Commit Graph

14233 Commits

Author SHA1 Message Date
SkyratBot
ccaea71d25 [MIRROR] Fix oversight where chameleon/agent ID cards lacked and wiped their own trims and access (#3951)
* Fix oversight where chameleon/agent ID cards lacked and wiped their own trims and access (#57441)

* Fix oversight where chameleon/agent ID cards lacked and wiped their own trims and access

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-06 23:10:43 +00:00
SkyratBot
71efaf0d7a [MIRROR] Put unit tests in a box, fixes sporradic gun test failure (#3896)
* Put unit tests in a box, fixes sporradic gun test failure (#57408)

* Initial commit

* Fix removing old objects

* Remove define

* TGM

* Put unit tests in a box, fixes sporradic gun test failure

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-03-05 14:06:09 +00:00
SkyratBot
b53bffb3e2 [MIRROR] Way way nerfs sashimi price (#3888)
* Way way nerfs sashimi price (#57419)

* Way way nerfs sashimi price

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-03-05 14:02:56 +00:00
SkyratBot
02b57d42ba [MIRROR] Fix multiz piping issue (#3885)
* Fix multiz piping issue (#57273)

Fixes multiz adapters, now they work on the same tile with different pipe layers and they keep the pipelines separated. Comes with a sprite fix due to layer 1 and 5 miscalculations

* Fix multiz piping issue

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-03-05 14:00:42 +00:00
Gandalf
f6408deed8 Ports beestation's gasmask (#3877)
* adds a new mask

* a

* Update mask.dmi
2021-03-05 00:10:58 +00:00
SkyratBot
9268949ce0 [MIRROR] Defines some traits and cleans it out a little (#3873)
* Defines some traits and cleans it out a little

* Update stunbaton.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-04 21:57:43 +00:00
Gandalf
9ea4373618 [MODULAR] Adds item outline glow (#3861)
* start

* Update outline_procs.dm

* Update outline_procs.dm

* Update outline_procs.dm

* Update outline_procs.dm
2021-03-04 21:52:11 +00:00
SkyratBot
51f9b05247 [MIRROR] Standardises Donk Co. stylisation (#3870)
* Standardises Donk Co. stylisation

* Update emags.dm

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-04 21:36:55 +00:00
SkyratBot
04de5abbdc [MIRROR] patches out a radioactive microlaser tech, makes radioactive microlasers not knock out rad-immune creatures (#3867)
* patches out a radioactive microlaser tech, makes radioactive microlasers not knock out rad-immune creatures

* Update traitordevices.dm

* Update traitordevices.dm

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-04 21:35:59 +00:00
SkyratBot
b2d1ab6862 [MIRROR] Re-adds agent ID cards to various syndicate uplink kits. (#3840)
* Re-adds agent ID cards to various syndicate uplink kits. (#57333)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Re-adds agent ID cards to various syndicate uplink kits.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-03-04 01:04:35 +00:00
SkyratBot
d0d1b6e4c3 [MIRROR] No more negative blood levels, defibs should no longer add toxin damage for slimepeople. (#3836)
* No more negative blood levels, defibs should no longer add toxin damage for slimepeople. (#57348)

* No more negative blood levels, defibs should no longer add toxin damage for slimepeople.

Co-authored-by: prodirus <44090982+prodirus@users.noreply.github.com>
2021-03-04 01:04:05 +00:00
SkyratBot
66bf30e214 [MIRROR] Fixes chawanmushi, Chef mains and lizards rejoice. (#3834)
* Fixes chawanmushi, Chef mains and lizards rejoice. (#57343)

Co-authored-by: prodirus <44090982+prodirus@ users.noreply.github.com>

* Fixes chawanmushi, Chef mains and lizards rejoice.

Co-authored-by: carshalash <carshalash@gmail.com>
Co-authored-by: prodirus <44090982+prodirus@ users.noreply.github.com>
2021-03-04 01:03:49 +00:00
SkyratBot
3a4c912ae0 [MIRROR] Unhackable safes no longer mention their service panel in their examine. (#3833)
* Unhackable safes no longer mention their service panel in their examine. (#57334)

* Unhackable safes no longer mention their service panel in their examine.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-04 01:03:43 +00:00
SkyratBot
ba02b2094d [MIRROR] Minor typo and comment fixes follow-up for ID card rework (#3830)
* Minor typo and comment fixes follow-up for ID card rework (#57318)

* Minor typo and comment fixes follow-up for ID card rework

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-04 01:03:09 +00:00
SkyratBot
e0f514671e [MIRROR] Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles. (#3825)
* Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles. (#57367)

* Creates offstation variants of the protolathe and circuit imprinter for offstation and ghost roles.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-03-04 01:02:30 +00:00
SkyratBot
91fa56575e [MIRROR] Mines no longer get triggered by directional lights (#3810)
* Mines no longer get triggered by directional lights (#57349)

fix #55382

* Mines no longer get triggered by directional lights

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-03-03 18:35:25 +00:00
SkyratBot
13d372abf7 [MIRROR] Adds new Special Syndicate Bundle, "Ancient" (#3800)
* Adds new Special Syndicate Bundle, "Ancient"

* Update uplink_kits.dm

Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 18:29:28 +00:00
Tom
020b5f14c8 captain case access (#3805) 2021-03-03 17:43:19 +00:00
Tom
04b60cb176 Repaths agent IDs in modular smuggler's satchels and traitor loadouts (#3804)
* fixes agent ID repath in smuggler satchel

* repaths for modular traitor loadouts

* forgot this one oops
2021-03-03 16:31:33 +00:00
SkyratBot
6250754697 [MIRROR] At first i thought that i was being forced to add a feature 🤮 but then i realized i was being encouraged to refactor 😄. Electrified chair is now a component instead of a failure (#3801)
* At first i thought that i was being forced to add a feature 🤮 but then i realized i was being encouraged to refactor 😄. Electrified chair is now a component instead of a failure (#57117)

* At first i thought that i was being forced to add a feature 🤮 but then i realized i was being encouraged to refactor 😄. Electrified chair is now a component instead of a failure

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-03-03 14:19:19 +00:00
Tom
acdb02a242 bulkee (#3768) 2021-03-03 05:20:46 +00:00
Swiftfeather
245c32dadd EYYY vape works now (#3790) 2021-03-03 05:20:05 +00:00
Tom
7340f8c3db [SEMI-MODULAR] [READY] Space Hotel Rework (#3409)
* a

* :hhh:

* reworks hotel

* iron repath eee

* modularize

* arcade

* cables

* fills unused areas

* does this fix it 🤔

* pipe

* plants and office touchup

* bruh

* manager role

* adds a little carpet

* door access reqs

* original hotel revert

* gitkraken hates me

* swaps out flooring, adds some more lights

* plating

* modularisation

Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-03-03 05:00:11 +00:00
SkyratBot
c765afc23d [MIRROR] Chef Produce Console, for cases where there are no botanists (#3786)
* Chef Produce Console, for cases where there are no botanists (#57298)

* Chef Produce Console, for cases where there are no botanists

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-03-03 03:42:00 +00:00
SkyratBot
53938baf04 [MIRROR] Wallets no longer show redundant examine text for ID cards. (#3784)
* Wallets no longer show redundant examine text for ID cards.

* Update wallets.dm

* Update wallets.dm

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-03 02:44:44 +00:00
SkyratBot
ac89e30e5b [MIRROR] Japanese Tourists! Oh, and beef stroganoff, I guess! (#3782)
* Japanese Tourists! Oh, and beef stroganoff, I guess! (#57305)

Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>

* Japanese Tourists! Oh, and beef stroganoff, I guess!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: Qustinnus <Floydje123@ hotmail.com>
Co-authored-by: Jordan Brown <Cyberboss@ users.noreply.github.com>
2021-03-03 02:02:34 +00:00
SkyratBot
5a0b30616c [MIRROR] Miscellaneous appearance fixes. (#3771)
* Miscellaneous appearance fixes. (#57133)

* Fixes modular computer runtimes

- Adds a proc to eat the source arg of the update icon signal.

* Fixes a couple things not passing the right args

- Fixes the alien leap hallucination passing a string as the first arg to updat_icon
- Fixes the roulette machine passing the payout as the first arg to update_icon.

* Miscellaneous appearance fixes.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-03-03 01:59:21 +00:00
SkyratBot
a05f7e863a [MIRROR] Fully implements the ID Card design document (#3729)
* Fully implements the ID Card design document

* Oh fuck that hurt.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-03-03 01:54:25 +00:00
gonenoculer5
eb803c7c65 Adjusts skyrat nerf to Contractor Batons (#3758)
Makes contractor batons useful again by reverting the damage to something closer to the original damage so that it remains an effective tool.
2021-03-02 19:17:10 +00:00
SkyratBot
25092a85bb [MIRROR] Reworks plumbing reaction chamber, purity support (#3763)
* Rework plumbing reaction chamber, purity support (#57071)

Currently does four things:

The reaction chamber now supports purity! It has a yellow (acid) and green (basic) input for buffers, aswell as a setting to automatically dispense either an acidic or alkalic buffer when above/below a certain pH! Now you can make a 100% pure meth factory! The buffer connects are on an alternate layer.

Probably going to be less loved, but I removed the reaction chambers ability to pick reagents from the net. Instead, it will pull untill a set volume is reached. Then it'll start reacting. While this means that players will have to be more creative and use a wider array of machinery.

Also new machine! Buffers! They fill the hole that reagent chambers left. They can be set with a threshold volume and will only start putting out chems when ALL of their neighbouring buffers also are also above this threshold. You might have a lot of one chem and have to wait for a more specialized chem to be produced, and with the cleverness of reaction chambers gone, bufferers can do just that: wait.

I also removed all but two layers. I want to make it obvious what layer the buffer connects are on. Also layers are basically unusable and I'm gonna give them a rework very soon. I'll put the things back in then when they actually have something to contribute

* Reworks plumbing reaction chamber, purity support

Co-authored-by: Time-Green <timkoster1@hotmail.com>
2021-03-02 19:12:11 +00:00
SkyratBot
e63094d9ae [MIRROR] adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs (#3737)
* adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs (#57263)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* adds a bitflag for no random pixel shift on dropping, adds turf_flags var to replace usage of flags_1 on turfs

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-03-01 17:55:55 +00:00
SkyratBot
f5083f498b [MIRROR] *smacks table* Hot Damn! (#3734)
* *smacks table* Hot Damn! (#57269)

* *smacks table* Hot Damn!

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-03-01 17:49:38 +00:00
SkyratBot
4032c73891 [MIRROR] Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics (#3701)
* Fermichem 2.4 - C2 medicine recipe adaptations and atunements to the new mechanics

* Update human_defense.dm

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-28 15:21:34 +00:00
KathrinBailey
28b9239271 toolspeed increases to 0.5 from 0.7 for power tools (#3715)
also increases syndie jaws speed for obvious reasons
2021-02-28 14:36:08 +00:00
SkyratBot
098b4074e0 [MIRROR] Adds unit test for spawned food edibility (#3704)
* Adds unit test for spawned food edibility (#57232)

* Adds unit test for spawned food having reagents

- Adds stack trace for biting food failing due to a lack of reagents
- Adds checks for seed var being set under food/grown's initialize() in grown.dm
- Fixes issue with gondola meat code duplicated for penguin meat slabs resulting in a runtime and being unable to slice penguin meat
- Adds seeds for bombananas

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds unit test for spawned food edibility

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-28 12:23:56 +00:00
SkyratBot
04c193462a [MIRROR] Fixes plungers missing worn icon states (#3702)
* Adds missed worn icon states for plungers (#57216)

* Fixes plungers missing worn icon states

Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
2021-02-27 22:46:00 +00:00
SkyratBot
d74f23c04b [MIRROR] Fixes pin the tail on the corgi. (#3699)
* Fixes pin the tail on the corgi. (#57218)

There was an old check on there that was completely unnecessary to the tails being pinned, combat mode broke it further but on the whole the check wasn't necessary, so it's gone and now the game works as expected.

* Fixes pin the tail on the corgi.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2021-02-27 20:30:27 +00:00
SkyratBot
640cc9744c [MIRROR] [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes (#3697)
* [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes (#56889)

* crystallizer

* [Ready]Atmos enhanced. Part 1: Crystallizer and machine recipes

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
2021-02-27 18:55:16 +00:00
SkyratBot
a21bc8e16c [MIRROR] Makes spawned watermelon slices edible (#3688)
* Makes spawned watermelon slices edible (#57205)

* Makes spawned watermelon slices edible

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
2021-02-27 12:02:30 +00:00
SkyratBot
4770eca75e [MIRROR] Adds tourist robots that order food and drinks from the bar and cafeteria (#3651)
* Adds tourist robots that order food and drinks from the bar and cafeteria (#57010)

* Adds Tourism Economy

Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds tourist robots that order food and drinks from the bar and cafeteria

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Emmanuel S. <emmanuelssr@ gmail.com>
Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-27 09:19:00 +00:00
SkyratBot
8aee19fce6 [MIRROR] Pens and iron rods can embed again (#3670)
* Pens and iron rods can embed again (#57181)

* Pens and iron rods can embed again

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-02-26 14:17:03 +00:00
SkyratBot
39fbae46c8 [MIRROR] Updates the stackcrafting description and normal description of the daemon forge (#3671)
* Updates the stackcrafting description and normal description of the daemon forge (#57126)

* Updates the stackcrafting description and normal description of the daemon forge

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
2021-02-26 14:08:39 +00:00
OrionTheFox
9fa6dac9e5 Lets medibelts hold hospital gowns (#3638)
Fits hospital gowns into medical belts, for on-site surgeons, paramedics, or doctors who just prefer belts
2021-02-25 13:42:25 +00:00
SkyratBot
1f665ef7f7 [MIRROR] Beauty is now an element. Fixing an issue with enter/exit area comsigs. (#3639)
* Beauty is now an element. Fixing an issue with enter/exit area comsigs. (#57147)

Co-authored-by: Ghommie <425422238+Ghommie@ users.noreply.github.com>

* Beauty is now an element. Fixing an issue with enter/exit area comsigs.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Ghommie <425422238+Ghommie@ users.noreply.github.com>
2021-02-25 13:37:25 +00:00
SkyratBot
ed2d89976b [MIRROR] Completely refactors glowshroom spreading and makes them self-decay faster (#3633)
* Completely refactors glowshroom spreading and makes them self-decay faster (#56981)

* Completely refactors glowshroom spreading and makes them self-decay faster

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-02-25 13:34:48 +00:00
SkyratBot
221f6f1a5d [MIRROR] Spider egg cluster selection update (#3625)
* Update eggcluster radial menu (#57125)

- Updated radial menu for spider selection from an egg clusters. It
  will now also include a small button for showing additional information
  about given spider type. No need to wiki dive to find out about what
  each spider type does.
- You can now a choose spider from an egg cluster from a distance
  instead of having to be next to them as a ghost, which was rather
  annoying and confused new players about why they cannot choose any
  spider type.
- "Click to play" button on when spider egg cluster matures will now
  actually give you a selection of spiders to choose from instead of
  doing nothing and being a dead weight in the chat.

* Spider egg cluster selection update

Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
2021-02-24 13:14:10 +00:00
SkyratBot
98d17d7fee [MIRROR] Adds the Intento! (#3617)
* Adds the Intento! (#56770)

Co-authored-by: Jack Edge <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds the Intento!

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Jack Edge <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-23 23:19:16 +00:00
SkyratBot
e5ff997ef8 [MIRROR] Experi-Sci: Techweb nodes may now require you to perform "scientific" experiments (#3614)
* Experi-Sci: Techweb nodes may now require you to perform "scientific" experiments

* Update all_nodes.dm

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-23 21:51:28 +00:00
SkyratBot
f0050a6ed7 [MIRROR] Push broom now sweeps on pre move (#3606)
* Push broom now sweeps on pre move (#57105)

* Push broom now sweeps on pre move

Co-authored-by: Dex <60656530+Ewwmewgewd@users.noreply.github.com>
2021-02-23 13:22:36 +00:00
SkyratBot
3d3dcc8527 [MIRROR] #57049 but only the prox check: fixes tape being able to be used on objects without proximity (#3607)
* Sticky tape no longer can be used on objects that aren't within reach. (#57103)

* #57049 but only the prox check: fixes tape being able to be used on objects without proximity

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
2021-02-23 13:22:16 +00:00