Commit Graph

197 Commits

Author SHA1 Message Date
Pirmais
6ac3ac4376 Fixes the wiki button 2017-08-15 12:20:21 +03:00
Kyle Spier-Swenson
f2cf4c2f5c [ready]Makes bIcon better (#29690)
Goonchat will use the asset cache, you now have to specify who to send the icons too.

Goonchat will now load icons in the background, displaying them once they load. this prevents the message from being delayed while the icons are sent.

Icons that aren't preloaded using the asset cache system will not render on ie8 clients. This is because of a ie8 bug that prevents changes on runtime created images from rendering.
2017-08-14 10:40:50 +12:00
MoreRobustThanYou
95e19b85a5 Update interface.dm 2017-08-10 11:35:03 -04:00
MoreRobustThanYou
57c7d7a579 The wiki button now asks what page you want to be taken to
ported from paradise
2017-08-09 13:47:13 -04:00
Jordan Brown
ef96559701 Removes cortical borers 2017-06-26 11:21:08 -04:00
Leo
9d45a6db23 Merge pull request #28670 from MrStonedOne/fixcidrandomizer
Makes oldchat show while goonchat loads, sends preload messages there.
2017-06-22 21:49:41 -03:00
Ashe Higgs
cbdcd08691 Malf AI module refactor and small additions (#28334)
* Refactors malf AI modules to modern standards

* Updates the goonchat stylesheet

* Moves air and fire alarm overrides

* squash commits!

* Fixes some things

* Review, fixes

* does the thing!

* Requested changes
2017-06-21 15:35:03 -04:00
MrStonedOne
7a13937fc7 Makes oldchat show while goonchat loads, sends preload messages there. 2017-06-21 00:51:28 -07:00
Kyle Spier-Swenson
31e41d9f21 Proper fix for icon scaling preferences (#28475) 2017-06-15 22:57:41 -03:00
Jordan Brown
f4ffde7a09 Merge branch 'master' of https://github.com/tgstation/tgstation into goonchatv3 2017-06-08 12:54:27 -04:00
Jordan Brown
b6538c50e2 Fixes, css, removes changefont 2017-06-08 12:52:25 -04:00
Jordan Brown
5bbbd26739 Merge branch 'master' into goonchatv3 2017-06-07 20:06:46 -04:00
Jordan Brown
3073d0dc8c Fixes datum verbs 2017-06-07 16:08:52 -04:00
Jordan Brown
e6bfb7f449 Refactors datum verbs to be general (#28109) 2017-06-06 22:21:26 -03:00
Cyberboss
ffbdc49188 Merge branch 'master' of https://github.com/tgstation/tgstation into goonchatv3 2017-05-08 09:23:55 -04:00
Joan Lung
ca815ef61f Merge pull request #23201 from MrStonedOne/clientimprovements
[READY]DATUM VERBS AND TOP MENUS!
2017-05-07 18:07:35 -04:00
MrStonedOne
a6f423d7cd Fix defaults
I was going to make this an arg but it being a variable made more sense.
2017-05-06 16:02:24 -07:00
MrStonedOne
33efcb78c4 Does the cyberboss 2017-05-05 20:19:18 -07:00
Cyberboss
bcfeebb060 Merge branch 'master' into goonchatv3 2017-05-05 19:18:25 -04:00
Jack Edge
be7b49422e Adamantine golem leadership
🆑 coiax
add: Adamantine golems have special vocal cords that allow them to send
one-way messages to all golems, due to fragments of resonating
adamantine in their heads. Both of these are organs, and can be removed
and put in other species.
add: You can use adamantine vocal cords by prefixing your message with
":x".
del: Xenobiology is no longer capable of making golem runes with plasma.
Instead, inject iron into the adamantine slime core to get an incomplete
golem shell, then complete it with 10 sheets of a suitable material.
/🆑

Adamantine Golems are the starting Free Golem spawns, and they are
previously just as ordinary as Iron Golems, which are strictly worse
than a variety of other golem materials. This gives them limited one way
telepathy, to act as leaders and communicate to the other golems.

They're vocal cords because it's a suitable fit for the vocal cord code,
and recieving it is organ based because more organs are always fun.

Making "leadership" slave golems is somewhat of a contradiction, and
they're also somewhat easy to spam. This requires xenobio to at least
have some spare materials lying around (remember, you can use metal and
glass or plasteel).
2017-05-05 18:08:40 +01:00
MrStonedOne
1ff6a090d4 DATUM VERBS AND MENUS! 2017-05-04 01:54:20 -07:00
Lzimann
53677a7f7f Fixes conflicts 2017-04-28 08:37:13 -03:00
Leo
e803369fd9 Merge pull request #26634 from Core0verload/tochat_master_race
Changes some << to to_chat
2017-04-28 08:14:09 -03:00
c0
ee049b38de Changes some << to to_chat 2017-04-27 04:20:26 +03:00
MrStonedOne
ca9bbaa333 Fixes changelog assets
It now uses the asset cache, so opening the changelog more then once does not re-send the assets.
Added the scales.png asset
2017-04-26 13:35:36 -07:00
Lzimann
79d9178adf Fix conflicts 2017-04-25 10:51:49 -03:00
Cyberboss
5d61c5b64e AHelp improvements (#26092)
* Ahelp refactor

* Same ticket nagging

* Remie review

* Dead code

* Require tickets for PMs + other fixes

* Remove full monty redundancy

* Stylesheet

* Listings refresh

* Add ban logs to tickets

* Tickets can stay associated after reconnect

* Don't show active disconnected tickets in the main list

* Ticket titles

* More beautiful + fixes

* Needful

* IC issues close the ticket, feedback, and other stuff

* Move shit around

* IC issue -> resolve. Inline with the meaning of resolve. Documentation

* Classic style + fixes

* Width

* Formatting

* Whoops

* Formatting

* That top note

* That cream

* Pure vanilla

* move to status panel

* Fix the listing

* Sleep checks

* Stay frosty

* Allows close/resolve of disconnected players

* Ban logging will work if the player logs out.

* Sorted closed and resolved lists

* Fixes

* IRC commands

* More feedback

* Small fix

* Unfix

* Just witnessed a memetide of tickets

* Make the timer unique for good measure

* Fix

* Make it use QDEL_LIST

* Fix

* colorful

* Fix

* No more name prompt

* Retitling

* Fix

* Fix

* < CANT CODE

* Phrasing

* The better

* Better linking and stuff

* Language

* Bluh

* This may have broke things, let's back up

* Ticket reopening

* Admin panel verb for viewing a ticket list

* Slightly better refreshing

* Improve reject and IC issue wording

* Log client disconnects and reconnects

* Hopefully fixes the same issue issue

* This should be here

* Almost a terrible idea

* More feedback

* Better timing

* Better timing and logging

* Adding notes

* Improves teleport logging

* saddest commit in history

* Fix feedback counters for reopened tickets

* Fixed
2017-04-19 18:54:26 +02:00
coiax
d6c44b2832 Adds colours to languages that lack them (#26217)
🆑 coiax
add: Drone, monkey and swarmer language now have distinctive colours when
spoken.
/🆑
2017-04-15 10:40:33 -06:00
ExcessiveUseOfCobblestone
c33e9dd63e talk-wheel does not exist please stop trying (#26120)
* Update skin.dmf

* NO
2017-04-12 18:45:57 -06:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Lzimann
f512ed5e1d Adds goonchat 2017-04-02 22:36:27 -03:00
coiax
7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
coiax
4c66182ff0 CTF teams have their own radio channels + fixes (#25456) 2017-03-25 19:53:03 -03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Cyberboss
550964e152 Improves the report issue button 2017-02-21 10:48:18 -05:00
Joan Lung
db94a3d83b His Grace is a better item and less globally-announced (#23951)
* His Grace is a better item and less globally-announced

* grace

* graceful

* tiny eyes!

* tiny eeeeyes

* less lethal

* You must have His Grace.

* You just need to compile His Grace.

* highly lethal grace

* ding ding ding you're super fucked

* rrr

* His Grace
2017-02-16 15:18:45 +01:00
AnonymousNow
765d17c86a Changes Command departmental channel back to gold (#23987)
* Changes Command departmental channel back to gold

I don't know how Github works and I'm likely about to break /everything/ in a domino effect cataclysm the likes of which no-one has ever seen. But if this actually works, then what does that say for the future of humanity?

Changes the Command departmental radio channel's colour from its current navy back to its original gold, reverting a change in November. It suits the setting better (was blue/navy ever associated with command? It was usually green or gold), and makes it more distinct from Medical's lighter blue. If I have trouble telling the difference on the fly, with my above-average colour vision and relatively high saturation setting on my screen, then what've other people been doing?

* Changes Command departmental channel back to gold (darker)

Changes the Command departmental radio channel's colour from its current navy back to (a darker) gold, changing a pull in November. Image attached; edited together from uraniummeltdown's PR, which added the Bay colours, showing the gold, navy and Medbay blue.

It suits the setting better (was blue/navy ever particularly associated with command? It was usually green or gold, unless you're focusing on the captain's outfit), and makes it more distinct from Medical's lighter blue. If I have trouble telling the difference on the fly, with my above-average colour vision and relatively high saturation setting on my screen, then what've other people been doing?
2017-02-14 10:32:18 +11:00
Cyberboss
f5c373d1c0 Update hotkey ingame docs (#23471)
* Update hotkey ingame docs for walk modifier and ghost view range changes
2017-01-30 10:40:38 +13:00
Cyberboss
6d2b148917 Readds the walk hotkey (#23291)
* Revert "Reverts run/walk toggle hotkey but keeps the target selection"

* Let's not go through that shitstorm again...

* Move to Alt
2017-01-30 10:01:54 +13:00
Lzimann
5ac7cd83af Adds a way to change your view range as a ghost. 2017-01-27 00:25:37 -02:00
Leo
1a174aacfe Fixes hotkeys mess (#23233) 2017-01-23 12:20:31 +01:00
Cyberboss
cd89a79437 Add a note about active testmerges to report issue (#22581)
* Add a note about active testmerges to report issue

* To the threads not the tracker

* tgalert

* Message reformatting
2017-01-02 02:13:14 +13:00
Joan Lung
11f4f48691 Merge pull request #22370 from XDTM/VoiceOfGod
[Ready]Voice of God, a new colossus reward
2016-12-28 17:43:00 -05:00
XDTM
7a25ef1436 i can't hear you narsie 2016-12-27 21:40:27 +01:00
Joan Lung
2c39711ab5 New Hierophant sprites (#22404)
* New Hierophant sprites

* actual boss sprites: MAYBE

* byond does not actually catch this error

* anomaly

* I'm a sucker for stupid-ass puns
2016-12-26 19:30:37 -05:00
spudboy555
c5fd1457ce Added hotkeys for me and talk-wheel commands to cyborg hotkey set. (#22297)
Updated hotkey help text.
2016-12-23 09:29:27 +13:00
Mervill
9d7af47ed3 Intents can be cycled forward and backwards with hotkeys again (#22201)
* intents can be cycled foward and backwards with hotkeys again

* fix
2016-12-16 10:56:58 +13:00
Haevacht
c1523ff383 Update skin.dmf 2016-12-09 01:50:25 +11:00
peoplearestrange
47e3b46b53 Reverted F8 to be Invismin and F7 to be build-mode
Having F8 as a Invisimin toggle key is increadibly useful for events and the like (it has always been that key as well, so reverted to that key for legacy issues).
F7 will be build mode (because having it on a key is actually really useful).
Having "Stealthmin" on a hot key REALLY isnt necessary. Its not something you toggle on and off frequently. Its something you set and leave and honestly only a few admins utilise it anyway.

(Also my first PR woo!)
2016-11-29 13:38:24 +00:00
uraniummeltdown
4901416d05 Changes a few radio channel colors (#21476)
* changed a few radio channel colors to be like bay's ones

* engineering and supply back to normal
2016-11-14 19:08:17 +13:00