Commit Graph

407 Commits

Author SHA1 Message Date
ikarrus
c3eef7846b -Added Nienhaus's new HoP uniform and cap. Old sprites are renamed to hop_old
-Removed HoP's spawning armor and moved the one in the locker higher up in order
-Glory to Nanotrasen
2014-03-12 22:32:49 -06:00
Ikarrus
6147bf6053 Returned armor vest to the HoP's locker 2014-03-12 10:25:29 -06:00
ikarrus
fba4280ec2 Removes HoP's armor and helmet 2014-03-12 08:47:01 -06:00
fleure
b6e7155a24 Changed janitor and atmos tanks slightly 2014-03-10 20:27:21 +00:00
Cheridan
8423e6765c Merge pull request #3002 from Aranclanos/GrabOnLockers
Grabs won't runtime anymore on lockers
2014-03-09 16:10:20 -05:00
Steelpoint
55beb8c8b3 TakeTwo 2014-03-08 23:50:15 +08:00
Ergovisavi
062f368ce0 Merge branch 'master' of https://github.com/tgstation/-tg-station into stamina_loss 2014-03-07 04:24:51 -08:00
fleure
026c991b95 Added atmos and jani watertanks, changed nozzle types 2014-03-07 01:13:19 +00:00
Ergovisavi
a3ce04c000 Merge branch 'master' of https://github.com/tgstation/-tg-station into stamina_loss
Item attack changes
2014-03-06 03:17:02 -08:00
Aranclanos
ad3c76ef31 Grabs won't runtime anymore on lockers 2014-03-05 21:20:06 -03:00
Razharas
c548df264b Conflict fix 2014-03-05 06:30:29 +04:00
Razharas
f3ccaa5936 Merge conflicts fix 2014-03-03 05:42:31 +04:00
MrSnapwalk
789134d8f2 Automerge fix
Fixing the conflicts preventing an automerge.
2014-03-02 17:03:35 -06:00
MrSnapwalk
b03fc3d645 More suits, and more fixes.
More suits by Nienhaus, and a few fixes for the contents of lockers.
Also added a dermal armor patch to the Captain's locker, for added head
protection without the downside of helmet-hair.
2014-03-02 16:10:08 -06:00
Razharas
3cb5c7380f Merge pull request #2894 from ChuckTheSheep/Morgue-Slab-Fix
Fixes an oversight in my slab code + New recursive mob check
2014-03-02 12:42:30 -08:00
MrSnapwalk
b6a60a07b4 Makes fancy items obtainable.
Adds a formal-wear crate, makes lawyers have laceup shoes, adds a better
sprite for the memorizer, adds the formal uniforms to each job's closet,
and fixes a typo in the object name of the black jacket. [FORMALNESS
INTENSIFIES]
2014-03-01 19:44:22 -06:00
Ergovisavi
ac269baacb Fixes bullet_act not checking for damagetype on many, many objects.
Replaces Holodamage with Stamina damage, if your stamina damage exceeds your current health, you get weaken(5)'d. Stamina heals itself slowly over time.
Makes the hallucination enemies deal more stamina damage than they did holodamage, but stamina damage heals now so it's mostly for just seeming threatening at the moment.
Adds the Disabler, a gun that does stamina damage. It has a range of your screen, but no more. Adds a disabler crate to cargo (security lock)
Fixes Lasertag ED209's because they were busted as shit
Reduces ED209's view range to 9 from 12, which was several times longer than your screen view, now is only a little bit more
Lastertag now does stamina damage instead of an instant stun for that GRITTY LASERTAG EXPERIENCE
2014-03-01 16:39:22 -08:00
Razharas
2fd5557682 Conflict fix 2014-03-02 04:14:32 +04:00
hornygranny
c31647376e This is for discussion of things that need to be changed to move away from purely stun based combat. Please only comment if you have something to contribute, rather than just saying you like or dislike it.
Shoes do not increase your movement speed
Stun/weaken on basically everything reduced from 10+ to 5 ticks
Time to unbuckle/uncuff self halved
2014-02-27 10:56:06 -08:00
Cheridan
011a78f478 Merge pull request #2902 from Miauw62/actualbranchnamesyounerd
Fixes NODROP not playing nice with tables.
2014-02-25 22:37:09 -06:00
Cheridan
004b005ab2 Merge pull request #2901 from Miauw62/aijgdiajgiojdaigjapgijsgdipjagiojaranisafagaidpjgiaopjgdoiadjgaipgjpijadgijagipjadijigpaijgdipajgdipajdgpiadjgpajgd
Fixed #2899 (NODROP and closets doing weird shit)
stop making retarded branch names miauw
2014-02-25 22:29:39 -06:00
Cheridan
5ec24c8613 Merge branch 'master' of https://github.com/tgstation/-tg-station into ChuckTheSheep-Botany-Big-Booty-Twerk
Conflicts:
	_maps/map_files/tgstation.2.1.2.dmm
	code/modules/reagents/Chemistry-Reagents.dm

resolved with Theirs, must manually reapply fixes
2014-02-25 19:39:26 -06:00
ChuckTheSheep
0bba6f4fae Merge remote-tracking branch 'upstream/master' into Morgue-Slab-Fix 2014-02-25 20:21:21 -05:00
ChuckTheSheep
fd8cd6ebc3 Fixes Speaking, Whoops 2014-02-25 13:38:06 -05:00
Miauw
41a9321d2a rip in peace more parems 2014-02-24 19:43:09 +01:00
Miauw
27d0b64032 Fixes NODROP not playing nice with tables.
(thx for submitting bug reports guise)
2014-02-24 19:38:10 +01:00
Miauw
8ed2cdb07a Fixed #2899 2014-02-24 19:25:57 +01:00
Razharas
ba54bd940b Conflict fix 2014-02-24 22:12:02 +04:00
Razharas
3d90e8815e Merge pull request #2827 from Ergovisavi/muh_vision
Adding NVG's/Advanced Mesons to the protolathe, some human vision changes
2014-02-24 07:55:34 -08:00
Razharas
b27d9c7396 Added RPED, some sprites and new power cell path
Your dreams of big part storage and fast machine part exchange came true
14 slot R&D part-only autoseeker/picker/dropper/exchager is in
Added different sprites for better capacitors and scanning modules
Changed the power cell type to be compatible with all this machine
changing faggotry
All sprites here are codersprites so ask nien/WJ for better ones if you
want
2014-02-24 05:14:43 +04:00
ChuckTheSheep
d3b9ec2271 Fixes an oversight in my slab code
Initial code now works as intended, did not realize the recursive mob
check was looking for clients, now it looks for any mobs.
2014-02-23 17:33:13 -05:00
Razharas
c31c76b4ab Quick fix for tables, lockers and general drop_item
Shall do the trick
2014-02-21 05:15:40 +04:00
ChuckTheSheep
95bc337d62 A lot of Stuff From: #2849
https://github.com/tgstation/-tg-station/pull/2849
2014-02-20 13:28:07 -05:00
Ergovisavi
62ab59b128 Changed the typepath of HUD sunglasses to be a child of the security hud
Removed all the istype checks for glasses in humans
Added advanced mesons (Old meson functionality of removing darkness overlay) and NVG's to the protolathe
2014-02-17 21:00:46 -08:00
Ergovisavi
1749d38d56 Merge branch 'master' of https://github.com/tgstation/-tg-station into asteroid_overhaul
Fixed possible runtime issue with Jaunters, fixed merge issues, changed mining points to examine from attack self
2014-02-16 19:36:48 -08:00
Razharas
be73e9d09f Merge pull request #2771 from fleure/eggs
Increased egg hatch rate and reduced chicks in crate
2014-02-16 08:37:49 -08:00
Hornygranny
9323c35a51 fixed disastrous and shameful failure 2014-02-13 19:16:53 -08:00
hornygranny
e0d0cedf36 passed over everything with throwforce 2014-02-13 18:06:50 -08:00
Fleure
cf4f6dcef2 Reduced number of possible chicks from a chicken crate 2014-02-13 19:20:14 +00:00
Ergovisavi
892ffd3879 Merge branch 'master' of https://github.com/tgstation/-tg-station into asteroid_overhaul 2014-02-09 22:37:20 -08:00
Ergovisavi
bf17c3328e Asteroid Overhaul v1.0
Mining Equipment Locker and associated items
Asteroid map rework
Mining Mob rebalancing
Minor fixes
2014-02-09 19:51:05 -08:00
Razharas
0efd94884e Merge pull request #2658 from Rockdtben/refactorMineralDoor
Refactored Close() and Open()
2014-02-08 04:32:42 -08:00
fleure
bc733a83a4 Merge pull request #2650 from Giacom/master
MiniStation Update
2014-02-06 20:14:25 +00:00
Rockdtben
d5ccdb6ef1 fixes resin doors 2014-02-05 22:44:31 -06:00
Rockdtben
216026ae82 Refactored Close() and Open() 2014-02-05 19:00:35 -06:00
Rockdtben
6a9a7896c6 Merge pull request #2380 from Aranclanos/MineralDoors
Mineral doors, small fixes.
2014-02-05 18:20:21 -06:00
Giacomand
7319456770 MiniStation Update
Fixes a runtime with the vent clogging event, which happens to MiniStation.
Lowered all vent requirements to 20.
Fixed transit tubes from breaking by reversing the pod direction twice.
Changed the icon state name of the terminators so that they had density.
Transit tubes will now reset the view of the mob exiting.
2014-02-05 22:04:58 +00:00
fleure
26afced91b Merge pull request #2629 from Giacom/master
MiniStation Update
2014-02-05 18:38:03 +00:00
fleure
fd81304128 Merge pull request #2612 from Mercenaryblue/master
The LaserTag update: Part one
2014-02-05 18:31:08 +00:00
Mercenaryblue
c3a2861bf8 Update fitness.dm
Extra kits in the lockers
2014-02-04 21:53:17 -05:00