e5f8c3f941 Merge pull request #12900 from KorPhaeron/laserbox
Immovable reflectors for admins/mappers
2015-11-10 23:21:20 -06:00
KorPhaeron
ba4cb7a565 Laserbox 2015-11-07 04:22:30 -06:00
KorPhaeron
47d1d57a69 Removes spam 2015-11-01 17:04:49 -06:00
KorPhaeron
99cc8aca9a Proper istype 2015-11-01 15:36:28 -06:00
KorPhaeron
f58dcd9e5d 3 types 2015-11-01 09:08:15 -06:00
KorPhaeron
f45b34e73b Cleaner code 2015-11-01 01:39:33 -06:00
KorPhaeron
eb37baeb64 Cleanup, beams only 2015-10-24 06:44:31 -05:00
KorPhaeron
c003925c24 Reflector 2015-10-24 04:49:42 -05:00