* Fixes the deployable component rotating things it isnt supposed to (#80877)
## About The Pull Request
Actually moves the rotation part of the code under the check for if the
component is supposed to rotate things
## Why It's Good For The Game
Despite setting the variable for rotating stuff to no, the component
would still rotate stuff, this is bad
## Changelog
🆑
fix: The deployable component will now actually stop rotating things
when the variable to not do that is set
/🆑
* Fixes the deployable component rotating things it isnt supposed to
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Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
* Improves the deployable component (#79199)
## About The Pull Request
The deployable component had a few random things I noticed when I tried
actually using it that kinda sucked so I'm:
Making the examine message more generic, we did NOT need to make it that
complicated.
Letting anything with hands deploy stuff, because mobs other than humans
can hold things.
Giving the option to let something be deployed more than once.
Letting direction setting be optional.
Tweaking the check for if something can be placed somewhere to be a bit
better.
## Why It's Good For The Game
I want to use the deployable component for stuff but I made it awful.
## Changelog
🆑
code: the deployable component has been tweaked and improved with some
new options to it
/🆑
---------
Co-authored-by: Jacquerel <hnevard@ gmail.com>
* Improves the deployable component
* Modular
---------
Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Co-authored-by: Jacquerel <hnevard@ gmail.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>