Commit Graph

11592 Commits

Author SHA1 Message Date
KorPhaeron
4e85f49d8a Hats 2015-11-06 01:54:14 -06:00
Razharas
282dae922e Merge pull request #12762 from GunHog/Of-Scanners-And-Bugfixes
Research scanner fixes
2015-11-01 23:32:34 +03:00
Remie Richards
ff8f62deb3 Merge pull request #12801 from KorPhaeron/KorPhaeron-patch-4
Monkey recycle fix
2015-11-01 20:28:49 +00:00
KorPhaeron
86b966e64f Fix 2015-11-01 14:19:57 -06:00
Razharas
3951ccc3c3 Merge pull request #12771 from Jordie0608/totallyaspookyhalloweenchange
Removes ntsl investigate
2015-11-01 19:29:56 +03:00
Razharas
0ad5714e5a Merge pull request #12798 from KorPhaeron/KorPhaeron-patch-3
Xenobio cam hotfix
2015-11-01 19:06:06 +03:00
KorPhaeron
36d747acb6 Xenobio cam fix 2015-11-01 09:36:06 -06:00
Razharas
f618a4690b Merge pull request #12752 from KorPhaeron/xenobiology2
Xenobiology Control Console
2015-11-01 18:30:34 +03:00
Razharas
5ba4e04027 Merge pull request #12646 from Shadowlight213/OOCban
Adds the ability to ban someone from OOC
2015-11-01 15:43:55 +03:00
Cheridan
3e3aa2ee9f Merge pull request #12748 from MrStonedOne/sweetsweetdimlight
[Pretty Pictures!] [map] Makes starlight have far spreading low levels of light rather than near spreading high levels of light.
2015-10-31 22:22:39 -05:00
KorPhaeron
5a781f93df Merge remote-tracking branch 'refs/remotes/tgstation/master' into xenobiology2 2015-10-31 21:47:10 -05:00
Razharas
122796dfb7 Merge pull request #12726 from MrPerson/delay_of_game_5_yard_penalty_repeat_first_down
Refactor mob movement delay calculation
2015-11-01 02:04:44 +03:00
KorPhaeron
8b2fec9281 Icons, monkey recycle 2015-10-31 17:56:29 -05:00
Cheridan
6d437a4d52 Merge pull request #12728 from GunHog/Hardsuits-are-cool
RAD/EMP/Bomb Hardsuit messages
2015-10-31 17:27:31 -05:00
Razharas
aa3198afd1 Merge pull request #12749 from GunHog/This-is-why-you-remember-to-SYNC!
Missing Diagnostic HUDs commit
2015-10-31 21:37:29 +03:00
GunHog
494de26abb Magnitide -> Magnitude 2015-10-31 10:37:37 -05:00
Razharas
615275f71f Merge pull request #12496 from kingofkosmos/interactivescreenalerts
More interactive screen alerts and workarounds for the resist-button
2015-10-31 15:13:15 +03:00
Razharas
1e3aa40015 Merge pull request #12714 from MrPerson/lastarea's_last_ride
Removes the unused lastarea mob var
2015-10-31 15:05:40 +03:00
Razharas
381f3bb8ad Merge pull request #12718 from Incoming5643/so_long_dental_plan
Adds dental implant surgery
2015-10-31 15:05:28 +03:00
MrStonedOne
8c755da84f Adds a way to make certain area/space areas not force 100% brightness 2015-10-31 02:30:49 -07:00
Jordie
3e8a47b40d Merge pull request #12746 from Incoming5643/slime_time_live
Fixes an errant sanity check in slimeperson splitting
2015-10-31 18:52:53 +11:00
Jordie
909c04e2a0 Merge pull request #12744 from Shadowlight213/awayconfig
Moves away mission map selector to config folder and fixes stool paths in away missions.
2015-10-31 18:52:37 +11:00
Jordie
5670780cac removes ntsl investigate 2015-10-31 15:06:49 +11:00
Razharas
f78289c60e Merge pull request #12716 from GunHog/Charge-ALL-The-Guns!
Buildable Rechargers!
2015-10-31 05:10:04 +03:00
Shadowlight213
67835203ab Changes config name 2015-10-30 17:26:56 -07:00
GunHog
d98b9bef4a Research scanner fixes
Fixes a bug in which fumbling around with more than one scanner device
equipped at a time can cause weird bugs either preventing their use or
vise versa.

Fixes a bug where removing a scanner with it active requires two clicks
to activate it again.
2015-10-30 14:40:15 -05:00
JJRcop
6e4400f366 Adds more random letters to posibrain.dm 2015-10-30 15:05:41 -04:00
Cheridan
edf65c7dcb Merge pull request #12722 from MrStonedOne/patch-55
Update posibrain.dm
2015-10-30 12:30:06 -05:00
Cheridan
1855f1a35f Merge pull request #12731 from Anonus/fleshbang
Revenants now have cool, revenant-y spanclasses
2015-10-30 12:27:33 -05:00
KorPhaeron
d87803fdb4 Slime blueprints 2015-10-30 04:42:20 -05:00
KorPhaeron
d41c7bf8f0 Fix 2015-10-30 04:28:22 -05:00
KorPhaeron
53cdf169e1 Xenobio control 2015-10-30 03:53:18 -05:00
GunHog
336b57bd5a Missing Diagnostic HUDs commit
For some reason, the final commit for DiagHUDs was lost. This adds
Diagnostic HUDs to roboticist lockers, the protolathe properly, fixes
the night HUD's onmob sprite and adds a quick changelog.
2015-10-30 00:45:31 -05:00
MrStonedOne
03ff22fbbc Adds the ability to set a light source's high end
Makes starlight use new system to have far spreading low levels of light rather then near spreading high levels of light.
2015-10-29 22:31:08 -07:00
Remie Richards
f3266a411c Merge pull request #12661 from KorPhaeron/mudamudamuda
Parasite HUD and rebalancing
2015-10-30 05:19:07 +00:00
Incoming5643
ceab30d9f0 Readability 2015-10-30 01:07:51 -04:00
Incoming
4c2cd4b128 Hello my name is incoming and I fuck up sanity at the last possible moment 2015-10-30 00:38:24 -04:00
Razharas
fc0ea9311b Merge pull request #12614 from GunHog/Diag_Huds
Diagnostic HUDs
2015-10-30 06:25:48 +03:00
Razharas
e2afd68cd3 Merge pull request #12721 from MrStonedOne/patch-54
Ghosts can now move while orbiting themselves without breaking the orbit
2015-10-30 06:20:31 +03:00
Incoming
4ae1cf4eb5 Merge branch 'master' of https://github.com/tgstation/-tg-station into slime_time_live
Conflicts:
	icons/mob/actions.dmi
2015-10-29 23:08:28 -04:00
Shadowlight213
d513bda437 Moves away mission loader file to config folder. 2015-10-29 19:26:59 -07:00
Nerd Lord
0f9a8b9448 BONUS ROOOOUND: overload lights turns affected lights PURPLE, like in the icon, while the lightning is happening. 2015-10-29 21:39:27 -04:00
Razharas
67324c5b54 Merge pull request #12708 from GunHog/I-am-pretty-sure-WJ-owns-me-now
Xenomorph sprites and tweaks!
2015-10-30 04:20:30 +03:00
Nerd Lord
d7017be42f Fixes conspicuous lack of EMP and just removes the message and makes the second reform message change slightly if it's remaking or not.
Did I spend like an hour agonizing over this jesus christ
2015-10-29 21:07:10 -04:00
Nerd Lord
75ae073552 Revenants now have cool, revenant-y spanclasses, also Fixes #12723 and a bug where the 'no key found' message in reforming would always trigger and the key of the revenant to reform would never appear. 2015-10-29 13:09:08 -04:00
GunHog
f0f16426b9 Gold requirement
- Circuit board design now requires gold.
- Origin and Required tech levels made consistent with a board that
takes gold.
2015-10-29 08:20:32 -05:00
GunHog
faf315328a Fixes
Uses show_message() so blindness is respected.
Touches up the messages themselves a little.
2015-10-29 08:05:32 -05:00
MrPerson
d575219887 Refactor mob movement delay calculation
Basic premise: Get all mob movement delays calculated in movement_delay() instead of having half of them in Client/Move(). Except for the slowdown from grabbing, which is so shit I can't even. The idea here is to eventually have the AI movements be at the same speed as client-initiated ones.

Let's try this again: Removes TickComp because it's a useless pile of shit that's based on a false idea of how BYOND's ticks and tile-based movement work.
2015-10-29 05:15:41 -07:00
Kyle Spier-Swenson
956b7f356b Update posibrain.dm 2015-10-28 19:22:44 -07:00
Remie Richards
b5c3ca06d4 Merge pull request #12706 from Anonus/baraghosties
Fixes instant revenant drain, tweaks abilities
2015-10-29 02:19:48 +00:00