Commit Graph

41 Commits

Author SHA1 Message Date
ACCount c6e607dc17 Refactors use_sound and changes the way tools play sounds (#35521)
* Adds list support to usesound, ports drills to usesound

* Adds more tool sounds, changes usesound usage to play_tool_sound

* fix
2018-02-12 17:16:47 +02:00
ShizCalev bfde5ac057 [s] Fixes altclick exploits (#35456)
* Fixes altclick exploits

* Removed free spam, fixes monkey altclicks

* replaced named args with proper defines

* More cleanup and fixes

* Better yet

* Another exploit fix

* pet carrier fix
2018-02-11 16:06:12 +13:00
ACCount 100c4b6114 Adds new helper: use_tool, shakes things up in tool code (#35095)
* small changes

* Adds a use_tool helper and changes some tools to use it

* Ports most tool operations to use_tool

* Converts more tool operations to use_tool and tool_act

* Changes some things to default_unfasten_wrench

* Improves tool_behavior support in mech construction

* Code review memes

* Fixes all instant use_tool calls failing

* Code improvements

* merge fixes
2018-02-06 11:02:53 +01:00
kevinz000 493321003f Vector Projectiles 2017-12-19 18:05:49 -08:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
Emmett Gaines faaf151580 all this wrapping and it's not even christmas (#33035) 2017-11-23 10:43:59 +01:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
ACCount 21b6e4fecb Reflector fixes and improvements (#32252)
* Reflector fixes and improvements

* Adds a way to view reflector direction in map editor.

* Small reflector code improvements

* fixes
2017-10-31 22:00:44 -04:00
ShizCalev ac60b1021e fixes reflectors dropping extra mats 2017-10-21 23:47:25 -04:00
kevinz000 64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
Tad Hardesty c1794bb402 Fix many instances of "the the"
All uses of "the [src]" have been fixed, as well as other bad string
interpolation directly adjacent to such uses.

In addition to its message, the circumstances under which the tracking
implant locator fails have been updated to use the correct define,
malfunctioning on CentCom rather than on the station.
2017-10-11 21:55:44 -07:00
kingofkosmos 086d636b17 Alt-clicking descriptions when examining (#30988)
* Adds what alt-clicking does into examine-messages.

* whoops fix

* AI holopad examine remove

* Fixed cigarette pack alt-clicking.

* Spear alt-click-message set to show only if explosive lance.
2017-09-29 15:51:31 +13:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
ShizCalev 45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
ShizCalev c79aeb9cc0 Var cleanup (#29168) 2017-07-11 16:32:32 -03:00
ShizCalev 59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Lzimann 3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Lzimann 5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
XDTM 7d1a67d0c8 Abductor tools and tool sound refactor. (#22125)
* Everything in the PR

* I'm taking that as a yes
2016-12-14 18:09:41 +13:00
Joan Lung a3be7a9226 Refactors toolspeed to be a multiplier instead of a divisor 2016-12-09 16:55:51 -05:00
Remie Richards fda2c699fc Automatic conversion via Regex 2016-06-11 18:37:48 +01:00
Joan Lung 2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
oranges 947e2c5c19 Fix an antipattern when using canUseTopic
remove redundant range checks that are checked in the fixed canUseTopic
2016-05-22 00:23:47 +00:00
phil235 0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
Buggy123 c3257ff8fb Corrected syntax error 2016-01-16 18:19:06 -05:00
Buggy123 01cb4cb340 Reflectors now give back the materials used to construct it when deconstructed. 2016-01-16 18:12:40 -05:00
Jordie da0c466f82 Merge pull request #13149 from Firecage/toolspeed
Adds toolspeed
2015-11-29 21:06:15 +11:00
Cheridan 2abaa2b0f1 Merge pull request #13045 from KorPhaeron/laserbox
Fixes reflector structure being on a low layer
2015-11-28 20:42:21 -06:00
KorPhaeron 4245481019 Lower layer but still higher than it was 2015-11-28 18:48:42 -06:00
Firecage c933363062 Adds the toolspeed var and adds it to most usages of tools which has a timer 2015-11-21 19:24:14 +02:00
KorPhaeron 668521f195 Fixes reflector layer 2015-11-15 19:40:46 -06:00
phil235 e20e03562a Fixes your shield blocking the bullets when committing suicide with a gun.
Merged kill_count and range var into one var/range for obj/item/projectile.
Simplified projectile/proc/Range().
Fixes timestoped projectiles still calling Range() and thus being deleted despite being stopped.
Fixes projectile being invisible when on the first tile in front of the shooter (which meant no sprite showing when shooting a target 1 tile away)
Simplifies kinetic/Range()
2015-11-12 19:45:50 +01:00
duncathan salt e5f8c3f941 Merge pull request #12900 from KorPhaeron/laserbox
Immovable reflectors for admins/mappers
2015-11-10 23:21:20 -06:00
KorPhaeron ba4cb7a565 Laserbox 2015-11-07 04:22:30 -06:00
KorPhaeron 47d1d57a69 Removes spam 2015-11-01 17:04:49 -06:00
KorPhaeron 99cc8aca9a Proper istype 2015-11-01 15:36:28 -06:00
KorPhaeron f58dcd9e5d 3 types 2015-11-01 09:08:15 -06:00
KorPhaeron f45b34e73b Cleaner code 2015-11-01 01:39:33 -06:00
KorPhaeron eb37baeb64 Cleanup, beams only 2015-10-24 06:44:31 -05:00
KorPhaeron c003925c24 Reflector 2015-10-24 04:49:42 -05:00