* Makes the "nothing happened!" option of drake's blood vaguely more entertaining by turning those who hit it into a lizardperson approximating the appearance of an ash drake.
* changed the colors to a suggestion of @ChangelingRain
* Adds a discription for triple citrus
along with a placeholder sprite
* Add files via upload
* Add files via upload
* need to replace
* with thiss
* and implment
* Adds the top secret room to centcom, the final destination of players who manage to cosign themselves to nullspace.
Said room is an homage to a room that served a similar purpose in the legend of zelda.
* Follow up issues pull:
for loop optimization
game logging
spelling errors
* more info for admin message
* Modular computers rework, part A
* tweaks&fixes
* Adds component-side compatibility checks
* Moves computers to SSobj
* Fixes stationary computers not using power usage vars
* Changes icon generation a bit, adds icons to broken computers
* Moves UI into it's own file
* Laptop refactor + sprite replacement
* Modular console's keyboard now lights up when powered
* minor fixes
* fixes
* bonus: wired connector, new type of recharger
* Modular computers are now devices
* code quality ocd
When a user's cid doesn't match their last cid, we just close the connection, faking a read error. If it's still mismatched when they reconnect, we reject the connection and let them know we are on to them.
* Aux Mining Base Tweaks
- Multiple landing zones may now be set for the mining base.
- The coordinates of each landing zone is shown in the list.
- Miners now each get a remote in their starting lockers.
- The Aux mining base now requires lighting while on station
- The Aux Mining Base now has a GPS signal.
* More tweaks
- The shuttle landing beacon no longer requires line of sight, just a
distance check.
- Beacon now has a description.
- Landing site name updated
- Adds support for stat logging base drops.
* Mining Shuttle Interface
- The aux base can now interface with the mining shuttle once the
shuttle beacon is deployed near the base.
- Updated descriptions to explain this.
* Launch Warning
Keeps the launch warning without it going off each time it is used to
move the mining shuttle.
changes exception system to use critical_machine variable on machines.
Tcomms machines and the AI have their areas exempted.
If the PA is assembled, engineering is exempted.