Commit Graph

9 Commits

Author SHA1 Message Date
Giacomand
13d76e6da2 * Added a debug verb for counting non-turf instances during rounds.
* Added a category to the kaboom verb.
2013-08-04 21:42:36 +01:00
baloh.matevz@gmail.com
31dfb6ca9e - Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
- Moved explosion capping to explosion code, overridable by setting a proc parameter, which defaults to off, obviously.
- Reduced r-walls' explosion resistance from 25 to 15. They can now be destroyed by strong bombs.
- Added liquid processing to the sun part of the MC
- Added additional calls to atmos processing to the MC. You can enable this by (manually, with the debug controller verb) enabling the fast_atmos_1 .. 3 variables in the configuration datum. The intent of this is to enable it in a few rounds to see if it is possible to make atmos calls more common.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5607 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-24 17:38:20 +00:00
baloh.matevz@gmail.com
0c431e95d1 - Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5555 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-15 08:19:35 +00:00
petethegoat@gmail.com
eae0178138 Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
Fixed a typo in bluespaceartillery.dm.
Fixed invisible filing cabinets.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4872 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 03:24:05 +00:00
baloh.matevz
8c05f450aa - Added the 'splash' and 'kaboom' verbs to 'debug verbs'.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4587 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-30 12:48:28 +00:00
baloh.matevz
262f1ea7d0 - Probably not the best idea to give all players a 'kaboom' verb... We've had pens that do that before and it didn't quite work... Commented out the testing verb I left uncommented by accident.
- Added basic liquid simulation code.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4586 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-30 05:52:22 +00:00
baloh.matevz
e6197c2bae - Committing the updated recursive explosion code. It now takes into account objects too.
The following objects affect explosions: (Doors only when closed)

Poddoor = 25
R-Wall = 25
Airlock = 15
Space = 10
Wall = 5
Window door = 5
Grille = 5
Plastic flaps = 5
Floor = 1

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4585 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-30 05:38:10 +00:00
elly1989@rocketmail.com
4073ac9b00 Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
All credits to the author for this handy little script.
I Committed the modified python script to tool directory. Although it needs to be in the root folder of your repo to work.

To notice the improved compile times, in dreammaker go to Build > Preferences > and untick "automatically set file_dir for subfolders"

If this commit inteferes with any large projects just revert it, do your thing, then rerun the script. Easy-peasy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4488 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 16:33:40 +00:00
baloh.matevz
c6a445e73d - Added recursive explosions to code. They are not live yet. I want coders to test them out first. From my testing and estimates, they are about twice as fast as regular explosions, despite the fact that they only have minimal optimization done to them at the moment. - Basically only the things I knew from memory.
- Added two max() things to lighting code. This should stop the negative luminosity error, which happens when large explosions happen, resulting in a large blob of permanently black space. Space will be black now, but when you go through it with a flashlight, it will actually be illuminated properly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4232 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-30 10:25:02 +00:00