Commit Graph

3797 Commits

Author SHA1 Message Date
SkyratBot
46314d33c1 [MIRROR] Converts ForceEvent.js to typescript and overhauls the UI to be good [MDB IGNORE] (#18045)
* Converts ForceEvent.js to typescript and overhauls the UI to be good

* merge conflict

* SR events

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-12-15 17:50:40 -05:00
SkyratBot
bb2685e6fb [MIRROR] Investigate logs contain dates [MDB IGNORE] (#18153)
Investigate logs contain dates

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-12-15 11:27:07 -05:00
SkyratBot
6f2ea4f81c [MIRROR] Investigate logs include ckey of source (if applicable) [MDB IGNORE] (#18066)
* Investigate logs include ckey of source (if applicable)

* Update code/modules/mob/living/carbon/human/human.dm

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-12-15 10:38:47 -05:00
SkyratBot
8fc0bd5aeb [MIRROR] Defer admin profiling access until the admin logs in - Saves 69ms [MDB IGNORE] (#18123)
* Defer admin profiling access until the admin logs in - Saves 69ms (#71680)

Just some unnecessary costs. We create `/datum/admins` for every admin
in the txt and database. It might sound silly, but it ends up being
useful for things like the permissions panel. Anyway, admins are usually
given profiling access, but the SetConfig call is extremely slow. So
slow that we have it config'd off on Campbell, AFAIK. This defers that
cost to when an admin joins.

This could in theory cause issues with latejoining admins getting debug perms, but it appears to work in testing. noting for far future

* Defer admin profiling access until the admin logs in - Saves 69ms

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-12-14 22:41:39 -08:00
SkyratBot
fb6c9f7fe3 [MIRROR] Removes ++ and -- in conditionals [MDB IGNORE] (#18108)
* Removes ++ and -- in conditionals (#71925)

* Removes ++ and -- in conditionals

* sad

Co-authored-by: Time-Green <timkoster1@hotmail.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-12-12 18:02:57 -05:00
SkyratBot
b08e6d24b2 [MIRROR] 3/4ths-ify some wall mount sprites (by Kryson and Viro) [MDB IGNORE] (#18039)
* 3/4ths-ify some wall mount sprites (by Kryson and Viro) (#71788)

posters are now 24px tall, new sprites for nanomeds, emergency safes, and ticket machines
(by Kryson)

* 3/4ths-ify some wall mount sprites (by Kryson and Viro)

* DON'T INCLUDE FUCKING OVERRIDES IF THEY DON'T DO ANYTHING HHHNGH MY CI IS FAILING CODERS

* FUCK

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2022-12-12 13:56:40 -05:00
SkyratBot
1bf2d595b4 [MIRROR] Fixes fake links in Adminwho that led to "no_feedback_link" [MDB IGNORE] (#18027)
* Fixes fake links in Adminwho that led to "no_feedback_link" (#71804)

## About The Pull Request
Basically, sometimes, very rarely, it was possible for this to happen,
when it shouldn't be happening. I was wondering for a little while what
it was about, and then I finally downloaded my chat logs for a round and
realized what was going on. It should no longer happen.

## Why It's Good For The Game
Clickable links that lead nowhere (and thus don't do anything) aren't
very good for the game.

## Changelog

🆑 GoldenAlpharex
fix: There shouldn't be clickable names in Adminwho that don't do
anything anymore.
/🆑

* Fixes fake links in Adminwho that led to "no_feedback_link"

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-12-09 23:42:12 -05:00
SkyratBot
d141f8d6c3 [MIRROR] Atmospheric machineries now interact with each other directly, rather than going through a radio layer -- saves about 0.4s of init time [MDB IGNORE] (#17881)
* Atmospheric machineries now interact with each other directly, rather than going through a radio layer -- saves about 0.4s of init time

* updatescript maps

* Merge conflicts

* Tarkon atmos

* tick file

* that file was supposed to be removed

* tarkon cringe

* tarkon tweaks after testing

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-12-08 16:39:24 -05:00
SkyratBot
fb31b341a3 [MIRROR] Patches Admin_Teleport Location Logging Error [MDB IGNORE] (#17983)
* Patches Admin_Teleport Location Logging Error (#71770)

## About The Pull Request
Hey there,

![image](https://user-images.githubusercontent.com/34697715/205855401-345d811c-b9be-48db-927c-10ef6b80f6b7.png)

This admin didn't actually send that player to the secret nullspace
room, they sent them to somewhere stationside. This is because the
logging in admin_teleport only reads the location of the current
mob/atom's location, not the actual location of where they are going to.
Silly error, but I've fixed it now.
## Why It's Good For The Game

![image](https://user-images.githubusercontent.com/34697715/205855414-75c562e3-919b-412c-8792-fa4031941939.png)

Logs being _correct_ is quite important, I feel.
## Changelog
🆑
admin: Whenever you teleport an atom/mob using the Get function found in
many admin utilities, rest assured that it will actually log the
destination location of where you are teleporting that thing to- rather
than the location they were pre-teleportation.
/🆑

* Patches Admin_Teleport Location Logging Error

Co-authored-by: san7890 <the@san7890.com>
2022-12-08 07:53:14 -08:00
SkyratBot
2b800b9a23 [MIRROR] Removes tablets (not PDAs) entirely. [MDB IGNORE] (#17880)
* Removes tablets (not PDAs) entirely.

* contractor changes

* map changes

* Update assistant.dm

* conflicts

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-12-07 01:07:02 +00:00
SkyratBot
ee6d81a0c3 [MIRROR] Change "End Round Normally" -> "Undelay Round End" [MDB IGNORE] (#17918)
* Change "End Round Normally" -> "Undelay Round End" (#71681)

## About The Pull Request

This is right under a button that says "End Round Now" so I was scared
as piss to click on it in a live server to undelay round end

## Changelog
🆑
admin: Renamed "End Round Normally" in Check Antagonists to "Undelay
Round End"
/🆑

* Change "End Round Normally" -> "Undelay Round End"

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-12-05 10:59:17 +00:00
SkyratBot
b236e4b0ce [MIRROR] Admins can now add footnotes to the roundstart command report [MDB IGNORE] (#17897)
* Admins can now add footnotes to the roundstart command report

* Update adminevents.dm

Co-authored-by: Rhials <Datguy33456@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-12-04 07:29:39 -08:00
SkyratBot
a101d66658 [MIRROR] Allows Fully Heal to be passed a series of flags, fixes Adminordrazine being horrible [MDB IGNORE] (#17535)
* Allows Fully Heal to be passed a series of flags, fixes Adminordrazine being horrible

* Apply suggestions from code review

* few more flag bits

* our shit

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
2022-11-28 00:09:31 +00:00
SkyratBot
def64b2962 [MIRROR] Fixes a transofrm animation todo [MDB IGNORE] (#17756)
* Fixes a transofrm animation todo (#71496)

makes it pass appearance

Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>

* Fixes a transofrm animation todo

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
2022-11-27 15:28:51 -08:00
SkyratBot
257feb1be7 [MIRROR] More horrible 515 proc compatibility. [MDB IGNORE] (#17671)
* More horrible 515 proc compatibility.

* Feex

* Hopefully we're done now

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-11-27 14:46:36 -08:00
SkyratBot
7bb8ecb768 [MIRROR] Fixup list helpers, remove listoflist footgun from generic list procs, remove duplicated procs. [MDB IGNORE] (#17749)
* Fixup list helpers, remove listoflist footgun from generic list procs, remove duplicated procs. (#71280)

Add helper defines for handling list values in lists to remove the
footgun where `+=` and `-=` with lists as the Right hand side argument
causes the list contents to be added or removed, not the list itself.

Use said helpers to remove the footgun from list helpers that could
reasonably be expected to get called on list of lists.

Remove duplicated clear nulls from list proc. this pr will fail to
compile until i go move those over to the preexisting one, but the
compile errors will tell me where all the consumers are.

This likely fixes some bug(s) in the issue tracker, but we don't know
what they are.

* Fixup list helpers, remove listoflist footgun from generic list procs, remove duplicated procs.

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2022-11-25 15:01:04 +00:00
SkyratBot
6693611532 [MIRROR] Trophy case update [MDB IGNORE] (#17616) 2022-11-22 19:47:18 -08:00
SkyratBot
b9b6a803b0 [MIRROR] Throws a bunch of parenthesis around to ensure dear Aunt Sally is always properly excused. [MDB IGNORE] (#17654) 2022-11-22 19:44:59 -08:00
SkyratBot
596709b5ef [MIRROR] Add a few networks to fax, which send papers to request manager, and staff can answer on them from fax panel. [MDB IGNORE] (#17623)
* Add a few networks to fax, which send papers to request manager, and staff can answer on them from fax panel.

* merge conflict

Co-authored-by: Yaroslav Nurkov <78199449+AnywayFarus@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-22 17:21:24 -05:00
SkyratBot
c092a8e070 [MIRROR] Adds the ability for ERTs to use a custom shuttle [MDB IGNORE] (#17663)
* Adds the ability for ERTs to use a custom shuttle

* Update ert.dm

* Update ert.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-22 08:19:39 -08:00
SkyratBot
2848503968 [MIRROR] Improves Readability/Documentation of SSTicker.force_ending [MDB IGNORE] (#17633)
* Improves Readability/Documentation of SSTicker.force_ending (#71329)

## About The Pull Request

Hey there,

force_ending was a boolean (with inconsistent usage, flip-flopping
between using TRUE/FALSE and 1/0 variables), so let's just change it all
over to the macros and call it a good day.

I also updated documentation of the variables in that "code block" in
SSTicker while in the area because changing just one line made it look
ugly. Some of the documentation was no longer current to it's... current
use in code, so I updated those as well.
## Why It's Good For The Game

Pure code improvement, DMdocs are swell, and readability is kino.
## Changelog
Nothing here should affect players.

* Improves Readability/Documentation of SSTicker.force_ending

Co-authored-by: san7890 <the@san7890.com>
2022-11-22 10:59:53 -05:00
SkyratBot
64be8f7adf [MIRROR] Removes ID computer parts (Removes computer hardware) [MDB IGNORE] (#17612)
* Removes ID computer parts (Removes computer hardware)

* Removes missed file

* oop

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-21 17:46:25 -05:00
SkyratBot
8d1c87a394 [MIRROR] Particle editor [MDB IGNORE] (#17584)
* Particle editor (#71110)

## About The Pull Request
Demo: https://streamable.com/wnj3mf

Features:
- Full support for most gradients/vectors/numbers/generators/transforms
( I might have forgotten some of the more esoteric ones)
- A "tutorial" section that explains the different rand/generation types
and how physics works with pictures
- Button for viewing what each var does
- Selecting a particle type to set immediately
- The generator types use defines now

Not included:
Color matrix support for color generators (I'm sorry but hell no)

Special thanks to @ jlsnow301 for explaining js things to me

## Why It's Good For The Game

Making cool stuf

## Changelog
🆑
refactor: Added a particle editor to VV dropdown which can be used by
coders and admins to edit particle values on the fly easily.
/🆑

Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>

* Particle editor

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: TiviPlus <572233640+TiviPlus@ users.noreply.com>
2022-11-20 00:33:34 +00:00
SkyratBot
12b23baf2c [MIRROR] Imaginary friend refactor [MDB IGNORE] (#17585)
* Imaginary friend refactor (#71058)

## About The Pull Request

This makes imaginary friends less janky. It adds many QoL features like
runechat and typing indicators, fixes jankyness that results from a
runtime. You can now even emote and whisper as an imaginary friend which
adds countless RP possibilities that weren't available before.

![image](https://user-images.githubusercontent.com/27156122/199902939-c3d98955-7a1d-4752-86d2-710f38b077a2.png)

![image](https://user-images.githubusercontent.com/27156122/199902999-c88ffb5f-fed0-4cdf-a202-f221a5cb836e.png)

![image](https://user-images.githubusercontent.com/27156122/199903282-50146014-bf09-4e6b-98d2-aa8ebc94b5e3.png)

![image](https://user-images.githubusercontent.com/27156122/199903417-105cf372-a69b-4d49-bfa6-47390a0e64cf.png)

![image](https://user-images.githubusercontent.com/27156122/199936352-c614ee9e-8084-4c27-b817-779aeff427ce.png)

![image](https://user-images.githubusercontent.com/27156122/199936394-063e1431-59ff-4f5c-9b0f-47c342797cfe.png)

![image](https://user-images.githubusercontent.com/27156122/199936483-1941c349-91c1-4754-8827-7f9b9f5bb967.png)

## Why It's Good For The Game

It makes an old feature better.

## Changelog

🆑 Riggle
qol: Imaginary friends now have runechat, typing indicators and emotes!
qol: Imaginary friends can point and spin
fix: Fixed a bug with imaginary friends where ghosts would stay after
aghosting
refactor: Imaginary friend code massively improved
refactor: Imaginary friends now support multiple friends at the same
time!
admin: Imaginary friends no longer bypass filters
/🆑

* Imaginary friend refactor

Co-authored-by: Riggle <27156122+RigglePrime@users.noreply.github.com>
2022-11-20 00:28:08 +00:00
SkyratBot
6d23bf28dd [MIRROR] Adding the ability to load the configuration of custom maps. [MDB IGNORE] (#17565)
* Adding the ability to load the configuration of custom maps. (#71277)

## About The Pull Request

By default, all custom maps are assigned one standard configuration.
This option rather limits the possibilities for creating custom levels.
For example, you can not use multilevel maps, because with this
configuration will always be loaded only one level. With this PR I want
to provide the ability to load a configuration file for a custom map
similar to the standard map.json configs.

![ZpdpfZWq2V](https://user-images.githubusercontent.com/88540658/201946344-fdf8589c-0e20-475c-a9d8-b21c9ff32dd8.png)

## Why It's Good For The Game

Allows administrators to flexibly configure custom maps. For example for
events, etc.

## Changelog
🆑
admin: Adding the ability to load the configuration of custom maps
/🆑

Co-authored-by: twilightwanderer <twilightwanderer@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>

* Adding the ability to load the configuration of custom maps.

Co-authored-by: twilightwanderer <88540658+twilightwanderer@users.noreply.github.com>
Co-authored-by: twilightwanderer <twilightwanderer@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2022-11-18 13:19:03 -05:00
SkyratBot
fa9d8869e1 [MIRROR] Moves flick_overlay to atom instead of being global [MDB IGNORE] (#17529)
* Moves flick_overlay to atom instead of being global (#71045)

## About The Pull Request
Moves flick_overlay and flick_overlay_view to atom instead of being a
global proc
## Why It's Good For The Game
General performance and syntaxical improvements, makes it easier to
retrieve iconstates
## Changelog
🆑
fix: flick_overlay is an atom proc
/🆑

Co-authored-by: etherware-novice <candy@ notarealaddr.com>
Co-authored-by: Candycaneannihalator <candycane@ thisisnotarealaddr.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Moves flick_overlay to atom instead of being global

* modular flick

Co-authored-by: texan-down-under <73374039+etherware-novice@users.noreply.github.com>
Co-authored-by: etherware-novice <candy@ notarealaddr.com>
Co-authored-by: Candycaneannihalator <candycane@ thisisnotarealaddr.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-17 17:26:07 -08:00
SkyratBot
24eb8217c0 [MIRROR] Builds logic that manages turfs contained inside an area [MDB IGNORE] (#17379)
* Builds logic that manages turfs contained inside an area

* Mirror Conflict

* Modular!

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Funce <funce.973@gmail.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-16 14:42:22 -05:00
SkyratBot
618bb34eea [MIRROR] Strays away from GLOB.machines when possible [MDB IGNORE] (#17478)
* Strays away from GLOB.machines when possible (#71100)

## About The Pull Request

This replaces needless GLOB.machines with more precise lists whenever
one existed, plus adding a new one for CTF machines.

## Why It's Good For The Game

GLOB.machines holds every single /obj/machinery in the game, so checking
the whole list for stuff is pretty big. This aims to cut that down by
using smaller lists whenever possible. I also gave CTF a new list
because it checked machines very often.

## Changelog

Nothing player facing.

* Strays away from GLOB.machines when possible

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-11-16 11:14:48 -05:00
SkyratBot
7e5892b92d [MIRROR] Prettifies adminmoreinfo into a neater Examine Block [MDB IGNORE] (#17484)
* Prettifies adminmoreinfo into a neater Examine Block (#71170)

Updates the Adminmoreinfo button (also known as the '?' button)
to be cleaner and easier to understand/read, and also makes it
an examine block so it doesn't blend in with the rest of chat.

* Prettifies adminmoreinfo into a neater Examine Block

Co-authored-by: san7890 <the@san7890.com>
2022-11-15 20:51:21 -05:00
Zonespace
f7c26bbf25 515 Compat (#17465)
* ONLY SKYRAT CHANGES

* ACTUALLY SKYRAT CHANGES

* yolo, revert later

* Update alternate_byond_versions.txt

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-11-15 06:59:06 +00:00
SkyratBot
b5bd312379 [MIRROR] Add investigate_deaths [MDB IGNORE] (#17424)
* Add investigate_deaths

* merge changes other than giant_spider which deps on tg/70848

* gib

* dust

* death

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-11 14:44:33 -05:00
SkyratBot
fd699e46ce [MIRROR] Refactors sound toggle prefs away from legacy toggles, introduces a new sound pref for jukeboxes [MDB IGNORE] (#17413)
* Refactors sound toggle prefs away from legacy toggles, introduces a new sound pref for jukeboxes

* Update living_defense.dm

* fix

* Update deprivation_helmet.dm

Co-authored-by: Thunder12345 <Thunder12345@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-10 14:27:14 -08:00
GoldenAlpharex
f162639d09 Fixes various issues with Admin Ticket Handling (#17408)
Fixes various issues with admin ticket handling
2022-11-09 18:14:17 +00:00
SkyratBot
4f58f4ab01 [MIRROR] Ensures bunkering someone doesn't runtime due to a divide by 0 error [MDB IGNORE] (#17392)
* Ensures bunkering someone doesn't runtime due to a divide by 0 error (#71081)

## About The Pull Request
HAHHHHHHHHHHHHHHHH

* Ensures bunkering someone doesn't runtime due to a divide by 0 error

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2022-11-06 16:26:33 -05:00
Funce
e3b2a2320b [MIRROR] Accurately report the dead in check-antagonists [MDB IGNORE] (#17323)
Accurately report the dead in check-antagonists (#70897)

* Accurately report the dead in check-antagonists

* Rename one letter variable
2022-11-03 23:00:29 +00:00
SkyratBot
d5f57c5bf7 [MIRROR] adds applying client quirks to player panel [MDB IGNORE] (#17275)
* adds applying client quirks to player panel (#70923)

## About The Pull Request

![image](https://user-images.githubusercontent.com/23585223/198891626-9969f056-0be1-49fb-8e15-fcf3244bf9e7.png)
this is terribly annoying for any sort of testing. especially if you
were to have a blind or crippled character.
instead of that, we now just make it a button in player panel

## Why It's Good For The Game

fuck

## Changelog

🆑
admin: ctrl shift click spawning no longer applies quirks
admin: adds quirk applying button to player panel
/🆑

* adds applying client quirks to player panel

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2022-11-02 16:50:17 -04:00
SkyratBot
64e6a57ca6 [MIRROR] Fix admin 2fa not syncing authorized admins to the player table in the db. [MDB IGNORE] (#17262)
* Fix admin 2fa not syncing authorized admins to the player table in the db. (#70910)

* Fix admin 2fa not syncing authorized admins.

* make it a bit more clear what this code does, since the if wording is misleading.

* Fix admin 2fa not syncing authorized admins to the player table in the db.

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2022-10-31 14:09:28 +00:00
SkyratBot
375fea374a [MIRROR] Optimizes qdel related things (slight init time savings) [MDB IGNORE] (#17240)
* Optimizes qdel related things (slight init time savings)

* lang holder

* cleanup custom spawners slightly

* ref update

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-10-30 23:15:38 -04:00
SkyratBot
4759d84a2e [MIRROR] Admin verb to send message on PDA [MDB IGNORE] (#17252)
* Admin verb to send message on PDA (#70790)

* base

* oh, oh.

* uh, dots?

* no hdd, only computer

* kill let in UI(but not in func)

* Admin verb to send message on PDA

Co-authored-by: Yaroslav Nurkov <78199449+AnywayFarus@users.noreply.github.com>
2022-10-30 21:46:37 -04:00
SkyratBot
fa739c701e [MIRROR] Add security(in round, alive, dead) in check antagonists [MDB IGNORE] (#17125)
* Add security(in round, alive, dead) in check antagonists (#70681)

* add security in check antagonists

* minor fixes + antagonists

* Add security(in round, alive, dead) in check antagonists

Co-authored-by: Yaroslav Nurkov <78199449+AnywayFarus@users.noreply.github.com>
2022-10-23 19:33:04 -04:00
SkyratBot
7522903c16 [MIRROR] Seven Billion Hour Wait Time - Or, Expanded Job Config (TOML time) [MDB IGNORE] (#16962)
* Seven Billion Hour Wait Time - Or, Expanded Job Config (TOML time)

* conflict

* update modular

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-10-22 08:11:56 -07:00
SkyratBot
7b2b8f1f05 [MIRROR] Admins can now safely cancel the "Admin PM" verb [MDB IGNORE] (#17093)
* Admins can now safely cancel the "Admin PM" verb (#70705)

* Admins can now safely cancel the "Admin PM" verb

Co-authored-by: Funce <funce.973@gmail.com>
2022-10-22 02:29:16 -04:00
SkyratBot
612568daa0 [MIRROR] Swaps sleep() to use SECONDS define [MDB IGNORE] (#16973)
* Swaps sleep() to use SECONDS define

* merge conflicts and skyrat modules

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-10-19 19:43:24 -04:00
SkyratBot
2853e3ffef [MIRROR] Wizard DLC - Tower of Babel [MDB IGNORE] (#16978)
* Wizard DLC - Tower of Babel (#69629)

About The Pull Request

This adds a new status effect called - Tower of Babel

Any carbon mob afflicted by the status effect will lose knowledge of every known language and gain a randomized one as a replacement. The affected mob will also be hit with a depressing moodlet that lasts for 15 seconds. Silicons are immune to all effects.

This effect is implemented in several ways:

    Tower of Babel wizard event (all crew on the station z level are affected. The wizard is not and gains mastery of every language to taunt their victims)
    Admin smite option
    Admin secret event (can be reversed)
    Staff of Babel (formerly the Staff of Sapping) will spawn during spawn magic wizard event
    Magicarp will randomly shoot bolts of babel
    Staff of Chaos will randomly shoot bolts of babel
    Overdosing on Mushroom Hallucinogen will temporarily and sporadically acquire the effect

The effect can be blocked or cured in several ways:

    Curators are given immunity
    Reading a book of babel (via lavaland loot) cures and gives immunity
    Reading a language book cures and gives immunity ONLY for that particular language

Note - The Tower of Babel does not allow tongueless, mute, or tongue tied people the ability to speak

* Wizard DLC - Tower of Babel

Co-authored-by: Tim <timothymtorres@gmail.com>
2022-10-19 12:25:29 +01:00
SkyratBot
4ce4ef74f4 [MIRROR] Player Panel's "Make AI" Now Respects Closing The Input Menu [MDB IGNORE] (#16841)
* Player Panel's "Make AI" Now Respects Closing The Input Menu (#70449)

Player Panel's Make AI Now Respects Closing

Hey there,

Before, this wouldn't respect it if the user calling this via the Player Panel just hit the X button, instead of "cancel" on the TGUI input message. If you hit the X button, it would just create an AI at the normal AI landmark anyways (very stupid!). I fell for this like twice in the last week, so let's get this outta here.

* Player Panel's "Make AI" Now Respects Closing The Input Menu

Co-authored-by: san7890 <the@san7890.com>
2022-10-13 17:21:11 -04:00
SkyratBot
3795ed1a6b [MIRROR] [MDB Ignore]Hats DMI split [MDB IGNORE] (#16693)
* [MDB Ignore]Hats DMI split

* e

* STAFE

* e

* e

Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-10-09 23:00:42 +01:00
SkyratBot
2847b2b37e [MIRROR] [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons [MDB IGNORE] (#16649)
* [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons

* cf

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-10-09 22:36:07 +01:00
SkyratBot
33a025b3f5 [MIRROR] makes radios use paths instead of new [MDB IGNORE] (#16607)
* makes radios use paths instead of new (#70252)

* makes radios initialize in Initialize instead of init()

* makes radios use paths instead of new

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2022-10-03 16:02:27 +01:00
SkyratBot
9bf006d189 [MIRROR] Multiz Rework: Human Suffering Edition (Contains PLANE CUBE) [MDB IGNORE] (#16472)
* Multiz Rework: Human Suffering Edition (Contains PLANE CUBE)

* skyrat changes

* bodyparts merge

* unres door floorlight fix

* Future upstream fix for blindness

* upcoming upstream airlock fix

* fix button emissive

* Fix FOV markings?

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-10-02 23:30:09 -04:00
SkyratBot
235ca1df15 [MIRROR] List Them Out - A Modern Revision On Extracting Global Lists [MDB IGNORE] (#16531)
* List Them Out - A Modern Revision On Extracting Global Lists (#70080)

Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

* List Them Out - A Modern Revision On Extracting Global Lists

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
2022-09-29 22:44:53 -07:00