Commit Graph

117 Commits

Author SHA1 Message Date
phil235
809a1be279 Merge branch 'master' of https://github.com/tgstation/-tg-station into NewPlants
Conflicts:
	icons/mob/head.dmi
2015-02-25 18:50:42 +01:00
phil235
3e100729bc Fixes mimana sprites. Small fix to snap corn picking. Fixes russian revolver not killing you. 2015-02-22 23:02:07 +01:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka
cff73d83c6 fixes improvised shotgun back slot invisible shit 2015-02-13 14:04:23 -08:00
paprka
3430cfaf44 Merge branch 'master' of https://github.com/tgstation/-tg-station into jamesbondiguess
Conflicts:
	code/modules/projectiles/guns/projectile/automatic.dm
2015-01-23 16:55:52 -08:00
paprka
c41e707ee4 restores the ability to attach suppressors 2015-01-22 18:53:46 -08:00
Firecage
72af5ffb8f Did what HG said to do with Protosmg firing pin 2015-01-22 08:08:14 +02:00
Firecage
d18511eb72 This removes the firing pin from the Prototype SMG, and adds the standard firing pin to its children where they need it. 2015-01-21 23:33:49 +02:00
paprka
88230fabfa inhand refactor 2015-01-18 20:58:31 -08:00
paprka
a2fe7f0352 bloat killer 9000 2015-01-17 16:36:27 -08:00
paprka
4a0aa0c0a5 Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
	code/modules/projectiles/ammunition/ammo_casings.dm
	code/modules/projectiles/ammunition/boxes.dm
	icons/obj/ammo.dmi
	icons/obj/gun.dmi
2015-01-15 22:16:11 -08:00
tkdrg
6bfebf2e48 Adds bolt-action rifle
Sprites from https://tgstation13.org/phpBB/viewtopic.php?f=9&t=2151

These have a bolt that needs to be worked after each shot, and they
need it to be open in order to be reloaded. There is also a stripper
clip. Their bullet does 60 brute damage, and the gun has a 5-shot
internal magazine. They cannot be worn on the back slot as there are
no back sprites provided in that file. Bayonets are not implemented
for the same reason.

The gun can be obtained as a 50% drop from ranged russian mobs (the
other 50% still drop the mateba) and from summon guns.
2015-01-16 03:03:34 -03:00
paprka
ab7d50c90e Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
	code/modules/projectiles/guns/projectile/launchers.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	code/modules/research/designs/weapon_designs.dm
	icons/obj/gun.dmi
2015-01-15 21:56:23 -08:00
paprka
2fd8b3e749 nerfed saber slightly 2015-01-13 20:05:37 -08:00
paprka
8bde2dea03 crossbow, speargun, and grenade updates 2015-01-13 20:00:58 -08:00
Cheridan
03e1d0d60a -Adds firing pin box define
-Examining a gun now shows its pin
-You can now emag a firing pin to make it function without checks.
-Loyalty pins unable to be constructed
2015-01-12 21:21:34 -06:00
Cheridan
0956a86c22 Firing Pin System - The Lockbox Solution 2015-01-09 18:49:02 -06:00
paprka
0cd34c9c2f changes syndicate borg equipment 2015-01-05 19:42:31 -08:00
paprka
7324891c37 intense p90 fans on /tg/ apparently 2015-01-03 17:21:23 -08:00
paprka
46ee047404 further changes to the ranged stun system 2015-01-01 22:22:03 -08:00
phil235
183955a877 Fixes shortening barrel: only live chambered ammo goes off in your face; the gun goes off even if not in your hand; when blowing up "you fire the X" message won't show up anymore. 2014-12-31 12:04:39 +01:00
Thunder12345
faf5a1dd07 Fixes #6547
Shortening a shotgun now uses proper grammar, and displays the original
name of the shotgun for the finish message:
"X shortens the improvised shotgun"
instead of:
"X shortens the sawn-off improvised shotgun"
2014-12-27 18:19:04 +00:00
paprka
21df99154d Merge branch 'master' of https://github.com/tgstation/-tg-station into burtsfiya
Conflicts:
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	icons/obj/gun.dmi
2014-12-25 13:51:43 -08:00
phil235
8707e37845 Fixes russian revolver being abusabled. You can no longer use it on someone other than yourself. Aiming somewhere other than head/eyes/mouth doesn't instakill but still deals damage. You need to spin the chamber after each shooting attempt. Only humans can use the gun.
Making a can_trigger_gun() proc that tests if the mob can trigger the gun.
2014-12-23 21:08:00 +01:00
Menshin
20c640ae38 Added some defines for better clarity 2014-12-21 02:10:01 +01:00
Menshin
05378c014d * fixes #3765 (shotguns sawing off)
* fixes #994 (clumsy guns firing)
* fixes #6443 (laser tags firing without vest on)
* fixes #6262 (optimizing revolver reloading)
2014-12-21 01:35:49 +01:00
paprka
e6f88851ac Adds select fire for burst fire weapons 2014-12-14 20:13:09 -08:00
paprka
0c2ed6ab8f Fixes a couple missing var settings 2014-12-14 05:15:13 -08:00
paprka
dddacbc245 Burst fire for automatic weapons 2014-12-14 05:06:19 -08:00
paprka
b65df8425f trims some unnecessary code 2014-12-10 22:56:52 -08:00
paprka
f917bd2906 fixed some double periods 2014-12-08 19:13:44 -08:00
paprka
b01e6ba882 Generic names and buffs 2014-12-08 16:49:48 -08:00
paprka
94c5ea931d functional grenade launcher shooting 2014-12-08 01:22:27 -08:00
paprka
d082cdd383 commit for grenade launcher moving 2014-12-08 00:30:10 -08:00
paprka
5b6039a521 changes to the uplink and further c90 updates 2014-12-07 19:39:24 -08:00
paprka
1a591f06e7 c90gl improvements for code, added grenade launcher as a stand-in for now 2014-12-05 20:20:45 -08:00
paprka
481fffcb08 second commit for c90gls 2014-12-05 18:13:04 -08:00
paprka
2425903320 intial commit, renames stechkin 2014-12-04 18:13:50 -08:00
phil235
bcd6658575 Fixes the detetive revolver so when modified it can't blow up when shooting with an empty chamber. Adding a firing sound when the malfunction happens. 2014-11-13 14:48:30 +01:00
phil235
128c9222e5 Adding checks for stun, restrained to many object verbs.
Fixing paper and supply manifest description upon examination.
Fixing being able to adjust jumpsuit while restrained.
Fixing one typo.
2014-11-01 19:18:01 +01:00
paprka
42e871a6ed added sawing off to all weapons 2014-10-19 17:49:05 -07:00
paprka
2a8e772131 Merge branch 'master' of https://github.com/tgstation/-tg-station into newshotguns
Conflicts:
	code/modules/projectiles/ammunition/magazines.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	icons/mob/back.dmi
	icons/obj/gun.dmi
2014-10-19 17:30:47 -07:00
paprka
929662ad3a moved files and fixed tablecrafting 2014-10-17 10:30:04 -07:00
paprka
f54cafad83 converted most gun crafting to its own module 2014-10-17 09:15:54 -07:00
paprka
eb6e35bb54 adds sawing off to improvised shotgun 2014-10-16 10:52:42 -07:00
paprka
d244fd6bbd initial commit 2014-10-15 13:29:19 -07:00
Jordie0608
1fd21a130b Makes riot shotgun unique 2014-10-14 15:47:43 +11:00
Jordie0608
aabab6cf47 Defines riot shotgun for spawn in the armory 2014-10-14 01:28:53 +11:00
MrPerson
651c3e6db5 Merge to master - sole conflicting file was ninja.dm FUCK NINJAS 2014-10-04 01:45:39 -07:00
paprka
3fca874ea3 even more code optimizing 2014-10-01 15:12:21 -07:00