Jordan Brown
14dc306697
Merge pull request #28928 from MrStonedOne/patch-387
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Fix the lobby menu not showing when the mysql connection had ghosted
2017-06-30 13:12:29 -04:00
Jordan Brown
43ca8a63cc
Merge pull request #28924 from ChangelingRain/drakeshadowtweak
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Tweaks how ash drake shadows look at the beginning and end of swoops
2017-06-30 10:19:38 -04:00
Tacolizard
bd28d98c62
Heartbeat fix ( #28916 )
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* fix
* Update life.dm
* add repeat
* fix
* Update heart.dm
* TRUE
2017-06-30 10:17:31 -04:00
oranges
ae3740d84b
use_power var now uses a define to reflect it not being a bool
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NO_POWER_USE
IDLE_POWER_USE
ACTIVE_POWER_USE
holopads now correctly set use_power and the active_power_usage
2017-06-29 23:50:16 +00:00
Jordan Brown
d48a483353
Merge pull request #28906 from Cruix/ghost_better_alternate_appearances
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Observers can see through some alternate apperances
2017-06-29 13:38:46 -04:00
Kyle Spier-Swenson
55ae89560b
Fix the lobby menu not showing when the mysql connection had ghosted
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somebody was copypasting boilerplate code.
2017-06-29 08:52:18 -07:00
Ergovisavi
999282e9d8
Junglestation frog mob take 1
2017-06-29 07:30:18 -07:00
Tacolizard
848690e5b8
Adds heartbeats ( #28858 )
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* beatz
* use defines
* comments
* start refactor
* refactor 2
* finish refactor
* fix
* Update misc.dm
* Update life.dm
* Update heart.dm
* Update heart.dm
* remove human checks
* move things around
* woops
* wew
* update lowest sound channel
* remove stopsound
* get_turf
2017-06-28 15:01:04 -04:00
Ian Turk
5277bf18c9
Fixed ghosts not seeing alternate appearances
2017-06-28 09:06:41 -06:00
Jordan Brown
3fb988c9c7
Swarmer cleanup
2017-06-28 11:05:49 -04:00
Leo
ac96764660
Merge pull request #28851 from Cyberboss/RevertBorers
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Removes cortical borers
2017-06-28 10:33:51 -03:00
Leo
bd15d54452
Merge pull request #28868 from AnturK/changeling-monkey-fix
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Fixes lings losing organs on humanization
2017-06-28 10:31:25 -03:00
Joan Lung
21541a4c86
Tweaks how ash drake shadows look at the beginning and end of swoops
2017-06-27 21:13:45 -04:00
Joan Lung
d165ecc6f2
Rethemes the Necropolis ( #28857 )
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* Rethemes the Necropolis
* clen
* not clever enough, hmm...
* that's a bug. hello, bug.
* no message
* a terrifying Legion room. full of one (1) Legion.
* some tweaks, inside has actual floor type
* tweaks
2017-06-27 18:49:30 -03:00
Leo
f8cad7c0f7
Merge pull request #28855 from lordpidey/lordpidey_devil_fixes
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Minor devil fixes.
2017-06-27 18:23:29 -03:00
Matthew Walker
f3afd18551
Move eye_damage from /mob/ to eye organs ( #28725 )
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* First test change, only damage
* take out unused var
* null check
* First test change, only damage
* take out unused var
* null check
* Fixes some wizard stuns (#28693 )
* First test change, only damage
* take out unused var
* null check
* review changes
* Hate git
2017-06-27 16:51:29 -04:00
Jordan Brown
d8388e261f
Merge pull request #28856 from Xhuis/straight_jacket_fix
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Straight jackets can now properly be put onto others
2017-06-27 16:33:28 -04:00
Leo
3757ef5943
Merge pull request #28850 from GunHog/Malf_Shell_Fix
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Fixes AI <-> Shell mind transfer issues
2017-06-27 12:29:36 -03:00
Jordan Brown
99a1e92364
Merge pull request #28841 from Ergovisavi/muh_crystal
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Some fixes for the anomalous crystal
2017-06-27 09:12:46 -04:00
AnturK
d3bf259d9d
Fixes lings losing organs on humanization
2017-06-27 09:18:15 +02:00
Leo
2e0bf10a30
Merge pull request #28822 from ChangelingRain/hierophantfix
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Fixes the Hierophant's walls runtiming
2017-06-26 17:58:42 -03:00
Leo
2824b6e7e3
Merge pull request #28821 from kevinz000/patch-231
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Fixes PAIs deleting their card on death
2017-06-26 17:54:34 -03:00
Xhuis
e7a98978fd
Fixes straight jackets
2017-06-26 12:39:28 -04:00
Mike Long
4185f8959f
Fixes bugs in devil
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Fixes devils not losing souls upon resurrection,.
Fixes spells appearing deactivated upon resurrection.
Fixes unascendable devils being able to get ascension grade spells.
2017-06-26 12:30:59 -04:00
Jordan Brown
ef96559701
Removes cortical borers
2017-06-26 11:21:08 -04:00
kevinz000
30f27ffbc4
Fixes the AI core being flammable ( #28814 )
2017-06-26 11:38:02 -03:00
GunHog
14e3b9a7c2
Fixes AI <-> Shell mind transfer issues
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- Fixed Traitor/Malf AIs resetting their antagonist status and points
upon transfering to a shell and back.
- Fixes connected borgs being shown their laws when the AI returns to
its shell.
2017-06-26 09:37:25 -05:00
Ergovisavi
2a7e4f1d6c
Some fixes for the anomalous crystal
2017-06-26 00:24:37 -07:00
Joan Lung
70e712017e
Status effects start processing immediately instead of on the next timer subsystem tick ( #28747 )
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* Status effects start processing immediately instead of on the next timer subsystem tick
* let's fix this while we're at it
* hup
* not technically efficient but better than not updating when needed
2017-06-25 12:47:10 -04:00
kevinz000
195518b0c9
Update death.dm
2017-06-25 09:37:17 -07:00
Joan Lung
8fae499bb2
Fixes the Hierophant's walls runtiming
2017-06-25 12:20:36 -04:00
Steelpoint
f8ee37afc0
Ancient Space Station [Space Spawn Ruin] ( #28584 )
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* FirstCommit
* HardsuitAncientSounds
* FurtherWorkSave
* HivebotSpriteMinorMapChange
* FinalFixesPrePR
* MinorFixes
* FixesPart1
* TGMMap
* Wording
* VoidSuitPlusSpelling
* TGMConv
* MoreSpelling
* RadioStorm
* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
Leo
f754700a33
Merge pull request #28686 from optimumtact/assessthread
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Refactors threat assessment for security bots
2017-06-24 16:50:46 -03:00
KorPhaeron
f9e5cb1460
Robotic legs let you use pockets without a jumpsuit, robotic chest lets you wear an ID/belt without jumpsuit ( #28708 )
2017-06-24 16:48:28 -03:00
Joan Lung
deae811756
Unconscious and Knockdown are now status effects ( #28696 )
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* Unconscious and Knockdown are now status effects
* Fixes #28628
* fixes borgs
* the terrifying second argument
* Much better
2017-06-23 12:00:49 -04:00
oranges
d6b323bcfa
Refactors threat assessment for security bots
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They don't share a common ancestor type so they were relying on the
secbot having identical vars to the ed209, this is brittle and ugly, so
instead a bitflag of criteria is passed through the mob assess_threat
proc so it can choose how to react to each criteria
As well as that, the weaponscheck proc used by the bots is now passed
through as a callback, more things can now implement their own
weapons checking for threat assessment if they need
This means more things can now utilise the assess_threat proc if they so
wanted to, as they no longer need to map 1 -> 1 to the ed209's vars
Also fixed a runtime where the secbot didn't pass through itself to the
assess_threat proc (what I originally wanted to fix)
2017-06-22 21:05:22 +00:00
nicbn
77a2d3f5cd
Replaces "istype"s with is_helpers macros ( #28676 )
2017-06-22 15:03:19 -03:00
Joan Lung
58c054acb5
Stun is now a status effect ( #28654 )
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* Stun is now a status effect
* I'D RATHER NOT
* smart
* very smart
* pideyview
* small fixes
* slight fix
2017-06-22 10:50:46 +10:00
Leo
930a96e198
Merge pull request #28636 from AnturK/random-runtime
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Fixes random runtime
2017-06-21 09:46:28 -03:00
Kyle Spier-Swenson
491bdace5d
Makes movement delay calculation not round to the tick ( #28616 )
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* Makes movement delay calculation not round to the tick
* Fix some fuckups
* How'd that get there
* With squash merging I don't have to feel ashamed about this commit message
2017-06-20 21:04:41 -04:00
Jordan Brown
50f00bc023
Merge pull request #28603 from ChangelingRain/sleeptostatus
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Sleeping is now a status effect
2017-06-20 16:22:34 -04:00
Lan
80380c59e7
Removes loot from Syndicate and Spaceport simple mobs. ( #28123 )
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* Removes loot from Syndicate simple mobs.
* That can go too
* That can go too
* adds del_on_death as remie requested
* added taps to TRUE
2017-06-20 11:12:59 -04:00
Jordan Brown
1c8badd8fe
Merge pull request #28590 from optimumtact/korthemoorstrikesthebooritsquiteashorethatbringsustothefore
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Refactors hitreaction to pass in the hitting atom
2017-06-20 09:21:14 -04:00
AnturK
f5e636673b
Short-circuiting doesn't work like this.
2017-06-20 11:58:43 +02:00
Jordan Brown
0234fede9e
Merge pull request #28581 from ChangelingRain/fleshfrombone
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Fixes improper text replacement of Fireball.ogg and FleshToStone.ogg
2017-06-19 23:06:38 -04:00
oranges
186d17b77b
Refactors hitreaction to pass in the hitting atom
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Required some upstream changes to the check_shields proc to also
reliably pass in the atom
2017-06-20 02:48:17 +00:00
Joan Lung
563f66700c
Sleeping is now a status effect
2017-06-19 14:47:35 -04:00
Xhuis
27c665bfb5
Variable renames, some sets
2017-06-19 11:17:15 -04:00
Xhuis
2a31e44d95
Adds framework for equip delays
2017-06-18 23:24:39 -04:00
Joan Lung
cc3c809646
Fixes improper text replacement of Fireball.ogg and FleshToStone.ogg
2017-06-18 23:10:25 -04:00