Commit Graph

43 Commits

Author SHA1 Message Date
shizcalev
b946003be3 Fixes survival_pods being a valid_territory 2017-08-25 20:48:03 -04:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Lzimann
58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Joan Lung
5475339028 Fixes the Hierophant not spawning its crusher trophy 2017-08-07 22:33:46 -04:00
ShizCalev
d525b18d8d Completes major inhand split project (#29574)
* Completes split project

* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
ShizCalev
45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
ShizCalev
59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Jordan Brown
d4e5cfd5a3 Merge pull request #29140 from ChangelingRain/integrity
Removes now-unnecessary obj_integrity definitions
2017-07-09 20:43:44 -04:00
Joan Lung
9e3e8e9df6 Fixes entire stacks of goliath plates being used on mechs (#29127) 2017-07-09 08:44:27 -03:00
Joan Lung
1feb0021a1 Removes now-unnecessary obj_integrity definitions 2017-07-08 14:02:50 -04:00
kevinz000
0ad378a7bb Actually fixes wormhole jaunters, and no it was not my fault. (#28998) 2017-07-06 22:15:35 -03:00
Joan Lung
888b2e093e Makes the lavaland pressure check a proc (#28954)
* Makes the lavaland pressure check a proc

* code that probably did nothing tm

* sss

* 50 should be a define instead
2017-07-02 20:14:42 -04:00
Joan Lung
a110e881ad Adds the blood-drunk miner as a potential mining "mini" boss (#28829) 2017-06-30 22:39:49 -03:00
KorPhaeron
060b767a47 Ninja Dash (#28644) 2017-06-26 10:57:12 -03:00
Joan Lung
70e712017e Status effects start processing immediately instead of on the next timer subsystem tick (#28747)
* Status effects start processing immediately instead of on the next timer subsystem tick

* let's fix this while we're at it

* hup

* not technically efficient but better than not updating when needed
2017-06-25 12:47:10 -04:00
Jordan Brown
37e00d62bd Merge pull request #28716 from lzimann/offhand
Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being qdel'd more than once
2017-06-23 15:07:37 -04:00
kevinz000
13ec788a50 fixes wormhole jaunters (#28706)
* Update wormhole_jaunter.dm

* Don't feel like waiting for @kevinz000 to do this
2017-06-23 15:01:36 -04:00
Jordan Brown
06c22a1e40 Merge pull request #28714 from ChangelingRain/crusherlighting
Fixes the kinetic crusher not emitting light
2017-06-23 14:49:13 -04:00
Lzimann
88816aae12 Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being
qdelled many times.
2017-06-22 16:32:24 -03:00
Joan Lung
fdbfe9bd9d Fixes the kinetic crusher not emitting light 2017-06-22 15:10:06 -04:00
nicbn
77a2d3f5cd Replaces "istype"s with is_helpers macros (#28676) 2017-06-22 15:03:19 -03:00
Jordan Brown
edca3c06cd Merge pull request #28596 from Xhuis/luxury_capsule_fix
Luxury shelter capsules' display cases no longer spawn offhand objects (Fixes #28589)
2017-06-20 11:11:32 -04:00
kevinz000
d1108df80c [READY] The Portal Update - Linked portals, momentum conservation, and more! (#28055)
* THE PORTAL UPDATE

* portal gun checks

* damn functions

* o_range(s)

* Atmos Portals (#12)

* Rod Form's damage now scales with how much it's upgraded

* buffs chem grenades

* Fix getrev runtime

* Automatic changelog generation for PR #27948 [ci skip]

* Automatic changelog generation for PR #27951 [ci skip]

* Fixes admiral recall (#27861)

* the man with the 2 shotguns that blasted me to the end of the world with dualwielding. nerf (#27978)

* Beam rifles now slowdown while scoped (#27898)

* Update beam_rifle.dm

* Update beam_rifle.dm

* Update beam_rifle.dm

* Fixes a very silly clockwork false wall trick (#27996)

* Fixes #27979 (#28002)

* Automatic changelog generation for PR #28002 [ci skip]

* Fixes #27989 : Riot suits no longer hide jumpsuits (#28003)

* Fixes #27989

* remove tag

* Automatic changelog generation for PR #28003 [ci skip]

* Refactors a cooldown var to not require a spawn or sleep (#28011)

* wat (#28012)

* Remove spawns in favour of stacktrace calls, which don't stop the called (#28013)

proc

* Refactor another spawned cooldown var (#28014)

* Come on, pathetic (#28015)

* Refactor another spawn cooldown (#28016)

* Goodbye spawn (#28017)

* Another spawn timer (#28018)

* Remove a commented out function (#28019)

* Gotta go with the fro2.0 (#28010)

* This doesn't do anything (#28020)

* refactor another spawn cooldown (#28022)

* Refactors another spawn cooldown var (#28023)

* Refactor another spawn (#28024)

* Refactor another spawn var (#28027)

* woops

* woops2

* atmos links!

* unused

* wew

* ffs!

* Forced updates

* update

* Update portals.dm

* adjacent/atmospass checks

* Create portals.dm

* Update portals.dm

* Update other_tools.dm

* stuff

* crossed

* documentation

* reee

* no portal stacking!

* woops
2017-06-20 11:02:01 -04:00
Xhuis
3dac7d1797 Removes offhand objects from fake artifact cases 2017-06-19 11:25:35 -04:00
Joan Lung
cc3c809646 Fixes improper text replacement of Fireball.ogg and FleshToStone.ogg 2017-06-18 23:10:25 -04:00
Joan Lung
2672d88800 Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects (#28524) 2017-06-18 23:03:51 -03:00
Joan Lung
790a7037e0 Fixes crusher trophies not properly being added 2017-06-17 19:52:48 -04:00
Joan Lung
924381d02a Merge pull request #28188 from Xhuis/paper_pinning
Adds the ability to attach papers and photos to airlocks
2017-06-11 18:28:52 -04:00
Lzimann
3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Xhuis
3cd73b8b84 this time it compiles! 2017-06-07 14:31:10 -04:00
Xhuis
9aabc2db28 grumble grumble 2017-06-07 14:30:17 -04:00
Expletive
3f62253b3b Adds sprites for certain lavaland stacks and adjusts their max_amounts 2017-06-02 07:39:08 -07:00
Expletive
b928177ea5 Stacks will change sprites and w_class based on how full they are. 2017-06-02 02:55:41 -07:00
Joan Lung
ec963c3b9a Adds low drop chance kinetic crusher trophies for base mining mobs (#27852) 2017-06-01 23:26:29 -03:00
Leo
df4615a9e4 Merge pull request #27870 from ChangelingRain/altunclickable
Fixes ghosts using marker beacon
2017-05-31 10:47:50 -03:00
Expletive
9466b6f62c Maybe this time I won't fuck it all up 2017-05-30 14:10:54 -07:00
Joan Lung
55bdc6a215 Fixes ghosts using marker beacon 2017-05-30 09:49:05 -04:00
Joan Lung
ac4da32733 Splits mining_mobs.dm into separate files (#27773)
* Splits mining_mobs.dm into separate files

* find/replace
2017-05-29 02:16:26 -04:00
Joan Lung
91022c6f29 The kinetic crusher can now gain bonus effects via trophies gained by killing bosses with it (#27728)
🆑 Joan
rscadd: The kinetic crusher can now gain bonus effects via trophy items gained by killing bosses with it.
rscadd: Yes, you do have to kill the boss primarily doing damage via the kinetic crusher, or you won't get the trophy item and the bonus effect it grants.
/🆑

The effects are relatively minor;
The dragon trophy makes mark detonation do 5 damage to and push back every other mob within 2 tiles of you.
The bubblegum trophy makes melee hits do 2 more damage and heal you for 1. This effect is increased by 500% during mark detonation, so it does 10 and heals for 5 on mark det.
The colossus trophy causes your next destabilizing force after detonating a mark to do 15 damage but move slower.
The hierophant trophy creates a 1x3 temporary(7.5 second duration) indestructible wall on your turf on mark detonation. You, your projectiles, and things you're pulling can pass this wall.
2017-05-28 13:53:59 +12:00
Joan Lung
5387d795a8 Splits up mine_items.dmi (#27669) 2017-05-26 15:19:16 -03:00
Joan Lung
b3d1280dff Adds marker beacons to mining as a vendible item (#27589) 2017-05-24 18:31:44 -03:00
Joan Lung
181eb89a19 Splits equipment.dm into several component files 2017-05-23 09:50:41 -04:00