LatD
d89eb178c6
Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research
2016-05-30 18:33:55 +03:00
xxalpha
0d608250fa
Changed AI core programming so it functions like the AI Upload. ( #18004 )
2016-05-30 10:54:50 +12:00
LatD
67190cb762
Fixes things found in testing
2016-05-26 23:30:42 +03:00
LatD
6e6474ee9e
Imprinter origin and req lvls
2016-05-22 23:46:05 +03:00
LatD
502249831d
Syndicate origin tech changes
2016-05-18 20:12:01 +03:00
LatD
fe76e64641
Origin tech changes and some fixes
2016-05-17 20:57:01 +03:00
Cheridan
3a17928714
Merge pull request #16087 from Dorsisdwarf/AIlaws
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Makes the new law boards core/full instead of core
2016-03-14 14:16:16 -05:00
Dorsisdwarf
589109115d
Fixes a silly error
2016-03-13 12:03:17 +00:00
duncathan salt
e0d3ac1d28
Merge pull request #16050 from Dorsisdwarf/AIlaws
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Adds a series of new laws and boards
2016-03-12 15:12:42 -06:00
Dorsisdwarf
eec22d0ca4
Adds a series of new laws and boards
2016-03-11 19:58:59 +00:00
Firecage
d2bd6871d5
Merge Conflict Fix
2016-01-20 14:07:14 +02:00
xxalpha
8a669c93db
Changed aimodule code to use laws datum instead of AI mob.
2016-01-18 03:08:41 +00:00
Firecage
332bde0f4f
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
KorPhaeron
d25c62fd53
Fixes AI lawsync
2016-01-01 17:28:52 -06:00
Razharas
356ec745c1
Merge pull request #13787 from Chnkr/revert-13643-Robocop
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Revert "changes robocop law priority"
2015-12-30 00:44:36 +03:00
Kyle Spier-Swenson
671388ca2b
freeform law boards are now easier to use
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I default the input to 15, and ask them if they want to set it to 15 if they enter in an invalid number, rather than silently return
2015-12-23 03:47:03 -08:00
Pieter Vlasblom
a50c5aac6f
Revert "changes robocop law priority"
2015-12-19 00:50:51 +01:00
CPTANT
20c6659c4a
changes robocop law priority
2015-12-14 17:28:36 +01:00
Cheridan
1d2b60b227
Typo fix
2015-10-22 11:20:48 -05:00
Cheridan
b246835ed0
I like this path name better
2015-10-22 11:19:44 -05:00
Cheridan
5527b20a11
Upgrades SS13 to Fifth Edition
2015-10-22 11:15:46 -05:00
bear1ake
c52c4a5346
Merge remote-tracking branch 'tgstation/master' into point-zero
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Conflicts:
code/modules/research/protolathe.dm
2015-09-12 21:07:40 +09:00
bear1ake
f697ae90f5
removes a bunch of .0
2015-09-10 20:57:30 +09:00
bgobandit
084965803a
Circuit boards now give glass, not gold. Adds materials to AI modules and coins.
2015-08-31 09:37:44 -04:00
Ikarrus
bc5eac33a8
Needs a check here to let reset and purge be used.
2015-07-20 09:02:46 -06:00
Ikarrus
ec3677da2d
Fixes Reset and Purge having "This is a bug." law on examine
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No reason to have this string as far as I can tell.
2015-07-19 23:20:04 -06:00
Ikarrus
bcbd4da656
Merge branch 'master' of https://github.com/tgstation/-tg-station into lizardmov
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Resolved Conflicts:
code/game/objects/items/weapons/AI_modules.dm
2015-07-16 20:10:20 -06:00
Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
Ikarrus
d1175653dd
- Reverts Map and Lizardmov changes
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- Asimov's subject can now be modified from "human beings"
- You can examine AI modules to check their laws
2015-07-15 08:36:32 -06:00
Ikarrus
c713797566
Makes it easier to check freeform boards by adding a cancel button to inputs.
2015-07-14 23:12:40 -06:00
Ikarrus
ef548f6f67
Adds Lizardmov AI Module
2015-07-14 22:35:05 -06:00
Jordie0608
4fd2c24ca5
zeroth laws can be removed with core boards
2015-05-28 19:38:06 +10:00
kingofkosmos
1d14471d00
Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark.
2015-04-24 20:50:50 +03:00
AnturK
7cccf20fc0
Adds total law changes counter
2015-03-19 14:57:12 +01:00
tkdrg
6194c0b90f
Fixes the new AI lawcap config option
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Previously, it would include null entries in some of the lists, which
meant that the total law amount would be grossly exaggerated.
Fixes #5846
2014-12-02 18:27:06 -03:00
hornygranny
62003a8ab8
Merge pull request #5700 from RemieRichards/SiliconLawCap
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Adds a config option to cap silicon laws. [NEW CONFIG OPTION]
2014-11-08 15:22:09 -08:00
Remie Richards
d1e0ef943c
Changes messages to be more appropriate for last commit + more fluffy.
2014-11-05 23:31:51 +00:00
Remie Richards
198b9fee93
Extends the check to include the number of potential laws, from the current aiModule (eg, total_laws (10) + potential laws on board (4) = 14, 14 > 12)
2014-11-05 23:07:24 +00:00
Remie Richards
177225598b
Adds a config option for capping the amount of laws silicons can receive via boards, defaults to 12
2014-11-05 22:25:46 +00:00
Menshin
26f70fd9aa
* Completed the _strip_html_properly_ proc to also limit the length of the text
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* Removed uses of _strip_html_simple_
* Replaced input or redondant trimming/text_copying with the new unified _stripped_input_
2014-10-15 16:00:22 +02:00
Miauw
80a093643c
Removes confusion because players cannot understand my genius.
2014-06-20 14:55:04 +02:00
Cheridan
5aa17924b3
Fixes Robocop board not working
2014-05-27 15:59:10 -05:00
Miauw
a80dd4df0f
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization
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Conflicts:
code/game/objects/items/weapons/AI_modules.dm
2014-03-22 17:42:07 +01:00
MrPerson
6930283efc
Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r
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Conflicts:
code/game/gamemodes/changeling/changeling_mutations.dm
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/objects/items/weapons/tanks/watertank.dm
code/game/objects/structures/tables_racks.dm
code/modules/research/server.dm
2014-03-21 03:05:39 -07:00
Rockdtben
a034e41f25
Removing TLE comment stamps and useless comments
2014-03-13 08:25:28 -05:00
Miauw
8c172733a8
Standardizes and expands the warning() and error() procs.
2014-03-09 18:08:19 +01:00
Fleure
4914ee6dc4
Fixed typo in Tyrant AI lawset
2014-03-06 17:18:57 +00:00
MrPerson
9eee3e5067
First pass at a qdel() garbage collection system for tgstation
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Works pretty well. If it can't GC something, it'll just del() it and be done.
Speed is amazing, holy shit.
New procs you should be aware of:
qdel(atom/movable) - sets up an object for garbage collection. Call this rather than del(atom/movable).
atom/movable/Destroy() - called right before the object is GC'd, so it still has a loc. Also called if the object is del()'d.
new controller - garbage.dm has all the details on this. Basically it nulls all references on GC'd objects and force del() them if necessary.
Generally speaking, objects should use Destroy() for behavior prior to deletion rather than Del(). You should also always call the parent so the object gets the right gc_destroyed var set.
ISSUES:
Tries to GC mobs atm. This actually works for new players, not so much for humans/monkies/simple_animals/anything. I'm guessing it needs to clear out their mind and HUD and maybe other things.
Gibbing is really bugged. It works, but the overlays just sit there for awhile and ugh. I'm very tempted just to del() mob/living and mob/camera and call it a day.
qdel() equipment doesn't unequip the item.
Pipes don't generally GC correctly. Debugging suggests they get referenced in many pipenets and that isn't cleared properly. However some do work fine. Need assistance here.
Bots don't GC, probably in the radio controller.
Lots of other shit doesn't GC but it's hard to find them because of the pipe spam.
I think I'm calling Destroy() twice by accident.
2014-02-23 14:55:12 -08:00
Hornygranny
2134add41b
Items with throw_range over 7 reduced to throw_range 7. This does not affect players as there's no way to extend your vision range.
2014-02-17 15:44:07 -08:00
hornygranny
e0d0cedf36
passed over everything with throwforce
2014-02-13 18:06:50 -08:00