Vincent
16303c1c1f
Changes flag name from ABSTRACT to NODECONSTRUCT
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Removes holo-tables and holo-windows since those typepaths are no longer needed.
Updates Z2 to reflect this. Removes spurious tag tags in Z2.
2015-11-30 20:26:03 -05:00
Vincent
0218d51938
Better fireaxe-grill interactions
2015-11-27 15:38:37 -05:00
phil235
d3ee910211
Makes effect system code more OOP.
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obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Ergovisavi
3737234b9c
-Adds swarmer as a language, makes them only able to speak to each other
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-Fixes a few structures/machines taking non brute/burn damage from attack_animal
-Adjusts girders to be a little less resistant to explosions
-Span classes all the swarmer messages, bumps their health up to 40
-Adds ability for swarmers to dismantle machines and disable cameras. Some are obviously protected.
2015-08-27 22:10:30 -07:00
Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
Swag McYolosteinen
d826a19f81
Merge pull request #9934 from nukeop/rcd
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Makes RCDs more useful
2015-07-08 16:03:31 +02:00
Iamgoofball
a8ec1c76df
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/ATMOSPHERICS/atmospherics.dm
code/game/machinery/computer/computer.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
code/game/objects/structures/musician.dm
code/game/objects/structures/tables_racks.dm
code/game/objects/structures/window.dm
2015-06-23 12:54:26 -07:00
Remie Richards
ee1e30717a
Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
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Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
oranges
ea1df76a6d
Hitby messages removed, may help with singularity lag from throwing
2015-06-19 15:32:56 +12:00
LaharlMontogmmery
373c918a4a
Going through some hOOPs - bit of a overhaul.
2015-06-18 17:40:35 +02:00
Iamgoofball
c2256d41fc
BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH
2015-06-13 13:58:08 -07:00
barackobama
a6ae5dbe47
Increase max ammo for RCD, allow RCD to be loaded
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with glass, metal, and plasteel, allow RCD to build
and deconstruct grilles and windows, add three RCDs
to the Engi-Vend machine
2015-06-13 15:40:06 +01:00
kingofkosmos
a7bd5f93e1
"You hear something" set to italics.
2015-04-24 21:06:16 +03:00
kingofkosmos
1d14471d00
Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark.
2015-04-24 20:50:50 +03:00
phil235
6996897b65
Fixes fulltile windows not spawning the correct amounts of shards and rods.
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Fixes broken grille not dropping a rod when shot with buckshots.
2015-04-11 17:41:09 +02:00
phil235
456a64f8fd
slime from carbon to simple animal
2015-03-14 23:40:57 +01:00
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
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Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
tkdrg
6a0f1be7cd
Merge pull request #6584 from phil235/HoloSwordFix
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Fixes being able to smash grille/newscaster/mirror/lights with holo esword
2015-01-01 16:39:16 -03:00
phil235
4374e46cdd
Fixes being able to smash grille/newscaster/mirror/lights with holo esword.
2014-12-24 23:50:20 +01:00
Razharas
9a27fe7c8d
Conflict fix
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Yeah makes it all work
2014-12-21 06:12:33 +03:00
phil235
d5a7d82959
Fixes a lot of "the the" in messages.
2014-12-16 22:59:55 +01:00
Razharas
0921aa201f
Added datum mutations
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Also removed some mob vars like sdisabilities and merged the usability
with disabilities
Removed need for mutations var, they are not handled in dna
Removed blinded var, now its handled by eye_blind being bigger than zero
Ands lots, lots of other shit in files that used mutations
2014-12-12 04:48:11 +03:00
Cheridan
d529235696
Merge pull request #6187 from phil235/GrilleWindowFix
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Fixes being able to place multiple fulltile window on a grille.
2014-12-09 12:51:05 -06:00
Razharas
0b32dc97a7
Merge pull request #6136 from optimumtact/patch-3
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Grille throwforce is now halved against grilles, instead of -5
2014-12-09 05:31:32 +03:00
Razharas
7758a0afed
Ok now explosions shall work properly
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Changed severity to target, make items not destroy themselves on
severity lower than 1, all that stuff
2014-12-05 23:21:48 +03:00
phil235
3160ac56b1
Fixes being able to place multiple fulltile window on a grille.
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Fixes being able to place a fulltile window on a grille with single dir windows.
Fixes a typo in grille message.
Grille now needs to be anchored to place a window on it.
2014-12-02 22:00:25 +01:00
Orange Borg
7015cb3f8d
Remove the -5 throwforce against grilles, replaces with * 0.5
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As per dicusssion on #6092 which Raz merged before I could add the change.
Max left in as a guard against -forces magically healing the grille.
2014-12-01 10:00:55 +13:00
hornygranny
e7d862b248
Merge pull request #6119 from Intigracy/recursivebyebye
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Removes recursive explosions
2014-11-28 16:33:30 -08:00
Razharas
b3f79777c9
Merge pull request #6092 from optimumtact/patch-1
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Stop items having a negative throw force against grilles
2014-11-28 15:16:59 +03:00
Intigracy
8a1baad03b
forgot the var / proc
2014-11-27 14:50:21 -08:00
Orange Borg
c9665d4b2f
Stop items having a negative throw force against grilles
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This prevents the grille from gaining health if you hit it with something less than 5 tforce
2014-11-27 12:07:55 +13:00
Razharas
3511e0dada
Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
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Conflicts:
code/game/turfs/simulated/walls.dm
Ye somth liek dat
2014-11-23 17:46:14 +03:00
hornygranny
dce9dadea2
Merge pull request #5914 from paprka/removewindows
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Changes most border windows/firelocks to full tile
Gets paprika killed
2014-11-21 11:47:04 -08:00
Razharas
afac70c4f7
Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
2014-11-19 21:37:06 +03:00
Razharas
ff456ebaf4
Unwinded most of shit
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Meh
2014-11-19 21:36:45 +03:00
paprka
fd910387c3
windows damage and such
2014-11-16 17:13:33 -08:00
paprka
706e03bd1b
Full tile window placing on grilles
2014-11-16 14:29:39 -08:00
phil235
a005055cf3
Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
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Conflicts:
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/living_defense.dm
2014-11-13 17:17:23 +01:00
paprka
0ffba02112
Merge branch 'master' of https://github.com/tgstation/-tg-station into glasstables
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Conflicts:
_maps/map_files/MetaStation.v39K.dmm
_maps/map_files/tgstation.2.1.3.dmm
code/game/objects/structures/tables_racks.dm
2014-11-09 14:53:19 -08:00
phil235
9e487bb33a
derp
2014-11-07 22:38:52 +01:00
Hornygranny
c8ffcf51ae
lattice and grille deconstruction refactor
2014-11-07 13:36:28 -08:00
phil235
8ac93c41db
Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
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Conflicts:
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
2014-11-07 20:16:14 +01:00
phil235
bc5754b378
adding diagonal attack animation.
2014-11-07 15:42:07 +01:00
phil235
74f8a08522
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackAnimation
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Conflicts:
code/modules/mob/living/living.dm
2014-11-04 18:55:07 +01:00
phil235
1eaaf35b41
Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
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Conflicts:
code/game/objects/objs.dm
code/modules/mob/living/carbon/human/human_defense.dm
2014-11-04 18:24:52 +01:00
paprka
28b1d8bef0
fixes grille rebuilding, removes damaging from tables, adds better sound effects for smashing tables, adds chance to fail breaking reinforced tables as hulk
2014-11-03 20:41:40 -08:00
phil235
9c11d9fa25
All mechs have a melee attack now, the force of non combat mechs is 5.
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Changing the mech melee attack code to be more object oriented. Creating mech_melee_attack() proc for atom and overidden in its children.
Mechs can now hit windoors with their melee attack. (they can still open them by bumping)
2014-11-03 21:40:25 +01:00
phil235
1506383b2c
Adding some missing do_attack_animation()
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Moving do_attack_animation() proc to mob/living
Fixing the pixel offset issue from beds especially rollerbed.
Fixing the nograv bouncing stopping because of another animation being used.(lying down, jittering, attack animation)
2014-11-03 15:11:39 +01:00
phil235
3f30912c51
WIP - Adding attack animation to most attacks.
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Fixing a couple "for(......) show_message()".
2014-11-02 22:50:58 +01:00
Hornygranny
5815d7e011
grilles are now damaged by thrown items
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disposalpipes deconstruction
atmos pipes deconstruction
2014-10-31 18:26:42 -07:00